Each worker has a receive buffer with space for 20 DNS messages of up
to 2^16 bytes each, and the allocator function passed to uv_read_start()
or uv_udp_recv_start() will reserve a portion of it for use by sockets.
UDP can use recvmmsg() and so it needs that entire space, but TCP reads
one message at a time.
This commit introduces separate allocator functions for TCP and UDP
setting different buffer size limits, so that libuv will provide the
correct buffer sizes to each of them.
(cherry picked from commit
38264b6a4d272dbbe948cf66eef9634041d14f98)
* way to use an isc__networker_t from another thread.)
*/
-void
-isc__nm_alloc_cb(uv_handle_t *handle, size_t size, uv_buf_t *buf);
-/*%<
- * Allocator for recv operations.
- *
- * Note that as currently implemented, this doesn't actually
- * allocate anything, it just assigns the the isc__networker's UDP
- * receive buffer to a socket, and marks it as "in use".
- */
-
void
isc__nm_free_uvbuf(isc_nmsocket_t *sock, const uv_buf_t *buf);
/*%<
sock->accept_cbarg = NULL;
}
-void
-isc__nm_alloc_cb(uv_handle_t *handle, size_t size, uv_buf_t *buf) {
- isc_nmsocket_t *sock = uv_handle_get_data(handle);
- isc__networker_t *worker = NULL;
-
- REQUIRE(VALID_NMSOCK(sock));
- REQUIRE(isc__nm_in_netthread());
- REQUIRE(size <= ISC_NETMGR_RECVBUF_SIZE);
-
- worker = &sock->mgr->workers[sock->tid];
- INSIST(!worker->recvbuf_inuse);
-
- buf->base = worker->recvbuf;
- worker->recvbuf_inuse = true;
- buf->len = ISC_NETMGR_RECVBUF_SIZE;
-}
-
void
isc__nm_free_uvbuf(isc_nmsocket_t *sock, const uv_buf_t *buf) {
isc__networker_t *worker = NULL;
worker = &sock->mgr->workers[sock->tid];
REQUIRE(worker->recvbuf_inuse);
- if (buf->base > worker->recvbuf &&
+ if (sock->type == isc_nm_udpsocket && buf->base > worker->recvbuf &&
buf->base <= worker->recvbuf + ISC_NETMGR_RECVBUF_SIZE)
{
/* Can happen in case of out-of-order recvmmsg in libuv1.36 */
return (ISC_R_SUCCESS);
}
+/*%<
+ * Allocator for TCP read operations. Limited to size 2^16.
+ *
+ * Note this doesn't actually allocate anything, it just assigns the
+ * worker's receive buffer to a socket, and marks it as "in use".
+ */
+static void
+tcp_alloc_cb(uv_handle_t *handle, size_t size, uv_buf_t *buf) {
+ isc_nmsocket_t *sock = uv_handle_get_data(handle);
+ isc__networker_t *worker = NULL;
+
+ REQUIRE(VALID_NMSOCK(sock));
+ REQUIRE(sock->type == isc_nm_tcpsocket);
+ REQUIRE(isc__nm_in_netthread());
+ REQUIRE(size <= 65536);
+
+ worker = &sock->mgr->workers[sock->tid];
+ INSIST(!worker->recvbuf_inuse);
+
+ buf->base = worker->recvbuf;
+ buf->len = size;
+ worker->recvbuf_inuse = true;
+}
+
void
isc__nm_async_tcp_startread(isc__networker_t *worker, isc__netievent_t *ev0) {
isc__netievent_startread_t *ievent = (isc__netievent_startread_t *)ev0;
0);
}
- r = uv_read_start(&sock->uv_handle.stream, isc__nm_alloc_cb, read_cb);
+ r = uv_read_start(&sock->uv_handle.stream, tcp_alloc_cb, read_cb);
if (r != 0) {
isc__nm_incstats(sock->mgr, sock->statsindex[STATID_RECVFAIL]);
}
return (ISC_R_SUCCESS);
}
+/*%<
+ * Allocator for UDP recv operations. Limited to size 20 * (2^16 + 2),
+ * which allows enough space for recvmmsg() to get multiple messages at
+ * a time.
+ *
+ * Note this doesn't actually allocate anything, it just assigns the
+ * worker's receive buffer to a socket, and marks it as "in use".
+ */
+static void
+udp_alloc_cb(uv_handle_t *handle, size_t size, uv_buf_t *buf) {
+ isc_nmsocket_t *sock = uv_handle_get_data(handle);
+ isc__networker_t *worker = NULL;
+
+ REQUIRE(VALID_NMSOCK(sock));
+ REQUIRE(sock->type == isc_nm_udpsocket);
+ REQUIRE(isc__nm_in_netthread());
+ REQUIRE(size <= ISC_NETMGR_RECVBUF_SIZE);
+
+ worker = &sock->mgr->workers[sock->tid];
+ INSIST(!worker->recvbuf_inuse);
+
+ buf->base = worker->recvbuf;
+ buf->len = ISC_NETMGR_RECVBUF_SIZE;
+ worker->recvbuf_inuse = true;
+}
+
/*
* handle 'udplisten' async call - start listening on a socket.
*/
uv_send_buffer_size(&sock->uv_handle.handle,
&(int){ ISC_SEND_BUFFER_SIZE });
#endif
- uv_udp_recv_start(&sock->uv_handle.udp, isc__nm_alloc_cb, udp_recv_cb);
+ uv_udp_recv_start(&sock->uv_handle.udp, udp_alloc_cb, udp_recv_cb);
}
static void