* PERFORMANCE OF THIS SOFTWARE.
*/
-/* $Id: dispatch.c,v 1.116.18.24 2008/06/26 22:18:18 jinmei Exp $ */
+/* $Id: dispatch.c,v 1.116.18.25 2008/07/03 00:14:39 each Exp $ */
/*! \file */
*/
static void
deactivate_dispsocket(dns_dispatch_t *disp, dispsocket_t *dispsock) {
+ isc_result_t result;
+
/*
* The dispatch must be locked.
*/
if (disp->nsockets > DNS_DISPATCH_POOLSOCKS)
destroy_dispsocket(disp, &dispsock);
else {
- isc_socket_close(dispsock->socket);
- ISC_LIST_APPEND(disp->inactivesockets, dispsock, link);
+ result = isc_socket_close(dispsock->socket);
+ if (result == ISC_R_SUCCESS)
+ ISC_LIST_APPEND(disp->inactivesockets, dispsock, link);
+ else {
+ /*
+ * If the underlying system does not allow this
+ * optimization, destroy this temporary structure (and
+ * create a new one for a new transaction).
+ */
+ INSIST(result == ISC_R_NOTIMPLEMENTED);
+ destroy_dispsocket(disp, &dispsock);
+ }
}
}
* PERFORMANCE OF THIS SOFTWARE.
*/
-/* $Id: socket.h,v 1.57.18.8 2008/06/24 23:45:55 tbox Exp $ */
+/* $Id: socket.h,v 1.57.18.9 2008/07/03 00:14:39 each Exp $ */
#ifndef ISC_SOCKET_H
#define ISC_SOCKET_H 1
* avoid overhead of destroying and creating sockets when many short-lived
* sockets are frequently opened and closed. When the efficiency is not an
* issue, it should be safer to detach the unused socket and re-create a new
- * one.
+ * one. This optimization may not be available for some systems, in which
+ * case this function will return ISC_R_NOTIMPLEMENTED and must not be used.
*
* Requires:
*
*
* Returns:
* Same as isc_socket_create().
+ * \li ISC_R_NOTIMPLEMENTED
*/
-void
+isc_result_t
isc_socket_close(isc_socket_t *sock);
/*%<
* Close a socket file descriptor of the given socket structure. This function
* is provided as an alternative to destroying an unused socket when overhead
* destroying/re-creating sockets can be significant, and is expected to be
- * used with isc_socket_open().
+ * used with isc_socket_open(). This optimization may not be available for some
+ * systems, in which case this function will return ISC_R_NOTIMPLEMENTED and
+ * must not be used.
*
* Requires:
*
*
* \li There must be no pending I/O requests.
*
+ * Returns:
+ * \li #ISC_R_NOTIMPLEMENTED
*/
isc_result_t
* PERFORMANCE OF THIS SOFTWARE.
*/
-/* $Id: socket.c,v 1.30.18.23 2008/07/01 02:10:06 each Exp $ */
+/* $Id: socket.c,v 1.30.18.24 2008/07/03 00:14:40 each Exp $ */
/* This code has been rewritten to take advantage of Windows Sockets
* I/O Completion Ports and Events. I/O Completion Ports is ONLY
memset(msg, 0, sizeof(*msg));
- if (!sock->connected) {
+ if (sock->type == isc_sockettype_udp) {
msg->msg_name = (void *)&dev->address.type.sa;
msg->msg_namelen = dev->address.length;
} else {
*socketp = NULL;
}
-static isc_result_t
-internal_open(isc_socketmgr_t *manager, isc_socket_t *sock) {
+/*
+ * Create a new 'type' socket managed by 'manager'. Events
+ * will be posted to 'task' and when dispatched 'action' will be
+ * called with 'arg' as the arg value. The new socket is returned
+ * in 'socketp'.
+ */
+isc_result_t
+isc_socket_create(isc_socketmgr_t *manager, int pf, isc_sockettype_t type,
+ isc_socket_t **socketp) {
+ isc_socket_t *sock = NULL;
isc_result_t result;
#if defined(USE_CMSG)
int on = 1;
int socket_errno;
char strbuf[ISC_STRERRORSIZE];
- switch (sock->type) {
+ REQUIRE(VALID_MANAGER(manager));
+ REQUIRE(socketp != NULL && *socketp == NULL);
+
+ result = allocate_socket(manager, type, &sock);
+ if (result != ISC_R_SUCCESS)
+ return (result);
+
+ sock->pf = pf;
+ switch (type) {
case isc_sockettype_udp:
- sock->fd = socket(sock->pf, SOCK_DGRAM, IPPROTO_UDP);
+ sock->fd = socket(pf, SOCK_DGRAM, IPPROTO_UDP);
if (sock->fd != INVALID_SOCKET) {
result = connection_reset_fix(sock->fd);
if (result != ISC_R_SUCCESS) {
}
break;
case isc_sockettype_tcp:
- sock->fd = socket(sock->pf, SOCK_STREAM, IPPROTO_TCP);
+ sock->fd = socket(pf, SOCK_STREAM, IPPROTO_TCP);
break;
}
if (sock->fd == INVALID_SOCKET) {
socket_errno = WSAGetLastError();
+ free_socket(&sock);
switch (socket_errno) {
case WSAEMFILE:
result = make_nonblock(sock->fd);
if (result != ISC_R_SUCCESS) {
closesocket(sock->fd);
+ free_socket(&sock);
return (result);
}
+
#if defined(USE_CMSG) || defined(SO_RCVBUF)
- if (sock->type == isc_sockettype_udp) {
+ if (type == isc_sockettype_udp) {
#if defined(USE_CMSG)
#if defined(ISC_PLATFORM_HAVEIPV6)
#ifdef IPV6_RECVPKTINFO
/* 2292bis */
- if ((sock->pf == AF_INET6)
+ if ((pf == AF_INET6)
&& (setsockopt(sock->fd, IPPROTO_IPV6, IPV6_RECVPKTINFO,
(void *)&on, sizeof(on)) < 0)) {
isc__strerror(WSAGetLastError(), strbuf, sizeof(strbuf));
}
#else
/* 2292 */
- if ((sock->pf == AF_INET6)
+ if ((pf == AF_INET6)
&& (setsockopt(sock->fd, IPPROTO_IPV6, IPV6_PKTINFO,
(void *)&on, sizeof(on)) < 0)) {
isc__strerror(WSAGetLastError(), strbuf, sizeof(strbuf));
#endif /* IPV6_RECVPKTINFO */
#ifdef IPV6_USE_MIN_MTU /*2292bis, not too common yet*/
/* use minimum MTU */
- if (sock->pf == AF_INET6) {
+ if (pf == AF_INET6) {
(void)setsockopt(sock->fd, IPPROTO_IPV6,
IPV6_USE_MIN_MTU,
(void *)&on, sizeof(on));
}
#endif /* defined(USE_CMSG) || defined(SO_RCVBUF) */
- return (ISC_R_SUCCESS);
-}
-
-
-/*
- * Create a new 'type' socket managed by 'manager'. Events
- * will be posted to 'task' and when dispatched 'action' will be
- * called with 'arg' as the arg value. The new socket is returned
- * in 'socketp'.
- */
-isc_result_t
-isc_socket_create(isc_socketmgr_t *manager, int pf, isc_sockettype_t type,
- isc_socket_t **socketp) {
- isc_socket_t *sock = NULL;
- isc_result_t result;
-
- REQUIRE(VALID_MANAGER(manager));
- REQUIRE(socketp != NULL && *socketp == NULL);
-
- result = allocate_socket(manager, type, &sock);
- if (result != ISC_R_SUCCESS)
- return (result);
-
- sock->pf = pf;
- result = internal_open(manager, sock);
- if (result != ISC_R_SUCCESS) {
- free_socket(&sock);
- return (result);
- }
-
sock->references = 1;
*socketp = sock;
isc_result_t
isc_socket_open(isc_socket_t *sock) {
- isc_result_t result;
-
REQUIRE(VALID_SOCKET(sock));
- LOCK(&sock->lock);
- REQUIRE(sock->references == 1);
- UNLOCK(&sock->lock);
-
- /*
- * We don't need to retain the lock hereafter, since no one else has
- * this socket.
- */
- REQUIRE(sock->fd == -1);
-
- result = internal_open(sock->manager, sock);
- if (result != ISC_R_SUCCESS)
- sock->fd = -1;
-
- return (result);
+ return (ISC_R_NOTIMPLEMENTED);
}
/*
*socketp = NULL;
}
-void
+isc_result_t
isc_socket_close(isc_socket_t *sock) {
REQUIRE(VALID_SOCKET(sock));
- LOCK(&sock->lock);
- REQUIRE(sock->references == 1);
- UNLOCK(&sock->lock);
- /*
- * We don't need to retain the lock hereafter, since no one else has
- * this socket.
- */
- REQUIRE(sock->fd >= 0);
-
- INSIST(!sock->connecting);
- INSIST(!sock->pending_recv);
- INSIST(!sock->pending_send);
- INSIST(!sock->pending_accept);
- INSIST(ISC_LIST_EMPTY(sock->recv_list));
- INSIST(ISC_LIST_EMPTY(sock->send_list));
- INSIST(ISC_LIST_EMPTY(sock->accept_list));
- INSIST(sock->connect_ev == NULL);
-
- sock->fd = -1;
- sock->listener = 0;
- sock->connected = 0;
- sock->connecting = 0;
- sock->bound = 0;
- isc_sockaddr_any(&sock->address);
-
- socket_close(sock);
+ return (ISC_R_NOTIMPLEMENTED);
}
/*