From: Derek J. Clark Date: Tue, 10 Mar 2026 07:29:21 +0000 (+0000) Subject: HID: hid-lenovo-go: Add Feature Status Attributes X-Git-Tag: v7.1-rc1~107^2~3^2~17 X-Git-Url: http://git.ipfire.org/gitweb.cgi?a=commitdiff_plain;h=82cd9bc866e1823cabd3af962e467e51724506eb;p=thirdparty%2Fkernel%2Flinux.git HID: hid-lenovo-go: Add Feature Status Attributes Adds various feature status indicators and toggles to hid-lenovo-go, including the FPS mode switch setting, touchpad enable toggle, handle automatic sleep timer, etc. Reviewed-by: Mark Pearson Signed-off-by: Derek J. Clark Signed-off-by: Jiri Kosina --- diff --git a/drivers/hid/hid-lenovo-go.c b/drivers/hid/hid-lenovo-go.c index a13ddbe28c7dc..d7d47db8362c5 100644 --- a/drivers/hid/hid-lenovo-go.c +++ b/drivers/hid/hid-lenovo-go.c @@ -39,21 +39,31 @@ static struct hid_go_cfg { struct completion send_cmd_complete; struct hid_device *hdev; struct mutex cfg_mutex; /*ensure single synchronous output report*/ + u8 fps_mode; + u8 gp_left_auto_sleep_time; u32 gp_left_version_firmware; u8 gp_left_version_gen; u32 gp_left_version_hardware; u32 gp_left_version_product; u32 gp_left_version_protocol; + u8 gp_mode; + u8 gp_right_auto_sleep_time; u32 gp_right_version_firmware; u8 gp_right_version_gen; u32 gp_right_version_hardware; u32 gp_right_version_product; u32 gp_right_version_protocol; + u8 imu_left_bypass_en; + u8 imu_left_sensor_en; + u8 imu_right_bypass_en; + u8 imu_right_sensor_en; u32 mcu_version_firmware; u8 mcu_version_gen; u32 mcu_version_hardware; u32 mcu_version_product; u32 mcu_version_protocol; + u8 rgb_en; + u8 tp_en; u32 tx_dongle_version_firmware; u8 tx_dongle_version_gen; u32 tx_dongle_version_hardware; @@ -105,6 +115,18 @@ enum dev_type { RIGHT_CONTROLLER, }; +enum enabled_status_index { + FEATURE_UNKNOWN, + FEATURE_ENABLED, + FEATURE_DISABLED, +}; + +static const char *const enabled_status_text[] = { + [FEATURE_UNKNOWN] = "unknown", + [FEATURE_ENABLED] = "true", + [FEATURE_DISABLED] = "false", +}; + enum version_data_index { PRODUCT_VERSION = 0x02, PROTOCOL_VERSION, @@ -113,6 +135,41 @@ enum version_data_index { HARDWARE_GENERATION, }; +enum feature_status_index { + FEATURE_RESET_GAMEPAD = 0x02, + FEATURE_IMU_BYPASS, + FEATURE_IMU_ENABLE = 0x05, + FEATURE_TOUCHPAD_ENABLE = 0x07, + FEATURE_LIGHT_ENABLE, + FEATURE_AUTO_SLEEP_TIME, + FEATURE_FPS_SWITCH_STATUS = 0x0b, + FEATURE_GAMEPAD_MODE = 0x0e, +}; + +enum fps_switch_status_index { + FPS_STATUS_UNKNOWN, + GAMEPAD, + FPS, +}; + +static const char *const fps_switch_text[] = { + [FPS_STATUS_UNKNOWN] = "unknown", + [GAMEPAD] = "gamepad", + [FPS] = "fps", +}; + +enum gamepad_mode_index { + GAMEPAD_MODE_UNKNOWN, + XINPUT, + DINPUT, +}; + +static const char *const gamepad_mode_text[] = { + [GAMEPAD_MODE_UNKNOWN] = "unknown", + [XINPUT] = "xinput", + [DINPUT] = "dinput", +}; + static int hid_go_version_event(struct command_report *cmd_rep) { switch (cmd_rep->sub_cmd) { @@ -222,6 +279,71 @@ static int hid_go_version_event(struct command_report *cmd_rep) } } +static int hid_go_feature_status_event(struct command_report *cmd_rep) +{ + switch (cmd_rep->sub_cmd) { + case FEATURE_RESET_GAMEPAD: + return 0; + case FEATURE_IMU_ENABLE: + switch (cmd_rep->device_type) { + case LEFT_CONTROLLER: + drvdata.imu_left_sensor_en = cmd_rep->data[0]; + return 0; + case RIGHT_CONTROLLER: + drvdata.imu_right_sensor_en = cmd_rep->data[0]; + return 0; + default: + return -EINVAL; + }; + case FEATURE_IMU_BYPASS: + switch (cmd_rep->device_type) { + case LEFT_CONTROLLER: + drvdata.imu_left_bypass_en = cmd_rep->data[0]; + return 0; + case RIGHT_CONTROLLER: + drvdata.imu_right_bypass_en = cmd_rep->data[0]; + return 0; + default: + return -EINVAL; + }; + break; + case FEATURE_LIGHT_ENABLE: + drvdata.rgb_en = cmd_rep->data[0]; + return 0; + case FEATURE_AUTO_SLEEP_TIME: + switch (cmd_rep->device_type) { + case LEFT_CONTROLLER: + drvdata.gp_left_auto_sleep_time = cmd_rep->data[0]; + return 0; + case RIGHT_CONTROLLER: + drvdata.gp_right_auto_sleep_time = cmd_rep->data[0]; + return 0; + default: + return -EINVAL; + }; + break; + case FEATURE_TOUCHPAD_ENABLE: + drvdata.tp_en = cmd_rep->data[0]; + return 0; + case FEATURE_GAMEPAD_MODE: + drvdata.gp_mode = cmd_rep->data[0]; + return 0; + case FEATURE_FPS_SWITCH_STATUS: + drvdata.fps_mode = cmd_rep->data[0]; + return 0; + default: + return -EINVAL; + } +} + +static int hid_go_set_event_return(struct command_report *cmd_rep) +{ + if (cmd_rep->data[0] != 0) + return -EIO; + + return 0; +} + static int get_endpoint_address(struct hid_device *hdev) { struct usb_interface *intf = to_usb_interface(hdev->dev.parent); @@ -258,6 +380,12 @@ static int hid_go_raw_event(struct hid_device *hdev, struct hid_report *report, case GET_VERSION_DATA: ret = hid_go_version_event(cmd_rep); break; + case GET_FEATURE_STATUS: + ret = hid_go_feature_status_event(cmd_rep); + break; + case SET_FEATURE_STATUS: + ret = hid_go_set_event_return(cmd_rep); + break; default: ret = -EINVAL; break; @@ -442,6 +570,195 @@ static ssize_t version_show(struct device *dev, struct device_attribute *attr, return count; } +static ssize_t feature_status_store(struct device *dev, + struct device_attribute *attr, + const char *buf, size_t count, + enum feature_status_index index, + enum dev_type device_type) +{ + size_t size = 1; + u8 val = 0; + int ret; + + switch (index) { + case FEATURE_IMU_ENABLE: + case FEATURE_IMU_BYPASS: + case FEATURE_LIGHT_ENABLE: + case FEATURE_TOUCHPAD_ENABLE: + ret = sysfs_match_string(enabled_status_text, buf); + val = ret; + break; + case FEATURE_AUTO_SLEEP_TIME: + ret = kstrtou8(buf, 10, &val); + break; + case FEATURE_RESET_GAMEPAD: + ret = kstrtou8(buf, 10, &val); + if (val != GO_GP_RESET_SUCCESS) + return -EINVAL; + break; + case FEATURE_FPS_SWITCH_STATUS: + ret = sysfs_match_string(fps_switch_text, buf); + val = ret; + break; + case FEATURE_GAMEPAD_MODE: + ret = sysfs_match_string(gamepad_mode_text, buf); + val = ret; + break; + default: + return -EINVAL; + }; + + if (ret < 0) + return ret; + + if (!val) + size = 0; + + ret = mcu_property_out(drvdata.hdev, MCU_CONFIG_DATA, + SET_FEATURE_STATUS, index, device_type, &val, + size); + if (ret < 0) + return ret; + + return count; +} + +static ssize_t feature_status_show(struct device *dev, + struct device_attribute *attr, char *buf, + enum feature_status_index index, + enum dev_type device_type) +{ + ssize_t count = 0; + int ret; + u8 i; + + ret = mcu_property_out(drvdata.hdev, MCU_CONFIG_DATA, + GET_FEATURE_STATUS, index, device_type, NULL, 0); + if (ret) + return ret; + + switch (index) { + case FEATURE_IMU_ENABLE: + switch (device_type) { + case LEFT_CONTROLLER: + i = drvdata.imu_left_sensor_en; + break; + case RIGHT_CONTROLLER: + i = drvdata.imu_right_sensor_en; + break; + default: + return -EINVAL; + } + if (i >= ARRAY_SIZE(enabled_status_text)) + return -EINVAL; + + count = sysfs_emit(buf, "%s\n", enabled_status_text[i]); + break; + case FEATURE_IMU_BYPASS: + switch (device_type) { + case LEFT_CONTROLLER: + i = drvdata.imu_left_bypass_en; + break; + case RIGHT_CONTROLLER: + i = drvdata.imu_right_bypass_en; + break; + default: + return -EINVAL; + } + if (i >= ARRAY_SIZE(enabled_status_text)) + return -EINVAL; + + count = sysfs_emit(buf, "%s\n", enabled_status_text[i]); + break; + case FEATURE_LIGHT_ENABLE: + i = drvdata.rgb_en; + if (i >= ARRAY_SIZE(enabled_status_text)) + return -EINVAL; + + count = sysfs_emit(buf, "%s\n", enabled_status_text[i]); + break; + case FEATURE_TOUCHPAD_ENABLE: + i = drvdata.tp_en; + if (i >= ARRAY_SIZE(enabled_status_text)) + return -EINVAL; + + count = sysfs_emit(buf, "%s\n", enabled_status_text[i]); + break; + case FEATURE_AUTO_SLEEP_TIME: + switch (device_type) { + case LEFT_CONTROLLER: + i = drvdata.gp_left_auto_sleep_time; + break; + case RIGHT_CONTROLLER: + i = drvdata.gp_right_auto_sleep_time; + break; + default: + return -EINVAL; + }; + count = sysfs_emit(buf, "%u\n", i); + break; + case FEATURE_FPS_SWITCH_STATUS: + i = drvdata.fps_mode; + if (i >= ARRAY_SIZE(fps_switch_text)) + return -EINVAL; + + count = sysfs_emit(buf, "%s\n", fps_switch_text[i]); + break; + case FEATURE_GAMEPAD_MODE: + i = drvdata.gp_mode; + if (i >= ARRAY_SIZE(gamepad_mode_text)) + return -EINVAL; + + count = sysfs_emit(buf, "%s\n", gamepad_mode_text[i]); + break; + default: + return -EINVAL; + }; + + return count; +} + +static ssize_t feature_status_options(struct device *dev, + struct device_attribute *attr, char *buf, + enum feature_status_index index) +{ + ssize_t count = 0; + unsigned int i; + + switch (index) { + case FEATURE_IMU_ENABLE: + case FEATURE_IMU_BYPASS: + case FEATURE_LIGHT_ENABLE: + case FEATURE_TOUCHPAD_ENABLE: + for (i = 1; i < ARRAY_SIZE(enabled_status_text); i++) { + count += sysfs_emit_at(buf, count, "%s ", + enabled_status_text[i]); + } + break; + case FEATURE_AUTO_SLEEP_TIME: + return sysfs_emit(buf, "0-255\n"); + case FEATURE_FPS_SWITCH_STATUS: + for (i = 1; i < ARRAY_SIZE(fps_switch_text); i++) { + count += sysfs_emit_at(buf, count, "%s ", + fps_switch_text[i]); + } + break; + case FEATURE_GAMEPAD_MODE: + for (i = 1; i < ARRAY_SIZE(gamepad_mode_text); i++) { + count += sysfs_emit_at(buf, count, "%s ", + gamepad_mode_text[i]); + } + break; + default: + return -EINVAL; + }; + + if (count) + buf[count - 1] = '\n'; + + return count; +} + #define LEGO_DEVICE_ATTR_RW(_name, _attrname, _dtype, _rtype, _group) \ static ssize_t _name##_store(struct device *dev, \ struct device_attribute *attr, \ @@ -496,7 +813,22 @@ LEGO_DEVICE_ATTR_RO(version_hardware_mcu, "hardware_version", USB_MCU, version); static struct go_cfg_attr version_gen_mcu = { HARDWARE_GENERATION }; LEGO_DEVICE_ATTR_RO(version_gen_mcu, "hardware_generation", USB_MCU, version); +static struct go_cfg_attr fps_switch_status = { FEATURE_FPS_SWITCH_STATUS }; +LEGO_DEVICE_ATTR_RO(fps_switch_status, "fps_switch_status", UNSPECIFIED, + feature_status); + +static struct go_cfg_attr gamepad_mode = { FEATURE_GAMEPAD_MODE }; +LEGO_DEVICE_ATTR_RW(gamepad_mode, "mode", UNSPECIFIED, index, feature_status); +static DEVICE_ATTR_RO_NAMED(gamepad_mode_index, "mode_index"); + +static struct go_cfg_attr reset_mcu = { FEATURE_RESET_GAMEPAD }; +LEGO_DEVICE_ATTR_WO(reset_mcu, "reset_mcu", USB_MCU, feature_status); + static struct attribute *mcu_attrs[] = { + &dev_attr_fps_switch_status.attr, + &dev_attr_gamepad_mode.attr, + &dev_attr_gamepad_mode_index.attr, + &dev_attr_reset_mcu.attr, &dev_attr_version_firmware_mcu.attr, &dev_attr_version_gen_mcu.attr, &dev_attr_version_hardware_mcu.attr, @@ -525,7 +857,11 @@ LEGO_DEVICE_ATTR_RO(version_hardware_tx_dongle, "hardware_version", TX_DONGLE, v static struct go_cfg_attr version_gen_tx_dongle = { HARDWARE_GENERATION }; LEGO_DEVICE_ATTR_RO(version_gen_tx_dongle, "hardware_generation", TX_DONGLE, version); +static struct go_cfg_attr reset_tx_dongle = { FEATURE_RESET_GAMEPAD }; +LEGO_DEVICE_ATTR_RO(reset_tx_dongle, "reset", TX_DONGLE, feature_status); + static struct attribute *tx_dongle_attrs[] = { + &dev_attr_reset_tx_dongle.attr, &dev_attr_version_hardware_tx_dongle.attr, &dev_attr_version_firmware_tx_dongle.attr, &dev_attr_version_gen_tx_dongle.attr, @@ -555,7 +891,33 @@ LEGO_DEVICE_ATTR_RO(version_hardware_left, "hardware_version", LEFT_CONTROLLER, static struct go_cfg_attr version_gen_left = { HARDWARE_GENERATION }; LEGO_DEVICE_ATTR_RO(version_gen_left, "hardware_generation", LEFT_CONTROLLER, version); +static struct go_cfg_attr auto_sleep_time_left = { FEATURE_AUTO_SLEEP_TIME }; +LEGO_DEVICE_ATTR_RW(auto_sleep_time_left, "auto_sleep_time", LEFT_CONTROLLER, + range, feature_status); +static DEVICE_ATTR_RO_NAMED(auto_sleep_time_left_range, + "auto_sleep_time_range"); + +static struct go_cfg_attr imu_bypass_left = { FEATURE_IMU_BYPASS }; +LEGO_DEVICE_ATTR_RW(imu_bypass_left, "imu_bypass_enabled", LEFT_CONTROLLER, + index, feature_status); +static DEVICE_ATTR_RO_NAMED(imu_bypass_left_index, "imu_bypass_enabled_index"); + +static struct go_cfg_attr imu_enabled_left = { FEATURE_IMU_ENABLE }; +LEGO_DEVICE_ATTR_RW(imu_enabled_left, "imu_enabled", LEFT_CONTROLLER, index, + feature_status); +static DEVICE_ATTR_RO_NAMED(imu_enabled_left_index, "imu_enabled_index"); + +static struct go_cfg_attr reset_left = { FEATURE_RESET_GAMEPAD }; +LEGO_DEVICE_ATTR_WO(reset_left, "reset", LEFT_CONTROLLER, feature_status); + static struct attribute *left_gamepad_attrs[] = { + &dev_attr_auto_sleep_time_left.attr, + &dev_attr_auto_sleep_time_left_range.attr, + &dev_attr_imu_bypass_left.attr, + &dev_attr_imu_bypass_left_index.attr, + &dev_attr_imu_enabled_left.attr, + &dev_attr_imu_enabled_left_index.attr, + &dev_attr_reset_left.attr, &dev_attr_version_hardware_left.attr, &dev_attr_version_firmware_left.attr, &dev_attr_version_gen_left.attr, @@ -585,7 +947,33 @@ LEGO_DEVICE_ATTR_RO(version_hardware_right, "hardware_version", RIGHT_CONTROLLER static struct go_cfg_attr version_gen_right = { HARDWARE_GENERATION }; LEGO_DEVICE_ATTR_RO(version_gen_right, "hardware_generation", RIGHT_CONTROLLER, version); +static struct go_cfg_attr auto_sleep_time_right = { FEATURE_AUTO_SLEEP_TIME }; +LEGO_DEVICE_ATTR_RW(auto_sleep_time_right, "auto_sleep_time", RIGHT_CONTROLLER, + range, feature_status); +static DEVICE_ATTR_RO_NAMED(auto_sleep_time_right_range, + "auto_sleep_time_range"); + +static struct go_cfg_attr imu_bypass_right = { FEATURE_IMU_BYPASS }; +LEGO_DEVICE_ATTR_RW(imu_bypass_right, "imu_bypass_enabled", RIGHT_CONTROLLER, + index, feature_status); +static DEVICE_ATTR_RO_NAMED(imu_bypass_right_index, "imu_bypass_enabled_index"); + +static struct go_cfg_attr imu_enabled_right = { FEATURE_IMU_BYPASS }; +LEGO_DEVICE_ATTR_RW(imu_enabled_right, "imu_enabled", RIGHT_CONTROLLER, index, + feature_status); +static DEVICE_ATTR_RO_NAMED(imu_enabled_right_index, "imu_enabled_index"); + +static struct go_cfg_attr reset_right = { FEATURE_RESET_GAMEPAD }; +LEGO_DEVICE_ATTR_WO(reset_right, "reset", LEFT_CONTROLLER, feature_status); + static struct attribute *right_gamepad_attrs[] = { + &dev_attr_auto_sleep_time_right.attr, + &dev_attr_auto_sleep_time_right_range.attr, + &dev_attr_imu_bypass_right.attr, + &dev_attr_imu_bypass_right_index.attr, + &dev_attr_imu_enabled_right.attr, + &dev_attr_imu_enabled_right_index.attr, + &dev_attr_reset_right.attr, &dev_attr_version_hardware_right.attr, &dev_attr_version_firmware_right.attr, &dev_attr_version_gen_right.attr, @@ -600,8 +988,14 @@ static const struct attribute_group right_gamepad_attr_group = { }; /* Touchpad */ +static struct go_cfg_attr touchpad_enabled = { FEATURE_TOUCHPAD_ENABLE }; +LEGO_DEVICE_ATTR_RW(touchpad_enabled, "enabled", UNSPECIFIED, index, + feature_status); +static DEVICE_ATTR_RO_NAMED(touchpad_enabled_index, "enabled_index"); + static struct attribute *touchpad_attrs[] = { - NULL, + &dev_attr_touchpad_enabled.attr, + &dev_attr_touchpad_enabled_index.attr, }; static const struct attribute_group touchpad_attr_group = {