{
int res = 0;
ast_channel_lock(chan);
+ /* You can't answer an outbound call */
+ if (ast_test_flag(chan, AST_FLAG_OUTGOING))
+ return 0;
/* Stop if we're a zombie or need a soft hangup */
if (ast_test_flag(chan, AST_FLAG_ZOMBIE) || ast_check_hangup(chan)) {
ast_channel_unlock(chan);
switch (f->frametype) {
case AST_FRAME_CONTROL:
if (f->subclass == AST_CONTROL_ANSWER) {
- if (prestate == AST_STATE_UP) {
+ if (!ast_test_flag(chan, AST_FLAG_OUTGOING)) {
+ ast_log(LOG_DEBUG, "Ignoring answer on an inbound call!\n");
+ f = &ast_null_frame;
+ } else if (prestate == AST_STATE_UP) {
ast_log(LOG_DEBUG, "Dropping duplicate answer!\n");
f = &ast_null_frame;
+ } else {
+ /* Answer the CDR */
+ ast_setstate(chan, AST_STATE_UP);
+ ast_cdr_answer(chan->cdr);
}
- /* Answer the CDR */
- ast_setstate(chan, AST_STATE_UP);
- ast_cdr_answer(chan->cdr);
}
break;
case AST_FRAME_DTMF:
int res = -1;
/* Stop if we're a zombie or need a soft hangup */
ast_channel_lock(chan);
- if (!ast_test_flag(chan, AST_FLAG_ZOMBIE) && !ast_check_hangup(chan))
+ if (!ast_test_flag(chan, AST_FLAG_ZOMBIE) && !ast_check_hangup(chan)) {
if (chan->tech->call)
res = chan->tech->call(chan, addr, timeout);
+ ast_set_flag(chan, AST_FLAG_OUTGOING);
+ }
ast_channel_unlock(chan);
return res;
}