#define GPU_PAS_ID 13
+static u64 read_gmu_ao_counter(struct a6xx_gpu *a6xx_gpu)
+{
+ u64 count_hi, count_lo, temp;
+
+ do {
+ count_hi = gmu_read(&a6xx_gpu->gmu, REG_A6XX_GMU_ALWAYS_ON_COUNTER_H);
+ count_lo = gmu_read(&a6xx_gpu->gmu, REG_A6XX_GMU_ALWAYS_ON_COUNTER_L);
+ temp = gmu_read(&a6xx_gpu->gmu, REG_A6XX_GMU_ALWAYS_ON_COUNTER_H);
+ } while (unlikely(count_hi != temp));
+
+ return (count_hi << 32) | count_lo;
+}
+
static bool fence_status_check(struct msm_gpu *gpu, u32 offset, u32 value, u32 status, u32 mask)
{
/* Success if !writedropped0/1 */
OUT_RING(ring, upper_32_bits(rbmemptr(ring, fence)));
OUT_RING(ring, submit->seqno);
- trace_msm_gpu_submit_flush(submit,
- gpu_read64(gpu, REG_A6XX_CP_ALWAYS_ON_COUNTER));
+ trace_msm_gpu_submit_flush(submit, read_gmu_ao_counter(a6xx_gpu));
a6xx_flush(gpu, ring);
}
}
- trace_msm_gpu_submit_flush(submit,
- gpu_read64(gpu, REG_A6XX_CP_ALWAYS_ON_COUNTER));
+ trace_msm_gpu_submit_flush(submit, read_gmu_ao_counter(a6xx_gpu));
a6xx_flush(gpu, ring);
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
- mutex_lock(&a6xx_gpu->gmu.lock);
-
- /* Force the GPU power on so we can read this register */
- a6xx_gmu_set_oob(&a6xx_gpu->gmu, GMU_OOB_PERFCOUNTER_SET);
-
- *value = gpu_read64(gpu, REG_A6XX_CP_ALWAYS_ON_COUNTER);
-
- a6xx_gmu_clear_oob(&a6xx_gpu->gmu, GMU_OOB_PERFCOUNTER_SET);
-
- mutex_unlock(&a6xx_gpu->gmu.lock);
+ *value = read_gmu_ao_counter(a6xx_gpu);
return 0;
}