handler_called_ = false;
callout_name_ = "";
callout_argument_names_.clear();
- std::string processed_log_ = "";
+ processed_log_ = "";
CommandMgr::instance().deregisterAll();
CommandMgr::instance().closeCommandSocket();
// callouts registered.
std::vector<std::string> hooks = ServerHooks::getServerHooksPtr()->getHookNames();
for (auto h = hooks.cbegin(); h != hooks.cend(); ++h) {
- HooksManager::preCalloutsLibraryHandle().deregisterAllCallouts(*h);
+ HooksManager::preCalloutsLibraryHandle().deregisterAllCallouts(*h);
}
}