void *bpf_prog_pack_alloc(u32 size, bpf_jit_fill_hole_t bpf_fill_ill_insns, bool was_classic)
{
unsigned int nbits = BPF_PROG_SIZE_TO_NBITS(size);
- struct bpf_prog_pack *pack;
- unsigned long pos;
+ struct bpf_prog_pack *pack, *fallback_pack = NULL;
+ unsigned long pos, fallback_pos = 0;
void *ptr = NULL;
mutex_lock(&pack_mutex);
list_for_each_entry(pack, &pack_list, list) {
pos = bitmap_find_next_zero_area(pack->bitmap, BPF_PROG_CHUNK_COUNT, 0,
nbits, 0);
- if (pos < BPF_PROG_CHUNK_COUNT)
+ if (pos >= BPF_PROG_CHUNK_COUNT)
+ continue;
+ /* Flush not enabled, use any pack */
+ if (!static_branch_unlikely(&bpf_pred_flush_enabled))
goto found_free_area;
+ /*
+ * cBPF reuse of a dirty pack triggers a flush, so prefer a
+ * clean pack for cBPF. eBPF never flushes, so pick the first
+ * free pack, dirty or clean.
+ */
+ if (!was_classic || !pack->arch_flush_needed)
+ goto found_free_area;
+ if (!fallback_pack) {
+ fallback_pack = pack;
+ fallback_pos = pos;
+ }
+ }
+
+ /* No preferred pack found */
+ if (fallback_pack) {
+ pack = fallback_pack;
+ pos = fallback_pos;
+ goto found_free_area;
}
pack = alloc_new_pack(bpf_fill_ill_insns);