From: Julian Seward Date: Wed, 2 Oct 2002 09:11:34 +0000 (+0000) Subject: Minor mods X-Git-Tag: svn/VALGRIND_1_9_4~268 X-Git-Url: http://git.ipfire.org/gitweb.cgi?a=commitdiff_plain;h=a8bd11ee33b99e7aa50113596fc081a26845a269;p=thirdparty%2Fvalgrind.git Minor mods git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1159 --- diff --git a/coregrind/docs/skins.html b/coregrind/docs/skins.html index 18d2faaf6c..6e69534104 100644 --- a/coregrind/docs/skins.html +++ b/coregrind/docs/skins.html @@ -33,8 +33,8 @@

-jseward@acm.org
-Copyright © 2000-2002 Julian Seward +njn25@cam.ac.uk
+Nick Nethercote, October 2002

Valgrind is licensed under the GNU General Public License, version 2
@@ -203,7 +203,7 @@ skins: These examples give a reasonable idea of what kinds of things Valgrind can be used for. The instrumentation can range from very lightweight (e.g. counting -the number of times a particular functin is called) to very intrusive (e.g. +the number of times a particular function is called) to very intrusive (e.g. memcheck's memory checking). @@ -460,17 +460,16 @@ usually gives the location of the segmentation fault.

If you want to debug C functions used by your skin, you can attach GDB to Valgrind with some effort:

-GDB may be able to give you useful information.

+GDB may be able to give you useful information. Note that by default +most of the system is built with -fomit-frame-pointer, +and you'll need to get rid of this to extract useful tracebacks from +GDB.

If you just want to know whether a program point has been reached, using the OINK macro (in include/vg_skin.h) can be easier than