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1 // Allocator details.
2
3 // Copyright (C) 2004-2021 Free Software Foundation, Inc.
4 //
5 // This file is part of the GNU ISO C++ Library. This library is free
6 // software; you can redistribute it and/or modify it under the
7 // terms of the GNU General Public License as published by the
8 // Free Software Foundation; either version 3, or (at your option)
9 // any later version.
10
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
15
16 // Under Section 7 of GPL version 3, you are granted additional
17 // permissions described in the GCC Runtime Library Exception, version
18 // 3.1, as published by the Free Software Foundation.
19
20 // You should have received a copy of the GNU General Public License and
21 // a copy of the GCC Runtime Library Exception along with this program;
22 // see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
23 // <http://www.gnu.org/licenses/>.
24
25 //
26 // ISO C++ 14882:
27 //
28
29 #include <bits/c++config.h>
30 #include <cstdlib>
31 #include <ext/pool_allocator.h>
32
33 namespace
34 {
35 __gnu_cxx::__mutex&
36 get_palloc_mutex()
37 {
38 static __gnu_cxx::__mutex palloc_mutex;
39 return palloc_mutex;
40 }
41 } // anonymous namespace
42
43 namespace __gnu_cxx _GLIBCXX_VISIBILITY(default)
44 {
45 _GLIBCXX_BEGIN_NAMESPACE_VERSION
46
47 // Definitions for __pool_alloc_base.
48 __pool_alloc_base::_Obj* volatile*
49 __pool_alloc_base::_M_get_free_list(size_t __bytes) throw ()
50 {
51 size_t __i = ((__bytes + (size_t)_S_align - 1) / (size_t)_S_align - 1);
52 return _S_free_list + __i;
53 }
54
55 __mutex&
56 __pool_alloc_base::_M_get_mutex() throw ()
57 { return get_palloc_mutex(); }
58
59 // Allocate memory in large chunks in order to avoid fragmenting the
60 // heap too much. Assume that __n is properly aligned. We hold the
61 // allocation lock.
62 char*
63 __pool_alloc_base::_M_allocate_chunk(size_t __n, int& __nobjs)
64 {
65 char* __result;
66 size_t __total_bytes = __n * __nobjs;
67 size_t __bytes_left = _S_end_free - _S_start_free;
68
69 if (__bytes_left >= __total_bytes)
70 {
71 __result = _S_start_free;
72 _S_start_free += __total_bytes;
73 return __result ;
74 }
75 else if (__bytes_left >= __n)
76 {
77 __nobjs = (int)(__bytes_left / __n);
78 __total_bytes = __n * __nobjs;
79 __result = _S_start_free;
80 _S_start_free += __total_bytes;
81 return __result;
82 }
83 else
84 {
85 // Try to make use of the left-over piece.
86 if (__bytes_left > 0)
87 {
88 _Obj* volatile* __free_list = _M_get_free_list(__bytes_left);
89 ((_Obj*)(void*)_S_start_free)->_M_free_list_link = *__free_list;
90 *__free_list = (_Obj*)(void*)_S_start_free;
91 }
92
93 size_t __bytes_to_get = (2 * __total_bytes
94 + _M_round_up(_S_heap_size >> 4));
95 __try
96 {
97 _S_start_free = static_cast<char*>(::operator new(__bytes_to_get));
98 }
99 __catch(const std::bad_alloc&)
100 {
101 // Try to make do with what we have. That can't hurt. We
102 // do not try smaller requests, since that tends to result
103 // in disaster on multi-process machines.
104 size_t __i = __n;
105 for (; __i <= (size_t) _S_max_bytes; __i += (size_t) _S_align)
106 {
107 _Obj* volatile* __free_list = _M_get_free_list(__i);
108 _Obj* __p = *__free_list;
109 if (__p != 0)
110 {
111 *__free_list = __p->_M_free_list_link;
112 _S_start_free = (char*)__p;
113 _S_end_free = _S_start_free + __i;
114 return _M_allocate_chunk(__n, __nobjs);
115 // Any leftover piece will eventually make it to the
116 // right free list.
117 }
118 }
119 // What we have wasn't enough. Rethrow.
120 _S_start_free = _S_end_free = 0; // We have no chunk.
121 __throw_exception_again;
122 }
123 _S_heap_size += __bytes_to_get;
124 _S_end_free = _S_start_free + __bytes_to_get;
125 return _M_allocate_chunk(__n, __nobjs);
126 }
127 }
128
129 // Returns an object of size __n, and optionally adds to "size
130 // __n"'s free list. We assume that __n is properly aligned. We
131 // hold the allocation lock.
132 void*
133 __pool_alloc_base::_M_refill(size_t __n)
134 {
135 int __nobjs = 20;
136 char* __chunk = _M_allocate_chunk(__n, __nobjs);
137 _Obj* volatile* __free_list;
138 _Obj* __result;
139 _Obj* __current_obj;
140 _Obj* __next_obj;
141
142 if (__nobjs == 1)
143 return __chunk;
144 __free_list = _M_get_free_list(__n);
145
146 // Build free list in chunk.
147 __result = (_Obj*)(void*)__chunk;
148 *__free_list = __next_obj = (_Obj*)(void*)(__chunk + __n);
149 for (int __i = 1; ; __i++)
150 {
151 __current_obj = __next_obj;
152 __next_obj = (_Obj*)(void*)((char*)__next_obj + __n);
153 if (__nobjs - 1 == __i)
154 {
155 __current_obj->_M_free_list_link = 0;
156 break;
157 }
158 else
159 __current_obj->_M_free_list_link = __next_obj;
160 }
161 return __result;
162 }
163
164 __pool_alloc_base::_Obj* volatile __pool_alloc_base::_S_free_list[_S_free_list_size];
165
166 char* __pool_alloc_base::_S_start_free = 0;
167
168 char* __pool_alloc_base::_S_end_free = 0;
169
170 size_t __pool_alloc_base::_S_heap_size = 0;
171
172 // Instantiations.
173 template class __pool_alloc<char>;
174 template class __pool_alloc<wchar_t>;
175
176 _GLIBCXX_END_NAMESPACE_VERSION
177 } // namespace