From ca37a647542b7c3499f49790dbe1cbbfef6beb9a Mon Sep 17 00:00:00 2001 From: Jeff Peeler Date: Fri, 12 Sep 2008 22:22:28 +0000 Subject: [PATCH] (closes issue #12965) Reported by: rlsutton2 Prevents local channels from playing MOH at each other which was causing ast_generic_bridge to loop much faster. git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@142927 65c4cc65-6c06-0410-ace0-fbb531ad65f3 --- channels/chan_local.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/channels/chan_local.c b/channels/chan_local.c index 783e973e03..1c4eaf56b9 100644 --- a/channels/chan_local.c +++ b/channels/chan_local.c @@ -168,6 +168,10 @@ static int local_queue_frame(struct local_pvt *p, int isoutbound, struct ast_fra /* Recalculate outbound channel */ other = isoutbound ? p->owner : p->chan; + /* do not queue frame if generator is on both local channels */ + if (us && us->generator && other->generator) + return 0; + /* Set glare detection */ ast_set_flag(p, LOCAL_GLARE_DETECT); if (ast_test_flag(p, LOCAL_CANCEL_QUEUE)) { -- 2.47.3