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patch to fix extraneous nop at function start, bug from David Mosberger
[thirdparty/gcc.git] / libobjc / class.c
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88e17b57 1/* GNU Objective C Runtime class related functions
40165636
RB
2 Copyright (C) 1993, 1995, 1996, 1997, 2001, 2002
3 Free Software Foundation, Inc.
88e17b57
BE
4 Contributed by Kresten Krab Thorup and Dennis Glatting.
5
2726bdba
NP
6 Lock-free class table code designed and written from scratch by
7 Nicola Pero, 2001.
8
6c82ad25 9This file is part of GCC.
88e17b57 10
6c82ad25 11GCC is free software; you can redistribute it and/or modify it under the
88e17b57
BE
12terms of the GNU General Public License as published by the Free Software
13Foundation; either version 2, or (at your option) any later version.
14
6c82ad25 15GCC is distributed in the hope that it will be useful, but WITHOUT ANY
88e17b57
BE
16WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
18details.
19
20You should have received a copy of the GNU General Public License along with
6c82ad25 21GCC; see the file COPYING. If not, write to the Free Software
88e17b57
BE
22Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
23
24/* As a special exception, if you link this library with files compiled with
25 GCC to produce an executable, this does not cause the resulting executable
26 to be covered by the GNU General Public License. This exception does not
27 however invalidate any other reasons why the executable file might be
28 covered by the GNU General Public License. */
29
2726bdba
NP
30/*
31 The code in this file critically affects class method invocation
32 speed. This long preamble comment explains why, and the issues
33 involved.
34
35
36 One of the traditional weaknesses of the GNU Objective-C runtime is
37 that class method invocations are slow. The reason is that when you
38 write
39
40 array = [NSArray new];
41
42 this gets basically compiled into the equivalent of
43
44 array = [(objc_get_class ("NSArray")) new];
45
46 objc_get_class returns the class pointer corresponding to the string
47 `NSArray'; and because of the lookup, the operation is more
48 complicated and slow than a simple instance method invocation.
49
50 Most high performance Objective-C code (using the GNU Objc runtime)
51 I had the opportunity to read (or write) work around this problem by
52 caching the class pointer:
53
54 Class arrayClass = [NSArray class];
55
56 ... later on ...
57
58 array = [arrayClass new];
59 array = [arrayClass new];
60 array = [arrayClass new];
61
62 In this case, you always perform a class lookup (the first one), but
63 then all the [arrayClass new] methods run exactly as fast as an
64 instance method invocation. It helps if you have many class method
65 invocations to the same class.
66
67 The long-term solution to this problem would be to modify the
68 compiler to output tables of class pointers corresponding to all the
69 class method invocations, and to add code to the runtime to update
70 these tables - that should in the end allow class method invocations
71 to perform precisely as fast as instance method invocations, because
72 no class lookup would be involved. I think the Apple Objective-C
73 runtime uses this technique. Doing this involves synchronized
74 modifications in the runtime and in the compiler.
75
76 As a first medicine to the problem, I [NP] have redesigned and
77 rewritten the way the runtime is performing class lookup. This
78 doesn't give as much speed as the other (definitive) approach, but
79 at least a class method invocation now takes approximately 4.5 times
80 an instance method invocation on my machine (it would take approx 12
81 times before the rewriting), which is a lot better.
82
83 One of the main reason the new class lookup is so faster is because
84 I implemented it in a way that can safely run multithreaded without
85 using locks - a so-called `lock-free' data structure. The atomic
86 operation is pointer assignment. The reason why in this problem
87 lock-free data structures work so well is that you never remove
88 classes from the table - and the difficult thing with lock-free data
89 structures is freeing data when is removed from the structures. */
90
91#include "runtime.h" /* the kitchen sink */
88e17b57
BE
92#include "sarray.h"
93
2726bdba
NP
94#include <objc/objc.h>
95#include <objc/objc-api.h>
96#include <objc/thr.h>
97
98/* We use a table which maps a class name to the corresponding class
99 * pointer. The first part of this file defines this table, and
100 * functions to do basic operations on the table. The second part of
101 * the file implements some higher level Objective-C functionality for
102 * classes by using the functions provided in the first part to manage
103 * the table. */
104
105/**
106 ** Class Table Internals
107 **/
108
109/* A node holding a class */
110typedef struct class_node
111{
112 struct class_node *next; /* Pointer to next entry on the list.
113 NULL indicates end of list. */
114
115 const char *name; /* The class name string */
116 int length; /* The class name string length */
117 Class pointer; /* The Class pointer */
118
119} *class_node_ptr;
120
121/* A table containing classes is a class_node_ptr (pointing to the
122 first entry in the table - if it is NULL, then the table is
123 empty). */
124
125/* We have 1024 tables. Each table contains all class names which
126 have the same hash (which is a number between 0 and 1023). To look
127 up a class_name, we compute its hash, and get the corresponding
128 table. Once we have the table, we simply compare strings directly
129 till we find the one which we want (using the length first). The
130 number of tables is quite big on purpose (a normal big application
131 has less than 1000 classes), so that you shouldn't normally get any
132 collisions, and get away with a single comparison (which we can't
133 avoid since we need to know that you have got the right thing). */
134#define CLASS_TABLE_SIZE 1024
135#define CLASS_TABLE_MASK 1023
136
137static class_node_ptr class_table_array[CLASS_TABLE_SIZE];
138
139/* The table writing mutex - we lock on writing to avoid conflicts
140 between different writers, but we read without locks. That is
141 possible because we assume pointer assignment to be an atomic
142 operation. */
143static objc_mutex_t __class_table_lock = NULL;
144
145/* CLASS_TABLE_HASH is how we compute the hash of a class name. It is
146 a macro - *not* a function - arguments *are* modified directly.
147
148 INDEX should be a variable holding an int;
149 HASH should be a variable holding an int;
150 CLASS_NAME should be a variable holding a (char *) to the class_name.
151
152 After the macro is executed, INDEX contains the length of the
153 string, and HASH the computed hash of the string; CLASS_NAME is
154 untouched. */
155
156#define CLASS_TABLE_HASH(INDEX, HASH, CLASS_NAME) \
157 HASH = 0; \
158 for (INDEX = 0; CLASS_NAME[INDEX] != '\0'; INDEX++) \
159 { \
160 HASH = (HASH << 4) ^ (HASH >> 28) ^ CLASS_NAME[INDEX]; \
161 } \
162 \
163 HASH = (HASH ^ (HASH >> 10) ^ (HASH >> 20)) & CLASS_TABLE_MASK;
164
165/* Setup the table. */
166static void
8f8c44cb 167class_table_setup (void)
2726bdba
NP
168{
169 /* Start - nothing in the table. */
40165636 170 memset (class_table_array, 0, sizeof (class_node_ptr) * CLASS_TABLE_SIZE);
2726bdba
NP
171
172 /* The table writing mutex. */
173 __class_table_lock = objc_mutex_allocate ();
174}
175
176
177/* Insert a class in the table (used when a new class is registered). */
178static void
179class_table_insert (const char *class_name, Class class_pointer)
180{
181 int hash, length;
182 class_node_ptr new_node;
183
184 /* Find out the class name's hash and length. */
185 CLASS_TABLE_HASH (length, hash, class_name);
186
187 /* Prepare the new node holding the class. */
188 new_node = objc_malloc (sizeof (struct class_node));
189 new_node->name = class_name;
190 new_node->length = length;
191 new_node->pointer = class_pointer;
192
193 /* Lock the table for modifications. */
194 objc_mutex_lock (__class_table_lock);
195
196 /* Insert the new node in the table at the beginning of the table at
197 class_table_array[hash]. */
198 new_node->next = class_table_array[hash];
199 class_table_array[hash] = new_node;
200
201 objc_mutex_unlock (__class_table_lock);
202}
203
204/* Replace a class in the table (used only by poseAs:). */
205static void
206class_table_replace (Class old_class_pointer, Class new_class_pointer)
207{
208 int hash;
209 class_node_ptr node;
210
211 objc_mutex_lock (__class_table_lock);
212
213 hash = 0;
214 node = class_table_array[hash];
215
216 while (hash < CLASS_TABLE_SIZE)
217 {
218 if (node == NULL)
219 {
220 hash++;
221 if (hash < CLASS_TABLE_SIZE)
222 {
223 node = class_table_array[hash];
224 }
225 }
226 else
227 {
228 Class class1 = node->pointer;
229
230 if (class1 == old_class_pointer)
231 {
232 node->pointer = new_class_pointer;
233 }
234 node = node->next;
235 }
236 }
88e17b57 237
2726bdba
NP
238 objc_mutex_unlock (__class_table_lock);
239}
240
241
242/* Get a class from the table. This does not need mutex protection.
243 Currently, this function is called each time you call a static
244 method, this is why it must be very fast. */
245static inline Class
246class_table_get_safe (const char *class_name)
247{
248 class_node_ptr node;
249 int length, hash;
250
251 /* Compute length and hash. */
252 CLASS_TABLE_HASH (length, hash, class_name);
253
254 node = class_table_array[hash];
255
256 if (node != NULL)
257 {
258 do
259 {
260 if (node->length == length)
261 {
262 /* Compare the class names. */
263 int i;
264
265 for (i = 0; i < length; i++)
266 {
267 if ((node->name)[i] != class_name[i])
268 {
269 break;
270 }
271 }
272
273 if (i == length)
274 {
275 /* They are equal! */
276 return node->pointer;
277 }
278 }
279 }
280 while ((node = node->next) != NULL);
281 }
282
283 return Nil;
284}
285
286/* Enumerate over the class table. */
287struct class_table_enumerator
288{
289 int hash;
290 class_node_ptr node;
291};
292
293
294static Class
295class_table_next (struct class_table_enumerator **e)
296{
297 struct class_table_enumerator *enumerator = *e;
298 class_node_ptr next;
299
300 if (enumerator == NULL)
301 {
302 *e = objc_malloc (sizeof (struct class_table_enumerator));
303 enumerator = *e;
304 enumerator->hash = 0;
305 enumerator->node = NULL;
306
307 next = class_table_array[enumerator->hash];
308 }
309 else
310 {
311 next = enumerator->node->next;
312 }
313
314 if (next != NULL)
315 {
316 enumerator->node = next;
317 return enumerator->node->pointer;
318 }
319 else
320 {
321 enumerator->hash++;
322
323 while (enumerator->hash < CLASS_TABLE_SIZE)
324 {
325 next = class_table_array[enumerator->hash];
326 if (next != NULL)
327 {
328 enumerator->node = next;
329 return enumerator->node->pointer;
330 }
331 enumerator->hash++;
332 }
333
334 /* Ok - table finished - done. */
335 objc_free (enumerator);
336 return Nil;
337 }
338}
339
340#if 0 /* DEBUGGING FUNCTIONS */
341/* Debugging function - print the class table. */
342void
40165636 343class_table_print (void)
2726bdba
NP
344{
345 int i;
346
347 for (i = 0; i < CLASS_TABLE_SIZE; i++)
348 {
349 class_node_ptr node;
350
351 printf ("%d:\n", i);
352 node = class_table_array[i];
353
354 while (node != NULL)
355 {
356 printf ("\t%s\n", node->name);
357 node = node->next;
358 }
359 }
360}
361
362/* Debugging function - print an histogram of number of classes in
363 function of hash key values. Useful to evaluate the hash function
364 in real cases. */
365void
40165636 366class_table_print_histogram (void)
2726bdba
NP
367{
368 int i, j;
369 int counter = 0;
370
371 for (i = 0; i < CLASS_TABLE_SIZE; i++)
372 {
373 class_node_ptr node;
374
375 node = class_table_array[i];
376
377 while (node != NULL)
378 {
379 counter++;
380 node = node->next;
381 }
382 if (((i + 1) % 50) == 0)
383 {
384 printf ("%4d:", i + 1);
385 for (j = 0; j < counter; j++)
386 {
387 printf ("X");
388 }
389 printf ("\n");
390 counter = 0;
391 }
392 }
393 printf ("%4d:", i + 1);
394 for (j = 0; j < counter; j++)
395 {
396 printf ("X");
397 }
398 printf ("\n");
399}
400#endif /* DEBUGGING FUNCTIONS */
401
402/**
403 ** Objective-C runtime functions
404 **/
405
406/* From now on, the only access to the class table data structure
407 should be via the class_table_* functions. */
408
409/* This is a hook which is called by objc_get_class and
410 objc_lookup_class if the runtime is not able to find the class.
411 This may e.g. try to load in the class using dynamic loading. */
40165636 412Class (*_objc_lookup_class) (const char *name) = 0; /* !T:SAFE */
88e17b57
BE
413
414
2726bdba 415/* True when class links has been resolved. */
88e17b57
BE
416BOOL __objc_class_links_resolved = NO; /* !T:UNUSED */
417
418
40165636
RB
419void
420__objc_init_class_tables (void)
88e17b57 421{
2726bdba
NP
422 /* Allocate the class hash table. */
423
40165636 424 if (__class_table_lock)
88e17b57 425 return;
2726bdba 426
40165636 427 objc_mutex_lock (__objc_runtime_mutex);
2726bdba
NP
428
429 class_table_setup ();
88e17b57 430
40165636 431 objc_mutex_unlock (__objc_runtime_mutex);
88e17b57
BE
432}
433
2726bdba
NP
434/* This function adds a class to the class hash table, and assigns the
435 class a number, unless it's already known. */
88e17b57 436void
40165636 437__objc_add_class_to_hash (Class class)
88e17b57
BE
438{
439 Class h_class;
440
40165636 441 objc_mutex_lock (__objc_runtime_mutex);
88e17b57 442
2726bdba 443 /* Make sure the table is there. */
40165636 444 assert (__class_table_lock);
88e17b57 445
2726bdba 446 /* Make sure it's not a meta class. */
40165636 447 assert (CLS_ISCLASS (class));
88e17b57
BE
448
449 /* Check to see if the class is already in the hash table. */
2726bdba 450 h_class = class_table_get_safe (class->name);
40165636 451 if (! h_class)
88e17b57
BE
452 {
453 /* The class isn't in the hash table. Add the class and assign a class
454 number. */
455 static unsigned int class_number = 1;
456
40165636
RB
457 CLS_SETNUMBER (class, class_number);
458 CLS_SETNUMBER (class->class_pointer, class_number);
88e17b57
BE
459
460 ++class_number;
2726bdba 461 class_table_insert (class->name, class);
88e17b57
BE
462 }
463
40165636 464 objc_mutex_unlock (__objc_runtime_mutex);
88e17b57
BE
465}
466
467/* Get the class object for the class named NAME. If NAME does not
468 identify a known class, the hook _objc_lookup_class is called. If
2726bdba 469 this fails, nil is returned. */
40165636
RB
470Class
471objc_lookup_class (const char *name)
88e17b57
BE
472{
473 Class class;
474
2726bdba 475 class = class_table_get_safe (name);
88e17b57
BE
476
477 if (class)
478 return class;
479
480 if (_objc_lookup_class)
40165636 481 return (*_objc_lookup_class) (name);
88e17b57
BE
482 else
483 return 0;
484}
485
486/* Get the class object for the class named NAME. If NAME does not
487 identify a known class, the hook _objc_lookup_class is called. If
2726bdba 488 this fails, an error message is issued and the system aborts. */
88e17b57
BE
489Class
490objc_get_class (const char *name)
491{
492 Class class;
493
2726bdba 494 class = class_table_get_safe (name);
88e17b57
BE
495
496 if (class)
497 return class;
498
499 if (_objc_lookup_class)
40165636 500 class = (*_objc_lookup_class) (name);
88e17b57 501
40165636 502 if (class)
88e17b57
BE
503 return class;
504
40165636
RB
505 objc_error (nil, OBJC_ERR_BAD_CLASS,
506 "objc runtime: cannot find class %s\n", name);
88e17b57
BE
507 return 0;
508}
509
510MetaClass
40165636 511objc_get_meta_class (const char *name)
88e17b57 512{
40165636 513 return objc_get_class (name)->class_pointer;
88e17b57
BE
514}
515
516/* This function provides a way to enumerate all the classes in the
517 executable. Pass *ENUM_STATE == NULL to start the enumeration. The
518 function will return 0 when there are no more classes.
519 For example:
520 id class;
521 void *es = NULL;
40165636 522 while ((class = objc_next_class (&es)))
88e17b57
BE
523 ... do something with class;
524*/
525Class
40165636 526objc_next_class (void **enum_state)
88e17b57 527{
2726bdba 528 Class class;
88e17b57 529
40165636 530 objc_mutex_lock (__objc_runtime_mutex);
2726bdba
NP
531
532 /* Make sure the table is there. */
40165636 533 assert (__class_table_lock);
88e17b57 534
40165636 535 class = class_table_next ((struct class_table_enumerator **) enum_state);
88e17b57 536
40165636 537 objc_mutex_unlock (__objc_runtime_mutex);
2726bdba
NP
538
539 return class;
88e17b57
BE
540}
541
2726bdba
NP
542/* Resolve super/subclass links for all classes. The only thing we
543 can be sure of is that the class_pointer for class objects point to
544 the right meta class objects. */
40165636
RB
545void
546__objc_resolve_class_links (void)
88e17b57 547{
2726bdba 548 struct class_table_enumerator *es = NULL;
88e17b57 549 Class object_class = objc_get_class ("Object");
2726bdba 550 Class class1;
88e17b57 551
40165636 552 assert (object_class);
88e17b57 553
40165636 554 objc_mutex_lock (__objc_runtime_mutex);
88e17b57 555
2726bdba
NP
556 /* Assign subclass links. */
557 while ((class1 = class_table_next (&es)))
88e17b57 558 {
88e17b57 559 /* Make sure we have what we think we have. */
40165636
RB
560 assert (CLS_ISCLASS (class1));
561 assert (CLS_ISMETA (class1->class_pointer));
88e17b57 562
2726bdba
NP
563 /* The class_pointer of all meta classes point to Object's meta
564 class. */
88e17b57
BE
565 class1->class_pointer->class_pointer = object_class->class_pointer;
566
40165636 567 if (! CLS_ISRESOLV (class1))
88e17b57 568 {
40165636
RB
569 CLS_SETRESOLV (class1);
570 CLS_SETRESOLV (class1->class_pointer);
88e17b57 571
40165636 572 if (class1->super_class)
88e17b57
BE
573 {
574 Class a_super_class
575 = objc_get_class ((char *) class1->super_class);
576
577 assert (a_super_class);
578
579 DEBUG_PRINTF ("making class connections for: %s\n",
580 class1->name);
581
2726bdba 582 /* Assign subclass links for superclass. */
88e17b57
BE
583 class1->sibling_class = a_super_class->subclass_list;
584 a_super_class->subclass_list = class1;
585
2726bdba 586 /* Assign subclass links for meta class of superclass. */
88e17b57
BE
587 if (a_super_class->class_pointer)
588 {
589 class1->class_pointer->sibling_class
590 = a_super_class->class_pointer->subclass_list;
591 a_super_class->class_pointer->subclass_list
592 = class1->class_pointer;
593 }
594 }
2726bdba
NP
595 else /* A root class, make its meta object be a subclass of
596 Object. */
88e17b57
BE
597 {
598 class1->class_pointer->sibling_class
599 = object_class->subclass_list;
600 object_class->subclass_list = class1->class_pointer;
601 }
602 }
603 }
604
2726bdba
NP
605 /* Assign superclass links. */
606 es = NULL;
607 while ((class1 = class_table_next (&es)))
88e17b57 608 {
88e17b57
BE
609 Class sub_class;
610 for (sub_class = class1->subclass_list; sub_class;
611 sub_class = sub_class->sibling_class)
612 {
613 sub_class->super_class = class1;
40165636 614 if (CLS_ISCLASS (sub_class))
88e17b57
BE
615 sub_class->class_pointer->super_class = class1->class_pointer;
616 }
617 }
618
40165636 619 objc_mutex_unlock (__objc_runtime_mutex);
88e17b57
BE
620}
621
622
623
624#define CLASSOF(c) ((c)->class_pointer)
625
626Class
627class_pose_as (Class impostor, Class super_class)
628{
40165636 629 if (! CLS_ISRESOLV (impostor))
88e17b57
BE
630 __objc_resolve_class_links ();
631
2726bdba 632 /* Preconditions */
88e17b57
BE
633 assert (impostor);
634 assert (super_class);
635 assert (impostor->super_class == super_class);
636 assert (CLS_ISCLASS (impostor));
637 assert (CLS_ISCLASS (super_class));
638 assert (impostor->instance_size == super_class->instance_size);
639
640 {
641 Class *subclass = &(super_class->subclass_list);
642
2726bdba 643 /* Move subclasses of super_class to impostor. */
88e17b57
BE
644 while (*subclass)
645 {
2726bdba
NP
646 Class nextSub = (*subclass)->sibling_class;
647
648 if (*subclass != impostor)
649 {
650 Class sub = *subclass;
651
652 /* Classes */
653 sub->sibling_class = impostor->subclass_list;
654 sub->super_class = impostor;
655 impostor->subclass_list = sub;
656
657 /* It will happen that SUB is not a class object if it is
658 the top of the meta class hierarchy chain (root
659 meta-class objects inherit their class object). If
660 that is the case... don't mess with the meta-meta
661 class. */
662 if (CLS_ISCLASS (sub))
663 {
664 /* Meta classes */
665 CLASSOF (sub)->sibling_class =
666 CLASSOF (impostor)->subclass_list;
667 CLASSOF (sub)->super_class = CLASSOF (impostor);
668 CLASSOF (impostor)->subclass_list = CLASSOF (sub);
669 }
670 }
671
672 *subclass = nextSub;
88e17b57
BE
673 }
674
2726bdba 675 /* Set subclasses of superclass to be impostor only. */
88e17b57
BE
676 super_class->subclass_list = impostor;
677 CLASSOF (super_class)->subclass_list = CLASSOF (impostor);
678
2726bdba 679 /* Set impostor to have no sibling classes. */
88e17b57
BE
680 impostor->sibling_class = 0;
681 CLASSOF (impostor)->sibling_class = 0;
682 }
683
2726bdba 684 /* Check relationship of impostor and super_class is kept. */
88e17b57
BE
685 assert (impostor->super_class == super_class);
686 assert (CLASSOF (impostor)->super_class == CLASSOF (super_class));
687
2726bdba
NP
688 /* This is how to update the lookup table. Regardless of what the
689 keys of the hashtable is, change all values that are superclass
690 into impostor. */
88e17b57 691
40165636 692 objc_mutex_lock (__objc_runtime_mutex);
88e17b57 693
2726bdba 694 class_table_replace (super_class, impostor);
88e17b57 695
40165636 696 objc_mutex_unlock (__objc_runtime_mutex);
88e17b57 697
2726bdba 698 /* Next, we update the dispatch tables... */
88e17b57
BE
699 __objc_update_dispatch_table_for_class (CLASSOF (impostor));
700 __objc_update_dispatch_table_for_class (impostor);
701
702 return impostor;
703}