ctx.lineWidth = this.angleLineWidth;
ctx.strokeStyle = this.angleLineColor;
for (var i = this.valuesCount - 1; i >= 0; i--) {
+ var centerOffset = null, outerPosition = null;
+
if (this.angleLineWidth > 0){
- var centerOffset = this.calculateCenterOffset(this.max);
- var outerPosition = this.getPointPosition(i, centerOffset);
+ centerOffset = this.calculateCenterOffset(this.max);
+ outerPosition = this.getPointPosition(i, centerOffset);
ctx.beginPath();
ctx.moveTo(this.xCenter, this.yCenter);
ctx.lineTo(outerPosition.x, outerPosition.y);
ctx.stroke();
ctx.closePath();
+ }
- if (this.backgroundColors && this.backgroundColors.length == this.valuesCount) {
- var previousOuterPosition = this.getPointPosition(i === 0 ? this.valuesCount - 1 : i - 1, centerOffset);
- var nextOuterPosition = this.getPointPosition(i === this.valuesCount - 1 ? 0 : i + 1, centerOffset);
+ if (this.backgroundColors && this.backgroundColors.length == this.valuesCount) {
+ if (centerOffset == null)
+ centerOffset = this.calculateCenterOffset(this.max);
- var previousOuterHalfway = { x: (previousOuterPosition.x + outerPosition.x) / 2, y: (previousOuterPosition.y + outerPosition.y) / 2 };
- var nextOuterHalfway = { x: (outerPosition.x + nextOuterPosition.x) / 2, y: (outerPosition.y + nextOuterPosition.y) / 2 };
+ if (outerPosition == null)
+ outerPosition = this.getPointPosition(i, centerOffset);
- ctx.beginPath();
- ctx.moveTo(this.xCenter, this.yCenter);
- ctx.lineTo(previousOuterHalfway.x, previousOuterHalfway.y);
- ctx.lineTo(outerPosition.x, outerPosition.y);
- ctx.lineTo(nextOuterHalfway.x, nextOuterHalfway.y);
- ctx.fillStyle = this.backgroundColors[i];
- ctx.fill();
- ctx.closePath();
- }
+ var previousOuterPosition = this.getPointPosition(i === 0 ? this.valuesCount - 1 : i - 1, centerOffset);
+ var nextOuterPosition = this.getPointPosition(i === this.valuesCount - 1 ? 0 : i + 1, centerOffset);
+
+ var previousOuterHalfway = { x: (previousOuterPosition.x + outerPosition.x) / 2, y: (previousOuterPosition.y + outerPosition.y) / 2 };
+ var nextOuterHalfway = { x: (outerPosition.x + nextOuterPosition.x) / 2, y: (outerPosition.y + nextOuterPosition.y) / 2 };
+
+ ctx.beginPath();
+ ctx.moveTo(this.xCenter, this.yCenter);
+ ctx.lineTo(previousOuterHalfway.x, previousOuterHalfway.y);
+ ctx.lineTo(outerPosition.x, outerPosition.y);
+ ctx.lineTo(nextOuterHalfway.x, nextOuterHalfway.y);
+ ctx.fillStyle = this.backgroundColors[i];
+ ctx.fill();
+ ctx.closePath();
}
// Extra 3px out for some label spacing
var pointLabelPosition = this.getPointPosition(i, this.calculateCenterOffset(this.max) + 5);