The host1x_client_register() function is called just prior to register map
initialization loop, making the device available to userspace. This may
result in userspace attempting to submits a job before the register map is
initialized. Address this by moving register initialization before host1x
client registration.
Acked-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Svyatoslav Ryhel <clamor95@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patch.msgid.link/20260517091450.46728-2-clamor95@gmail.com
if (err)
return err;
+ /* initialize address register map */
+ for (i = 0; i < ARRAY_SIZE(gr2d_addr_regs); i++)
+ set_bit(gr2d_addr_regs[i], gr2d->addr_regs);
+
err = host1x_client_register(&gr2d->client.base);
if (err < 0) {
dev_err(dev, "failed to register host1x client: %d\n", err);
return err;
}
- /* initialize address register map */
- for (i = 0; i < ARRAY_SIZE(gr2d_addr_regs); i++)
- set_bit(gr2d_addr_regs[i], gr2d->addr_regs);
-
return 0;
}
if (err)
return err;
+ /* initialize address register map */
+ for (i = 0; i < ARRAY_SIZE(gr3d_addr_regs); i++)
+ set_bit(gr3d_addr_regs[i], gr3d->addr_regs);
+
err = host1x_client_register(&gr3d->client.base);
if (err < 0) {
dev_err(&pdev->dev, "failed to register host1x client: %d\n",
return err;
}
- /* initialize address register map */
- for (i = 0; i < ARRAY_SIZE(gr3d_addr_regs); i++)
- set_bit(gr3d_addr_regs[i], gr3d->addr_regs);
-
return 0;
}