odb_prepare_alternates(odb);
for (struct odb_source *source = odb->sources; source; source = source->next) {
- struct odb_source_files *files = odb_source_files_downcast(source);
-
if (flags & ODB_FOR_EACH_OBJECT_LOCAL_ONLY && !source->local)
continue;
- if (!(flags & ODB_FOR_EACH_OBJECT_PROMISOR_ONLY)) {
- ret = odb_source_loose_for_each_object(source, request,
- cb, cb_data, flags);
- if (ret)
- return ret;
- }
-
- ret = packfile_store_for_each_object(files->packed, request,
- cb, cb_data, flags);
+ ret = odb_source_for_each_object(source, request, cb, cb_data, flags);
if (ret)
return ret;
}
ODB_FOR_EACH_OBJECT_SKIP_ON_DISK_KEPT_PACKS = (1<<4),
};
-/*
- * A callback function that can be used to iterate through objects. If given,
- * the optional `oi` parameter will be populated the same as if you would call
- * `odb_read_object_info()`.
- *
- * Returning a non-zero error code will cause iteration to abort. The error
- * code will be propagated.
- */
-typedef int (*odb_for_each_object_cb)(const struct object_id *oid,
- struct object_info *oi,
- void *cb_data);
-
/*
* Iterate through all objects contained in the object database. Note that
* objects may be iterated over multiple times in case they are either stored
return -1;
}
+static int odb_source_files_for_each_object(struct odb_source *source,
+ const struct object_info *request,
+ odb_for_each_object_cb cb,
+ void *cb_data,
+ unsigned flags)
+{
+ struct odb_source_files *files = odb_source_files_downcast(source);
+ int ret;
+
+ if (!(flags & ODB_FOR_EACH_OBJECT_PROMISOR_ONLY)) {
+ ret = odb_source_loose_for_each_object(source, request, cb, cb_data, flags);
+ if (ret)
+ return ret;
+ }
+
+ ret = packfile_store_for_each_object(files->packed, request, cb, cb_data, flags);
+ if (ret)
+ return ret;
+
+ return 0;
+}
+
struct odb_source_files *odb_source_files_new(struct object_database *odb,
const char *path,
bool local)
files->base.reprepare = odb_source_files_reprepare;
files->base.read_object_info = odb_source_files_read_object_info;
files->base.read_object_stream = odb_source_files_read_object_stream;
+ files->base.for_each_object = odb_source_files_for_each_object;
/*
* Ideally, we would only ever store absolute paths in the source. This
struct object_info;
struct odb_read_stream;
+/*
+ * A callback function that can be used to iterate through objects. If given,
+ * the optional `oi` parameter will be populated the same as if you would call
+ * `odb_read_object_info()`.
+ *
+ * Returning a non-zero error code will cause iteration to abort. The error
+ * code will be propagated.
+ */
+typedef int (*odb_for_each_object_cb)(const struct object_id *oid,
+ struct object_info *oi,
+ void *cb_data);
+
/*
* The source is the part of the object database that stores the actual
* objects. It thus encapsulates the logic to read and write the specific
int (*read_object_stream)(struct odb_read_stream **out,
struct odb_source *source,
const struct object_id *oid);
+
+ /*
+ * This callback is expected to iterate over all objects stored in this
+ * source and invoke the callback function for each of them. It is
+ * valid to yield the same object multiple time. A non-zero exit code
+ * from the object callback shall abort iteration.
+ *
+ * The optional `request` structure should serve as a template for
+ * looking up object info for every individual iterated object. It
+ * should not be modified directly and should instead be copied into a
+ * separate `struct object_info` that gets passed to the callback. If
+ * the caller passes a `NULL` pointer then the object itself shall not
+ * be read.
+ *
+ * The callback is expected to return a negative error code in case the
+ * iteration has failed to read all objects, 0 otherwise. When the
+ * callback function returns a non-zero error code then that error code
+ * should be returned.
+ */
+ int (*for_each_object)(struct odb_source *source,
+ const struct object_info *request,
+ odb_for_each_object_cb cb,
+ void *cb_data,
+ unsigned flags);
};
/*
return source->read_object_stream(out, source, oid);
}
+/*
+ * Iterate through all objects contained in the given source and invoke the
+ * callback function for each of them. Returning a non-zero code from the
+ * callback function aborts iteration. There is no guarantee that objects
+ * are only iterated over once.
+ *
+ * The optional `request` structure serves as a template for retrieving the
+ * object info for each indvidual iterated object and will be populated as if
+ * `odb_source_read_object_info()` was called on the object. It will not be
+ * modified, the callback will instead be invoked with a separate `struct
+ * object_info` for every object. Object info will not be read when passing a
+ * `NULL` pointer.
+ *
+ * The flags is a bitfield of `ODB_FOR_EACH_OBJECT_*` flags. Not all flags may
+ * apply to a specific backend, so whether or not they are honored is defined
+ * by the implementation.
+ *
+ * Returns 0 when all objects have been iterated over, a negative error code in
+ * case iteration has failed, or a non-zero value returned from the callback.
+ */
+static inline int odb_source_for_each_object(struct odb_source *source,
+ const struct object_info *request,
+ odb_for_each_object_cb cb,
+ void *cb_data,
+ unsigned flags)
+{
+ return source->for_each_object(source, request, cb, cb_data, flags);
+}
+
#endif