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1 # This shell script emits a C file. -*- C -*-
2 # Copyright (C) 2001-2022 Free Software Foundation, Inc.
3 #
4 # This file is part of the GNU Binutils.
5 #
6 # This program is free software; you can redistribute it and/or modify
7 # it under the terms of the GNU General Public License as published by
8 # the Free Software Foundation; either version 3 of the License, or
9 # (at your option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the GNU General Public License
17 # along with this program; if not, write to the Free Software
18 # Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
19 # MA 02110-1301, USA.
20 #
21
22 # This file is sourced from generic.em.
23
24 fragment <<EOF
25 /* Need to have this macro defined before mmix-elfnmmo, which uses the
26 name for the before_allocation function, defined in ldemul.c (for
27 the mmo "emulation") or in elf.em (for the elf64mmix
28 "emulation"). */
29 #define gldmmo_before_allocation before_allocation_default
30
31 /* We include this header *not* because we expect to handle ELF here
32 but because we use the map_segments function. But this is only to
33 get a weird testcase right; ld-mmix/bpo-22, forcing ELF to be
34 output from the mmo emulation: -m mmo --oformat elf64-mmix! */
35 #include "ldelfgen.h"
36
37 static void gld${EMULATION_NAME}_after_allocation (void);
38 EOF
39
40 source_em ${srcdir}/emultempl/elf-generic.em
41 source_em ${srcdir}/emultempl/mmix-elfnmmo.em
42
43 fragment <<EOF
44
45 /* Place an orphan section. We use this to put random SEC_CODE or
46 SEC_READONLY sections right after MMO_TEXT_SECTION_NAME. Much borrowed
47 from elf.em. */
48
49 static lang_output_section_statement_type *
50 mmo_place_orphan (asection *s,
51 const char *secname,
52 int constraint ATTRIBUTE_UNUSED)
53 {
54 static struct
55 {
56 flagword nonzero_flags;
57 struct orphan_save orphansave;
58 } holds[] =
59 {
60 {
61 SEC_CODE | SEC_READONLY,
62 {
63 MMO_TEXT_SECTION_NAME,
64 SEC_HAS_CONTENTS | SEC_ALLOC | SEC_LOAD | SEC_READONLY | SEC_CODE,
65 0, 0, 0, 0
66 }
67 },
68 {
69 SEC_LOAD | SEC_DATA,
70 {
71 MMO_DATA_SECTION_NAME,
72 SEC_HAS_CONTENTS | SEC_ALLOC | SEC_LOAD | SEC_DATA,
73 0, 0, 0, 0
74 }
75 },
76 {
77 SEC_ALLOC,
78 {
79 ".bss",
80 SEC_ALLOC,
81 0, 0, 0, 0
82 }
83 }
84 };
85
86 struct orphan_save *place = NULL;
87 lang_output_section_statement_type *after;
88 lang_output_section_statement_type *os;
89 size_t i;
90 flagword flags;
91 asection *nexts;
92
93 /* We have nothing to say for anything other than a final link or
94 for sections that are excluded. */
95 if (bfd_link_relocatable (&link_info)
96 || (s->flags & SEC_EXCLUDE) != 0)
97 return NULL;
98
99 os = lang_output_section_find (secname);
100
101 /* We have an output section by this name. Place the section inside it
102 (regardless of whether the linker script lists it as input). */
103 if (os != NULL)
104 {
105 lang_add_section (&os->children, s, NULL, NULL, os);
106 return os;
107 }
108
109 flags = s->flags;
110 if (!bfd_link_relocatable (&link_info))
111 {
112 nexts = s;
113 while ((nexts = bfd_get_next_section_by_name (nexts->owner, nexts))
114 != NULL)
115 if (nexts->output_section == NULL
116 && (nexts->flags & SEC_EXCLUDE) == 0
117 && ((nexts->flags ^ flags) & (SEC_LOAD | SEC_ALLOC)) == 0
118 && (nexts->owner->flags & DYNAMIC) == 0
119 && !bfd_input_just_syms (nexts->owner))
120 flags = (((flags ^ SEC_READONLY) | (nexts->flags ^ SEC_READONLY))
121 ^ SEC_READONLY);
122 }
123
124 /* Check for matching section type flags for sections we care about.
125 A section without contents can have SEC_LOAD == 0, but we still
126 want it attached to a sane section so the symbols appear as
127 expected. */
128
129 if ((flags & (SEC_ALLOC | SEC_READONLY)) != SEC_READONLY)
130 for (i = 0; i < sizeof (holds) / sizeof (holds[0]); i++)
131 if ((flags & holds[i].nonzero_flags) != 0)
132 {
133 place = &holds[i].orphansave;
134 if (place->os == NULL)
135 place->os = lang_output_section_find (place->name);
136 break;
137 }
138
139 if (place == NULL)
140 {
141 /* For other combinations, we have to give up, except we make
142 sure not to place the orphan section after the
143 linker-generated register section; that'd make it continue
144 the reg section and we never want that to happen for orphan
145 sections. */
146 lang_output_section_statement_type *before;
147 lang_output_section_statement_type *lookup;
148 static struct orphan_save hold_nonreg =
149 {
150 NULL,
151 SEC_READONLY,
152 0, 0, 0, 0
153 };
154
155 if (hold_nonreg.os == NULL)
156 {
157 before = lang_output_section_find (MMIX_REG_CONTENTS_SECTION_NAME);
158
159 /* If we have no such section, all fine; we don't care where
160 it's placed. */
161 if (before == NULL)
162 return NULL;
163
164 /* We have to find the oss before this one, so we can use that as
165 "after". */
166 for (lookup = (void *) lang_os_list.head;
167 lookup != NULL && lookup->next != before;
168 lookup = lookup->next)
169 ;
170
171 hold_nonreg.os = lookup;
172 }
173
174 place = &hold_nonreg;
175 }
176
177 after = place->os;
178 if (after == NULL)
179 return NULL;
180
181 /* If there's an output section by *this* name, we'll use it, regardless
182 of actual section flags, in contrast to what's done in elf.em. */
183 os = lang_insert_orphan (s, secname, 0, after, place, NULL, NULL);
184
185 return os;
186 }
187
188 /* Remove the spurious settings of SEC_RELOC that make it to the output at
189 link time. We are as confused as elflink.h:elf_bfd_final_link, and
190 paper over the bug similarly. */
191
192 static void
193 mmo_wipe_sec_reloc_flag (bfd *abfd ATTRIBUTE_UNUSED, asection *sec,
194 void *ptr ATTRIBUTE_UNUSED)
195 {
196 bfd_set_section_flags (sec, bfd_section_flags (sec) & ~SEC_RELOC);
197 }
198
199 /* Iterate with bfd_map_over_sections over mmo_wipe_sec_reloc_flag... */
200
201 static void
202 gld${EMULATION_NAME}_after_allocation (void)
203 {
204 bfd_map_over_sections (link_info.output_bfd, mmo_wipe_sec_reloc_flag, NULL);
205 ldelf_map_segments (false);
206 }
207 \f
208 /* To get on-demand global register allocation right, we need to parse the
209 relocs, like what happens when linking to ELF. It needs to be done
210 before all input sections are supposed to be present. When linking to
211 ELF, it's done when reading symbols. When linking to mmo, we do it
212 when all input files are seen, which is equivalent. */
213
214 static void
215 mmo_after_open (void)
216 {
217 /* When there's a mismatch between the output format and the emulation
218 (using weird combinations like "-m mmo --oformat elf64-mmix" for
219 example), we'd count relocs twice because they'd also be counted
220 along the usual route for ELF-only linking, which would lead to an
221 internal accounting error. */
222 if (bfd_get_flavour (link_info.output_bfd) != bfd_target_elf_flavour)
223 {
224 LANG_FOR_EACH_INPUT_STATEMENT (is)
225 {
226 if (bfd_get_flavour (is->the_bfd) == bfd_target_elf_flavour
227 && !_bfd_mmix_check_all_relocs (is->the_bfd, &link_info))
228 einfo (_("%X%P: internal problems scanning %pB after opening it"),
229 is->the_bfd);
230 }
231 }
232 after_open_default ();
233 }
234 EOF
235
236 LDEMUL_PLACE_ORPHAN=mmo_place_orphan
237 LDEMUL_AFTER_OPEN=mmo_after_open