+2008-09-03 Andrew Pinski <andrew_pinski@playstation.sony.com>
+
+ PR middle-end/36445
+ * g++.dg/torture/pr36445.C: New test.
+
2008-09-03 Andrew Pinski <andrew_pinski@playstation.sony.com>
PR middle-end/37293
--- /dev/null
+/* { dg-do compile } */
+// This used to fail as we would try to expand a VCE where one side had
+// a mode of BLKmode and the other side was a vector mode.
+#define vector __attribute__((vector_size(16) ))
+struct struct1 {
+ union { float a[3]; } vmx;
+ struct struct2 {
+ struct2(const struct2& r) {}
+ } w;
+} __attribute__((aligned(16)));
+struct struct3 {
+ vector float vmx;
+ operator const struct1& () const{
+ return *reinterpret_cast<const struct1*>(this);
+ }
+};
+struct3 func3( struct3 V1);
+struct3 func2( void );
+void func1( ) {
+ struct1 vVec = func2() ;
+ func3 ( (struct3&)vVec );
+}