public const string FILESYSTEM_FREE;
[CCode (cheader_filename = "gio/gio.h", cname = "G_FILE_ATTRIBUTE_FILESYSTEM_READONLY")]
public const string FILESYSTEM_READONLY;
+ [CCode (cheader_filename = "gio/gio.h", cname = "G_FILE_ATTRIBUTE_FILESYSTEM_REMOTE")]
+ public const string FILESYSTEM_REMOTE;
[CCode (cheader_filename = "gio/gio.h", cname = "G_FILE_ATTRIBUTE_FILESYSTEM_SIZE")]
public const string FILESYSTEM_SIZE;
[CCode (cheader_filename = "gio/gio.h", cname = "G_FILE_ATTRIBUTE_FILESYSTEM_TYPE")]
public const int VERSION_MICRO;
[CCode (cheader_filename = "pango/pango.h")]
public const int VERSION_MINOR;
+ [CCode (cheader_filename = "pango/pango.h", cname = "PANGO_VERSION_MIN_REQUIRED")]
+ [Version (since = "1.42")]
+ public const int VERSION_MIN_REQUIRED;
[CCode (cheader_filename = "pango/pango.h")]
public const string VERSION_STRING;
[CCode (cheader_filename = "pango/pango.h")]