MXUserRecLock *MXUser_CreateRecLock(const char *name,
MX_Rank rank);
-MXUserRecLock *MXUser_CreateRecLockEx(const char *name,
- MX_Rank rank,
- Bool beSilent);
+MXUserRecLock *MXUser_CreateRecLockSilent(const char *name,
+ MX_Rank rank);
void MXUser_AcquireRecLock(MXUserRecLock *lock);
Bool MXUser_TryAcquireRecLock(MXUserRecLock *lock);
/*
*-----------------------------------------------------------------------------
*
- * MXUser_CreateRecLockEx --
+ * MXUserCreateRecLock --
*
* Create a recursive lock specifying if the lock must always be
- * silent - never logging any messages. Silent locks will never
- * produce any statistics, amongst the aspects of "silent".
+ * silent.
*
* Only the owner (thread) of a recursive lock may recurse on it.
*
*-----------------------------------------------------------------------------
*/
-MXUserRecLock *
-MXUser_CreateRecLockEx(const char *userName, // IN:
- MX_Rank rank, // IN:
- Bool beSilent) // IN:
+static MXUserRecLock *
+MXUserCreateRecLock(const char *userName, // IN:
+ MX_Rank rank, // IN:
+ Bool beSilent) // IN:
{
char *properName;
MXUserStats *stats;
}
+/*
+ *-----------------------------------------------------------------------------
+ *
+ * MXUser_CreateRecLockSilent --
+ *
+ * Create a recursive lock specifying if the lock must always be
+ * silent - never logging any messages. Silent locks will never
+ * produce any statistics, amongst the aspects of "silent".
+ *
+ * Only the owner (thread) of a recursive lock may recurse on it.
+ *
+ * Results:
+ * NULL Creation failed
+ * !NULL Creation succeeded
+ *
+ * Side effects:
+ * None
+ *
+ *-----------------------------------------------------------------------------
+ */
+
+MXUserRecLock *
+MXUser_CreateRecLockSilent(const char *userName, // IN:
+ MX_Rank rank) // IN:
+{
+ return MXUserCreateRecLock(userName, rank, TRUE);
+}
+
/*
*-----------------------------------------------------------------------------
*
MXUser_CreateRecLock(const char *userName, // IN:
MX_Rank rank) // IN:
{
- return MXUser_CreateRecLockEx(userName, rank, FALSE);
+ return MXUserCreateRecLock(userName, rank, FALSE);
}