DefaultResolver already handles StructStruct in a more correct fashion.
gcc/rust/ChangeLog:
* resolve/rust-late-name-resolver-2.0.cc (Late::visit): Remove
override for StructStruct visitor.
* resolve/rust-late-name-resolver-2.0.h (Late::visit): Likewise.
Signed-off-by: Owen Avery <powerboat9.gamer@gmail.com>
DefaultResolver::visit (trait);
}
-void
-Late::visit (AST::StructStruct &s)
-{
- auto s_vis = [this, &s] () { AST::DefaultASTVisitor::visit (s); };
- ctx.scoped (Rib::Kind::Item, s.get_node_id (), s_vis);
-}
-
void
Late::visit (AST::StructExprStruct &s)
{
void visit (AST::StructExprStruct &) override;
void visit (AST::StructExprStructBase &) override;
void visit (AST::StructExprStructFields &) override;
- void visit (AST::StructStruct &) override;
void visit (AST::GenericArgs &) override;
void visit (AST::GenericArg &);
void visit_closure_params (AST::ClosureExpr &) override;