this.ticks = [];
this.labelMoments = [];
+ this.unitScale = 1; // How much we scale the unit by, ie 2 means 2x unit per step
this.buildLabelMoments();
this.tickRange = Math.ceil(this.lastTick.diff(this.firstTick, this.tickUnit, true) + buffer);
this.displayFormat = this.options.time.displayFormats[this.tickUnit];
- // How much we scale the unit by, ie 2 means 2x unit per step
- this.unitScale = 1;
var unitDefinitionIndex = 0;
var unitDefinition = time.units[unitDefinitionIndex];