static void update_peer(struct sip_peer *p, int expire);
static struct ast_variable *get_insecure_variable_from_config(struct ast_config *config);
static const char *get_name_from_variable(struct ast_variable *var, const char *newpeername);
-static struct sip_peer *realtime_peer(const char *peername, struct ast_sockaddr *sin, int devstate_only);
+static struct sip_peer *realtime_peer(const char *peername, struct ast_sockaddr *sin, int devstate_only, int which_objects);
static char *sip_prune_realtime(struct ast_cli_entry *e, int cmd, struct ast_cli_args *a);
/*--- Internal UA client handling (outbound registrations) */
* This returns a pointer to a peer and because we use build_peer, we can rest
* assured that the refcount is bumped.
*/
-static struct sip_peer *realtime_peer(const char *newpeername, struct ast_sockaddr *addr, int devstate_only)
+static struct sip_peer *realtime_peer(const char *newpeername, struct ast_sockaddr *addr, int devstate_only, int which_objects)
{
struct sip_peer *peer;
struct ast_variable *var = NULL;
}
for (tmp = var; tmp; tmp = tmp->next) {
- if (!newpeername && !strcasecmp(tmp->name, "name")) {
+ if (!strcasecmp(tmp->name, "type") && (!strcasecmp(tmp->value, "peer") && which_objects == FINDUSERS)) {
+ if (peerlist) {
+ ast_config_destroy(peerlist);
+ } else {
+ ast_variables_destroy(var);
+ ast_variables_destroy(varregs);
+ }
+ return NULL;
+ } else if (!newpeername && !strcasecmp(tmp->name, "name")) {
newpeername = tmp->value;
}
}
-
+
if (!newpeername) { /* Did not find peer in realtime */
ast_log(LOG_WARNING, "Cannot Determine peer name ip=%s\n", ipaddr);
if(peerlist)
}
if (!p && (realtime || devstate_only)) {
- p = realtime_peer(peer, addr, devstate_only);
+ p = realtime_peer(peer, addr, devstate_only, which_objects);
if (p) {
switch (which_objects) {
case FINDUSERS: