res_http_websocket: Increase the buffer size for non-LOW_MEMORY systems
Not surprisingly, using Respoke (and possibly other systems) it is
possible to blow past the 16k limit for a WebSocket packet size. This
patch bumps it up to 32k, which, at least for Respoke, is sufficient.
For now.
Because 32k is laughable on a LOW_MEMORY system (as is 16k, for that
matter), this patch adds a LOW_MEMORY directive that sets the buffer to
8k for systems who have asked for their reduced memory availability to
be considered.