{
this->public.traps->flush(this->public.traps);
}
+ if (this->public.sender)
+ {
+ this->public.sender->flush(this->public.sender);
+ }
DESTROY_IF(this->public.receiver);
- DESTROY_IF(this->public.sender);
#ifdef ME
DESTROY_IF(this->public.connect_manager);
DESTROY_IF(this->public.mediation_manager);
DESTROY_IF(this->public.controller);
DESTROY_IF(this->public.eap);
DESTROY_IF(this->public.backends);
+ DESTROY_IF(this->public.sender);
DESTROY_IF(this->public.socket);
/* rehook library logging, shutdown logging */
return JOB_REQUEUE_DIRECT;
}
-METHOD(sender_t, destroy, void,
+METHOD(sender_t, flush, void,
private_sender_t *this)
{
/* send all packets in the queue */
this->sent->wait(this->sent, this->mutex);
}
this->mutex->unlock(this->mutex);
+}
+
+METHOD(sender_t, destroy, void,
+ private_sender_t *this)
+{
this->job->cancel(this->job);
- this->list->destroy(this->list);
+ this->list->destroy_offset(this->list, offsetof(packet_t, destroy));
this->got->destroy(this->got);
this->sent->destroy(this->sent);
this->mutex->destroy(this->mutex);
INIT(this,
.public = {
.send = _send_,
+ .flush = _flush,
.destroy = _destroy,
},
.list = linked_list_create(),
*/
void (*send) (sender_t *this, packet_t *packet);
+ /**
+ * Enforce a flush of the send queue.
+ *
+ * This function blocks until all queued packets have been sent.
+ */
+ void (*flush)(sender_t *this);
+
/**
* Destroys a sender object.
*/