From: Mark Rutland Date: Wed, 3 Jun 2026 11:06:26 +0000 (+0100) Subject: arm64: fpsimd: Use opaque type for SME state X-Git-Url: http://git.ipfire.org/gitweb/?a=commitdiff_plain;h=eb1a68a00c0afc88ec60bc96b45d4bfb478ab716;p=thirdparty%2Fkernel%2Flinux.git arm64: fpsimd: Use opaque type for SME state As the SME state size can vary at runtime, we don't have a concrete type for the in-memory SME state, and pass this around using a pointer to void. Using pointer to void means that it's very easy to introduce errors that cannot be caught by the compiler (e.g. as 'void **' can be assigned to 'void *'). Improve this by adding an opaque 'struct arm64_sme_state', and consistently passing a pointer to this. Signed-off-by: Mark Rutland Reviewed-by: Mark Brown Reviewed-by: Vladimir Murzin Cc: Catalin Marinas Cc: Fuad Tabba Cc: James Morse Cc: Marc Zyngier Cc: Oliver Upton Cc: Will Deacon Signed-off-by: Will Deacon --- diff --git a/arch/arm64/include/asm/fpsimd.h b/arch/arm64/include/asm/fpsimd.h index 581661a759a3f..fff6d54afd9fe 100644 --- a/arch/arm64/include/asm/fpsimd.h +++ b/arch/arm64/include/asm/fpsimd.h @@ -163,7 +163,7 @@ extern void fpsimd_update_current_state(struct user_fpsimd_state const *state); struct cpu_fp_state { struct user_fpsimd_state *st; struct arm64_sve_state *sve_state; - void *sme_state; + struct arm64_sme_state *sme_state; u64 *svcr; u64 *fpmr; unsigned int sve_vl; @@ -199,7 +199,7 @@ static inline void *thread_zt_state(struct thread_struct *thread) { /* The ZT register state is stored immediately after the ZA state */ unsigned int sme_vq = sve_vq_from_vl(thread_get_sme_vl(thread)); - return thread->sme_state + ZA_SIG_REGS_SIZE(sme_vq); + return (void *)thread->sme_state + ZA_SIG_REGS_SIZE(sme_vq); } static inline unsigned int sve_get_vl(void) @@ -218,8 +218,8 @@ static inline unsigned int sve_get_vl(void) extern void sve_save_state(struct arm64_sve_state *state, int save_ffr); extern void sve_load_state(const struct arm64_sve_state *state, int restore_ffr); extern void sve_flush_live(bool flush_ffr, unsigned long vq_minus_1); -extern void sme_save_state(void *state, int zt); -extern void sme_load_state(void const *state, int zt); +extern void sme_save_state(struct arm64_sme_state *state, int zt); +extern void sme_load_state(const struct arm64_sme_state *state, int zt); struct arm64_cpu_capabilities; extern void cpu_enable_fpsimd(const struct arm64_cpu_capabilities *__unused); diff --git a/arch/arm64/include/asm/processor.h b/arch/arm64/include/asm/processor.h index 96c0c30eac50f..c2a627f393144 100644 --- a/arch/arm64/include/asm/processor.h +++ b/arch/arm64/include/asm/processor.h @@ -131,6 +131,7 @@ enum fp_type { }; struct arm64_sve_state; /* Opaque type */ +struct arm64_sme_state; /* Opaque type */ struct cpu_context { unsigned long x19; @@ -167,7 +168,7 @@ struct thread_struct { enum fp_type fp_type; /* registers FPSIMD or SVE? */ unsigned int fpsimd_cpu; struct arm64_sve_state *sve_state; /* SVE registers, if any */ - void *sme_state; /* ZA and ZT state, if any */ + struct arm64_sme_state *sme_state; /* ZA and ZT state, if any */ unsigned int vl[ARM64_VEC_MAX]; /* vector length */ unsigned int vl_onexec[ARM64_VEC_MAX]; /* vl after next exec */ unsigned long fault_address; /* fault info */ diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c index 0da2f75de5dde..b9506422d29c6 100644 --- a/arch/arm64/kernel/fpsimd.c +++ b/arch/arm64/kernel/fpsimd.c @@ -808,7 +808,7 @@ static int change_live_vector_length(struct task_struct *task, unsigned int sve_vl = task_get_sve_vl(task); unsigned int sme_vl = task_get_sme_vl(task); struct arm64_sve_state *sve_state = NULL; - void *sme_state = NULL; + struct arm64_sme_state *sme_state = NULL; if (type == ARM64_VEC_SME) sme_vl = vl; @@ -1645,7 +1645,7 @@ static void fpsimd_flush_thread_vl(enum vec_type type) void fpsimd_flush_thread(void) { struct arm64_sve_state *sve_state = NULL; - void *sme_state = NULL; + struct arm64_sme_state *sme_state = NULL; if (!system_supports_fpsimd()) return;