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1 /* Blackfin GUI (SDL) helper code
2
3 Copyright (C) 2010-2023 Free Software Foundation, Inc.
4 Contributed by Analog Devices, Inc.
5
6 This file is part of simulators.
7
8 This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 3 of the License, or
11 (at your option) any later version.
12
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with this program. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* This must come before any other includes. */
22 #include "defs.h"
23
24 #ifdef HAVE_SDL
25 # include <SDL.h>
26 #endif
27 #ifdef HAVE_DLFCN_H
28 # include <dlfcn.h>
29 #endif
30
31 #include "libiberty.h"
32 #include "gui.h"
33
34 #ifdef HAVE_SDL
35
36 static struct {
37 void *handle;
38 int (*Init) (Uint32 flags);
39 void (*Quit) (void);
40 int (*ShowCursor) (int toggle);
41 int (*LockSurface) (SDL_Surface *surface);
42 void (*UnlockSurface) (SDL_Surface *surface);
43 #if HAVE_SDL == 1
44 void (*GetRGB) (Uint32 pixel, const SDL_PixelFormat * const fmt, Uint8 *r, Uint8 *g, Uint8 *b);
45 Uint32 (*MapRGB) (const SDL_PixelFormat * const format, const Uint8 r, const Uint8 g, const Uint8 b);
46 SDL_Surface *(*SetVideoMode) (int width, int height, int bpp, Uint32 flags);
47 void (*WM_SetCaption) (const char *title, const char *icon);
48 void (*UpdateRect) (SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h);
49 #else
50 void (*GetRGB) (Uint32 pixel, const SDL_PixelFormat *fmt, Uint8 *r, Uint8 *g, Uint8 *b);
51 Uint32 (*MapRGB) (const SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b);
52 SDL_Window *(*CreateWindow) (const char *title, int x, int y, int w, int h, Uint32 flags);
53 SDL_Surface *(*GetWindowSurface) (SDL_Window *window);
54 SDL_PixelFormat *(*AllocFormat) (Uint32 pixel_format);
55 int (*UpdateWindowSurfaceRects) (SDL_Window *window, const SDL_Rect *rects, int numrects);
56 #endif
57 } sdl;
58
59 static const char * const sdl_syms[] =
60 {
61 "SDL_Init",
62 "SDL_Quit",
63 "SDL_ShowCursor",
64 "SDL_LockSurface",
65 "SDL_UnlockSurface",
66 "SDL_GetRGB",
67 "SDL_MapRGB",
68 #if HAVE_SDL == 1
69 "SDL_SetVideoMode",
70 "SDL_WM_SetCaption",
71 "SDL_UpdateRect",
72 #else
73 "SDL_CreateWindow",
74 "SDL_GetWindowSurface",
75 "SDL_AllocFormat",
76 "SDL_UpdateWindowSurfaceRects",
77 #endif
78 };
79
80 struct gui_state {
81 #if HAVE_SDL == 2
82 SDL_Window *window;
83 #endif
84 SDL_Surface *screen;
85 const SDL_PixelFormat *format;
86 int throttle, throttle_limit;
87 enum gui_color color;
88 int bytes_per_pixel;
89 int curr_line;
90 };
91
92 static const char bfin_gui_window_title[] = "Blackfin GNU Simulator";
93
94 /* Load the SDL lib on the fly to avoid hard linking against it. */
95 static int
96 bfin_gui_sdl_setup (void)
97 {
98 static const char libsdl_soname[] =
99 #if HAVE_SDL == 1
100 "libSDL-1.2.so.0";
101 #else
102 "libSDL2-2.0.so.0";
103 #endif
104 int i;
105 uintptr_t **funcs;
106
107 if (sdl.handle)
108 return 0;
109
110 sdl.handle = dlopen (libsdl_soname, RTLD_LAZY);
111 if (sdl.handle == NULL)
112 return -1;
113
114 funcs = (void *) &sdl.Init;
115 for (i = 0; i < ARRAY_SIZE (sdl_syms); ++i)
116 {
117 funcs[i] = dlsym (sdl.handle, sdl_syms[i]);
118 if (funcs[i] == NULL)
119 {
120 dlclose (sdl.handle);
121 sdl.handle = NULL;
122 return -1;
123 }
124 }
125
126 return 0;
127 }
128
129 static const SDL_PixelFormat *bfin_gui_color_format (enum gui_color color,
130 int *bytes_per_pixel);
131
132 void *
133 bfin_gui_setup (void *state, int enabled, int width, int height,
134 enum gui_color color)
135 {
136 if (bfin_gui_sdl_setup ())
137 return NULL;
138
139 /* Create an SDL window if enabled and we don't have one yet. */
140 if (enabled && !state)
141 {
142 struct gui_state *gui = xmalloc (sizeof (*gui));
143 if (!gui)
144 return NULL;
145
146 if (sdl.Init (SDL_INIT_VIDEO))
147 goto error;
148
149 gui->color = color;
150 gui->format = bfin_gui_color_format (gui->color, &gui->bytes_per_pixel);
151 #if HAVE_SDL == 1
152 sdl.WM_SetCaption (bfin_gui_window_title, NULL);
153 gui->screen = sdl.SetVideoMode (width, height, 32,
154 SDL_ANYFORMAT|SDL_HWSURFACE);
155 #else
156 gui->window = sdl.CreateWindow (
157 bfin_gui_window_title, SDL_WINDOWPOS_CENTERED,
158 SDL_WINDOWPOS_CENTERED, width, height, 0);
159 if (!gui->window)
160 {
161 sdl.Quit();
162 goto error;
163 }
164
165 gui->screen = sdl.GetWindowSurface(gui->window);
166 #endif
167 if (!gui->screen)
168 {
169 sdl.Quit();
170 goto error;
171 }
172
173 sdl.ShowCursor (0);
174 gui->curr_line = 0;
175 gui->throttle = 0;
176 gui->throttle_limit = 0xf; /* XXX: let people control this ? */
177 return gui;
178
179 error:
180 free (gui);
181 return NULL;
182 }
183
184 /* Else break down a window if disabled and we had one. */
185 else if (!enabled && state)
186 {
187 sdl.Quit();
188 free (state);
189 return NULL;
190 }
191
192 /* Retain existing state, whatever that may be. */
193 return state;
194 }
195
196 static int
197 SDL_ConvertBlitLineFrom (const Uint8 *src, const SDL_PixelFormat * const format,
198 #if HAVE_SDL == 2
199 SDL_Window *win,
200 #endif
201 SDL_Surface *dst, int dsty, int bytes_per_pixel)
202 {
203 Uint8 r, g, b;
204 Uint32 *pixels;
205 unsigned i, j;
206
207 if (SDL_MUSTLOCK (dst))
208 if (sdl.LockSurface (dst))
209 return 1;
210
211 pixels = dst->pixels;
212 pixels += (dsty * dst->pitch / 4);
213
214 for (i = 0; i < dst->w; ++i)
215 {
216 /* Exract the packed source pixel; RGB or BGR. */
217 Uint32 pix = 0;
218 for (j = 0; j < bytes_per_pixel; ++j)
219 if (format->Rshift)
220 pix = (pix << 8) | src[j];
221 else
222 pix = pix | ((Uint32)src[j] << (j * 8));
223
224 /* Unpack the source pixel into its components. */
225 sdl.GetRGB (pix, format, &r, &g, &b);
226 /* Translate into the screen pixel format. */
227 *pixels++ = sdl.MapRGB (dst->format, r, g, b);
228
229 src += bytes_per_pixel;
230 }
231
232 if (SDL_MUSTLOCK (dst))
233 sdl.UnlockSurface (dst);
234
235 #if HAVE_SDL == 1
236 sdl.UpdateRect (dst, 0, dsty, dst->w, 1);
237 #else
238 {
239 SDL_Rect rect = {
240 .x = 0,
241 .y = dsty,
242 .w = dst->w,
243 .h = 1,
244 };
245
246 sdl.UpdateWindowSurfaceRects (win, &rect, 1);
247 }
248 #endif
249
250 return 0;
251 }
252
253 unsigned
254 bfin_gui_update (void *state, const void *source, unsigned nr_bytes)
255 {
256 struct gui_state *gui = state;
257 int ret;
258
259 if (!gui)
260 return 0;
261
262 /* XXX: Make this an option ? */
263 gui->throttle = (gui->throttle + 1) & gui->throttle_limit;
264 if (gui->throttle)
265 return 0;
266
267 ret = SDL_ConvertBlitLineFrom (source, gui->format,
268 #if HAVE_SDL == 2
269 gui->window,
270 #endif
271 gui->screen, gui->curr_line,
272 gui->bytes_per_pixel);
273 if (ret)
274 return 0;
275
276 gui->curr_line = (gui->curr_line + 1) % gui->screen->h;
277
278 return nr_bytes;
279 }
280
281 #if HAVE_SDL == 1
282
283 #define FMASK(cnt, shift) (((1 << (cnt)) - 1) << (shift))
284 #define _FORMAT(bpp, rcnt, gcnt, bcnt, acnt, rsh, gsh, bsh, ash) \
285 NULL, bpp, (bpp)/8, 8-(rcnt), 8-(gcnt), 8-(bcnt), 8-(acnt), rsh, gsh, bsh, ash, \
286 FMASK (rcnt, rsh), FMASK (gcnt, gsh), FMASK (bcnt, bsh), FMASK (acnt, ash),
287 #define FORMAT(rcnt, gcnt, bcnt, acnt, rsh, gsh, bsh, ash) \
288 _FORMAT(((((rcnt) + (gcnt) + (bcnt) + (acnt)) + 7) / 8) * 8, \
289 rcnt, gcnt, bcnt, acnt, rsh, gsh, bsh, ash)
290
291 static const SDL_PixelFormat sdl_rgb_565 =
292 {
293 FORMAT (5, 6, 5, 0, 11, 5, 0, 0)
294 };
295 #define SDL_PIXELFORMAT_RGB565 &sdl_rgb_565
296
297 static const SDL_PixelFormat sdl_bgr_565 =
298 {
299 FORMAT (5, 6, 5, 0, 0, 5, 11, 0)
300 };
301 #define SDL_PIXELFORMAT_BGR565 &sdl_bgr_565
302
303 static const SDL_PixelFormat sdl_rgb_888 =
304 {
305 FORMAT (8, 8, 8, 0, 16, 8, 0, 0)
306 };
307 #define SDL_PIXELFORMAT_RGB888 &sdl_rgb_888
308
309 static const SDL_PixelFormat sdl_bgr_888 =
310 {
311 FORMAT (8, 8, 8, 0, 0, 8, 16, 0)
312 };
313 #define SDL_PIXELFORMAT_BGR888 &sdl_bgr_888
314
315 static const SDL_PixelFormat sdl_rgba_8888 =
316 {
317 FORMAT (8, 8, 8, 8, 24, 16, 8, 0)
318 };
319 #define SDL_PIXELFORMAT_RGBA8888 &sdl_rgba_8888
320
321 #endif
322
323 static const struct {
324 const char *name;
325 /* Since we declare the pixel formats above for SDL 1, we have the bpp
326 setting, but SDL 2 internally uses larger values for its own memory, so
327 we can't assume the Blackfin pixel format sizes always match SDL. */
328 int bytes_per_pixel;
329 #if HAVE_SDL == 1
330 const SDL_PixelFormat *format;
331 #else
332 Uint32 format;
333 #endif
334 enum gui_color color;
335 } color_spaces[] = {
336 { "rgb565", 2, SDL_PIXELFORMAT_RGB565, GUI_COLOR_RGB_565, },
337 { "bgr565", 2, SDL_PIXELFORMAT_BGR565, GUI_COLOR_BGR_565, },
338 { "rgb888", 3, SDL_PIXELFORMAT_RGB888, GUI_COLOR_RGB_888, },
339 { "bgr888", 3, SDL_PIXELFORMAT_BGR888, GUI_COLOR_BGR_888, },
340 { "rgba8888", 4, SDL_PIXELFORMAT_RGBA8888, GUI_COLOR_RGBA_8888, },
341 };
342
343 enum gui_color bfin_gui_color (const char *color)
344 {
345 int i;
346
347 if (!color)
348 goto def;
349
350 for (i = 0; i < ARRAY_SIZE (color_spaces); ++i)
351 if (!strcmp (color, color_spaces[i].name))
352 return color_spaces[i].color;
353
354 /* Pick a random default. */
355 def:
356 return GUI_COLOR_RGB_888;
357 }
358
359 static const SDL_PixelFormat *bfin_gui_color_format (enum gui_color color,
360 int *bytes_per_pixel)
361 {
362 int i;
363
364 for (i = 0; i < ARRAY_SIZE (color_spaces); ++i)
365 if (color == color_spaces[i].color)
366 {
367 *bytes_per_pixel = color_spaces[i].bytes_per_pixel;
368 #if HAVE_SDL == 1
369 return color_spaces[i].format;
370 #else
371 return sdl.AllocFormat (color_spaces[i].format);
372 #endif
373 }
374
375 return NULL;
376 }
377
378 int bfin_gui_color_depth (enum gui_color color)
379 {
380 int bytes_per_pixel;
381 const SDL_PixelFormat *format = bfin_gui_color_format (color,
382 &bytes_per_pixel);
383 return format ? bytes_per_pixel * 8 : 0;
384 }
385
386 #endif