client/server deadlocks.
"""
-import socket, threading, pickle
+import socket, threading, pickle, collections
from SimpleXMLRPCServer import SimpleXMLRPCServer, SimpleXMLRPCRequestHandler
class BBUIEventQueue:
# giving up
for count_tries in range(5):
- self.EventHandle, error = self.BBServer.registerEventHandler(self.host, self.port)
+ ret = self.BBServer.registerEventHandler(self.host, self.port)
+
+ if isinstance(ret, collections.Iterable):
+ self.EventHandle, error = ret
+ else:
+ self.EventHandle = ret
+ error = ""
if self.EventHandle != None:
break