#endif /* CONFIG_ARM64_SME */
-static void sve_init_regs(void)
-{
- /*
- * Convert the FPSIMD state to SVE, zeroing all the state that
- * is not shared with FPSIMD. If (as is likely) the current
- * state is live in the registers then do this there and
- * update our metadata for the current task including
- * disabling the trap, otherwise update our in-memory copy.
- * We are guaranteed to not be in streaming mode, we can only
- * take a SVE trap when not in streaming mode and we can't be
- * in streaming mode when taking a SME trap.
- */
- if (!test_thread_flag(TIF_FOREIGN_FPSTATE)) {
- unsigned long vq_minus_one =
- sve_vq_from_vl(task_get_sve_vl(current)) - 1;
- sve_set_vq(vq_minus_one);
- sve_flush_live(true, vq_minus_one);
- fpsimd_bind_task_to_cpu();
- } else {
- fpsimd_to_sve(current);
- current->thread.fp_type = FP_STATE_SVE;
- fpsimd_flush_task_state(current);
- }
-}
-
/*
* Trapped SVE access
*
WARN_ON(1); /* SVE access shouldn't have trapped */
/*
- * Even if the task can have used streaming mode we can only
- * generate SVE access traps in normal SVE mode and
- * transitioning out of streaming mode may discard any
- * streaming mode state. Always clear the high bits to avoid
- * any potential errors tracking what is properly initialised.
+ * Convert the FPSIMD state to SVE. Stale SVE state can be present in
+ * registers or memory, so we must zero all state that is not shared
+ * with FPSIMD.
+ *
+ * SVE traps cannot be taken from streaming mode, so there cannot be
+ * any effective streaming mode SVE state.
*/
- sve_init_regs();
+ if (!test_thread_flag(TIF_FOREIGN_FPSTATE)) {
+ unsigned long vq_minus_one =
+ sve_vq_from_vl(task_get_sve_vl(current)) - 1;
+ sve_set_vq(vq_minus_one);
+ sve_flush_live(true, vq_minus_one);
+ fpsimd_bind_task_to_cpu();
+ } else {
+ fpsimd_to_sve(current);
+ current->thread.fp_type = FP_STATE_SVE;
+ fpsimd_flush_task_state(current);
+ }
put_cpu_fpsimd_context();
}