]> git.ipfire.org Git - thirdparty/openembedded/openembedded-core-contrib.git/commitdiff
weston: backport gl-shaders fix to avoid shader compiler crashes
authorMahesh Angadi <mangadi@qti.qualcomm.com>
Tue, 7 Apr 2026 09:47:59 +0000 (15:17 +0530)
committerRichard Purdie <richard.purdie@linuxfoundation.org>
Mon, 13 Apr 2026 16:30:33 +0000 (17:30 +0100)
Some GPU shader compilers do not optimize away unused YUV shader
uniforms, even when the associated code paths are unreachable. This can cause
Weston to hit assertion failures at runtime on non-Mesa platforms, despite
working correctly on Mesa-based drivers.

Backport the upstream gl-shaders fix to restore stable behavior across
GPU drivers.

Signed-off-by: Mahesh Angadi <mangadi@qti.qualcomm.com>
Signed-off-by: Mathieu Dubois-Briand <mathieu.dubois-briand@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
meta/recipes-graphics/wayland/weston/0001-gl-shaders-Remove-asserts-relying-on-shader-compiler.patch [new file with mode: 0644]
meta/recipes-graphics/wayland/weston_15.0.0.bb

diff --git a/meta/recipes-graphics/wayland/weston/0001-gl-shaders-Remove-asserts-relying-on-shader-compiler.patch b/meta/recipes-graphics/wayland/weston/0001-gl-shaders-Remove-asserts-relying-on-shader-compiler.patch
new file mode 100644 (file)
index 0000000..4c9b740
--- /dev/null
@@ -0,0 +1,47 @@
+From 5c49563ef49a502a6b8fae44f8778e109d32c2d9 Mon Sep 17 00:00:00 2001
+From: Robert Mader <robert.mader@collabora.com>
+Date: Mon, 2 Mar 2026 13:11:05 +0100
+Subject: [PATCH] gl-shaders: Remove asserts relying on shader compiler
+ behavior
+
+yuv_coefficients and yuv_offsets should get optimized away by shader
+compilers as the related code paths can never be reached. This seems to
+work well on Mesa but not necessarily with other drivers.
+
+While on it, assert that the uniforms *are* present, unless the
+yuv-to-rgb conversion is handled by the driver.
+
+Upstream-Status: Backport [https://gitlab.freedesktop.org/wayland/weston/-/commit/5c49563ef49a502a6b8fae44f8778e109d32c2d9]
+Signed-off-by: Robert Mader <robert.mader@collabora.com>
+---
+ libweston/renderer-gl/gl-shaders.c | 14 ++++++++++++--
+ 1 file changed, 12 insertions(+), 2 deletions(-)
+
+diff --git a/libweston/renderer-gl/gl-shaders.c b/libweston/renderer-gl/gl-shaders.c
+index 98041882..18eeedf6 100644
+--- a/libweston/renderer-gl/gl-shaders.c
++++ b/libweston/renderer-gl/gl-shaders.c
+@@ -762,8 +762,18 @@ gl_shader_load_config_representation(struct weston_compositor *compositor,
+       if (sconf->yuv_coefficients == WESTON_COLOR_MATRIX_COEF_UNSET ||
+           sconf->yuv_coefficients == WESTON_COLOR_MATRIX_COEF_IDENTITY) {
+-              assert(shader->yuv_coefficients_uniform == -1);
+-              assert(shader->yuv_offsets_uniform == -1);
++              /*
++               * In this case the yuv_coefficients and yuv_offsets uniforms
++               * should never be used and thus get optimized away by the
++               * shader compiler. Unfortunately on some drivers this is not
++               * the case, so we can't assert on it.
++               */
++              return;
++      }
++
++      if (shader->yuv_coefficients_uniform == -1 ||
++          shader->yuv_offsets_uniform == -1) {
++              assert(shader->key.variant == SHADER_VARIANT_EXTERNAL);
+               return;
+       }
+-- 
+2.34.1
+
index b67f5f52dd927239a31f30050b9a4e19f0685980..da347659f12d677450b00a4ad0d1735ab6c51545 100644 (file)
@@ -8,6 +8,7 @@ LIC_FILES_CHKSUM = "file://COPYING;md5=d79ee9e66bb0f95d3386a7acae780b70 \
 
 SRC_URI = "https://gitlab.freedesktop.org/wayland/weston/-/releases/${PV}/downloads/${BPN}-${PV}.tar.xz \
            file://0001-vulkan-renderer-guard-surface-output-creation-with-b.patch \
+           file://0001-gl-shaders-Remove-asserts-relying-on-shader-compiler.patch \
            file://weston.png \
            file://weston.desktop \
            file://xwayland.weston-start \