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1 /* Interface to prologue value handling for GDB.
2 Copyright (C) 2003-2015 Free Software Foundation, Inc.
3
4 This file is part of GDB.
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 3 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with this program. If not, see <http://www.gnu.org/licenses/>. */
18
19 #ifndef PROLOGUE_VALUE_H
20 #define PROLOGUE_VALUE_H
21
22 /* When we analyze a prologue, we're really doing 'abstract
23 interpretation' or 'pseudo-evaluation': running the function's code
24 in simulation, but using conservative approximations of the values
25 it would have when it actually runs. For example, if our function
26 starts with the instruction:
27
28 addi r1, 42 # add 42 to r1
29
30 we don't know exactly what value will be in r1 after executing this
31 instruction, but we do know it'll be 42 greater than its original
32 value.
33
34 If we then see an instruction like:
35
36 addi r1, 22 # add 22 to r1
37
38 we still don't know what r1's value is, but again, we can say it is
39 now 64 greater than its original value.
40
41 If the next instruction were:
42
43 mov r2, r1 # set r2 to r1's value
44
45 then we can say that r2's value is now the original value of r1
46 plus 64.
47
48 It's common for prologues to save registers on the stack, so we'll
49 need to track the values of stack frame slots, as well as the
50 registers. So after an instruction like this:
51
52 mov (fp+4), r2
53
54 then we'd know that the stack slot four bytes above the frame
55 pointer holds the original value of r1 plus 64.
56
57 And so on.
58
59 Of course, this can only go so far before it gets unreasonable. If
60 we wanted to be able to say anything about the value of r1 after
61 the instruction:
62
63 xor r1, r3 # exclusive-or r1 and r3, place result in r1
64
65 then things would get pretty complex. But remember, we're just
66 doing a conservative approximation; if exclusive-or instructions
67 aren't relevant to prologues, we can just say r1's value is now
68 'unknown'. We can ignore things that are too complex, if that loss
69 of information is acceptable for our application.
70
71 So when I say "conservative approximation" here, what I mean is an
72 approximation that is either accurate, or marked "unknown", but
73 never inaccurate.
74
75 Once you've reached the current PC, or an instruction that you
76 don't know how to simulate, you stop. Now you can examine the
77 state of the registers and stack slots you've kept track of.
78
79 - To see how large your stack frame is, just check the value of the
80 stack pointer register; if it's the original value of the SP
81 minus a constant, then that constant is the stack frame's size.
82 If the SP's value has been marked as 'unknown', then that means
83 the prologue has done something too complex for us to track, and
84 we don't know the frame size.
85
86 - To see where we've saved the previous frame's registers, we just
87 search the values we've tracked --- stack slots, usually, but
88 registers, too, if you want --- for something equal to the
89 register's original value. If the ABI suggests a standard place
90 to save a given register, then we can check there first, but
91 really, anything that will get us back the original value will
92 probably work.
93
94 Sure, this takes some work. But prologue analyzers aren't
95 quick-and-simple pattern patching to recognize a few fixed prologue
96 forms any more; they're big, hairy functions. Along with inferior
97 function calls, prologue analysis accounts for a substantial
98 portion of the time needed to stabilize a GDB port. So I think
99 it's worthwhile to look for an approach that will be easier to
100 understand and maintain. In the approach used here:
101
102 - It's easier to see that the analyzer is correct: you just see
103 whether the analyzer properly (albiet conservatively) simulates
104 the effect of each instruction.
105
106 - It's easier to extend the analyzer: you can add support for new
107 instructions, and know that you haven't broken anything that
108 wasn't already broken before.
109
110 - It's orthogonal: to gather new information, you don't need to
111 complicate the code for each instruction. As long as your domain
112 of conservative values is already detailed enough to tell you
113 what you need, then all the existing instruction simulations are
114 already gathering the right data for you.
115
116 A 'struct prologue_value' is a conservative approximation of the
117 real value the register or stack slot will have. */
118
119 struct prologue_value {
120
121 /* What sort of value is this? This determines the interpretation
122 of subsequent fields. */
123 enum {
124
125 /* We don't know anything about the value. This is also used for
126 values we could have kept track of, when doing so would have
127 been too complex and we don't want to bother. The bottom of
128 our lattice. */
129 pvk_unknown,
130
131 /* A known constant. K is its value. */
132 pvk_constant,
133
134 /* The value that register REG originally had *UPON ENTRY TO THE
135 FUNCTION*, plus K. If K is zero, this means, obviously, just
136 the value REG had upon entry to the function. REG is a GDB
137 register number. Before we start interpreting, we initialize
138 every register R to { pvk_register, R, 0 }. */
139 pvk_register,
140
141 } kind;
142
143 /* The meanings of the following fields depend on 'kind'; see the
144 comments for the specific 'kind' values. */
145 int reg;
146 CORE_ADDR k;
147 };
148
149 typedef struct prologue_value pv_t;
150
151
152 /* Return the unknown prologue value --- { pvk_unknown, ?, ? }. */
153 pv_t pv_unknown (void);
154
155 /* Return the prologue value representing the constant K. */
156 pv_t pv_constant (CORE_ADDR k);
157
158 /* Return the prologue value representing the original value of
159 register REG, plus the constant K. */
160 pv_t pv_register (int reg, CORE_ADDR k);
161
162
163 /* Return conservative approximations of the results of the following
164 operations. */
165 pv_t pv_add (pv_t a, pv_t b); /* a + b */
166 pv_t pv_add_constant (pv_t v, CORE_ADDR k); /* a + k */
167 pv_t pv_subtract (pv_t a, pv_t b); /* a - b */
168 pv_t pv_logical_and (pv_t a, pv_t b); /* a & b */
169
170
171 /* Return non-zero iff A and B are identical expressions.
172
173 This is not the same as asking if the two values are equal; the
174 result of such a comparison would have to be a pv_boolean, and
175 asking whether two 'unknown' values were equal would give you
176 pv_maybe. Same for comparing, say, { pvk_register, R1, 0 } and {
177 pvk_register, R2, 0}.
178
179 Instead, this function asks whether the two representations are the
180 same. */
181 int pv_is_identical (pv_t a, pv_t b);
182
183
184 /* Return non-zero if A is known to be a constant. */
185 int pv_is_constant (pv_t a);
186
187 /* Return non-zero if A is the original value of register number R
188 plus some constant, zero otherwise. */
189 int pv_is_register (pv_t a, int r);
190
191
192 /* Return non-zero if A is the original value of register R plus the
193 constant K. */
194 int pv_is_register_k (pv_t a, int r, CORE_ADDR k);
195
196 /* A conservative boolean type, including "maybe", when we can't
197 figure out whether something is true or not. */
198 enum pv_boolean {
199 pv_maybe,
200 pv_definite_yes,
201 pv_definite_no,
202 };
203
204
205 /* Decide whether a reference to SIZE bytes at ADDR refers exactly to
206 an element of an array. The array starts at ARRAY_ADDR, and has
207 ARRAY_LEN values of ELT_SIZE bytes each. If ADDR definitely does
208 refer to an array element, set *I to the index of the referenced
209 element in the array, and return pv_definite_yes. If it definitely
210 doesn't, return pv_definite_no. If we can't tell, return pv_maybe.
211
212 If the reference does touch the array, but doesn't fall exactly on
213 an element boundary, or doesn't refer to the whole element, return
214 pv_maybe. */
215 enum pv_boolean pv_is_array_ref (pv_t addr, CORE_ADDR size,
216 pv_t array_addr, CORE_ADDR array_len,
217 CORE_ADDR elt_size,
218 int *i);
219
220
221 /* A 'struct pv_area' keeps track of values stored in a particular
222 region of memory. */
223 struct pv_area;
224
225 /* Create a new area, tracking stores relative to the original value
226 of BASE_REG. If BASE_REG is SP, then this effectively records the
227 contents of the stack frame: the original value of the SP is the
228 frame's CFA, or some constant offset from it.
229
230 Stores to constant addresses, unknown addresses, or to addresses
231 relative to registers other than BASE_REG will trash this area; see
232 pv_area_store_would_trash.
233
234 To check whether a pointer refers to this area, only the low
235 ADDR_BIT bits will be compared. */
236 struct pv_area *make_pv_area (int base_reg, int addr_bit);
237
238 /* Free AREA. */
239 void free_pv_area (struct pv_area *area);
240
241
242 /* Register a cleanup to free AREA. */
243 struct cleanup *make_cleanup_free_pv_area (struct pv_area *area);
244
245
246 /* Store the SIZE-byte value VALUE at ADDR in AREA.
247
248 If ADDR is not relative to the same base register we used in
249 creating AREA, then we can't tell which values here the stored
250 value might overlap, and we'll have to mark everything as
251 unknown. */
252 void pv_area_store (struct pv_area *area,
253 pv_t addr,
254 CORE_ADDR size,
255 pv_t value);
256
257 /* Return the SIZE-byte value at ADDR in AREA. This may return
258 pv_unknown (). */
259 pv_t pv_area_fetch (struct pv_area *area, pv_t addr, CORE_ADDR size);
260
261 /* Return true if storing to address ADDR in AREA would force us to
262 mark the contents of the entire area as unknown. This could happen
263 if, say, ADDR is unknown, since we could be storing anywhere. Or,
264 it could happen if ADDR is relative to a different register than
265 the other stores base register, since we don't know the relative
266 values of the two registers.
267
268 If you've reached such a store, it may be better to simply stop the
269 prologue analysis, and return the information you've gathered,
270 instead of losing all that information, most of which is probably
271 okay. */
272 int pv_area_store_would_trash (struct pv_area *area, pv_t addr);
273
274
275 /* Search AREA for the original value of REGISTER. If we can't find
276 it, return zero; if we can find it, return a non-zero value, and if
277 OFFSET_P is non-zero, set *OFFSET_P to the register's offset within
278 AREA. GDBARCH is the architecture of which REGISTER is a member.
279
280 In the worst case, this takes time proportional to the number of
281 items stored in AREA. If you plan to gather a lot of information
282 about registers saved in AREA, consider calling pv_area_scan
283 instead, and collecting all your information in one pass. */
284 int pv_area_find_reg (struct pv_area *area,
285 struct gdbarch *gdbarch,
286 int reg,
287 CORE_ADDR *offset_p);
288
289
290 /* For every part of AREA whose value we know, apply FUNC to CLOSURE,
291 the value's address, its size, and the value itself. */
292 void pv_area_scan (struct pv_area *area,
293 void (*func) (void *closure,
294 pv_t addr,
295 CORE_ADDR size,
296 pv_t value),
297 void *closure);
298
299
300 #endif /* PROLOGUE_VALUE_H */