}
int sm750_hw_fillrect(struct lynx_accel *accel,
- u32 base, u32 pitch, u32 Bpp,
+ u32 base, u32 pitch, u32 bpp,
u32 x, u32 y, u32 width, u32 height,
u32 color, u32 rop)
{
write_dpr(accel, DE_WINDOW_DESTINATION_BASE, base); /* dpr40 */
write_dpr(accel, DE_PITCH,
- ((pitch / Bpp << DE_PITCH_DESTINATION_SHIFT) &
+ ((pitch / bpp << DE_PITCH_DESTINATION_SHIFT) &
DE_PITCH_DESTINATION_MASK) |
- (pitch / Bpp & DE_PITCH_SOURCE_MASK)); /* dpr10 */
+ (pitch / bpp & DE_PITCH_SOURCE_MASK)); /* dpr10 */
write_dpr(accel, DE_WINDOW_WIDTH,
- ((pitch / Bpp << DE_WINDOW_WIDTH_DST_SHIFT) &
+ ((pitch / bpp << DE_WINDOW_WIDTH_DST_SHIFT) &
DE_WINDOW_WIDTH_DST_MASK) |
- (pitch / Bpp & DE_WINDOW_WIDTH_SRC_MASK)); /* dpr44 */
+ (pitch / bpp & DE_WINDOW_WIDTH_SRC_MASK)); /* dpr44 */
write_dpr(accel, DE_FOREGROUND, color); /* DPR14 */
* @sy: Starting y coordinate of source surface
* @dest_base: Address of destination: offset in frame buffer
* @dest_pitch: Pitch value of destination surface in BYTE
- * @Bpp: Color depth of destination surface
+ * @bpp: Color depth of destination surface
* @dx: Starting x coordinate of destination surface
* @dy: Starting y coordinate of destination surface
* @width: width of rectangle in pixel value
unsigned int source_base, unsigned int source_pitch,
unsigned int sx, unsigned int sy,
unsigned int dest_base, unsigned int dest_pitch,
- unsigned int Bpp, unsigned int dx, unsigned int dy,
+ unsigned int bpp, unsigned int dx, unsigned int dy,
unsigned int width, unsigned int height,
unsigned int rop2)
{
* pixel values. Need Byte to pixel conversion.
*/
write_dpr(accel, DE_PITCH,
- ((dest_pitch / Bpp << DE_PITCH_DESTINATION_SHIFT) &
+ ((dest_pitch / bpp << DE_PITCH_DESTINATION_SHIFT) &
DE_PITCH_DESTINATION_MASK) |
- (source_pitch / Bpp & DE_PITCH_SOURCE_MASK)); /* dpr10 */
+ (source_pitch / bpp & DE_PITCH_SOURCE_MASK)); /* dpr10 */
/*
* Screen Window width in Pixels.
* for a given point.
*/
write_dpr(accel, DE_WINDOW_WIDTH,
- ((dest_pitch / Bpp << DE_WINDOW_WIDTH_DST_SHIFT) &
+ ((dest_pitch / bpp << DE_WINDOW_WIDTH_DST_SHIFT) &
DE_WINDOW_WIDTH_DST_MASK) |
- (source_pitch / Bpp & DE_WINDOW_WIDTH_SRC_MASK)); /* dpr3c */
+ (source_pitch / bpp & DE_WINDOW_WIDTH_SRC_MASK)); /* dpr3c */
ret = accel->de_wait();
if (ret)
void sm750_hw_de_init(struct lynx_accel *accel);
int sm750_hw_fillrect(struct lynx_accel *accel,
- u32 base, u32 pitch, u32 Bpp,
+ u32 base, u32 pitch, u32 bpp,
u32 x, u32 y, u32 width, u32 height,
u32 color, u32 rop);
* @sy: Starting y coordinate of source surface
* @dBase: Address of destination: offset in frame buffer
* @dPitch: Pitch value of destination surface in BYTE
- * @Bpp: Color depth of destination surface
+ * @bpp: Color depth of destination surface
* @dx: Starting x coordinate of destination surface
* @dy: Starting y coordinate of destination surface
* @width: width of rectangle in pixel value
unsigned int sBase, unsigned int sPitch,
unsigned int sx, unsigned int sy,
unsigned int dBase, unsigned int dPitch,
- unsigned int Bpp, unsigned int dx, unsigned int dy,
+ unsigned int bpp, unsigned int dx, unsigned int dy,
unsigned int width, unsigned int height,
unsigned int rop2);