WALK_LIST(n, bgp_list)
{
struct bgp_proto *p = SKIP_BACK(struct bgp_proto, bgp_node, n);
- if (ipa_equal(p->cf->remote_ip, sk->daddr))
+ if (ipa_equal(p->cf->remote_ip, sk->daddr) &&
+ (p->p.proto_state == PS_START || p->p.proto_state == PS_UP))
{
BGP_TRACE(D_EVENTS, "Incoming connection from %I port %d", sk->daddr, sk->dport);
if (p->incoming_conn.sk)
{
p->local_addr = p->neigh->iface->addr->ip;
DBG("BGP: local=%I remote=%I\n", p->local_addr, p->next_hop);
- if (!bgp_counter++)
- init_list(&bgp_list);
- bgp_setup_listen_sk();
- if (!bgp_linpool)
- bgp_linpool = lp_new(&root_pool, 4080);
- add_tail(&bgp_list, &p->bgp_node);
bgp_initiate(p);
}
p->incoming_conn.state = BS_IDLE;
p->startup_delay = 0;
+ if (!bgp_counter++)
+ init_list(&bgp_list);
+ bgp_setup_listen_sk();
+ if (!bgp_linpool)
+ bgp_linpool = lp_new(&root_pool, 4080);
+ add_tail(&bgp_list, &p->bgp_node);
+
/*
* Before attempting to create the connection, we need to lock the
* port, so that are sure we're the only instance attempting to talk