The SH4 FPSCR rounding-mode (RM) and denormal (DN) bits are not held
only in env->fpscr: they are also reflected into the derived
env->fp_status via set_float_rounding_mode()/set_flush_to_zero(). The
guest keeps the two in sync by routing every write to FPSCR through
helper_ld_fpscr().
restore_sigcontext() wrote the saved value straight into env->fpscr and
never touched env->fp_status, so on sigreturn the interrupted code
resumed with whatever FP rounding mode and flush-to-zero setting the
signal handler last installed. (regs->flags = 0 forces the FR/SZ/PR TB
flags to be recomputed, but fp_status is runtime float state, not a TB
flag, so it was left stale.) This is the FP analogue of the T/M/Q bit
problem just fixed for the integer status register.
Factor the FPSCR -> fp_status synchronisation out of helper_ld_fpscr()
into cpu_load_fpscr() and use it from restore_sigcontext() so the
rounding mode round-trips correctly across signal delivery.
Fixes: c3b5bc8ab3 ("SH4: Signal handling for the user space emulator, by Magnus Damm.")
Cc: qemu-stable@nongnu.org
Reviewed-by: Yoshinori Sato <yoshinori.sato@nifty.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Helge Deller <deller@gmx.de>
for (i=0; i<16; i++) {
__get_user(regs->fregs[i], &sc->sc_fpregs[i]);
}
- __get_user(regs->fpscr, &sc->sc_fpscr);
+ /* Resync the derived float_status state, not just env->fpscr. */
+ {
+ uint32_t fpscr;
+ __get_user(fpscr, &sc->sc_fpscr);
+ cpu_load_fpscr(regs, fpscr);
+ }
__get_user(regs->fpul, &sc->sc_fpul);
regs->tra = -1; /* disable syscall checks */
env->sr = sr & ~((1u << SR_M) | (1u << SR_Q) | (1u << SR_T));
}
+/* Set FPSCR and the derived float_status rounding/flush-to-zero state. */
+void cpu_load_fpscr(CPUSH4State *env, uint32_t val);
+
#endif /* SH4_CPU_H */
}
}
-void helper_ld_fpscr(CPUSH4State *env, uint32_t val)
+void cpu_load_fpscr(CPUSH4State *env, uint32_t val)
{
env->fpscr = val & FPSCR_MASK;
if ((val & FPSCR_RM_MASK) == FPSCR_RM_ZERO) {
set_flush_to_zero((val & FPSCR_DN) != 0, &env->fp_status);
}
+void helper_ld_fpscr(CPUSH4State *env, uint32_t val)
+{
+ cpu_load_fpscr(env, val);
+}
+
static void update_fpscr(CPUSH4State *env, uintptr_t retaddr)
{
int xcpt, cause, enable;