static int pum_win_wcol;
static int pum_win_width;
-static int pum_do_redraw = FALSE; // do redraw anyway
-static int pum_skip_redraw = FALSE; // skip redraw
+// Some parts are not updated when a popup menu is visible. Setting this flag
+// makes pum_visible() return FALSE even when there is a popup menu.
+static int pum_pretend_not_visible = FALSE;
+
+// When set the popup menu will redraw soon using the pum_win_ values. Do not
+// draw over the poup menu area to avoid flicker.
+static int pum_will_redraw = FALSE;
static int pum_set_selected(int n, int repeat);
int
pum_under_menu(int row, int col)
{
- return pum_skip_redraw
+ return pum_will_redraw
&& row >= pum_row
&& row < pum_row + pum_height
&& col >= pum_col - 1
if (call_update_screen)
{
call_update_screen = FALSE;
- pum_skip_redraw = TRUE; // do not redraw in pum_may_redraw().
+ // Do not redraw in pum_may_redraw() and don't draw in the area where
+ // the popup menu will be.
+ pum_will_redraw = TRUE;
update_screen(0);
- pum_skip_redraw = FALSE;
+ pum_will_redraw = FALSE;
}
// never display more than we have
// Update the screen before drawing the popup menu.
// Enable updating the status lines.
- pum_do_redraw = TRUE;
+ pum_pretend_not_visible = TRUE;
+ // But don't draw text at the new popup menu position,
+ // it causes flicker.
+ pum_will_redraw = TRUE;
update_screen(0);
- pum_do_redraw = FALSE;
+ pum_pretend_not_visible = FALSE;
+ pum_will_redraw = FALSE;
if (!resized && win_valid(curwin_save))
{
// May need to update the screen again when there are
// autocommands involved.
- pum_do_redraw = TRUE;
+ pum_pretend_not_visible = TRUE;
+ pum_will_redraw = TRUE;
update_screen(0);
- pum_do_redraw = FALSE;
+ pum_pretend_not_visible = FALSE;
+ pum_will_redraw = FALSE;
call_update_screen = FALSE;
}
}
}
/*
- * Return TRUE if the popup menu is displayed.
- * Overruled when "pum_do_redraw" is set, used to redraw the status lines.
+ * Return TRUE if the popup menu is displayed. Used to avoid some redrawing
+ * that could overwrite it. Overruled when "pum_pretend_not_visible" is set,
+ * used to redraw the status lines.
*/
int
pum_visible(void)
{
- return !pum_do_redraw && pum_array != NULL;
+ return !pum_pretend_not_visible && pum_array != NULL;
}
/*
int len = pum_size;
int selected = pum_selected;
- if (!pum_visible() || pum_skip_redraw)
+ if (!pum_visible() || pum_will_redraw)
return; // nothing to do
if (pum_window != curwin