From: Maxime Ripard Date: Wed, 28 Jan 2026 12:43:46 +0000 (+0100) Subject: drm/atomic: Add new atomic_create_state callback to drm_private_obj X-Git-Url: http://git.ipfire.org/gitweb.cgi?a=commitdiff_plain;h=47b5ac7daa46e2bc8e4916d856fdc036ac145bb6;p=thirdparty%2Fkernel%2Flinux.git drm/atomic: Add new atomic_create_state callback to drm_private_obj The drm_private_obj initialization was inconsistent with the rest of the KMS objects. Indeed, it required to pass a preallocated state in drm_private_obj_init(), while all the others objects would have a reset callback that would be called later on to create the state. However, reset really is meant to reset the hardware and software state. That it creates an initial state is a side-effect that has been used in all objects but drm_private_obj. This is made more complex since some drm_private_obj, the DisplayPort ones in particular, need to be persistent across and suspend/resume cycle, and such a cycle would call drm_mode_config_reset(). Thus, we need to add a new callback to allocate a pristine state for a given private object. This discussion has also came up during the atomic state readout discussion, so it might be introduced into the other objects later on. Until all drivers are converted to that new allocation pattern, we will only call it if the passed state is NULL. This will be removed eventually. Reviewed-by: Dmitry Baryshkov Reviewed-by: Thomas Zimmermann Link: https://patch.msgid.link/20260128-drm-private-obj-reset-v4-2-90891fa3d3b0@redhat.com Signed-off-by: Maxime Ripard --- diff --git a/drivers/gpu/drm/drm_atomic.c b/drivers/gpu/drm/drm_atomic.c index 4191a8333fc4e..e3029c8f02e5a 100644 --- a/drivers/gpu/drm/drm_atomic.c +++ b/drivers/gpu/drm/drm_atomic.c @@ -941,11 +941,25 @@ int drm_atomic_private_obj_init(struct drm_device *dev, drm_modeset_lock_init(&obj->lock); obj->dev = dev; - obj->state = state; obj->funcs = funcs; list_add_tail(&obj->head, &dev->mode_config.privobj_list); - state->obj = obj; + /* + * Not all users of drm_atomic_private_obj_init have been + * converted to using &drm_private_obj_funcs.atomic_create_state yet. + * For the time being, let's only call reset if the passed state is + * NULL. Otherwise, we will fallback to the previous behaviour. + */ + if (!state) { + state = obj->funcs->atomic_create_state(obj); + if (IS_ERR(state)) + return PTR_ERR(state); + + obj->state = state; + } else { + obj->state = state; + state->obj = obj; + } return 0; } diff --git a/include/drm/drm_atomic.h b/include/drm/drm_atomic.h index 712f5fb977bff..0b1b32bcd2bda 100644 --- a/include/drm/drm_atomic.h +++ b/include/drm/drm_atomic.h @@ -261,6 +261,19 @@ struct drm_private_state; * drm_atomic_get_private_obj_state(). */ struct drm_private_state_funcs { + /** + * @atomic_create_state: + * + * Allocates a pristine, initialized, state for the private + * object and returns it. + * + * RETURNS: + * + * A new, pristine, private state instance or an error pointer + * on failure. + */ + struct drm_private_state *(*atomic_create_state)(struct drm_private_obj *obj); + /** * @atomic_duplicate_state: *