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1 /* BFD support for the ns32k architecture.
2 Copyright (C) 1990-2021 Free Software Foundation, Inc.
3 Almost totally rewritten by Ian Dall from initial work
4 by Andrew Cagney.
5
6 This file is part of BFD, the Binary File Descriptor library.
7
8 This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 3 of the License, or
11 (at your option) any later version.
12
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software
20 Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
21 MA 02110-1301, USA. */
22
23 #include "sysdep.h"
24 #include "bfd.h"
25 #include "libbfd.h"
26 #include "ns32k.h"
27
28 #define N(machine, printable, d, next) \
29 { 32, 32, 8, bfd_arch_ns32k, machine, "ns32k",printable,3,d, \
30 bfd_default_compatible,bfd_default_scan,bfd_arch_default_fill,next, 0 }
31
32 static const bfd_arch_info_type arch_info_struct[] =
33 {
34 N (32532, "ns32k:32532", TRUE, 0), /* The word ns32k will match this too. */
35 };
36
37 const bfd_arch_info_type bfd_ns32k_arch =
38 N (32032, "ns32k:32032", FALSE, &arch_info_struct[0]);
39
40 bfd_vma
41 _bfd_ns32k_get_displacement (bfd_byte *buffer, int size)
42 {
43 bfd_signed_vma value;
44
45 switch (size)
46 {
47 case 1:
48 value = ((*buffer & 0x7f) ^ 0x40) - 0x40;
49 break;
50
51 case 2:
52 value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20;
53 value = (value << 8) | (0xff & *buffer);
54 break;
55
56 case 4:
57 value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20;
58 value = (value << 8) | (0xff & *buffer++);
59 value = (value << 8) | (0xff & *buffer++);
60 value = (value << 8) | (0xff & *buffer);
61 break;
62
63 default:
64 abort ();
65 return 0;
66 }
67
68 return value;
69 }
70
71 void
72 _bfd_ns32k_put_displacement (bfd_vma value, bfd_byte *buffer, int size)
73 {
74 switch (size)
75 {
76 case 1:
77 value &= 0x7f;
78 *buffer++ = value;
79 break;
80
81 case 2:
82 value &= 0x3fff;
83 value |= 0x8000;
84 *buffer++ = (value >> 8);
85 *buffer++ = value;
86 break;
87
88 case 4:
89 value |= (bfd_vma) 0xc0000000;
90 *buffer++ = (value >> 24);
91 *buffer++ = (value >> 16);
92 *buffer++ = (value >> 8);
93 *buffer++ = value;
94 break;
95 }
96 return;
97 }
98
99 bfd_vma
100 _bfd_ns32k_get_immediate (bfd_byte *buffer, int size)
101 {
102 bfd_vma value = 0;
103
104 switch (size)
105 {
106 case 4:
107 value = (value << 8) | (*buffer++ & 0xff);
108 value = (value << 8) | (*buffer++ & 0xff);
109 /* Fall through. */
110 case 2:
111 value = (value << 8) | (*buffer++ & 0xff);
112 /* Fall through. */
113 case 1:
114 value = (value << 8) | (*buffer++ & 0xff);
115 break;
116 default:
117 abort ();
118 }
119 return value;
120 }
121
122 void
123 _bfd_ns32k_put_immediate (bfd_vma value, bfd_byte *buffer, int size)
124 {
125 buffer += size - 1;
126 switch (size)
127 {
128 case 4:
129 *buffer-- = (value & 0xff); value >>= 8;
130 *buffer-- = (value & 0xff); value >>= 8;
131 /* Fall through. */
132 case 2:
133 *buffer-- = (value & 0xff); value >>= 8;
134 /* Fall through. */
135 case 1:
136 *buffer-- = (value & 0xff); value >>= 8;
137 }
138 }
139
140 /* This is just like the standard perform_relocation except we
141 use get_data and put_data which know about the ns32k storage
142 methods. This is probably a lot more complicated than it
143 needs to be! */
144
145 static bfd_reloc_status_type
146 do_ns32k_reloc (bfd * abfd,
147 arelent * reloc_entry,
148 struct bfd_symbol * symbol,
149 void * data,
150 asection * input_section,
151 bfd * output_bfd,
152 char ** error_message ATTRIBUTE_UNUSED,
153 bfd_vma (* get_data) (bfd_byte *, int),
154 void (* put_data) (bfd_vma, bfd_byte *, int))
155 {
156 int overflow = 0;
157 bfd_vma relocation;
158 bfd_reloc_status_type flag = bfd_reloc_ok;
159 bfd_size_type addr = reloc_entry->address;
160 bfd_vma output_base = 0;
161 reloc_howto_type *howto = reloc_entry->howto;
162 asection *reloc_target_output_section;
163 bfd_byte *location;
164
165 if (bfd_is_abs_section (symbol->section)
166 && output_bfd != (bfd *) NULL)
167 {
168 reloc_entry->address += input_section->output_offset;
169 return bfd_reloc_ok;
170 }
171
172 /* If we are not producing relocatable output, return an error if
173 the symbol is not defined. An undefined weak symbol is
174 considered to have a value of zero (SVR4 ABI, p. 4-27). */
175 if (bfd_is_und_section (symbol->section)
176 && (symbol->flags & BSF_WEAK) == 0
177 && output_bfd == (bfd *) NULL)
178 flag = bfd_reloc_undefined;
179
180 /* Is the address of the relocation really within the section? */
181 if (reloc_entry->address > bfd_get_section_limit (abfd, input_section))
182 return bfd_reloc_outofrange;
183
184 /* Work out which section the relocation is targeted at and the
185 initial relocation command value. */
186
187 /* Get symbol value. (Common symbols are special.) */
188 if (bfd_is_com_section (symbol->section))
189 relocation = 0;
190 else
191 relocation = symbol->value;
192
193 reloc_target_output_section = symbol->section->output_section;
194
195 /* Convert input-section-relative symbol value to absolute. */
196 if (output_bfd != NULL && ! howto->partial_inplace)
197 output_base = 0;
198 else
199 output_base = reloc_target_output_section->vma;
200
201 relocation += output_base + symbol->section->output_offset;
202
203 /* Add in supplied addend. */
204 relocation += reloc_entry->addend;
205
206 /* Here the variable relocation holds the final address of the
207 symbol we are relocating against, plus any addend. */
208
209 if (howto->pc_relative)
210 {
211 /* This is a PC relative relocation. We want to set RELOCATION
212 to the distance between the address of the symbol and the
213 location. RELOCATION is already the address of the symbol.
214
215 We start by subtracting the address of the section containing
216 the location.
217
218 If pcrel_offset is set, we must further subtract the position
219 of the location within the section. Some targets arrange for
220 the addend to be the negative of the position of the location
221 within the section; for example, i386-aout does this. For
222 i386-aout, pcrel_offset is FALSE. Some other targets do not
223 include the position of the location; for example, ELF.
224 For those targets, pcrel_offset is TRUE.
225
226 If we are producing relocatable output, then we must ensure
227 that this reloc will be correctly computed when the final
228 relocation is done. If pcrel_offset is FALSE we want to wind
229 up with the negative of the location within the section,
230 which means we must adjust the existing addend by the change
231 in the location within the section. If pcrel_offset is TRUE
232 we do not want to adjust the existing addend at all.
233
234 FIXME: This seems logical to me, but for the case of
235 producing relocatable output it is not what the code
236 actually does. I don't want to change it, because it seems
237 far too likely that something will break. */
238 relocation -=
239 input_section->output_section->vma + input_section->output_offset;
240
241 if (howto->pcrel_offset)
242 relocation -= reloc_entry->address;
243 }
244
245 if (output_bfd != (bfd *) NULL)
246 {
247 if (! howto->partial_inplace)
248 {
249 /* This is a partial relocation, and we want to apply the relocation
250 to the reloc entry rather than the raw data. Modify the reloc
251 inplace to reflect what we now know. */
252 reloc_entry->addend = relocation;
253 reloc_entry->address += input_section->output_offset;
254 return flag;
255 }
256 else
257 {
258 /* This is a partial relocation, but inplace, so modify the
259 reloc record a bit.
260
261 If we've relocated with a symbol with a section, change
262 into a ref to the section belonging to the symbol. */
263
264 reloc_entry->address += input_section->output_offset;
265
266 /* WTF?? */
267 if (abfd->xvec->flavour == bfd_target_coff_flavour)
268 {
269 /* For m68k-coff, the addend was being subtracted twice during
270 relocation with -r. Removing the line below this comment
271 fixes that problem; see PR 2953.
272
273 However, Ian wrote the following, regarding removing the line
274 below, which explains why it is still enabled: --djm
275
276 If you put a patch like that into BFD you need to check all
277 the COFF linkers. I am fairly certain that patch will break
278 coff-i386 (e.g., SCO); see coff_i386_reloc in coff-i386.c
279 where I worked around the problem in a different way. There
280 may very well be a reason that the code works as it does.
281
282 Hmmm. The first obvious point is that bfd_perform_relocation
283 should not have any tests that depend upon the flavour. It's
284 seem like entirely the wrong place for such a thing. The
285 second obvious point is that the current code ignores the
286 reloc addend when producing relocatable output for COFF.
287 That's peculiar. In fact, I really have no idea what the
288 point of the line you want to remove is.
289
290 A typical COFF reloc subtracts the old value of the symbol
291 and adds in the new value to the location in the object file
292 (if it's a pc relative reloc it adds the difference between
293 the symbol value and the location). When relocating we need
294 to preserve that property.
295
296 BFD handles this by setting the addend to the negative of the
297 old value of the symbol. Unfortunately it handles common
298 symbols in a non-standard way (it doesn't subtract the old
299 value) but that's a different story (we can't change it
300 without losing backward compatibility with old object files)
301 (coff-i386 does subtract the old value, to be compatible with
302 existing coff-i386 targets, like SCO).
303
304 So everything works fine when not producing relocatable
305 output. When we are producing relocatable output, logically
306 we should do exactly what we do when not producing
307 relocatable output. Therefore, your patch is correct. In
308 fact, it should probably always just set reloc_entry->addend
309 to 0 for all cases, since it is, in fact, going to add the
310 value into the object file. This won't hurt the COFF code,
311 which doesn't use the addend; I'm not sure what it will do
312 to other formats (the thing to check for would be whether
313 any formats both use the addend and set partial_inplace).
314
315 When I wanted to make coff-i386 produce relocatable output,
316 I ran into the problem that you are running into: I wanted
317 to remove that line. Rather than risk it, I made the
318 coff-i386 relocs use a special function; it's coff_i386_reloc
319 in coff-i386.c. The function specifically adds the addend
320 field into the object file, knowing that bfd_perform_relocation
321 is not going to. If you remove that line, then coff-i386.c
322 will wind up adding the addend field in twice. It's trivial
323 to fix; it just needs to be done.
324
325 The problem with removing the line is just that it may break
326 some working code. With BFD it's hard to be sure of anything.
327 The right way to deal with this is simply to build and test at
328 least all the supported COFF targets. It should be
329 straightforward if time and disk space consuming. For each
330 target:
331 1) build the linker
332 2) generate some executable, and link it using -r (I would
333 probably use paranoia.o and link against newlib/libc.a,
334 which for all the supported targets would be available in
335 /usr/cygnus/progressive/H-host/target/lib/libc.a).
336 3) make the change to reloc.c
337 4) rebuild the linker
338 5) repeat step 2
339 6) if the resulting object files are the same, you have at
340 least made it no worse
341 7) if they are different you have to figure out which
342 version is right. */
343 relocation -= reloc_entry->addend;
344 reloc_entry->addend = 0;
345 }
346 else
347 {
348 reloc_entry->addend = relocation;
349 }
350 }
351 }
352 else
353 {
354 reloc_entry->addend = 0;
355 }
356
357 /* FIXME: This overflow checking is incomplete, because the value
358 might have overflowed before we get here. For a correct check we
359 need to compute the value in a size larger than bitsize, but we
360 can't reasonably do that for a reloc the same size as a host
361 machine word.
362 FIXME: We should also do overflow checking on the result after
363 adding in the value contained in the object file. */
364 if (howto->complain_on_overflow != complain_overflow_dont)
365 {
366 bfd_vma check;
367
368 /* Get the value that will be used for the relocation, but
369 starting at bit position zero. */
370 if (howto->rightshift > howto->bitpos)
371 check = relocation >> (howto->rightshift - howto->bitpos);
372 else
373 check = relocation << (howto->bitpos - howto->rightshift);
374 switch (howto->complain_on_overflow)
375 {
376 case complain_overflow_signed:
377 {
378 /* Assumes two's complement. */
379 bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1;
380 bfd_signed_vma reloc_signed_min = ~reloc_signed_max;
381
382 /* The above right shift is incorrect for a signed value.
383 Fix it up by forcing on the upper bits. */
384 if (howto->rightshift > howto->bitpos
385 && (bfd_signed_vma) relocation < 0)
386 check |= ((bfd_vma) - 1
387 & ~((bfd_vma) - 1
388 >> (howto->rightshift - howto->bitpos)));
389 if ((bfd_signed_vma) check > reloc_signed_max
390 || (bfd_signed_vma) check < reloc_signed_min)
391 flag = bfd_reloc_overflow;
392 }
393 break;
394 case complain_overflow_unsigned:
395 {
396 /* Assumes two's complement. This expression avoids
397 overflow if howto->bitsize is the number of bits in
398 bfd_vma. */
399 bfd_vma reloc_unsigned_max =
400 (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
401
402 if ((bfd_vma) check > reloc_unsigned_max)
403 flag = bfd_reloc_overflow;
404 }
405 break;
406 case complain_overflow_bitfield:
407 {
408 /* Assumes two's complement. This expression avoids
409 overflow if howto->bitsize is the number of bits in
410 bfd_vma. */
411 bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
412
413 if (((bfd_vma) check & ~reloc_bits) != 0
414 && (((bfd_vma) check & ~reloc_bits)
415 != (-(bfd_vma) 1 & ~reloc_bits)))
416 {
417 /* The above right shift is incorrect for a signed
418 value. See if turning on the upper bits fixes the
419 overflow. */
420 if (howto->rightshift > howto->bitpos
421 && (bfd_signed_vma) relocation < 0)
422 {
423 check |= ((bfd_vma) - 1
424 & ~((bfd_vma) - 1
425 >> (howto->rightshift - howto->bitpos)));
426 if (((bfd_vma) check & ~reloc_bits)
427 != (-(bfd_vma) 1 & ~reloc_bits))
428 flag = bfd_reloc_overflow;
429 }
430 else
431 flag = bfd_reloc_overflow;
432 }
433 }
434 break;
435 default:
436 abort ();
437 }
438 }
439
440 /* Either we are relocating all the way, or we don't want to apply
441 the relocation to the reloc entry (probably because there isn't
442 any room in the output format to describe addends to relocs). */
443
444 /* The cast to bfd_vma avoids a bug in the Alpha OSF/1 C compiler
445 (OSF version 1.3, compiler version 3.11). It miscompiles the
446 following program:
447
448 struct str
449 {
450 unsigned int i0;
451 } s = { 0 };
452
453 int
454 main ()
455 {
456 unsigned long x;
457
458 x = 0x100000000;
459 x <<= (unsigned long) s.i0;
460 if (x == 0)
461 printf ("failed\n");
462 else
463 printf ("succeeded (%lx)\n", x);
464 }
465 */
466
467 relocation >>= (bfd_vma) howto->rightshift;
468
469 /* Shift everything up to where it's going to be used. */
470 relocation <<= (bfd_vma) howto->bitpos;
471
472 /* Wait for the day when all have the mask in them. */
473
474 /* What we do:
475 i instruction to be left alone
476 o offset within instruction
477 r relocation offset to apply
478 S src mask
479 D dst mask
480 N ~dst mask
481 A part 1
482 B part 2
483 R result
484
485 Do this:
486 i i i i i o o o o o from bfd_get<size>
487 and S S S S S to get the size offset we want
488 + r r r r r r r r r r to get the final value to place
489 and D D D D D to chop to right size
490 -----------------------
491 A A A A A
492 And this:
493 ... i i i i i o o o o o from bfd_get<size>
494 and N N N N N get instruction
495 -----------------------
496 ... B B B B B
497
498 And then:
499 B B B B B
500 or A A A A A
501 -----------------------
502 R R R R R R R R R R put into bfd_put<size>. */
503
504 if (howto->negate)
505 relocation = -relocation;
506
507 #define DOIT(x) \
508 x = ( (x & ~howto->dst_mask) | (((x & howto->src_mask) + relocation) & howto->dst_mask))
509
510 location = (bfd_byte *) data + addr;
511 switch (howto->size)
512 {
513 case 0:
514 {
515 bfd_vma x = get_data (location, 1);
516 DOIT (x);
517 put_data ((bfd_vma) x, location, 1);
518 }
519 break;
520
521 case 1:
522 if (relocation)
523 {
524 bfd_vma x = get_data (location, 2);
525 DOIT (x);
526 put_data ((bfd_vma) x, location, 2);
527 }
528 break;
529 case 2:
530 if (relocation)
531 {
532 bfd_vma x = get_data (location, 4);
533 DOIT (x);
534 put_data ((bfd_vma) x, location, 4);
535 }
536 break;
537
538 case 3:
539 /* Do nothing. */
540 break;
541
542 case 4:
543 #ifdef BFD64
544 if (relocation)
545 {
546 bfd_vma x = get_data (location, 8);
547 DOIT (x);
548 put_data (x, location, 8);
549 }
550 #else
551 abort ();
552 #endif
553 break;
554 default:
555 return bfd_reloc_other;
556 }
557 if ((howto->complain_on_overflow != complain_overflow_dont) && overflow)
558 return bfd_reloc_overflow;
559
560 return flag;
561 }
562
563 /* Relocate a given location using a given value and howto. */
564
565 bfd_reloc_status_type
566 _bfd_do_ns32k_reloc_contents (reloc_howto_type *howto,
567 bfd *input_bfd ATTRIBUTE_UNUSED,
568 bfd_vma relocation,
569 bfd_byte *location,
570 bfd_vma (*get_data) (bfd_byte *, int),
571 void (*put_data) (bfd_vma, bfd_byte *, int))
572 {
573 int size;
574 bfd_vma x;
575 bfd_boolean overflow;
576
577 if (howto->negate)
578 relocation = -relocation;
579
580 /* Get the value we are going to relocate. */
581 size = bfd_get_reloc_size (howto);
582 switch (size)
583 {
584 default:
585 abort ();
586 case 0:
587 return bfd_reloc_ok;
588 case 1:
589 case 2:
590 case 4:
591 #ifdef BFD64
592 case 8:
593 #endif
594 x = get_data (location, size);
595 break;
596 }
597
598 /* Check for overflow. FIXME: We may drop bits during the addition
599 which we don't check for. We must either check at every single
600 operation, which would be tedious, or we must do the computations
601 in a type larger than bfd_vma, which would be inefficient. */
602 overflow = FALSE;
603 if (howto->complain_on_overflow != complain_overflow_dont)
604 {
605 bfd_vma check;
606 bfd_signed_vma signed_check;
607 bfd_vma add;
608 bfd_signed_vma signed_add;
609
610 if (howto->rightshift == 0)
611 {
612 check = relocation;
613 signed_check = (bfd_signed_vma) relocation;
614 }
615 else
616 {
617 /* Drop unwanted bits from the value we are relocating to. */
618 check = relocation >> howto->rightshift;
619
620 /* If this is a signed value, the rightshift just dropped
621 leading 1 bits (assuming twos complement). */
622 if ((bfd_signed_vma) relocation >= 0)
623 signed_check = check;
624 else
625 signed_check = (check
626 | ((bfd_vma) - 1
627 & ~((bfd_vma) - 1 >> howto->rightshift)));
628 }
629
630 /* Get the value from the object file. */
631 add = x & howto->src_mask;
632
633 /* Get the value from the object file with an appropriate sign.
634 The expression involving howto->src_mask isolates the upper
635 bit of src_mask. If that bit is set in the value we are
636 adding, it is negative, and we subtract out that number times
637 two. If src_mask includes the highest possible bit, then we
638 can not get the upper bit, but that does not matter since
639 signed_add needs no adjustment to become negative in that
640 case. */
641 signed_add = add;
642 if ((add & (((~howto->src_mask) >> 1) & howto->src_mask)) != 0)
643 signed_add -= (((~howto->src_mask) >> 1) & howto->src_mask) << 1;
644
645 /* Add the value from the object file, shifted so that it is a
646 straight number. */
647 if (howto->bitpos == 0)
648 {
649 check += add;
650 signed_check += signed_add;
651 }
652 else
653 {
654 check += add >> howto->bitpos;
655
656 /* For the signed case we use ADD, rather than SIGNED_ADD,
657 to avoid warnings from SVR4 cc. This is OK since we
658 explicitly handle the sign bits. */
659 if (signed_add >= 0)
660 signed_check += add >> howto->bitpos;
661 else
662 signed_check += ((add >> howto->bitpos)
663 | ((bfd_vma) - 1
664 & ~((bfd_vma) - 1 >> howto->bitpos)));
665 }
666
667 switch (howto->complain_on_overflow)
668 {
669 case complain_overflow_signed:
670 {
671 /* Assumes two's complement. */
672 bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1;
673 bfd_signed_vma reloc_signed_min = ~reloc_signed_max;
674
675 if (signed_check > reloc_signed_max
676 || signed_check < reloc_signed_min)
677 overflow = TRUE;
678 }
679 break;
680 case complain_overflow_unsigned:
681 {
682 /* Assumes two's complement. This expression avoids
683 overflow if howto->bitsize is the number of bits in
684 bfd_vma. */
685 bfd_vma reloc_unsigned_max =
686 (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
687
688 if (check > reloc_unsigned_max)
689 overflow = TRUE;
690 }
691 break;
692 case complain_overflow_bitfield:
693 {
694 /* Assumes two's complement. This expression avoids
695 overflow if howto->bitsize is the number of bits in
696 bfd_vma. */
697 bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
698
699 if ((check & ~reloc_bits) != 0
700 && (((bfd_vma) signed_check & ~reloc_bits)
701 != (-(bfd_vma) 1 & ~reloc_bits)))
702 overflow = TRUE;
703 }
704 break;
705 default:
706 abort ();
707 }
708 }
709
710 /* Put RELOCATION in the right bits. */
711 relocation >>= (bfd_vma) howto->rightshift;
712 relocation <<= (bfd_vma) howto->bitpos;
713
714 /* Add RELOCATION to the right bits of X. */
715 x = ((x & ~howto->dst_mask)
716 | (((x & howto->src_mask) + relocation) & howto->dst_mask));
717
718 /* Put the relocated value back in the object file. */
719 switch (size)
720 {
721 default:
722 case 0:
723 abort ();
724 case 1:
725 case 2:
726 case 4:
727 #ifdef BFD64
728 case 8:
729 #endif
730 put_data (x, location, size);
731 break;
732 }
733
734 return overflow ? bfd_reloc_overflow : bfd_reloc_ok;
735 }
736
737 bfd_reloc_status_type
738 _bfd_ns32k_reloc_disp (bfd *abfd,
739 arelent *reloc_entry,
740 struct bfd_symbol *symbol,
741 void * data,
742 asection *input_section,
743 bfd *output_bfd,
744 char **error_message)
745 {
746 return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section,
747 output_bfd, error_message,
748 _bfd_ns32k_get_displacement,
749 _bfd_ns32k_put_displacement);
750 }
751
752 bfd_reloc_status_type
753 _bfd_ns32k_reloc_imm (bfd *abfd,
754 arelent *reloc_entry,
755 struct bfd_symbol *symbol,
756 void * data,
757 asection *input_section,
758 bfd *output_bfd,
759 char **error_message)
760 {
761 return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section,
762 output_bfd, error_message, _bfd_ns32k_get_immediate,
763 _bfd_ns32k_put_immediate);
764 }
765
766 bfd_reloc_status_type
767 _bfd_ns32k_final_link_relocate (reloc_howto_type *howto,
768 bfd *input_bfd,
769 asection *input_section,
770 bfd_byte *contents,
771 bfd_vma address,
772 bfd_vma value,
773 bfd_vma addend)
774 {
775 bfd_vma relocation;
776
777 /* Sanity check the address. */
778 if (address > bfd_get_section_limit (input_bfd, input_section))
779 return bfd_reloc_outofrange;
780
781 /* This function assumes that we are dealing with a basic relocation
782 against a symbol. We want to compute the value of the symbol to
783 relocate to. This is just VALUE, the value of the symbol, plus
784 ADDEND, any addend associated with the reloc. */
785 relocation = value + addend;
786
787 /* If the relocation is PC relative, we want to set RELOCATION to
788 the distance between the symbol (currently in RELOCATION) and the
789 location we are relocating. If pcrel_offset is FALSE we do not
790 need to subtract out the offset of the location within the
791 section (which is just ADDRESS). */
792 if (howto->pc_relative)
793 {
794 relocation -= (input_section->output_section->vma
795 + input_section->output_offset);
796 if (howto->pcrel_offset)
797 relocation -= address;
798 }
799
800 return _bfd_ns32k_relocate_contents (howto, input_bfd, relocation,
801 contents + address);
802 }