]> git.ipfire.org Git - ipfire-2.x.git/commitdiff
harfbuzz: Update to version 14.2.0
authorAdolf Belka <adolf.belka@ipfire.org>
Sun, 26 Apr 2026 11:44:03 +0000 (13:44 +0200)
committerMichael Tremer <michael.tremer@ipfire.org>
Mon, 27 Apr 2026 10:18:47 +0000 (10:18 +0000)
- Update from version 14.0.0 to 14.2.0
- Update of rootfile
- Changelog
    14.2.0
- GPU library:
  * New color-glyph paint renderer, based on design by Lê Duy Quang.
    `hb_gpu_paint_t` walks a font's paint tree (COLRv0 or COLRv1) and encodes
    its layers (solid fills, linear / radial / sweep gradients, transforms,
    composite groups) into a compact blob.
    A new fragment-shader function `hb_gpu_paint()` renders the blob in
    premultiplied RGBA; monochrome glyphs are handled transparently via a
    synthesized foreground-colored layer.
    Shader sources provided in GLSL, WGSL, MSL, and HLSL.
  * Paint encoder limitations: the encoder sets `unsupported` and returns
    `NULL` when `num_ops` would exceed 32767, `push_group` nests deeper than 4,
    or the paint tree calls back through the image callback (PaintImage).
    Nested glyph clips are intersected up to 3 levels; a few composite modes
    use approximate fallbacks; `push_clip_rectangle` is silently ignored.
  * Encode entry point now returns extents and auto-clears the encoder; the
    standalone `get_extents()` is gone.
  * Gradient color stop interpolation now happens in premultiplied space per
    the OpenType COLR specification.
  * The foreground color sentinel (`is_foreground`) now correctly preserves the
    paint-tree alpha from the encoded color data instead of discarding it.
  * The hb-gpu utility gains `--draw` / `--paint` flags with per-font
    auto-detect, and `--output-file` / `-o` for headless single-frame rendering
    to a PPM image.
- Vector library:
  * New PDF output backend. Vector paint glyphs now render to PDF page content,
    producing scalable COLRv0 / COLRv1 color-glyph artwork (solid fills, linear
    / radial / sweep gradients, blend modes, PNG images with transparency) that
    can be embedded directly in PDF documents. Useful for PDF producers such as
    LibreOffice that want crisp, resolution-independent color emoji.
  * New SVG id prefix API on paint allows prefixing document references, which
    allows for embedding multiple SVGs in the same page without name clashes
    (`hb_vector_paint_set_svg_prefix`).
  * Removed glyph path dedup from vector draw and paint. Each glyph is emitted
    inline; no `<defs>` / `<use>` caching.
  * `_glyph()` functions are now thin convenience wrappers documented as
    equivalent expansions of the underlying font draw/paint API.
  * Drop glyph-source rendering of SVG-in-OT fonts.
- Raster library:
  * Drop glyph-source rendering of SVG-in-OT fonts.
- Across Draw / Paint subsystems:
  * `_reset()` methods gain matching`_clear()` companions that drop accumulated
    data while preserving user configuration. Getter companions added for
    setters across raster, vector, and gpu types.
- Various fuzzer fixes for raster, vector, and GPU libraries.
- Paint API:
  * New arbitrary-path clip: `hb_paint_push_clip_path_start` / `_end` let
    callers clip to a caller-supplied outline, not just a font glyph.
    `push_clip_path_start()` returns the draw-funcs (and matching draw data)
    for the backend’s path accumulator; the caller drives `hb_draw_*()` into
    it, then calls `push_clip_path_end()`, followed by painted ops, then
    `hb_paint_pop_clip()` to release the clip. Implemented for all paint
    backends: vector (SVG defs + clipPath + url ref), vector PDF (q / path / W
    n), raster (path rendered to an alpha mask, intersected with the current
    clip), and GPU (the path is encoded into a Slug sub-blob so the fragment
    shader clips against it the same way it clips against glyph outlines).
- Shaping:
  * Indic: categorize U+1CF5 and U+1CF6 as CS.
- Changed API
  * GPU library:
    - `hb_gpu_draw_glyph()` now returns `void` (was `hb_bool_t`). Use
      `hb_gpu_draw_glyph_or_fail()` if you need the success status.
    - `hb_gpu_paint_glyph()` now returns `void` (was `hb_bool_t`) and
      internally synthesizes a foreground-colored layer for non-color glyphs
      via `hb_font_paint_glyph()`, so every glyph with an outline produces
      output. Use `hb_gpu_paint_glyph_or_fail()` (which delegates to
      `hb_font_paint_glyph_or_fail()`) if you need to distinguish color vs
      synthesized paint. Encoder-level limits (unsupported ops, group-stack
      overflow) no longer fail paint_glyph; they surface from
      `hb_gpu_paint_encode()` returning `NULL`.
    - `hb_gpu_draw_encode()` now takes an `extents` out-parameter and
      auto-clears the encoder on return.
    - `hb_gpu_draw_darken()` renamed to `hb_gpu_stem_darken()`.
  * Vector library:
    - `hb_vector_svg_set_precision()` and its paint counterpart renamed to
      `hb_vector_draw_set_precision()` / `hb_vector_paint_set_precision()`
      (SVG-specific naming is inaccurate with the PDF backend added).
    - `hb_vector_draw_glyph()` / `hb_vector_paint_glyph()` now return `void`
      (were `hb_bool_t`). Paint additionally gains a draw fallback for
      non-color glyphs. Use the matching `_or_fail()` variants for the
      `hb_bool_t` return.
  * Raster library:
    - `hb_raster_draw_glyph()` / `hb_raster_paint_glyph()` now return `void`
      (were `hb_bool_t`). Paint additionally gains a draw fallback for
      non-color glyphs. Use the matching `_or_fail()` variants for the
      `hb_bool_t` return.
  * General:
    - Many read-only getters gained const on their object argument.
    - Six public draw / paint funcs getters across raster, vector, and gpu now
      take a const-pointer to the relevant context instance instead of being
      singletons:
        hb_raster_draw_get_funcs (const hb_raster_draw_t *)`
        hb_raster_paint_get_funcs (const hb_raster_paint_t *)
        hb_vector_draw_get_funcs (const hb_vector_draw_t *)
        hb_vector_paint_get_funcs (const hb_vector_paint_t *)
        hb_gpu_draw_get_funcs (const hb_gpu_draw_t *)
        hb_gpu_paint_get_funcs (const hb_gpu_paint_t *)
      This is what lets vector_paint dispatch to SVG- vs PDF- flavored
      callbacks transparently when called from outside code; the others
      currently use the instance for symmetry only.
- New API
  * Draw:
    +HB_DRAW_LINE_CAP_BUTT
    +HB_DRAW_LINE_CAP_ROUND
    +HB_DRAW_LINE_CAP_SQUARE
    +hb_draw_line_cap_t
    +hb_draw_line()
    +hb_draw_rectangle()
    +hb_draw_circle()
  * Paint:
    +hb_paint_push_clip_path_start_func_t
    +hb_paint_push_clip_path_end_func_t
    +hb_paint_sweep_gradient_tile_func_t
    +hb_paint_push_group_for_func_t
    +hb_paint_push_group_for()
    +hb_paint_funcs_set_push_group_for_func()
    +hb_paint_reduce_linear_anchors()
    +hb_paint_normalize_color_line()
    +hb_paint_sweep_gradient_tiles()
    +hb_paint_push_clip_path_start()
    +hb_paint_push_clip_path_end()
    +hb_paint_funcs_set_push_clip_path_start_func()
    +hb_paint_funcs_set_push_clip_path_end_func()
  * GPU library:
    +HB_GPU_SHADER_STAGE_VERTEX
    +HB_GPU_SHADER_STAGE_FRAGMENT
    +HB_GPU_SHADER_LANG_INVALID
    +hb_gpu_shader_stage_t
    +hb_gpu_paint_t
    +hb_gpu_paint_create_or_fail()
    +hb_gpu_paint_reference()
    +hb_gpu_paint_destroy()
    +hb_gpu_paint_set_user_data()
    +hb_gpu_paint_get_user_data()
    +hb_gpu_paint_get_funcs()
    +hb_gpu_paint_set_palette()
    +hb_gpu_paint_get_palette()
    +hb_gpu_paint_set_custom_palette_color()
    +hb_gpu_paint_clear_custom_palette_colors()
    +hb_gpu_paint_set_scale()
    +hb_gpu_paint_get_scale()
    +hb_gpu_paint_glyph()
    +hb_gpu_paint_encode()
    +hb_gpu_paint_clear()
    +hb_gpu_paint_reset()
    +hb_gpu_paint_recycle_blob()
    +hb_gpu_paint_shader_source()
    +hb_gpu_paint_glyph_or_fail()
    +hb_gpu_shader_source()
    +hb_gpu_draw_shader_source()
    +hb_gpu_draw_clear()
    +hb_gpu_draw_get_scale()
    +hb_gpu_draw_glyph_or_fail()
  * Raster library:
    +hb_raster_draw_clear()
    +hb_raster_draw_glyph_or_fail()
    +hb_raster_paint_clear()
    +hb_raster_paint_glyph_or_fail()
    +hb_raster_paint_set_palette()
    +hb_raster_paint_get_palette()
    +hb_raster_paint_get_foreground()
    +hb_raster_paint_set_background()
    +hb_raster_paint_get_background()
  * Vector library:
    +HB_VECTOR_FORMAT_PDF
    +hb_vector_draw_clear()
    +hb_vector_draw_get_precision()
    +hb_vector_draw_get_format()
    +hb_vector_draw_glyph_or_fail()
    +hb_vector_draw_new_path()
    +hb_vector_draw_set_foreground()
    +hb_vector_draw_get_foreground()
    +hb_vector_draw_set_background()
    +hb_vector_draw_get_background()
    +hb_vector_paint_clear()
    +hb_vector_paint_get_precision()
    +hb_vector_paint_get_format()
    +hb_vector_paint_get_foreground()
    +hb_vector_paint_set_background()
    +hb_vector_paint_get_background()
    +hb_vector_paint_get_palette()
    +hb_vector_paint_glyph_or_fail()
    +hb_vector_paint_set_svg_prefix()
    +hb_vector_paint_get_svg_prefix()
- Removed API
  * GPU library:
    -hb_gpu_shader_fragment_source()   (replaced by hb_gpu_shader_source(stage))
    -hb_gpu_shader_vertex_source()     (replaced by hb_gpu_shader_source(stage))
    -hb_gpu_draw_get_extents()         (extents are now an out-parameter of hb_gpu_draw_encode())
  * Vector library:
    -hb_vector_draw_set_flat()
    -hb_vector_draw_get_flat()
    -hb_vector_paint_set_flat()
    -hb_vector_paint_get_flat()
    14.1.0
- GPU library improvements:
  * Add anti-aliased rendering for small sizes.
  * Store font scale in blob header.
  * Port scale/ppem support to MSL, WGSL, and HLSL shaders.
  * Fix contour breaks and bounds quantization in encode.
  * Fix garbled rendering after font change in web demo.
  * Various robustness fixes.
- Various fuzzing fixes for `harfbuzz-raster`, `harfbuzz-gpu` and
  `harfbuzz-vector` libraries.
- Move `HB_NO_CFF` from `HB_LEAN` to `HB_NO_DRAW` closure, and fix
  `HB_TINY` build.
- New API:
  +hb_gpu_draw_set_scale()

Signed-off-by: Adolf Belka <adolf.belka@ipfire.org>
Signed-off-by: Michael Tremer <michael.tremer@ipfire.org>
config/rootfiles/common/harfbuzz
lfs/harfbuzz

index 799c2ddc13811d2cb04689ba07f0c577d8acea9b..63fe01c89c4157fea8b20f89ba83bacd4e396686 100644 (file)
@@ -52,25 +52,25 @@ usr/include/harfbuzz/hb-script-list.h
 #usr/lib/cmake/harfbuzz/harfbuzz-config.cmake
 #usr/lib/libharfbuzz-cairo.so
 usr/lib/libharfbuzz-cairo.so.0
-usr/lib/libharfbuzz-cairo.so.0.61400.0
+usr/lib/libharfbuzz-cairo.so.0.61420.0
 #usr/lib/libharfbuzz-gobject.so
 usr/lib/libharfbuzz-gobject.so.0
-usr/lib/libharfbuzz-gobject.so.0.61400.0
+usr/lib/libharfbuzz-gobject.so.0.61420.0
 #usr/lib/libharfbuzz-gpu.so
 usr/lib/libharfbuzz-gpu.so.0
-usr/lib/libharfbuzz-gpu.so.0.61400.0
+usr/lib/libharfbuzz-gpu.so.0.61420.0
 #usr/lib/libharfbuzz-raster.so
 usr/lib/libharfbuzz-raster.so.0
-usr/lib/libharfbuzz-raster.so.0.61400.0
+usr/lib/libharfbuzz-raster.so.0.61420.0
 #usr/lib/libharfbuzz-subset.so
 usr/lib/libharfbuzz-subset.so.0
-usr/lib/libharfbuzz-subset.so.0.61400.0
+usr/lib/libharfbuzz-subset.so.0.61420.0
 #usr/lib/libharfbuzz-vector.so
 usr/lib/libharfbuzz-vector.so.0
-usr/lib/libharfbuzz-vector.so.0.61400.0
+usr/lib/libharfbuzz-vector.so.0.61420.0
 #usr/lib/libharfbuzz.so
 usr/lib/libharfbuzz.so.0
-usr/lib/libharfbuzz.so.0.61400.0
+usr/lib/libharfbuzz.so.0.61420.0
 #usr/lib/pkgconfig/harfbuzz-cairo.pc
 #usr/lib/pkgconfig/harfbuzz-gobject.pc
 #usr/lib/pkgconfig/harfbuzz-gpu.pc
index 50894420002f8e14545c0553761bbe746d641144..f6f83f22a3ebc86893665ed285069f1448ac236d 100644 (file)
@@ -24,7 +24,7 @@
 
 include Config
 
-VER        = 14.0.0
+VER        = 14.2.0
 
 THISAPP    = harfbuzz-$(VER)
 DL_FILE    = $(THISAPP).tar.xz
@@ -40,7 +40,7 @@ objects = $(DL_FILE)
 
 $(DL_FILE) = $(DL_FROM)/$(DL_FILE)
 
-$(DL_FILE)_BLAKE2 = a4fe29775ba4844c197a0d46a9d8db197301ea74ad21475ebe799a23d7a3ccd1ac642d15913067d2d7f4714381658b078827be2d0aec86dea91bcabfba66ab43
+$(DL_FILE)_BLAKE2 = bc0df1fad40bbd2f7348d16e1d17927285a1e64eae02bf27f5921691cb77cbe8646a5f51e14c97953416b9e08f326c824646d2f114b59e37579657727cf706f4
 
 install : $(TARGET)