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d: Import dmd b8384668f, druntime e6caaab9, phobos 5ab9ad256 (v2.098.0-beta.1)
[thirdparty/gcc.git] / gcc / testsuite / gdc.test / compilable / test15019.d
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5fee5ec3 1// COMPILABLE_MATH_TEST
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2// https://issues.dlang.org/show_bug.cgi?id=15019
3// dmd -m32 -c all.d
4
5import std.string;
6
7struct Color()
8{
9 static fromHex(char[] s)
10 {
11 import std.conv;
12 s.to!ubyte;
13 }
14}
15
16Color!() RGB ;
17
18struct Matrix(T, int R, int C)
19{
20 Vector!(T, C) row_t;
21 T[C] v; // all elements
22
23 /// Covnerts to pretty string.
24 string toString() const
25 {
26 try
27 return format("%s", v);
5fee5ec3 28 catch (Throwable)
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29 assert(false); // should not happen since format is right
30 }
31}
32
33// GLSL is a big inspiration here
34// we defines types with more or less the same names
35template mat2x2(T) { Matrix!(T, 2, 2) mat2x2; }
36template mat3x3(T) { Matrix!(T, 3, 3) mat3x3; }
37template mat4x4(T) { Matrix!(T, 4, 4) mat4x4; }
38
39alias mat2x2 mat2;
40alias mat3x3 mat3; // shorter names for most common matrices
41alias mat4x4 mat4;
42
43string definePostfixAliases(string type)
44{
45 return "alias " ~ type ~ "!byte " ~ type ~ "b;\n"
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46~ "alias " ~ type ~ "!ubyte " ~ type ~ "ub;\n"
47~ "alias " ~ type ~ "!short " ~ type ~ "s;\n"
48~ "alias " ~ type ~ "!ushort " ~ type ~ "us;\n"
49~ "alias " ~ type ~ "!int " ~ type ~ "i;\n"
50~ "alias " ~ type ~ "!uint " ~ type ~ "ui;\n"
51~ "alias " ~ type ~ "!long " ~ type ~ "l;\n"
52~ "alias " ~ type ~ "!ulong " ~ type ~ "ul;\n"
53~ "alias " ~ type ~ "!float " ~ type ~ "f;\n"
54~ "alias " ~ type ~ "!double " ~ type ~ "d;\n";
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55}
56
57// define a lot of type names
58mixin(definePostfixAliases("mat2"));
59mixin(definePostfixAliases("mat3"));
60mixin(definePostfixAliases("mat4"));
61import std.string;
62
63struct Vector(T, int N)
64{
65 T[N] v;
66
67 string toString()
68 {
69 try
70 return format("%s", v);
5fee5ec3 71 catch (Throwable)
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72 assert(false);
73 }
74}
75