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17c389fc 1@node Signal Handling, Program Basics, Non-Local Exits, Top
7a68c94a 2@c %MENU% How to send, block, and handle signals
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3@chapter Signal Handling
4
5@cindex signal
6A @dfn{signal} is a software interrupt delivered to a process. The
7operating system uses signals to report exceptional situations to an
8executing program. Some signals report errors such as references to
9invalid memory addresses; others report asynchronous events, such as
10disconnection of a phone line.
11
1f77f049 12@Theglibc{} defines a variety of signal types, each for a
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13particular kind of event. Some kinds of events make it inadvisable or
14impossible for the program to proceed as usual, and the corresponding
15signals normally abort the program. Other kinds of signals that report
16harmless events are ignored by default.
17
18If you anticipate an event that causes signals, you can define a handler
19function and tell the operating system to run it when that particular
20type of signal arrives.
21
22Finally, one process can send a signal to another process; this allows a
23parent process to abort a child, or two related processes to communicate
24and synchronize.
25
26@menu
27* Concepts of Signals:: Introduction to the signal facilities.
28* Standard Signals:: Particular kinds of signals with
29 standard names and meanings.
30* Signal Actions:: Specifying what happens when a
31 particular signal is delivered.
32* Defining Handlers:: How to write a signal handler function.
33* Interrupted Primitives:: Signal handlers affect use of @code{open},
34 @code{read}, @code{write} and other functions.
35* Generating Signals:: How to send a signal to a process.
36* Blocking Signals:: Making the system hold signals temporarily.
37* Waiting for a Signal:: Suspending your program until a signal
f65fd747 38 arrives.
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39* Signal Stack:: Using a Separate Signal Stack.
40* BSD Signal Handling:: Additional functions for backward
41 compatibility with BSD.
42@end menu
43
44@node Concepts of Signals
45@section Basic Concepts of Signals
46
47This section explains basic concepts of how signals are generated, what
48happens after a signal is delivered, and how programs can handle
49signals.
50
51@menu
52* Kinds of Signals:: Some examples of what can cause a signal.
53* Signal Generation:: Concepts of why and how signals occur.
54* Delivery of Signal:: Concepts of what a signal does to the
f65fd747 55 process.
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56@end menu
57
58@node Kinds of Signals
f65fd747 59@subsection Some Kinds of Signals
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60
61A signal reports the occurrence of an exceptional event. These are some
62of the events that can cause (or @dfn{generate}, or @dfn{raise}) a
63signal:
64
65@itemize @bullet
66@item
67A program error such as dividing by zero or issuing an address outside
68the valid range.
69
70@item
71A user request to interrupt or terminate the program. Most environments
72are set up to let a user suspend the program by typing @kbd{C-z}, or
73terminate it with @kbd{C-c}. Whatever key sequence is used, the
74operating system sends the proper signal to interrupt the process.
75
76@item
77The termination of a child process.
78
79@item
80Expiration of a timer or alarm.
81
82@item
83A call to @code{kill} or @code{raise} by the same process.
84
85@item
86A call to @code{kill} from another process. Signals are a limited but
87useful form of interprocess communication.
88
89@item
90An attempt to perform an I/O operation that cannot be done. Examples
91are reading from a pipe that has no writer (@pxref{Pipes and FIFOs}),
92and reading or writing to a terminal in certain situations (@pxref{Job
93Control}).
94@end itemize
95
96Each of these kinds of events (excepting explicit calls to @code{kill}
97and @code{raise}) generates its own particular kind of signal. The
98various kinds of signals are listed and described in detail in
99@ref{Standard Signals}.
100
101@node Signal Generation
102@subsection Concepts of Signal Generation
103@cindex generation of signals
104
105In general, the events that generate signals fall into three major
106categories: errors, external events, and explicit requests.
107
108An error means that a program has done something invalid and cannot
109continue execution. But not all kinds of errors generate signals---in
110fact, most do not. For example, opening a nonexistent file is an error,
111but it does not raise a signal; instead, @code{open} returns @code{-1}.
112In general, errors that are necessarily associated with certain library
113functions are reported by returning a value that indicates an error.
114The errors which raise signals are those which can happen anywhere in
115the program, not just in library calls. These include division by zero
116and invalid memory addresses.
117
118An external event generally has to do with I/O or other processes.
119These include the arrival of input, the expiration of a timer, and the
120termination of a child process.
121
122An explicit request means the use of a library function such as
123@code{kill} whose purpose is specifically to generate a signal.
124
125Signals may be generated @dfn{synchronously} or @dfn{asynchronously}. A
126synchronous signal pertains to a specific action in the program, and is
127delivered (unless blocked) during that action. Most errors generate
128signals synchronously, and so do explicit requests by a process to
129generate a signal for that same process. On some machines, certain
130kinds of hardware errors (usually floating-point exceptions) are not
131reported completely synchronously, but may arrive a few instructions
132later.
133
134Asynchronous signals are generated by events outside the control of the
135process that receives them. These signals arrive at unpredictable times
136during execution. External events generate signals asynchronously, and
137so do explicit requests that apply to some other process.
138
6d52618b 139A given type of signal is either typically synchronous or typically
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140asynchronous. For example, signals for errors are typically synchronous
141because errors generate signals synchronously. But any type of signal
142can be generated synchronously or asynchronously with an explicit
143request.
144
145@node Delivery of Signal
146@subsection How Signals Are Delivered
147@cindex delivery of signals
148@cindex pending signals
149@cindex blocked signals
150
151When a signal is generated, it becomes @dfn{pending}. Normally it
152remains pending for just a short period of time and then is
153@dfn{delivered} to the process that was signaled. However, if that kind
154of signal is currently @dfn{blocked}, it may remain pending
155indefinitely---until signals of that kind are @dfn{unblocked}. Once
156unblocked, it will be delivered immediately. @xref{Blocking Signals}.
157
158@cindex specified action (for a signal)
159@cindex default action (for a signal)
160@cindex signal action
161@cindex catching signals
162When the signal is delivered, whether right away or after a long delay,
163the @dfn{specified action} for that signal is taken. For certain
164signals, such as @code{SIGKILL} and @code{SIGSTOP}, the action is fixed,
165but for most signals, the program has a choice: ignore the signal,
166specify a @dfn{handler function}, or accept the @dfn{default action} for
167that kind of signal. The program specifies its choice using functions
168such as @code{signal} or @code{sigaction} (@pxref{Signal Actions}). We
169sometimes say that a handler @dfn{catches} the signal. While the
170handler is running, that particular signal is normally blocked.
171
172If the specified action for a kind of signal is to ignore it, then any
173such signal which is generated is discarded immediately. This happens
174even if the signal is also blocked at the time. A signal discarded in
175this way will never be delivered, not even if the program subsequently
176specifies a different action for that kind of signal and then unblocks
177it.
178
179If a signal arrives which the program has neither handled nor ignored,
180its @dfn{default action} takes place. Each kind of signal has its own
181default action, documented below (@pxref{Standard Signals}). For most kinds
182of signals, the default action is to terminate the process. For certain
183kinds of signals that represent ``harmless'' events, the default action
184is to do nothing.
185
186When a signal terminates a process, its parent process can determine the
187cause of termination by examining the termination status code reported
188by the @code{wait} or @code{waitpid} functions. (This is discussed in
189more detail in @ref{Process Completion}.) The information it can get
bafb8ee9 190includes the fact that termination was due to a signal and the kind of
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191signal involved. If a program you run from a shell is terminated by a
192signal, the shell typically prints some kind of error message.
193
194The signals that normally represent program errors have a special
195property: when one of these signals terminates the process, it also
196writes a @dfn{core dump file} which records the state of the process at
197the time of termination. You can examine the core dump with a debugger
198to investigate what caused the error.
199
200If you raise a ``program error'' signal by explicit request, and this
201terminates the process, it makes a core dump file just as if the signal
202had been due directly to an error.
203
204@node Standard Signals
205@section Standard Signals
206@cindex signal names
207@cindex names of signals
208
209@pindex signal.h
210@cindex signal number
211This section lists the names for various standard kinds of signals and
212describes what kind of event they mean. Each signal name is a macro
213which stands for a positive integer---the @dfn{signal number} for that
214kind of signal. Your programs should never make assumptions about the
215numeric code for a particular kind of signal, but rather refer to them
216always by the names defined here. This is because the number for a
217given kind of signal can vary from system to system, but the meanings of
218the names are standardized and fairly uniform.
219
220The signal names are defined in the header file @file{signal.h}.
221
28f540f4 222@deftypevr Macro int NSIG
d08a7e4c 223@standards{BSD, signal.h}
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224The value of this symbolic constant is the total number of signals
225defined. Since the signal numbers are allocated consecutively,
226@code{NSIG} is also one greater than the largest defined signal number.
227@end deftypevr
228
229@menu
230* Program Error Signals:: Used to report serious program errors.
231* Termination Signals:: Used to interrupt and/or terminate the
f65fd747 232 program.
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233* Alarm Signals:: Used to indicate expiration of timers.
234* Asynchronous I/O Signals:: Used to indicate input is available.
235* Job Control Signals:: Signals used to support job control.
236* Operation Error Signals:: Used to report operational system errors.
237* Miscellaneous Signals:: Miscellaneous Signals.
238* Signal Messages:: Printing a message describing a signal.
239@end menu
240
241@node Program Error Signals
242@subsection Program Error Signals
243@cindex program error signals
244
245The following signals are generated when a serious program error is
246detected by the operating system or the computer itself. In general,
247all of these signals are indications that your program is seriously
248broken in some way, and there's usually no way to continue the
249computation which encountered the error.
250
251Some programs handle program error signals in order to tidy up before
252terminating; for example, programs that turn off echoing of terminal
253input should handle program error signals in order to turn echoing back
254on. The handler should end by specifying the default action for the
255signal that happened and then reraising it; this will cause the program
256to terminate with that signal, as if it had not had a handler.
257(@xref{Termination in Handler}.)
258
259Termination is the sensible ultimate outcome from a program error in
260most programs. However, programming systems such as Lisp that can load
261compiled user programs might need to keep executing even if a user
262program incurs an error. These programs have handlers which use
263@code{longjmp} to return control to the command level.
264
265The default action for all of these signals is to cause the process to
266terminate. If you block or ignore these signals or establish handlers
267for them that return normally, your program will probably break horribly
268when such signals happen, unless they are generated by @code{raise} or
269@code{kill} instead of a real error.
270
271@vindex COREFILE
272When one of these program error signals terminates a process, it also
273writes a @dfn{core dump file} which records the state of the process at
274the time of termination. The core dump file is named @file{core} and is
275written in whichever directory is current in the process at the time.
a7a93d50 276(On @gnuhurdsystems{}, you can specify the file name for core dumps with
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277the environment variable @code{COREFILE}.) The purpose of core dump
278files is so that you can examine them with a debugger to investigate
279what caused the error.
280
28f540f4 281@deftypevr Macro int SIGFPE
d08a7e4c 282@standards{ISO, signal.h}
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283The @code{SIGFPE} signal reports a fatal arithmetic error. Although the
284name is derived from ``floating-point exception'', this signal actually
285covers all arithmetic errors, including division by zero and overflow.
286If a program stores integer data in a location which is then used in a
287floating-point operation, this often causes an ``invalid operation''
288exception, because the processor cannot recognize the data as a
289floating-point number.
290@cindex exception
291@cindex floating-point exception
292
293Actual floating-point exceptions are a complicated subject because there
294are many types of exceptions with subtly different meanings, and the
295@code{SIGFPE} signal doesn't distinguish between them. The @cite{IEEE
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296Standard for Binary Floating-Point Arithmetic (ANSI/IEEE Std 754-1985
297and ANSI/IEEE Std 854-1987)}
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298defines various floating-point exceptions and requires conforming
299computer systems to report their occurrences. However, this standard
300does not specify how the exceptions are reported, or what kinds of
301handling and control the operating system can offer to the programmer.
302@end deftypevr
303
304BSD systems provide the @code{SIGFPE} handler with an extra argument
305that distinguishes various causes of the exception. In order to access
306this argument, you must define the handler to accept two arguments,
307which means you must cast it to a one-argument function type in order to
1f77f049 308establish the handler. @Theglibc{} does provide this extra
28f540f4 309argument, but the value is meaningful only on operating systems that
a7a93d50 310provide the information (BSD systems and @gnusystems{}).
28f540f4 311
2fe82ca6 312@vtable @code
28f540f4 313@item FPE_INTOVF_TRAP
d08a7e4c 314@standards{BSD, signal.h}
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315Integer overflow (impossible in a C program unless you enable overflow
316trapping in a hardware-specific fashion).
28f540f4 317@item FPE_INTDIV_TRAP
d08a7e4c 318@standards{BSD, signal.h}
28f540f4 319Integer division by zero.
28f540f4 320@item FPE_SUBRNG_TRAP
d08a7e4c 321@standards{BSD, signal.h}
28f540f4 322Subscript-range (something that C programs never check for).
28f540f4 323@item FPE_FLTOVF_TRAP
d08a7e4c 324@standards{BSD, signal.h}
28f540f4 325Floating overflow trap.
28f540f4 326@item FPE_FLTDIV_TRAP
d08a7e4c 327@standards{BSD, signal.h}
28f540f4 328Floating/decimal division by zero.
28f540f4 329@item FPE_FLTUND_TRAP
d08a7e4c 330@standards{BSD, signal.h}
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331Floating underflow trap. (Trapping on floating underflow is not
332normally enabled.)
28f540f4 333@item FPE_DECOVF_TRAP
d08a7e4c 334@standards{BSD, signal.h}
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335Decimal overflow trap. (Only a few machines have decimal arithmetic and
336C never uses it.)
337@ignore @c These seem redundant
28f540f4 338@item FPE_FLTOVF_FAULT
d08a7e4c 339@standards{BSD, signal.h}
28f540f4 340Floating overflow fault.
28f540f4 341@item FPE_FLTDIV_FAULT
d08a7e4c 342@standards{BSD, signal.h}
28f540f4 343Floating divide by zero fault.
28f540f4 344@item FPE_FLTUND_FAULT
d08a7e4c 345@standards{BSD, signal.h}
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346Floating underflow fault.
347@end ignore
2fe82ca6 348@end vtable
28f540f4 349
28f540f4 350@deftypevr Macro int SIGILL
d08a7e4c 351@standards{ISO, signal.h}
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352The name of this signal is derived from ``illegal instruction''; it
353usually means your program is trying to execute garbage or a privileged
354instruction. Since the C compiler generates only valid instructions,
355@code{SIGILL} typically indicates that the executable file is corrupted,
356or that you are trying to execute data. Some common ways of getting
357into the latter situation are by passing an invalid object where a
358pointer to a function was expected, or by writing past the end of an
359automatic array (or similar problems with pointers to automatic
360variables) and corrupting other data on the stack such as the return
361address of a stack frame.
362
363@code{SIGILL} can also be generated when the stack overflows, or when
364the system has trouble running the handler for a signal.
365@end deftypevr
366@cindex illegal instruction
367
28f540f4 368@deftypevr Macro int SIGSEGV
d08a7e4c 369@standards{ISO, signal.h}
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370@cindex segmentation violation
371This signal is generated when a program tries to read or write outside
372the memory that is allocated for it, or to write memory that can only be
373read. (Actually, the signals only occur when the program goes far
374enough outside to be detected by the system's memory protection
375mechanism.) The name is an abbreviation for ``segmentation violation''.
376
377Common ways of getting a @code{SIGSEGV} condition include dereferencing
378a null or uninitialized pointer, or when you use a pointer to step
379through an array, but fail to check for the end of the array. It varies
380among systems whether dereferencing a null pointer generates
381@code{SIGSEGV} or @code{SIGBUS}.
382@end deftypevr
383
28f540f4 384@deftypevr Macro int SIGBUS
d08a7e4c 385@standards{BSD, signal.h}
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386This signal is generated when an invalid pointer is dereferenced. Like
387@code{SIGSEGV}, this signal is typically the result of dereferencing an
388uninitialized pointer. The difference between the two is that
389@code{SIGSEGV} indicates an invalid access to valid memory, while
390@code{SIGBUS} indicates an access to an invalid address. In particular,
391@code{SIGBUS} signals often result from dereferencing a misaligned
392pointer, such as referring to a four-word integer at an address not
393divisible by four. (Each kind of computer has its own requirements for
394address alignment.)
395
396The name of this signal is an abbreviation for ``bus error''.
397@end deftypevr
398@cindex bus error
399
28f540f4 400@deftypevr Macro int SIGABRT
d08a7e4c 401@standards{ISO, signal.h}
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402@cindex abort signal
403This signal indicates an error detected by the program itself and
404reported by calling @code{abort}. @xref{Aborting a Program}.
405@end deftypevr
406
28f540f4 407@deftypevr Macro int SIGIOT
d08a7e4c 408@standards{Unix, signal.h}
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409Generated by the PDP-11 ``iot'' instruction. On most machines, this is
410just another name for @code{SIGABRT}.
411@end deftypevr
412
28f540f4 413@deftypevr Macro int SIGTRAP
d08a7e4c 414@standards{BSD, signal.h}
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415Generated by the machine's breakpoint instruction, and possibly other
416trap instructions. This signal is used by debuggers. Your program will
417probably only see @code{SIGTRAP} if it is somehow executing bad
418instructions.
419@end deftypevr
420
28f540f4 421@deftypevr Macro int SIGEMT
d08a7e4c 422@standards{BSD, signal.h}
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423Emulator trap; this results from certain unimplemented instructions
424which might be emulated in software, or the operating system's
425failure to properly emulate them.
426@end deftypevr
427
28f540f4 428@deftypevr Macro int SIGSYS
d08a7e4c 429@standards{Unix, signal.h}
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430Bad system call; that is to say, the instruction to trap to the
431operating system was executed, but the code number for the system call
432to perform was invalid.
433@end deftypevr
434
435@node Termination Signals
436@subsection Termination Signals
437@cindex program termination signals
438
439These signals are all used to tell a process to terminate, in one way
440or another. They have different names because they're used for slightly
441different purposes, and programs might want to handle them differently.
442
443The reason for handling these signals is usually so your program can
444tidy up as appropriate before actually terminating. For example, you
445might want to save state information, delete temporary files, or restore
446the previous terminal modes. Such a handler should end by specifying
447the default action for the signal that happened and then reraising it;
448this will cause the program to terminate with that signal, as if it had
449not had a handler. (@xref{Termination in Handler}.)
450
451The (obvious) default action for all of these signals is to cause the
452process to terminate.
453
28f540f4 454@deftypevr Macro int SIGTERM
d08a7e4c 455@standards{ISO, signal.h}
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456@cindex termination signal
457The @code{SIGTERM} signal is a generic signal used to cause program
458termination. Unlike @code{SIGKILL}, this signal can be blocked,
459handled, and ignored. It is the normal way to politely ask a program to
460terminate.
461
462The shell command @code{kill} generates @code{SIGTERM} by default.
463@pindex kill
464@end deftypevr
465
28f540f4 466@deftypevr Macro int SIGINT
d08a7e4c 467@standards{ISO, signal.h}
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468@cindex interrupt signal
469The @code{SIGINT} (``program interrupt'') signal is sent when the user
470types the INTR character (normally @kbd{C-c}). @xref{Special
471Characters}, for information about terminal driver support for
472@kbd{C-c}.
473@end deftypevr
474
28f540f4 475@deftypevr Macro int SIGQUIT
d08a7e4c 476@standards{POSIX.1, signal.h}
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477@cindex quit signal
478@cindex quit signal
479The @code{SIGQUIT} signal is similar to @code{SIGINT}, except that it's
480controlled by a different key---the QUIT character, usually
481@kbd{C-\}---and produces a core dump when it terminates the process,
482just like a program error signal. You can think of this as a
483program error condition ``detected'' by the user.
484
485@xref{Program Error Signals}, for information about core dumps.
486@xref{Special Characters}, for information about terminal driver
487support.
488
489Certain kinds of cleanups are best omitted in handling @code{SIGQUIT}.
490For example, if the program creates temporary files, it should handle
491the other termination requests by deleting the temporary files. But it
492is better for @code{SIGQUIT} not to delete them, so that the user can
493examine them in conjunction with the core dump.
494@end deftypevr
495
28f540f4 496@deftypevr Macro int SIGKILL
d08a7e4c 497@standards{POSIX.1, signal.h}
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498The @code{SIGKILL} signal is used to cause immediate program termination.
499It cannot be handled or ignored, and is therefore always fatal. It is
500also not possible to block this signal.
501
502This signal is usually generated only by explicit request. Since it
503cannot be handled, you should generate it only as a last resort, after
504first trying a less drastic method such as @kbd{C-c} or @code{SIGTERM}.
505If a process does not respond to any other termination signals, sending
506it a @code{SIGKILL} signal will almost always cause it to go away.
507
508In fact, if @code{SIGKILL} fails to terminate a process, that by itself
509constitutes an operating system bug which you should report.
510
511The system will generate @code{SIGKILL} for a process itself under some
a496e4ce 512unusual conditions where the program cannot possibly continue to run
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513(even to run a signal handler).
514@end deftypevr
515@cindex kill signal
516
28f540f4 517@deftypevr Macro int SIGHUP
d08a7e4c 518@standards{POSIX.1, signal.h}
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519@cindex hangup signal
520The @code{SIGHUP} (``hang-up'') signal is used to report that the user's
521terminal is disconnected, perhaps because a network or telephone
522connection was broken. For more information about this, see @ref{Control
523Modes}.
524
525This signal is also used to report the termination of the controlling
526process on a terminal to jobs associated with that session; this
527termination effectively disconnects all processes in the session from
528the controlling terminal. For more information, see @ref{Termination
529Internals}.
530@end deftypevr
531
532@node Alarm Signals
533@subsection Alarm Signals
534
535These signals are used to indicate the expiration of timers.
536@xref{Setting an Alarm}, for information about functions that cause
537these signals to be sent.
538
539The default behavior for these signals is to cause program termination.
540This default is rarely useful, but no other default would be useful;
541most of the ways of using these signals would require handler functions
542in any case.
543
28f540f4 544@deftypevr Macro int SIGALRM
d08a7e4c 545@standards{POSIX.1, signal.h}
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546This signal typically indicates expiration of a timer that measures real
547or clock time. It is used by the @code{alarm} function, for example.
548@end deftypevr
549@cindex alarm signal
550
28f540f4 551@deftypevr Macro int SIGVTALRM
d08a7e4c 552@standards{BSD, signal.h}
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553This signal typically indicates expiration of a timer that measures CPU
554time used by the current process. The name is an abbreviation for
555``virtual time alarm''.
556@end deftypevr
557@cindex virtual time alarm signal
558
28f540f4 559@deftypevr Macro int SIGPROF
d08a7e4c 560@standards{BSD, signal.h}
de71a46a 561This signal typically indicates expiration of a timer that measures
f65fd747 562both CPU time used by the current process, and CPU time expended on
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563behalf of the process by the system. Such a timer is used to implement
564code profiling facilities, hence the name of this signal.
565@end deftypevr
566@cindex profiling alarm signal
567
568
569@node Asynchronous I/O Signals
570@subsection Asynchronous I/O Signals
571
572The signals listed in this section are used in conjunction with
573asynchronous I/O facilities. You have to take explicit action by
6d52618b 574calling @code{fcntl} to enable a particular file descriptor to generate
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575these signals (@pxref{Interrupt Input}). The default action for these
576signals is to ignore them.
577
28f540f4 578@deftypevr Macro int SIGIO
d08a7e4c 579@standards{BSD, signal.h}
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580@cindex input available signal
581@cindex output possible signal
582This signal is sent when a file descriptor is ready to perform input
583or output.
584
585On most operating systems, terminals and sockets are the only kinds of
586files that can generate @code{SIGIO}; other kinds, including ordinary
587files, never generate @code{SIGIO} even if you ask them to.
588
a7a93d50 589On @gnusystems{} @code{SIGIO} will always be generated properly
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590if you successfully set asynchronous mode with @code{fcntl}.
591@end deftypevr
592
28f540f4 593@deftypevr Macro int SIGURG
d08a7e4c 594@standards{BSD, signal.h}
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595@cindex urgent data signal
596This signal is sent when ``urgent'' or out-of-band data arrives on a
597socket. @xref{Out-of-Band Data}.
598@end deftypevr
599
28f540f4 600@deftypevr Macro int SIGPOLL
d08a7e4c 601@standards{SVID, signal.h}
28f540f4
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602This is a System V signal name, more or less similar to @code{SIGIO}.
603It is defined only for compatibility.
604@end deftypevr
605
606@node Job Control Signals
607@subsection Job Control Signals
608@cindex job control signals
609
610These signals are used to support job control. If your system
611doesn't support job control, then these macros are defined but the
612signals themselves can't be raised or handled.
613
614You should generally leave these signals alone unless you really
615understand how job control works. @xref{Job Control}.
616
28f540f4 617@deftypevr Macro int SIGCHLD
d08a7e4c 618@standards{POSIX.1, signal.h}
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619@cindex child process signal
620This signal is sent to a parent process whenever one of its child
621processes terminates or stops.
622
623The default action for this signal is to ignore it. If you establish a
624handler for this signal while there are child processes that have
625terminated but not reported their status via @code{wait} or
626@code{waitpid} (@pxref{Process Completion}), whether your new handler
627applies to those processes or not depends on the particular operating
628system.
629@end deftypevr
630
28f540f4 631@deftypevr Macro int SIGCLD
d08a7e4c 632@standards{SVID, signal.h}
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633This is an obsolete name for @code{SIGCHLD}.
634@end deftypevr
635
28f540f4 636@deftypevr Macro int SIGCONT
d08a7e4c 637@standards{POSIX.1, signal.h}
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638@cindex continue signal
639You can send a @code{SIGCONT} signal to a process to make it continue.
640This signal is special---it always makes the process continue if it is
641stopped, before the signal is delivered. The default behavior is to do
642nothing else. You cannot block this signal. You can set a handler, but
643@code{SIGCONT} always makes the process continue regardless.
644
645Most programs have no reason to handle @code{SIGCONT}; they simply
646resume execution without realizing they were ever stopped. You can use
647a handler for @code{SIGCONT} to make a program do something special when
648it is stopped and continued---for example, to reprint a prompt when it
649is suspended while waiting for input.
650@end deftypevr
651
28f540f4 652@deftypevr Macro int SIGSTOP
d08a7e4c 653@standards{POSIX.1, signal.h}
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654The @code{SIGSTOP} signal stops the process. It cannot be handled,
655ignored, or blocked.
656@end deftypevr
657@cindex stop signal
658
28f540f4 659@deftypevr Macro int SIGTSTP
d08a7e4c 660@standards{POSIX.1, signal.h}
28f540f4 661The @code{SIGTSTP} signal is an interactive stop signal. Unlike
f65fd747 662@code{SIGSTOP}, this signal can be handled and ignored.
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663
664Your program should handle this signal if you have a special need to
665leave files or system tables in a secure state when a process is
666stopped. For example, programs that turn off echoing should handle
667@code{SIGTSTP} so they can turn echoing back on before stopping.
668
669This signal is generated when the user types the SUSP character
670(normally @kbd{C-z}). For more information about terminal driver
671support, see @ref{Special Characters}.
672@end deftypevr
673@cindex interactive stop signal
674
28f540f4 675@deftypevr Macro int SIGTTIN
d08a7e4c 676@standards{POSIX.1, signal.h}
3081378b 677A process cannot read from the user's terminal while it is running
28f540f4
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678as a background job. When any process in a background job tries to
679read from the terminal, all of the processes in the job are sent a
680@code{SIGTTIN} signal. The default action for this signal is to
681stop the process. For more information about how this interacts with
682the terminal driver, see @ref{Access to the Terminal}.
683@end deftypevr
684@cindex terminal input signal
685
28f540f4 686@deftypevr Macro int SIGTTOU
d08a7e4c 687@standards{POSIX.1, signal.h}
28f540f4
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688This is similar to @code{SIGTTIN}, but is generated when a process in a
689background job attempts to write to the terminal or set its modes.
690Again, the default action is to stop the process. @code{SIGTTOU} is
691only generated for an attempt to write to the terminal if the
692@code{TOSTOP} output mode is set; @pxref{Output Modes}.
693@end deftypevr
694@cindex terminal output signal
695
696While a process is stopped, no more signals can be delivered to it until
697it is continued, except @code{SIGKILL} signals and (obviously)
698@code{SIGCONT} signals. The signals are marked as pending, but not
699delivered until the process is continued. The @code{SIGKILL} signal
700always causes termination of the process and can't be blocked, handled
701or ignored. You can ignore @code{SIGCONT}, but it always causes the
702process to be continued anyway if it is stopped. Sending a
703@code{SIGCONT} signal to a process causes any pending stop signals for
704that process to be discarded. Likewise, any pending @code{SIGCONT}
705signals for a process are discarded when it receives a stop signal.
706
707When a process in an orphaned process group (@pxref{Orphaned Process
708Groups}) receives a @code{SIGTSTP}, @code{SIGTTIN}, or @code{SIGTTOU}
709signal and does not handle it, the process does not stop. Stopping the
710process would probably not be very useful, since there is no shell
711program that will notice it stop and allow the user to continue it.
712What happens instead depends on the operating system you are using.
713Some systems may do nothing; others may deliver another signal instead,
a7a93d50 714such as @code{SIGKILL} or @code{SIGHUP}. On @gnuhurdsystems{}, the process
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715dies with @code{SIGKILL}; this avoids the problem of many stopped,
716orphaned processes lying around the system.
717
718@ignore
a7a93d50 719On @gnuhurdsystems{}, it is possible to reattach to the orphaned process
28f540f4 720group and continue it, so stop signals do stop the process as usual on
a7a93d50 721@gnuhurdsystems{} unless you have requested POSIX compatibility ``till it
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722hurts.''
723@end ignore
724
725@node Operation Error Signals
726@subsection Operation Error Signals
727
728These signals are used to report various errors generated by an
729operation done by the program. They do not necessarily indicate a
730programming error in the program, but an error that prevents an
731operating system call from completing. The default action for all of
732them is to cause the process to terminate.
733
28f540f4 734@deftypevr Macro int SIGPIPE
d08a7e4c 735@standards{POSIX.1, signal.h}
28f540f4
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736@cindex pipe signal
737@cindex broken pipe signal
738Broken pipe. If you use pipes or FIFOs, you have to design your
739application so that one process opens the pipe for reading before
740another starts writing. If the reading process never starts, or
741terminates unexpectedly, writing to the pipe or FIFO raises a
742@code{SIGPIPE} signal. If @code{SIGPIPE} is blocked, handled or
743ignored, the offending call fails with @code{EPIPE} instead.
744
745Pipes and FIFO special files are discussed in more detail in @ref{Pipes
746and FIFOs}.
747
748Another cause of @code{SIGPIPE} is when you try to output to a socket
749that isn't connected. @xref{Sending Data}.
750@end deftypevr
751
28f540f4 752@deftypevr Macro int SIGLOST
d08a7e4c 753@standards{GNU, signal.h}
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754@cindex lost resource signal
755Resource lost. This signal is generated when you have an advisory lock
756on an NFS file, and the NFS server reboots and forgets about your lock.
757
a7a93d50 758On @gnuhurdsystems{}, @code{SIGLOST} is generated when any server program
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759dies unexpectedly. It is usually fine to ignore the signal; whatever
760call was made to the server that died just returns an error.
761@end deftypevr
762
28f540f4 763@deftypevr Macro int SIGXCPU
d08a7e4c 764@standards{BSD, signal.h}
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765CPU time limit exceeded. This signal is generated when the process
766exceeds its soft resource limit on CPU time. @xref{Limits on Resources}.
767@end deftypevr
768
28f540f4 769@deftypevr Macro int SIGXFSZ
d08a7e4c 770@standards{BSD, signal.h}
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771File size limit exceeded. This signal is generated when the process
772attempts to extend a file so it exceeds the process's soft resource
773limit on file size. @xref{Limits on Resources}.
774@end deftypevr
775
776@node Miscellaneous Signals
777@subsection Miscellaneous Signals
778
779These signals are used for various other purposes. In general, they
780will not affect your program unless it explicitly uses them for something.
781
28f540f4 782@deftypevr Macro int SIGUSR1
779ae82e 783@deftypevrx Macro int SIGUSR2
d08a7e4c 784@standards{POSIX.1, signal.h}
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785@cindex user signals
786The @code{SIGUSR1} and @code{SIGUSR2} signals are set aside for you to
787use any way you want. They're useful for simple interprocess
788communication, if you write a signal handler for them in the program
789that receives the signal.
790
791There is an example showing the use of @code{SIGUSR1} and @code{SIGUSR2}
792in @ref{Signaling Another Process}.
793
794The default action is to terminate the process.
795@end deftypevr
796
28f540f4 797@deftypevr Macro int SIGWINCH
d08a7e4c 798@standards{BSD, signal.h}
28f540f4
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799Window size change. This is generated on some systems (including GNU)
800when the terminal driver's record of the number of rows and columns on
801the screen is changed. The default action is to ignore it.
802
803If a program does full-screen display, it should handle @code{SIGWINCH}.
804When the signal arrives, it should fetch the new screen size and
805reformat its display accordingly.
806@end deftypevr
807
28f540f4 808@deftypevr Macro int SIGINFO
d08a7e4c 809@standards{BSD, signal.h}
a7a93d50 810Information request. On 4.4 BSD and @gnuhurdsystems{}, this signal is sent
28f540f4
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811to all the processes in the foreground process group of the controlling
812terminal when the user types the STATUS character in canonical mode;
813@pxref{Signal Characters}.
814
815If the process is the leader of the process group, the default action is
816to print some status information about the system and what the process
817is doing. Otherwise the default is to do nothing.
818@end deftypevr
819
820@node Signal Messages
821@subsection Signal Messages
822@cindex signal messages
823
824We mentioned above that the shell prints a message describing the signal
825that terminated a child process. The clean way to print a message
826describing a signal is to use the functions @code{strsignal} and
827@code{psignal}. These functions use a signal number to specify which
828kind of signal to describe. The signal number may come from the
829termination status of a child process (@pxref{Process Completion}) or it
830may come from a signal handler in the same process.
831
28f540f4 832@deftypefun {char *} strsignal (int @var{signum})
d08a7e4c 833@standards{GNU, string.h}
8f3c25c8
AO
834@safety{@prelim{}@mtunsafe{@mtasurace{:strsignal} @mtslocale{}}@asunsafe{@asuinit{} @ascuintl{} @asucorrupt{} @ascuheap{}}@acunsafe{@acuinit{} @acucorrupt{} @acsmem{}}}
835@c strsignal @mtasurace:strsignal @mtslocale @asuinit @ascuintl @asucorrupt @ascuheap @acucorrupt @acsmem
836@c uses a static buffer if tsd key creation fails
837@c [once] init
838@c libc_key_create ok
909e12ad 839@c pthread_key_create dup ok
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AO
840@c getbuffer @asucorrupt @ascuheap @acsmem
841@c libc_getspecific ok
909e12ad 842@c pthread_getspecific dup ok
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AO
843@c malloc dup @ascuheap @acsmem
844@c libc_setspecific @asucorrupt @ascuheap @acucorrupt @acsmem
909e12ad 845@c pthread_setspecific dup @asucorrupt @ascuheap @acucorrupt @acsmem
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846@c snprintf dup @mtslocale @ascuheap @acsmem
847@c _ @ascuintl
28f540f4
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848This function returns a pointer to a statically-allocated string
849containing a message describing the signal @var{signum}. You
850should not modify the contents of this string; and, since it can be
851rewritten on subsequent calls, you should save a copy of it if you need
852to reference it later.
853
854@pindex string.h
855This function is a GNU extension, declared in the header file
856@file{string.h}.
857@end deftypefun
858
28f540f4 859@deftypefun void psignal (int @var{signum}, const char *@var{message})
d08a7e4c 860@standards{BSD, signal.h}
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861@safety{@prelim{}@mtsafe{@mtslocale{}}@asunsafe{@asucorrupt{} @ascuintl{} @ascuheap{}}@acunsafe{@aculock{} @acucorrupt{} @acsmem{}}}
862@c psignal @mtslocale @asucorrupt @ascuintl @ascuheap @aculock @acucorrupt @acsmem
863@c _ @ascuintl
864@c fxprintf @asucorrupt @aculock @acucorrupt
865@c asprintf @mtslocale @ascuheap @acsmem
866@c free dup @ascuheap @acsmem
28f540f4
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867This function prints a message describing the signal @var{signum} to the
868standard error output stream @code{stderr}; see @ref{Standard Streams}.
869
870If you call @code{psignal} with a @var{message} that is either a null
f65fd747 871pointer or an empty string, @code{psignal} just prints the message
28f540f4
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872corresponding to @var{signum}, adding a trailing newline.
873
874If you supply a non-null @var{message} argument, then @code{psignal}
f65fd747 875prefixes its output with this string. It adds a colon and a space
28f540f4
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876character to separate the @var{message} from the string corresponding
877to @var{signum}.
878
879@pindex stdio.h
880This function is a BSD feature, declared in the header file @file{signal.h}.
881@end deftypefun
882
883@vindex sys_siglist
884There is also an array @code{sys_siglist} which contains the messages
885for the various signal codes. This array exists on BSD systems, unlike
886@code{strsignal}.
887
888@node Signal Actions
889@section Specifying Signal Actions
890@cindex signal actions
891@cindex establishing a handler
892
893The simplest way to change the action for a signal is to use the
894@code{signal} function. You can specify a built-in action (such as to
895ignore the signal), or you can @dfn{establish a handler}.
896
1f77f049 897@Theglibc{} also implements the more versatile @code{sigaction}
28f540f4
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898facility. This section describes both facilities and gives suggestions
899on which to use when.
900
901@menu
902* Basic Signal Handling:: The simple @code{signal} function.
903* Advanced Signal Handling:: The more powerful @code{sigaction} function.
904* Signal and Sigaction:: How those two functions interact.
905* Sigaction Function Example:: An example of using the sigaction function.
906* Flags for Sigaction:: Specifying options for signal handling.
907* Initial Signal Actions:: How programs inherit signal actions.
908@end menu
909
910@node Basic Signal Handling
911@subsection Basic Signal Handling
912@cindex @code{signal} function
913
914The @code{signal} function provides a simple interface for establishing
915an action for a particular signal. The function and associated macros
916are declared in the header file @file{signal.h}.
917@pindex signal.h
918
28f540f4 919@deftp {Data Type} sighandler_t
d08a7e4c 920@standards{GNU, signal.h}
28f540f4
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921This is the type of signal handler functions. Signal handlers take one
922integer argument specifying the signal number, and have return type
923@code{void}. So, you should define handler functions like this:
924
925@smallexample
926void @var{handler} (int @code{signum}) @{ @dots{} @}
927@end smallexample
928
929The name @code{sighandler_t} for this data type is a GNU extension.
930@end deftp
931
28f540f4 932@deftypefun sighandler_t signal (int @var{signum}, sighandler_t @var{action})
d08a7e4c 933@standards{ISO, signal.h}
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934@safety{@prelim{}@mtsafe{@mtssigintr{}}@assafe{}@acsafe{}}
935@c signal ok
936@c sigemptyset dup ok
937@c sigaddset dup ok
938@c sigismember dup ok
939@c sigaction dup ok
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940The @code{signal} function establishes @var{action} as the action for
941the signal @var{signum}.
942
943The first argument, @var{signum}, identifies the signal whose behavior
944you want to control, and should be a signal number. The proper way to
945specify a signal number is with one of the symbolic signal names
8b7fb588 946(@pxref{Standard Signals})---don't use an explicit number, because
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947the numerical code for a given kind of signal may vary from operating
948system to operating system.
949
950The second argument, @var{action}, specifies the action to use for the
951signal @var{signum}. This can be one of the following:
952
953@table @code
954@item SIG_DFL
955@vindex SIG_DFL
956@cindex default action for a signal
957@code{SIG_DFL} specifies the default action for the particular signal.
958The default actions for various kinds of signals are stated in
959@ref{Standard Signals}.
960
961@item SIG_IGN
962@vindex SIG_IGN
963@cindex ignore action for a signal
964@code{SIG_IGN} specifies that the signal should be ignored.
965
966Your program generally should not ignore signals that represent serious
967events or that are normally used to request termination. You cannot
968ignore the @code{SIGKILL} or @code{SIGSTOP} signals at all. You can
969ignore program error signals like @code{SIGSEGV}, but ignoring the error
970won't enable the program to continue executing meaningfully. Ignoring
971user requests such as @code{SIGINT}, @code{SIGQUIT}, and @code{SIGTSTP}
972is unfriendly.
973
974When you do not wish signals to be delivered during a certain part of
975the program, the thing to do is to block them, not ignore them.
976@xref{Blocking Signals}.
977
978@item @var{handler}
979Supply the address of a handler function in your program, to specify
980running this handler as the way to deliver the signal.
981
982For more information about defining signal handler functions,
983see @ref{Defining Handlers}.
984@end table
985
986If you set the action for a signal to @code{SIG_IGN}, or if you set it
987to @code{SIG_DFL} and the default action is to ignore that signal, then
988any pending signals of that type are discarded (even if they are
989blocked). Discarding the pending signals means that they will never be
990delivered, not even if you subsequently specify another action and
991unblock this kind of signal.
992
993The @code{signal} function returns the action that was previously in
994effect for the specified @var{signum}. You can save this value and
995restore it later by calling @code{signal} again.
996
997If @code{signal} can't honor the request, it returns @code{SIG_ERR}
998instead. The following @code{errno} error conditions are defined for
999this function:
1000
1001@table @code
1002@item EINVAL
1003You specified an invalid @var{signum}; or you tried to ignore or provide
1004a handler for @code{SIGKILL} or @code{SIGSTOP}.
1005@end table
1006@end deftypefun
1007
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1008@strong{Compatibility Note:} A problem encountered when working with the
1009@code{signal} function is that it has different semantics on BSD and
1010SVID systems. The difference is that on SVID systems the signal handler
1011is deinstalled after signal delivery. On BSD systems the
1f77f049 1012handler must be explicitly deinstalled. In @theglibc{} we use the
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1013BSD version by default. To use the SVID version you can either use the
1014function @code{sysv_signal} (see below) or use the @code{_XOPEN_SOURCE}
bafb8ee9
UD
1015feature select macro (@pxref{Feature Test Macros}). In general, use of these
1016functions should be avoided because of compatibility problems. It
ceb2d9aa
UD
1017is better to use @code{sigaction} if it is available since the results
1018are much more reliable.
1019
28f540f4
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1020Here is a simple example of setting up a handler to delete temporary
1021files when certain fatal signals happen:
1022
1023@smallexample
1024#include <signal.h>
1025
1026void
1027termination_handler (int signum)
1028@{
1029 struct temp_file *p;
1030
1031 for (p = temp_file_list; p; p = p->next)
1032 unlink (p->name);
1033@}
1034
1035int
1036main (void)
1037@{
1038 @dots{}
1039 if (signal (SIGINT, termination_handler) == SIG_IGN)
1040 signal (SIGINT, SIG_IGN);
1041 if (signal (SIGHUP, termination_handler) == SIG_IGN)
1042 signal (SIGHUP, SIG_IGN);
1043 if (signal (SIGTERM, termination_handler) == SIG_IGN)
1044 signal (SIGTERM, SIG_IGN);
1045 @dots{}
1046@}
1047@end smallexample
1048
1049@noindent
bafb8ee9 1050Note that if a given signal was previously set to be ignored, this code
28f540f4
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1051avoids altering that setting. This is because non-job-control shells
1052often ignore certain signals when starting children, and it is important
1053for the children to respect this.
1054
1055We do not handle @code{SIGQUIT} or the program error signals in this
1056example because these are designed to provide information for debugging
1057(a core dump), and the temporary files may give useful information.
1058
ceb2d9aa 1059@deftypefun sighandler_t sysv_signal (int @var{signum}, sighandler_t @var{action})
d08a7e4c 1060@standards{GNU, signal.h}
8f3c25c8
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1061@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
1062@c sysv_signal ok
1063@c sigemptyset dup ok
1064@c sigaction dup ok
0bc93a2f 1065The @code{sysv_signal} implements the behavior of the standard
ceb2d9aa
UD
1066@code{signal} function as found on SVID systems. The difference to BSD
1067systems is that the handler is deinstalled after a delivery of a signal.
1068
1069@strong{Compatibility Note:} As said above for @code{signal}, this
1070function should be avoided when possible. @code{sigaction} is the
1071preferred method.
1072@end deftypefun
1073
28f540f4 1074@deftypefun sighandler_t ssignal (int @var{signum}, sighandler_t @var{action})
d08a7e4c 1075@standards{SVID, signal.h}
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1076@safety{@prelim{}@mtsafe{@mtssigintr{}}@assafe{}@acsafe{}}
1077@c Aliases signal and bsd_signal.
28f540f4
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1078The @code{ssignal} function does the same thing as @code{signal}; it is
1079provided only for compatibility with SVID.
1080@end deftypefun
1081
28f540f4 1082@deftypevr Macro sighandler_t SIG_ERR
d08a7e4c 1083@standards{ISO, signal.h}
28f540f4
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1084The value of this macro is used as the return value from @code{signal}
1085to indicate an error.
1086@end deftypevr
1087
1088@ignore
1089@comment RMS says that ``we don't do this''.
1090Implementations might define additional macros for built-in signal
1091actions that are suitable as a @var{action} argument to @code{signal},
1092besides @code{SIG_IGN} and @code{SIG_DFL}. Identifiers whose names
1093begin with @samp{SIG_} followed by an uppercase letter are reserved for
1094this purpose.
1095@end ignore
1096
1097
1098@node Advanced Signal Handling
1099@subsection Advanced Signal Handling
1100@cindex @code{sigaction} function
1101
1102The @code{sigaction} function has the same basic effect as
1103@code{signal}: to specify how a signal should be handled by the process.
1104However, @code{sigaction} offers more control, at the expense of more
1105complexity. In particular, @code{sigaction} allows you to specify
1106additional flags to control when the signal is generated and how the
1107handler is invoked.
1108
1109The @code{sigaction} function is declared in @file{signal.h}.
1110@pindex signal.h
1111
28f540f4 1112@deftp {Data Type} {struct sigaction}
d08a7e4c 1113@standards{POSIX.1, signal.h}
28f540f4
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1114Structures of type @code{struct sigaction} are used in the
1115@code{sigaction} function to specify all the information about how to
1116handle a particular signal. This structure contains at least the
1117following members:
1118
1119@table @code
1120@item sighandler_t sa_handler
1121This is used in the same way as the @var{action} argument to the
1122@code{signal} function. The value can be @code{SIG_DFL},
1123@code{SIG_IGN}, or a function pointer. @xref{Basic Signal Handling}.
1124
1125@item sigset_t sa_mask
1126This specifies a set of signals to be blocked while the handler runs.
1127Blocking is explained in @ref{Blocking for Handler}. Note that the
1128signal that was delivered is automatically blocked by default before its
1129handler is started; this is true regardless of the value in
1130@code{sa_mask}. If you want that signal not to be blocked within its
1131handler, you must write code in the handler to unblock it.
1132
1133@item int sa_flags
f65fd747 1134This specifies various flags which can affect the behavior of
28f540f4
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1135the signal. These are described in more detail in @ref{Flags for Sigaction}.
1136@end table
1137@end deftp
1138
eacde9d0 1139@deftypefun int sigaction (int @var{signum}, const struct sigaction *restrict @var{action}, struct sigaction *restrict @var{old-action})
d08a7e4c 1140@standards{POSIX.1, signal.h}
8f3c25c8 1141@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
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1142The @var{action} argument is used to set up a new action for the signal
1143@var{signum}, while the @var{old-action} argument is used to return
16c7d1ec 1144information about the action previously associated with this signal.
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1145(In other words, @var{old-action} has the same purpose as the
1146@code{signal} function's return value---you can check to see what the
1147old action in effect for the signal was, and restore it later if you
1148want.)
1149
1150Either @var{action} or @var{old-action} can be a null pointer. If
1151@var{old-action} is a null pointer, this simply suppresses the return
1152of information about the old action. If @var{action} is a null pointer,
1153the action associated with the signal @var{signum} is unchanged; this
1154allows you to inquire about how a signal is being handled without changing
1155that handling.
1156
1157The return value from @code{sigaction} is zero if it succeeds, and
1158@code{-1} on failure. The following @code{errno} error conditions are
1159defined for this function:
1160
1161@table @code
1162@item EINVAL
1163The @var{signum} argument is not valid, or you are trying to
1164trap or ignore @code{SIGKILL} or @code{SIGSTOP}.
1165@end table
1166@end deftypefun
1167
1168@node Signal and Sigaction
1169@subsection Interaction of @code{signal} and @code{sigaction}
1170
1171It's possible to use both the @code{signal} and @code{sigaction}
1172functions within a single program, but you have to be careful because
1173they can interact in slightly strange ways.
1174
1175The @code{sigaction} function specifies more information than the
1176@code{signal} function, so the return value from @code{signal} cannot
1177express the full range of @code{sigaction} possibilities. Therefore, if
1178you use @code{signal} to save and later reestablish an action, it may
1179not be able to reestablish properly a handler that was established with
1180@code{sigaction}.
1181
1182To avoid having problems as a result, always use @code{sigaction} to
1183save and restore a handler if your program uses @code{sigaction} at all.
1184Since @code{sigaction} is more general, it can properly save and
1185reestablish any action, regardless of whether it was established
1186originally with @code{signal} or @code{sigaction}.
1187
1188On some systems if you establish an action with @code{signal} and then
1189examine it with @code{sigaction}, the handler address that you get may
1190not be the same as what you specified with @code{signal}. It may not
1191even be suitable for use as an action argument with @code{signal}. But
1192you can rely on using it as an argument to @code{sigaction}. This
a7a93d50 1193problem never happens on @gnusystems{}.
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1194
1195So, you're better off using one or the other of the mechanisms
f65fd747 1196consistently within a single program.
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1197
1198@strong{Portability Note:} The basic @code{signal} function is a feature
f65fd747 1199of @w{ISO C}, while @code{sigaction} is part of the POSIX.1 standard. If
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1200you are concerned about portability to non-POSIX systems, then you
1201should use the @code{signal} function instead.
1202
1203@node Sigaction Function Example
1204@subsection @code{sigaction} Function Example
1205
1206In @ref{Basic Signal Handling}, we gave an example of establishing a
1207simple handler for termination signals using @code{signal}. Here is an
1208equivalent example using @code{sigaction}:
1209
1210@smallexample
1211#include <signal.h>
1212
1213void
1214termination_handler (int signum)
1215@{
1216 struct temp_file *p;
1217
1218 for (p = temp_file_list; p; p = p->next)
1219 unlink (p->name);
1220@}
1221
1222int
1223main (void)
1224@{
1225 @dots{}
1226 struct sigaction new_action, old_action;
1227
1228 /* @r{Set up the structure to specify the new action.} */
1229 new_action.sa_handler = termination_handler;
1230 sigemptyset (&new_action.sa_mask);
1231 new_action.sa_flags = 0;
1232
1233 sigaction (SIGINT, NULL, &old_action);
1234 if (old_action.sa_handler != SIG_IGN)
1235 sigaction (SIGINT, &new_action, NULL);
1236 sigaction (SIGHUP, NULL, &old_action);
1237 if (old_action.sa_handler != SIG_IGN)
1238 sigaction (SIGHUP, &new_action, NULL);
1239 sigaction (SIGTERM, NULL, &old_action);
1240 if (old_action.sa_handler != SIG_IGN)
1241 sigaction (SIGTERM, &new_action, NULL);
1242 @dots{}
1243@}
1244@end smallexample
1245
1246The program just loads the @code{new_action} structure with the desired
1247parameters and passes it in the @code{sigaction} call. The usage of
1248@code{sigemptyset} is described later; see @ref{Blocking Signals}.
1249
1250As in the example using @code{signal}, we avoid handling signals
1251previously set to be ignored. Here we can avoid altering the signal
1252handler even momentarily, by using the feature of @code{sigaction} that
1253lets us examine the current action without specifying a new one.
1254
1255Here is another example. It retrieves information about the current
1256action for @code{SIGINT} without changing that action.
1257
1258@smallexample
1259struct sigaction query_action;
1260
1261if (sigaction (SIGINT, NULL, &query_action) < 0)
f65fd747 1262 /* @r{@code{sigaction} returns -1 in case of error.} */
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1263else if (query_action.sa_handler == SIG_DFL)
1264 /* @r{@code{SIGINT} is handled in the default, fatal manner.} */
1265else if (query_action.sa_handler == SIG_IGN)
1266 /* @r{@code{SIGINT} is ignored.} */
1267else
1268 /* @r{A programmer-defined signal handler is in effect.} */
1269@end smallexample
1270
1271@node Flags for Sigaction
1272@subsection Flags for @code{sigaction}
1273@cindex signal flags
1274@cindex flags for @code{sigaction}
1275@cindex @code{sigaction} flags
1276
1277The @code{sa_flags} member of the @code{sigaction} structure is a
1278catch-all for special features. Most of the time, @code{SA_RESTART} is
1279a good value to use for this field.
1280
1281The value of @code{sa_flags} is interpreted as a bit mask. Thus, you
1282should choose the flags you want to set, @sc{or} those flags together,
1283and store the result in the @code{sa_flags} member of your
1284@code{sigaction} structure.
1285
1286Each signal number has its own set of flags. Each call to
1287@code{sigaction} affects one particular signal number, and the flags
1288that you specify apply only to that particular signal.
1289
1f77f049 1290In @theglibc{}, establishing a handler with @code{signal} sets all
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1291the flags to zero except for @code{SA_RESTART}, whose value depends on
1292the settings you have made with @code{siginterrupt}. @xref{Interrupted
1293Primitives}, to see what this is about.
1294
1295@pindex signal.h
1296These macros are defined in the header file @file{signal.h}.
1297
28f540f4 1298@deftypevr Macro int SA_NOCLDSTOP
d08a7e4c 1299@standards{POSIX.1, signal.h}
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1300This flag is meaningful only for the @code{SIGCHLD} signal. When the
1301flag is set, the system delivers the signal for a terminated child
1302process but not for one that is stopped. By default, @code{SIGCHLD} is
1303delivered for both terminated children and stopped children.
1304
1305Setting this flag for a signal other than @code{SIGCHLD} has no effect.
1306@end deftypevr
1307
28f540f4 1308@deftypevr Macro int SA_ONSTACK
d08a7e4c 1309@standards{BSD, signal.h}
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1310If this flag is set for a particular signal number, the system uses the
1311signal stack when delivering that kind of signal. @xref{Signal Stack}.
1312If a signal with this flag arrives and you have not set a signal stack,
1313the system terminates the program with @code{SIGILL}.
1314@end deftypevr
1315
28f540f4 1316@deftypevr Macro int SA_RESTART
d08a7e4c 1317@standards{BSD, signal.h}
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1318This flag controls what happens when a signal is delivered during
1319certain primitives (such as @code{open}, @code{read} or @code{write}),
1320and the signal handler returns normally. There are two alternatives:
1321the library function can resume, or it can return failure with error
1322code @code{EINTR}.
1323
1324The choice is controlled by the @code{SA_RESTART} flag for the
1325particular kind of signal that was delivered. If the flag is set,
1326returning from a handler resumes the library function. If the flag is
1327clear, returning from a handler makes the function fail.
1328@xref{Interrupted Primitives}.
1329@end deftypevr
1330
1331@node Initial Signal Actions
1332@subsection Initial Signal Actions
1333@cindex initial signal actions
1334
1335When a new process is created (@pxref{Creating a Process}), it inherits
1336handling of signals from its parent process. However, when you load a
1337new process image using the @code{exec} function (@pxref{Executing a
1338File}), any signals that you've defined your own handlers for revert to
1339their @code{SIG_DFL} handling. (If you think about it a little, this
1340makes sense; the handler functions from the old program are specific to
1341that program, and aren't even present in the address space of the new
1342program image.) Of course, the new program can establish its own
1343handlers.
1344
1345When a program is run by a shell, the shell normally sets the initial
1346actions for the child process to @code{SIG_DFL} or @code{SIG_IGN}, as
1347appropriate. It's a good idea to check to make sure that the shell has
1348not set up an initial action of @code{SIG_IGN} before you establish your
1349own signal handlers.
1350
1351Here is an example of how to establish a handler for @code{SIGHUP}, but
1352not if @code{SIGHUP} is currently ignored:
1353
1354@smallexample
1355@group
1356@dots{}
1357struct sigaction temp;
1358
1359sigaction (SIGHUP, NULL, &temp);
1360
1361if (temp.sa_handler != SIG_IGN)
1362 @{
1363 temp.sa_handler = handle_sighup;
1364 sigemptyset (&temp.sa_mask);
1365 sigaction (SIGHUP, &temp, NULL);
1366 @}
1367@end group
1368@end smallexample
1369
1370@node Defining Handlers
1371@section Defining Signal Handlers
1372@cindex signal handler function
1373
1374This section describes how to write a signal handler function that can
1375be established with the @code{signal} or @code{sigaction} functions.
1376
1377A signal handler is just a function that you compile together with the
1378rest of the program. Instead of directly invoking the function, you use
1379@code{signal} or @code{sigaction} to tell the operating system to call
1380it when a signal arrives. This is known as @dfn{establishing} the
1381handler. @xref{Signal Actions}.
1382
1383There are two basic strategies you can use in signal handler functions:
1384
1385@itemize @bullet
1386@item
1387You can have the handler function note that the signal arrived by
1388tweaking some global data structures, and then return normally.
1389
1390@item
1391You can have the handler function terminate the program or transfer
1392control to a point where it can recover from the situation that caused
1393the signal.
1394@end itemize
1395
1396You need to take special care in writing handler functions because they
1397can be called asynchronously. That is, a handler might be called at any
1398point in the program, unpredictably. If two signals arrive during a
1399very short interval, one handler can run within another. This section
1400describes what your handler should do, and what you should avoid.
1401
1402@menu
1403* Handler Returns:: Handlers that return normally, and what
f65fd747 1404 this means.
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1405* Termination in Handler:: How handler functions terminate a program.
1406* Longjmp in Handler:: Nonlocal transfer of control out of a
1407 signal handler.
1408* Signals in Handler:: What happens when signals arrive while
1409 the handler is already occupied.
1410* Merged Signals:: When a second signal arrives before the
1411 first is handled.
1412* Nonreentrancy:: Do not call any functions unless you know they
f65fd747 1413 are reentrant with respect to signals.
28f540f4 1414* Atomic Data Access:: A single handler can run in the middle of
f65fd747 1415 reading or writing a single object.
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1416@end menu
1417
1418@node Handler Returns
1419@subsection Signal Handlers that Return
1420
1421Handlers which return normally are usually used for signals such as
1422@code{SIGALRM} and the I/O and interprocess communication signals. But
1423a handler for @code{SIGINT} might also return normally after setting a
1424flag that tells the program to exit at a convenient time.
1425
1426It is not safe to return normally from the handler for a program error
1427signal, because the behavior of the program when the handler function
1428returns is not defined after a program error. @xref{Program Error
1429Signals}.
1430
1431Handlers that return normally must modify some global variable in order
1432to have any effect. Typically, the variable is one that is examined
1433periodically by the program during normal operation. Its data type
1434should be @code{sig_atomic_t} for reasons described in @ref{Atomic
1435Data Access}.
1436
1437Here is a simple example of such a program. It executes the body of
1438the loop until it has noticed that a @code{SIGALRM} signal has arrived.
1439This technique is useful because it allows the iteration in progress
1440when the signal arrives to complete before the loop exits.
1441
1442@smallexample
1443@include sigh1.c.texi
1444@end smallexample
1445
1446@node Termination in Handler
1447@subsection Handlers That Terminate the Process
1448
1449Handler functions that terminate the program are typically used to cause
1450orderly cleanup or recovery from program error signals and interactive
1451interrupts.
1452
1453The cleanest way for a handler to terminate the process is to raise the
1454same signal that ran the handler in the first place. Here is how to do
1455this:
1456
1457@smallexample
1458volatile sig_atomic_t fatal_error_in_progress = 0;
1459
1460void
1461fatal_error_signal (int sig)
1462@{
1463@group
1464 /* @r{Since this handler is established for more than one kind of signal, }
1465 @r{it might still get invoked recursively by delivery of some other kind}
1466 @r{of signal. Use a static variable to keep track of that.} */
1467 if (fatal_error_in_progress)
1468 raise (sig);
1469 fatal_error_in_progress = 1;
1470@end group
1471
1472@group
1473 /* @r{Now do the clean up actions:}
1474 @r{- reset terminal modes}
1475 @r{- kill child processes}
1476 @r{- remove lock files} */
1477 @dots{}
1478@end group
1479
1480@group
57b4b78a
UD
1481 /* @r{Now reraise the signal. We reactivate the signal's}
1482 @r{default handling, which is to terminate the process.}
1483 @r{We could just call @code{exit} or @code{abort},}
1484 @r{but reraising the signal sets the return status}
1485 @r{from the process correctly.} */
1486 signal (sig, SIG_DFL);
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1487 raise (sig);
1488@}
1489@end group
1490@end smallexample
1491
1492@node Longjmp in Handler
1493@subsection Nonlocal Control Transfer in Handlers
1494@cindex non-local exit, from signal handler
1495
1496You can do a nonlocal transfer of control out of a signal handler using
1497the @code{setjmp} and @code{longjmp} facilities (@pxref{Non-Local
1498Exits}).
1499
1500When the handler does a nonlocal control transfer, the part of the
1501program that was running will not continue. If this part of the program
1502was in the middle of updating an important data structure, the data
1503structure will remain inconsistent. Since the program does not
1504terminate, the inconsistency is likely to be noticed later on.
1505
1506There are two ways to avoid this problem. One is to block the signal
1507for the parts of the program that update important data structures.
1508Blocking the signal delays its delivery until it is unblocked, once the
1509critical updating is finished. @xref{Blocking Signals}.
1510
2056100b
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1511The other way is to re-initialize the crucial data structures in the
1512signal handler, or to make their values consistent.
28f540f4
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1513
1514Here is a rather schematic example showing the reinitialization of one
1515global variable.
1516
1517@smallexample
1518@group
1519#include <signal.h>
1520#include <setjmp.h>
1521
1522jmp_buf return_to_top_level;
1523
1524volatile sig_atomic_t waiting_for_input;
1525
1526void
1527handle_sigint (int signum)
1528@{
1529 /* @r{We may have been waiting for input when the signal arrived,}
1530 @r{but we are no longer waiting once we transfer control.} */
1531 waiting_for_input = 0;
1532 longjmp (return_to_top_level, 1);
1533@}
1534@end group
1535
1536@group
1537int
1538main (void)
1539@{
1540 @dots{}
1541 signal (SIGINT, sigint_handler);
1542 @dots{}
1543 while (1) @{
1544 prepare_for_command ();
1545 if (setjmp (return_to_top_level) == 0)
1546 read_and_execute_command ();
1547 @}
1548@}
1549@end group
1550
1551@group
1552/* @r{Imagine this is a subroutine used by various commands.} */
1553char *
1554read_data ()
1555@{
1556 if (input_from_terminal) @{
1557 waiting_for_input = 1;
1558 @dots{}
1559 waiting_for_input = 0;
f65fd747 1560 @} else @{
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1561 @dots{}
1562 @}
1563@}
1564@end group
1565@end smallexample
1566
1567
1568@node Signals in Handler
1569@subsection Signals Arriving While a Handler Runs
1570@cindex race conditions, relating to signals
1571
1572What happens if another signal arrives while your signal handler
1573function is running?
1574
1575When the handler for a particular signal is invoked, that signal is
1576automatically blocked until the handler returns. That means that if two
1577signals of the same kind arrive close together, the second one will be
1578held until the first has been handled. (The handler can explicitly
1579unblock the signal using @code{sigprocmask}, if you want to allow more
1580signals of this type to arrive; see @ref{Process Signal Mask}.)
1581
1582However, your handler can still be interrupted by delivery of another
1583kind of signal. To avoid this, you can use the @code{sa_mask} member of
1584the action structure passed to @code{sigaction} to explicitly specify
1585which signals should be blocked while the signal handler runs. These
1586signals are in addition to the signal for which the handler was invoked,
1587and any other signals that are normally blocked by the process.
1588@xref{Blocking for Handler}.
1589
1590When the handler returns, the set of blocked signals is restored to the
1591value it had before the handler ran. So using @code{sigprocmask} inside
1592the handler only affects what signals can arrive during the execution of
1593the handler itself, not what signals can arrive once the handler returns.
1594
1595@strong{Portability Note:} Always use @code{sigaction} to establish a
1596handler for a signal that you expect to receive asynchronously, if you
1597want your program to work properly on System V Unix. On this system,
1598the handling of a signal whose handler was established with
1599@code{signal} automatically sets the signal's action back to
1600@code{SIG_DFL}, and the handler must re-establish itself each time it
1601runs. This practice, while inconvenient, does work when signals cannot
1602arrive in succession. However, if another signal can arrive right away,
1603it may arrive before the handler can re-establish itself. Then the
1604second signal would receive the default handling, which could terminate
1605the process.
1606
1607@node Merged Signals
1608@subsection Signals Close Together Merge into One
1609@cindex handling multiple signals
1610@cindex successive signals
1611@cindex merging of signals
1612
1613If multiple signals of the same type are delivered to your process
1614before your signal handler has a chance to be invoked at all, the
1615handler may only be invoked once, as if only a single signal had
1616arrived. In effect, the signals merge into one. This situation can
1617arise when the signal is blocked, or in a multiprocessing environment
1618where the system is busy running some other processes while the signals
1619are delivered. This means, for example, that you cannot reliably use a
1620signal handler to count signals. The only distinction you can reliably
1621make is whether at least one signal has arrived since a given time in
1622the past.
1623
1624Here is an example of a handler for @code{SIGCHLD} that compensates for
f2ea0f5b 1625the fact that the number of signals received may not equal the number of
04b9968b 1626child processes that generate them. It assumes that the program keeps track
28f540f4
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1627of all the child processes with a chain of structures as follows:
1628
1629@smallexample
1630struct process
1631@{
1632 struct process *next;
1633 /* @r{The process ID of this child.} */
1634 int pid;
1635 /* @r{The descriptor of the pipe or pseudo terminal}
1636 @r{on which output comes from this child.} */
1637 int input_descriptor;
1638 /* @r{Nonzero if this process has stopped or terminated.} */
1639 sig_atomic_t have_status;
1640 /* @r{The status of this child; 0 if running,}
1641 @r{otherwise a status value from @code{waitpid}.} */
1642 int status;
1643@};
1644
1645struct process *process_list;
1646@end smallexample
1647
1648This example also uses a flag to indicate whether signals have arrived
1649since some time in the past---whenever the program last cleared it to
1650zero.
1651
1652@smallexample
1653/* @r{Nonzero means some child's status has changed}
1654 @r{so look at @code{process_list} for the details.} */
1655int process_status_change;
1656@end smallexample
1657
1658Here is the handler itself:
1659
1660@smallexample
1661void
1662sigchld_handler (int signo)
1663@{
1664 int old_errno = errno;
1665
1666 while (1) @{
1667 register int pid;
1668 int w;
1669 struct process *p;
1670
1671 /* @r{Keep asking for a status until we get a definitive result.} */
f65fd747 1672 do
28f540f4
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1673 @{
1674 errno = 0;
1675 pid = waitpid (WAIT_ANY, &w, WNOHANG | WUNTRACED);
1676 @}
1677 while (pid <= 0 && errno == EINTR);
1678
1679 if (pid <= 0) @{
1680 /* @r{A real failure means there are no more}
1681 @r{stopped or terminated child processes, so return.} */
1682 errno = old_errno;
1683 return;
1684 @}
1685
1686 /* @r{Find the process that signaled us, and record its status.} */
1687
1688 for (p = process_list; p; p = p->next)
1689 if (p->pid == pid) @{
1690 p->status = w;
1691 /* @r{Indicate that the @code{status} field}
1692 @r{has data to look at. We do this only after storing it.} */
1693 p->have_status = 1;
1694
1695 /* @r{If process has terminated, stop waiting for its output.} */
1696 if (WIFSIGNALED (w) || WIFEXITED (w))
1697 if (p->input_descriptor)
1698 FD_CLR (p->input_descriptor, &input_wait_mask);
1699
1700 /* @r{The program should check this flag from time to time}
1701 @r{to see if there is any news in @code{process_list}.} */
1702 ++process_status_change;
1703 @}
1704
1705 /* @r{Loop around to handle all the processes}
1706 @r{that have something to tell us.} */
1707 @}
1708@}
1709@end smallexample
1710
1711Here is the proper way to check the flag @code{process_status_change}:
1712
1713@smallexample
1714if (process_status_change) @{
1715 struct process *p;
1716 process_status_change = 0;
1717 for (p = process_list; p; p = p->next)
1718 if (p->have_status) @{
1719 @dots{} @r{Examine @code{p->status}} @dots{}
1720 @}
1721@}
1722@end smallexample
1723
1724@noindent
1725It is vital to clear the flag before examining the list; otherwise, if a
1726signal were delivered just before the clearing of the flag, and after
1727the appropriate element of the process list had been checked, the status
1728change would go unnoticed until the next signal arrived to set the flag
1729again. You could, of course, avoid this problem by blocking the signal
1730while scanning the list, but it is much more elegant to guarantee
1731correctness by doing things in the right order.
1732
1733The loop which checks process status avoids examining @code{p->status}
1734until it sees that status has been validly stored. This is to make sure
1735that the status cannot change in the middle of accessing it. Once
1736@code{p->have_status} is set, it means that the child process is stopped
1737or terminated, and in either case, it cannot stop or terminate again
1738until the program has taken notice. @xref{Atomic Usage}, for more
49c091e5 1739information about coping with interruptions during accesses of a
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1740variable.
1741
1742Here is another way you can test whether the handler has run since the
1743last time you checked. This technique uses a counter which is never
1744changed outside the handler. Instead of clearing the count, the program
1745remembers the previous value and sees whether it has changed since the
1746previous check. The advantage of this method is that different parts of
1747the program can check independently, each part checking whether there
1748has been a signal since that part last checked.
1749
1750@smallexample
1751sig_atomic_t process_status_change;
1752
1753sig_atomic_t last_process_status_change;
1754
1755@dots{}
1756@{
1757 sig_atomic_t prev = last_process_status_change;
1758 last_process_status_change = process_status_change;
1759 if (last_process_status_change != prev) @{
1760 struct process *p;
1761 for (p = process_list; p; p = p->next)
1762 if (p->have_status) @{
1763 @dots{} @r{Examine @code{p->status}} @dots{}
1764 @}
1765 @}
1766@}
1767@end smallexample
1768
1769@node Nonreentrancy
f65fd747 1770@subsection Signal Handling and Nonreentrant Functions
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1771@cindex restrictions on signal handler functions
1772
1773Handler functions usually don't do very much. The best practice is to
1774write a handler that does nothing but set an external variable that the
1775program checks regularly, and leave all serious work to the program.
04b9968b 1776This is best because the handler can be called asynchronously, at
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1777unpredictable times---perhaps in the middle of a primitive function, or
1778even between the beginning and the end of a C operator that requires
1779multiple instructions. The data structures being manipulated might
1780therefore be in an inconsistent state when the handler function is
1781invoked. Even copying one @code{int} variable into another can take two
1782instructions on most machines.
1783
1784This means you have to be very careful about what you do in a signal
1785handler.
1786
1787@itemize @bullet
1788@item
1789@cindex @code{volatile} declarations
1790If your handler needs to access any global variables from your program,
1791declare those variables @code{volatile}. This tells the compiler that
1792the value of the variable might change asynchronously, and inhibits
1793certain optimizations that would be invalidated by such modifications.
1794
1795@item
1796@cindex reentrant functions
1797If you call a function in the handler, make sure it is @dfn{reentrant}
1798with respect to signals, or else make sure that the signal cannot
1799interrupt a call to a related function.
1800@end itemize
1801
1802A function can be non-reentrant if it uses memory that is not on the
1803stack.
1804
1805@itemize @bullet
1806@item
1807If a function uses a static variable or a global variable, or a
1808dynamically-allocated object that it finds for itself, then it is
1809non-reentrant and any two calls to the function can interfere.
1810
1811For example, suppose that the signal handler uses @code{gethostbyname}.
1812This function returns its value in a static object, reusing the same
1813object each time. If the signal happens to arrive during a call to
1814@code{gethostbyname}, or even after one (while the program is still
1815using the value), it will clobber the value that the program asked for.
1816
1817However, if the program does not use @code{gethostbyname} or any other
1818function that returns information in the same object, or if it always
1819blocks signals around each use, then you are safe.
1820
1821There are a large number of library functions that return values in a
1822fixed object, always reusing the same object in this fashion, and all of
a496e4ce 1823them cause the same problem. Function descriptions in this manual
04b9968b 1824always mention this behavior.
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1825
1826@item
1827If a function uses and modifies an object that you supply, then it is
1828potentially non-reentrant; two calls can interfere if they use the same
1829object.
1830
1831This case arises when you do I/O using streams. Suppose that the
1832signal handler prints a message with @code{fprintf}. Suppose that the
1833program was in the middle of an @code{fprintf} call using the same
1834stream when the signal was delivered. Both the signal handler's message
1835and the program's data could be corrupted, because both calls operate on
1836the same data structure---the stream itself.
1837
1838However, if you know that the stream that the handler uses cannot
1839possibly be used by the program at a time when signals can arrive, then
1840you are safe. It is no problem if the program uses some other stream.
1841
1842@item
1843On most systems, @code{malloc} and @code{free} are not reentrant,
1844because they use a static data structure which records what memory
1845blocks are free. As a result, no library functions that allocate or
1846free memory are reentrant. This includes functions that allocate space
1847to store a result.
1848
1849The best way to avoid the need to allocate memory in a handler is to
1850allocate in advance space for signal handlers to use.
1851
1852The best way to avoid freeing memory in a handler is to flag or record
1853the objects to be freed, and have the program check from time to time
1854whether anything is waiting to be freed. But this must be done with
1855care, because placing an object on a chain is not atomic, and if it is
1856interrupted by another signal handler that does the same thing, you
1857could ``lose'' one of the objects.
1858
1859@ignore
1860!!! not true
a7a93d50 1861In @theglibc{}, @code{malloc} and @code{free} are safe to use in
28f540f4
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1862signal handlers because they block signals. As a result, the library
1863functions that allocate space for a result are also safe in signal
1864handlers. The obstack allocation functions are safe as long as you
1865don't use the same obstack both inside and outside of a signal handler.
1866@end ignore
1867
a9ddb793
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1868@ignore
1869@comment Once we have r_alloc again add this paragraph.
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1870The relocating allocation functions (@pxref{Relocating Allocator})
1871are certainly not safe to use in a signal handler.
a9ddb793 1872@end ignore
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1873
1874@item
1875Any function that modifies @code{errno} is non-reentrant, but you can
1876correct for this: in the handler, save the original value of
1877@code{errno} and restore it before returning normally. This prevents
1878errors that occur within the signal handler from being confused with
1879errors from system calls at the point the program is interrupted to run
1880the handler.
1881
1882This technique is generally applicable; if you want to call in a handler
1883a function that modifies a particular object in memory, you can make
1884this safe by saving and restoring that object.
1885
1886@item
1887Merely reading from a memory object is safe provided that you can deal
1888with any of the values that might appear in the object at a time when
1889the signal can be delivered. Keep in mind that assignment to some data
1890types requires more than one instruction, which means that the handler
1891could run ``in the middle of'' an assignment to the variable if its type
1892is not atomic. @xref{Atomic Data Access}.
1893
1894@item
1895Merely writing into a memory object is safe as long as a sudden change
1896in the value, at any time when the handler might run, will not disturb
1897anything.
1898@end itemize
1899
1900@node Atomic Data Access
1901@subsection Atomic Data Access and Signal Handling
1902
1903Whether the data in your application concerns atoms, or mere text, you
1904have to be careful about the fact that access to a single datum is not
1905necessarily @dfn{atomic}. This means that it can take more than one
1906instruction to read or write a single object. In such cases, a signal
04b9968b 1907handler might be invoked in the middle of reading or writing the object.
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1908
1909There are three ways you can cope with this problem. You can use data
1910types that are always accessed atomically; you can carefully arrange
1911that nothing untoward happens if an access is interrupted, or you can
1912block all signals around any access that had better not be interrupted
1913(@pxref{Blocking Signals}).
1914
1915@menu
1916* Non-atomic Example:: A program illustrating interrupted access.
1917* Types: Atomic Types. Data types that guarantee no interruption.
1918* Usage: Atomic Usage. Proving that interruption is harmless.
1919@end menu
1920
1921@node Non-atomic Example
1922@subsubsection Problems with Non-Atomic Access
1923
1924Here is an example which shows what can happen if a signal handler runs
1925in the middle of modifying a variable. (Interrupting the reading of a
1926variable can also lead to paradoxical results, but here we only show
1927writing.)
1928
1929@smallexample
1930#include <signal.h>
1931#include <stdio.h>
1932
403445d7 1933volatile struct two_words @{ int a, b; @} memory;
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1934
1935void
1936handler(int signum)
1937@{
1938 printf ("%d,%d\n", memory.a, memory.b);
1939 alarm (1);
1940@}
1941
1942@group
1943int
1944main (void)
1945@{
1946 static struct two_words zeros = @{ 0, 0 @}, ones = @{ 1, 1 @};
1947 signal (SIGALRM, handler);
1948 memory = zeros;
1949 alarm (1);
1950 while (1)
1951 @{
1952 memory = zeros;
1953 memory = ones;
1954 @}
1955@}
1956@end group
1957@end smallexample
1958
1959This program fills @code{memory} with zeros, ones, zeros, ones,
1960alternating forever; meanwhile, once per second, the alarm signal handler
1961prints the current contents. (Calling @code{printf} in the handler is
1962safe in this program because it is certainly not being called outside
1963the handler when the signal happens.)
1964
1965Clearly, this program can print a pair of zeros or a pair of ones. But
1966that's not all it can do! On most machines, it takes several
1967instructions to store a new value in @code{memory}, and the value is
1968stored one word at a time. If the signal is delivered in between these
1969instructions, the handler might find that @code{memory.a} is zero and
1970@code{memory.b} is one (or vice versa).
1971
1972On some machines it may be possible to store a new value in
1973@code{memory} with just one instruction that cannot be interrupted. On
1974these machines, the handler will always print two zeros or two ones.
1975
1976@node Atomic Types
1977@subsubsection Atomic Types
1978
1979To avoid uncertainty about interrupting access to a variable, you can
1980use a particular data type for which access is always atomic:
1981@code{sig_atomic_t}. Reading and writing this data type is guaranteed
1982to happen in a single instruction, so there's no way for a handler to
1983run ``in the middle'' of an access.
1984
1985The type @code{sig_atomic_t} is always an integer data type, but which
1986one it is, and how many bits it contains, may vary from machine to
1987machine.
1988
28f540f4 1989@deftp {Data Type} sig_atomic_t
d08a7e4c 1990@standards{ISO, signal.h}
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1991This is an integer data type. Objects of this type are always accessed
1992atomically.
1993@end deftp
1994
bb5037cd
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1995In practice, you can assume that @code{int} is atomic.
1996You can also assume that pointer
a496e4ce 1997types are atomic; that is very convenient. Both of these assumptions
1f77f049 1998are true on all of the machines that @theglibc{} supports and on
04b9968b 1999all POSIX systems we know of.
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2000@c ??? This might fail on a 386 that uses 64-bit pointers.
2001
2002@node Atomic Usage
2003@subsubsection Atomic Usage Patterns
2004
2005Certain patterns of access avoid any problem even if an access is
2006interrupted. For example, a flag which is set by the handler, and
2007tested and cleared by the main program from time to time, is always safe
2008even if access actually requires two instructions. To show that this is
2009so, we must consider each access that could be interrupted, and show
2010that there is no problem if it is interrupted.
2011
2012An interrupt in the middle of testing the flag is safe because either it's
2013recognized to be nonzero, in which case the precise value doesn't
2014matter, or it will be seen to be nonzero the next time it's tested.
2015
2016An interrupt in the middle of clearing the flag is no problem because
2017either the value ends up zero, which is what happens if a signal comes
2018in just before the flag is cleared, or the value ends up nonzero, and
2019subsequent events occur as if the signal had come in just after the flag
2020was cleared. As long as the code handles both of these cases properly,
2021it can also handle a signal in the middle of clearing the flag. (This
2022is an example of the sort of reasoning you need to do to figure out
2023whether non-atomic usage is safe.)
2024
16c7d1ec 2025Sometimes you can ensure uninterrupted access to one object by
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2026protecting its use with another object, perhaps one whose type
2027guarantees atomicity. @xref{Merged Signals}, for an example.
2028
2029@node Interrupted Primitives
2030@section Primitives Interrupted by Signals
2031
2032A signal can arrive and be handled while an I/O primitive such as
2033@code{open} or @code{read} is waiting for an I/O device. If the signal
2034handler returns, the system faces the question: what should happen next?
2035
2036POSIX specifies one approach: make the primitive fail right away. The
2037error code for this kind of failure is @code{EINTR}. This is flexible,
2038but usually inconvenient. Typically, POSIX applications that use signal
2039handlers must check for @code{EINTR} after each library function that
2040can return it, in order to try the call again. Often programmers forget
2041to check, which is a common source of error.
2042
1f77f049 2043@Theglibc{} provides a convenient way to retry a call after a
28f540f4
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2044temporary failure, with the macro @code{TEMP_FAILURE_RETRY}:
2045
28f540f4 2046@defmac TEMP_FAILURE_RETRY (@var{expression})
d08a7e4c 2047@standards{GNU, unistd.h}
36634622
RM
2048This macro evaluates @var{expression} once, and examines its value as
2049type @code{long int}. If the value equals @code{-1}, that indicates a
2050failure and @code{errno} should be set to show what kind of failure.
2051If it fails and reports error code @code{EINTR},
2052@code{TEMP_FAILURE_RETRY} evaluates it again, and over and over until
2053the result is not a temporary failure.
28f540f4
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2054
2055The value returned by @code{TEMP_FAILURE_RETRY} is whatever value
2056@var{expression} produced.
2057@end defmac
2058
2059BSD avoids @code{EINTR} entirely and provides a more convenient
2060approach: to restart the interrupted primitive, instead of making it
2061fail. If you choose this approach, you need not be concerned with
2062@code{EINTR}.
2063
1f77f049 2064You can choose either approach with @theglibc{}. If you use
28f540f4
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2065@code{sigaction} to establish a signal handler, you can specify how that
2066handler should behave. If you specify the @code{SA_RESTART} flag,
2067return from that handler will resume a primitive; otherwise, return from
2068that handler will cause @code{EINTR}. @xref{Flags for Sigaction}.
2069
2070Another way to specify the choice is with the @code{siginterrupt}
3b679ab3 2071function. @xref{BSD Signal Handling}.
28f540f4 2072
28f540f4
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2073When you don't specify with @code{sigaction} or @code{siginterrupt} what
2074a particular handler should do, it uses a default choice. The default
c941736c 2075choice in @theglibc{} is to make primitives fail with @code{EINTR}.
28f540f4
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2076@cindex EINTR, and restarting interrupted primitives
2077@cindex restarting interrupted primitives
2078@cindex interrupting primitives
2079@cindex primitives, interrupting
2080@c !!! want to have @cindex system calls @i{see} primitives [no page #]
2081
2082The description of each primitive affected by this issue
2083lists @code{EINTR} among the error codes it can return.
2084
2085There is one situation where resumption never happens no matter which
2086choice you make: when a data-transfer function such as @code{read} or
2087@code{write} is interrupted by a signal after transferring part of the
2088data. In this case, the function returns the number of bytes already
2089transferred, indicating partial success.
2090
2091This might at first appear to cause unreliable behavior on
2092record-oriented devices (including datagram sockets; @pxref{Datagrams}),
2093where splitting one @code{read} or @code{write} into two would read or
2094write two records. Actually, there is no problem, because interruption
2095after a partial transfer cannot happen on such devices; they always
2096transfer an entire record in one burst, with no waiting once data
2097transfer has started.
2098
2099@node Generating Signals
2100@section Generating Signals
2101@cindex sending signals
2102@cindex raising signals
2103@cindex signals, generating
2104
2105Besides signals that are generated as a result of a hardware trap or
2106interrupt, your program can explicitly send signals to itself or to
2107another process.
2108
2109@menu
2110* Signaling Yourself:: A process can send a signal to itself.
2111* Signaling Another Process:: Send a signal to another process.
2112* Permission for kill:: Permission for using @code{kill}.
2113* Kill Example:: Using @code{kill} for Communication.
2114@end menu
2115
2116@node Signaling Yourself
2117@subsection Signaling Yourself
2118
2119A process can send itself a signal with the @code{raise} function. This
2120function is declared in @file{signal.h}.
2121@pindex signal.h
2122
28f540f4 2123@deftypefun int raise (int @var{signum})
d08a7e4c 2124@standards{ISO, signal.h}
8f3c25c8
AO
2125@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
2126@c raise ok
2127@c [posix]
2128@c getpid dup ok
2129@c kill dup ok
2130@c [linux]
2131@c syscall(gettid) ok
2132@c syscall(tgkill) ok
28f540f4
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2133The @code{raise} function sends the signal @var{signum} to the calling
2134process. It returns zero if successful and a nonzero value if it fails.
2135About the only reason for failure would be if the value of @var{signum}
2136is invalid.
2137@end deftypefun
2138
28f540f4 2139@deftypefun int gsignal (int @var{signum})
d08a7e4c 2140@standards{SVID, signal.h}
8f3c25c8
AO
2141@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
2142@c Aliases raise.
28f540f4
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2143The @code{gsignal} function does the same thing as @code{raise}; it is
2144provided only for compatibility with SVID.
2145@end deftypefun
2146
2147One convenient use for @code{raise} is to reproduce the default behavior
2148of a signal that you have trapped. For instance, suppose a user of your
2149program types the SUSP character (usually @kbd{C-z}; @pxref{Special
fed8f7f7 2150Characters}) to send it an interactive stop signal
28f540f4
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2151(@code{SIGTSTP}), and you want to clean up some internal data buffers
2152before stopping. You might set this up like this:
2153
2154@comment RMS suggested getting rid of the handler for SIGCONT in this function.
2155@comment But that would require that the handler for SIGTSTP unblock the
2156@comment signal before doing the call to raise. We haven't covered that
2157@comment topic yet, and I don't want to distract from the main point of
2158@comment the example with a digression to explain what is going on. As
2159@comment the example is written, the signal that is raise'd will be delivered
2160@comment as soon as the SIGTSTP handler returns, which is fine.
2161
2162@smallexample
2163#include <signal.h>
2164
2165/* @r{When a stop signal arrives, set the action back to the default
2166 and then resend the signal after doing cleanup actions.} */
2167
2168void
2169tstp_handler (int sig)
2170@{
2171 signal (SIGTSTP, SIG_DFL);
2172 /* @r{Do cleanup actions here.} */
2173 @dots{}
2174 raise (SIGTSTP);
2175@}
2176
2177/* @r{When the process is continued again, restore the signal handler.} */
2178
2179void
2180cont_handler (int sig)
2181@{
2182 signal (SIGCONT, cont_handler);
2183 signal (SIGTSTP, tstp_handler);
2184@}
2185
2186@group
2187/* @r{Enable both handlers during program initialization.} */
2188
2189int
2190main (void)
2191@{
2192 signal (SIGCONT, cont_handler);
2193 signal (SIGTSTP, tstp_handler);
2194 @dots{}
2195@}
2196@end group
2197@end smallexample
2198
f65fd747 2199@strong{Portability note:} @code{raise} was invented by the @w{ISO C}
28f540f4
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2200committee. Older systems may not support it, so using @code{kill} may
2201be more portable. @xref{Signaling Another Process}.
2202
2203@node Signaling Another Process
2204@subsection Signaling Another Process
2205
2206@cindex killing a process
2207The @code{kill} function can be used to send a signal to another process.
2208In spite of its name, it can be used for a lot of things other than
2209causing a process to terminate. Some examples of situations where you
2210might want to send signals between processes are:
2211
2212@itemize @bullet
2213@item
2214A parent process starts a child to perform a task---perhaps having the
2215child running an infinite loop---and then terminates the child when the
2216task is no longer needed.
2217
2218@item
2219A process executes as part of a group, and needs to terminate or notify
2220the other processes in the group when an error or other event occurs.
2221
2222@item
2223Two processes need to synchronize while working together.
2224@end itemize
2225
2226This section assumes that you know a little bit about how processes
2227work. For more information on this subject, see @ref{Processes}.
2228
2229The @code{kill} function is declared in @file{signal.h}.
2230@pindex signal.h
2231
28f540f4 2232@deftypefun int kill (pid_t @var{pid}, int @var{signum})
d08a7e4c 2233@standards{POSIX.1, signal.h}
8f3c25c8
AO
2234@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
2235@c The hurd implementation is not a critical section, so it's not
2236@c immediately obvious that, in case of cancellation, it won't leak
2237@c ports or the memory allocated by proc_getpgrppids when pid <= 0.
2238@c Since none of these make it AC-Unsafe, I'm leaving them out.
28f540f4
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2239The @code{kill} function sends the signal @var{signum} to the process
2240or process group specified by @var{pid}. Besides the signals listed in
2241@ref{Standard Signals}, @var{signum} can also have a value of zero to
2242check the validity of the @var{pid}.
2243
2244The @var{pid} specifies the process or process group to receive the
2245signal:
2246
2247@table @code
2248@item @var{pid} > 0
2249The process whose identifier is @var{pid}.
2250
2251@item @var{pid} == 0
2252All processes in the same process group as the sender.
2253
2254@item @var{pid} < -1
2255The process group whose identifier is @minus{}@var{pid}.
2256
2257@item @var{pid} == -1
2258If the process is privileged, send the signal to all processes except
2259for some special system processes. Otherwise, send the signal to all
2260processes with the same effective user ID.
2261@end table
2262
838e5ffe
UD
2263A process can send a signal to itself with a call like @w{@code{kill
2264(getpid(), @var{signum})}}. If @code{kill} is used by a process to send
2265a signal to itself, and the signal is not blocked, then @code{kill}
2266delivers at least one signal (which might be some other pending
2267unblocked signal instead of the signal @var{signum}) to that process
2268before it returns.
28f540f4
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2269
2270The return value from @code{kill} is zero if the signal can be sent
2271successfully. Otherwise, no signal is sent, and a value of @code{-1} is
2272returned. If @var{pid} specifies sending a signal to several processes,
2273@code{kill} succeeds if it can send the signal to at least one of them.
2274There's no way you can tell which of the processes got the signal
2275or whether all of them did.
2276
2277The following @code{errno} error conditions are defined for this function:
2278
2279@table @code
2280@item EINVAL
2281The @var{signum} argument is an invalid or unsupported number.
2282
2283@item EPERM
2284You do not have the privilege to send a signal to the process or any of
2285the processes in the process group named by @var{pid}.
2286
4cc6384d 2287@item ESRCH
28f540f4
RM
2288The @var{pid} argument does not refer to an existing process or group.
2289@end table
2290@end deftypefun
2291
28f540f4 2292@deftypefun int killpg (int @var{pgid}, int @var{signum})
d08a7e4c 2293@standards{BSD, signal.h}
8f3c25c8
AO
2294@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
2295@c Calls kill with -pgid.
28f540f4
RM
2296This is similar to @code{kill}, but sends signal @var{signum} to the
2297process group @var{pgid}. This function is provided for compatibility
2298with BSD; using @code{kill} to do this is more portable.
2299@end deftypefun
2300
2301As a simple example of @code{kill}, the call @w{@code{kill (getpid (),
2302@var{sig})}} has the same effect as @w{@code{raise (@var{sig})}}.
2303
2304@node Permission for kill
2305@subsection Permission for using @code{kill}
2306
2307There are restrictions that prevent you from using @code{kill} to send
2308signals to any random process. These are intended to prevent antisocial
2309behavior such as arbitrarily killing off processes belonging to another
2310user. In typical use, @code{kill} is used to pass signals between
2311parent, child, and sibling processes, and in these situations you
6d52618b 2312normally do have permission to send signals. The only common exception
28f540f4
RM
2313is when you run a setuid program in a child process; if the program
2314changes its real UID as well as its effective UID, you may not have
2315permission to send a signal. The @code{su} program does this.
2316
2317Whether a process has permission to send a signal to another process
2318is determined by the user IDs of the two processes. This concept is
2319discussed in detail in @ref{Process Persona}.
2320
2321Generally, for a process to be able to send a signal to another process,
2322either the sending process must belong to a privileged user (like
2323@samp{root}), or the real or effective user ID of the sending process
2324must match the real or effective user ID of the receiving process. If
2325the receiving process has changed its effective user ID from the
2326set-user-ID mode bit on its process image file, then the owner of the
2327process image file is used in place of its current effective user ID.
2328In some implementations, a parent process might be able to send signals
2329to a child process even if the user ID's don't match, and other
2330implementations might enforce other restrictions.
2331
2332The @code{SIGCONT} signal is a special case. It can be sent if the
2333sender is part of the same session as the receiver, regardless of
2334user IDs.
2335
2336@node Kill Example
2337@subsection Using @code{kill} for Communication
2338@cindex interprocess communication, with signals
2339Here is a longer example showing how signals can be used for
2340interprocess communication. This is what the @code{SIGUSR1} and
2341@code{SIGUSR2} signals are provided for. Since these signals are fatal
2342by default, the process that is supposed to receive them must trap them
2343through @code{signal} or @code{sigaction}.
2344
2345In this example, a parent process forks a child process and then waits
2346for the child to complete its initialization. The child process tells
2347the parent when it is ready by sending it a @code{SIGUSR1} signal, using
2348the @code{kill} function.
2349
2350@smallexample
2351@include sigusr.c.texi
2352@end smallexample
2353
2354This example uses a busy wait, which is bad, because it wastes CPU
2355cycles that other programs could otherwise use. It is better to ask the
2356system to wait until the signal arrives. See the example in
2357@ref{Waiting for a Signal}.
2358
2359@node Blocking Signals
2360@section Blocking Signals
2361@cindex blocking signals
2362
2363Blocking a signal means telling the operating system to hold it and
2364deliver it later. Generally, a program does not block signals
2365indefinitely---it might as well ignore them by setting their actions to
2366@code{SIG_IGN}. But it is useful to block signals briefly, to prevent
2367them from interrupting sensitive operations. For instance:
2368
2369@itemize @bullet
2370@item
2371You can use the @code{sigprocmask} function to block signals while you
f65fd747 2372modify global variables that are also modified by the handlers for these
28f540f4
RM
2373signals.
2374
2375@item
2376You can set @code{sa_mask} in your @code{sigaction} call to block
2377certain signals while a particular signal handler runs. This way, the
2378signal handler can run without being interrupted itself by signals.
2379@end itemize
2380
2381@menu
2382* Why Block:: The purpose of blocking signals.
2383* Signal Sets:: How to specify which signals to
f65fd747 2384 block.
28f540f4
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2385* Process Signal Mask:: Blocking delivery of signals to your
2386 process during normal execution.
2387* Testing for Delivery:: Blocking to Test for Delivery of
f65fd747 2388 a Signal.
28f540f4
RM
2389* Blocking for Handler:: Blocking additional signals while a
2390 handler is being run.
2391* Checking for Pending Signals:: Checking for Pending Signals
2392* Remembering a Signal:: How you can get almost the same
2393 effect as blocking a signal, by
2394 handling it and setting a flag
f65fd747 2395 to be tested later.
28f540f4
RM
2396@end menu
2397
2398@node Why Block
2399@subsection Why Blocking Signals is Useful
2400
2401Temporary blocking of signals with @code{sigprocmask} gives you a way to
2402prevent interrupts during critical parts of your code. If signals
2403arrive in that part of the program, they are delivered later, after you
2404unblock them.
2405
2406One example where this is useful is for sharing data between a signal
2407handler and the rest of the program. If the type of the data is not
2408@code{sig_atomic_t} (@pxref{Atomic Data Access}), then the signal
2409handler could run when the rest of the program has only half finished
2410reading or writing the data. This would lead to confusing consequences.
2411
2412To make the program reliable, you can prevent the signal handler from
2413running while the rest of the program is examining or modifying that
2414data---by blocking the appropriate signal around the parts of the
2415program that touch the data.
2416
2417Blocking signals is also necessary when you want to perform a certain
2418action only if a signal has not arrived. Suppose that the handler for
2419the signal sets a flag of type @code{sig_atomic_t}; you would like to
2420test the flag and perform the action if the flag is not set. This is
2421unreliable. Suppose the signal is delivered immediately after you test
2422the flag, but before the consequent action: then the program will
2423perform the action even though the signal has arrived.
2424
2425The only way to test reliably for whether a signal has yet arrived is to
2426test while the signal is blocked.
2427
2428@node Signal Sets
2429@subsection Signal Sets
2430
2431All of the signal blocking functions use a data structure called a
2432@dfn{signal set} to specify what signals are affected. Thus, every
2433activity involves two stages: creating the signal set, and then passing
2434it as an argument to a library function.
2435@cindex signal set
2436
2437These facilities are declared in the header file @file{signal.h}.
2438@pindex signal.h
2439
28f540f4 2440@deftp {Data Type} sigset_t
d08a7e4c 2441@standards{POSIX.1, signal.h}
28f540f4
RM
2442The @code{sigset_t} data type is used to represent a signal set.
2443Internally, it may be implemented as either an integer or structure
2444type.
2445
2446For portability, use only the functions described in this section to
2447initialize, change, and retrieve information from @code{sigset_t}
2448objects---don't try to manipulate them directly.
2449@end deftp
2450
2451There are two ways to initialize a signal set. You can initially
2452specify it to be empty with @code{sigemptyset} and then add specified
2453signals individually. Or you can specify it to be full with
2454@code{sigfillset} and then delete specified signals individually.
2455
2456You must always initialize the signal set with one of these two
2457functions before using it in any other way. Don't try to set all the
2458signals explicitly because the @code{sigset_t} object might include some
2459other information (like a version field) that needs to be initialized as
2460well. (In addition, it's not wise to put into your program an
2461assumption that the system has no signals aside from the ones you know
2462about.)
2463
28f540f4 2464@deftypefun int sigemptyset (sigset_t *@var{set})
d08a7e4c 2465@standards{POSIX.1, signal.h}
8f3c25c8
AO
2466@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
2467@c Just memsets all of set to zero.
28f540f4
RM
2468This function initializes the signal set @var{set} to exclude all of the
2469defined signals. It always returns @code{0}.
2470@end deftypefun
2471
28f540f4 2472@deftypefun int sigfillset (sigset_t *@var{set})
d08a7e4c 2473@standards{POSIX.1, signal.h}
8f3c25c8 2474@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
28f540f4
RM
2475This function initializes the signal set @var{set} to include
2476all of the defined signals. Again, the return value is @code{0}.
2477@end deftypefun
2478
28f540f4 2479@deftypefun int sigaddset (sigset_t *@var{set}, int @var{signum})
d08a7e4c 2480@standards{POSIX.1, signal.h}
8f3c25c8 2481@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
28f540f4
RM
2482This function adds the signal @var{signum} to the signal set @var{set}.
2483All @code{sigaddset} does is modify @var{set}; it does not block or
2484unblock any signals.
2485
2486The return value is @code{0} on success and @code{-1} on failure.
2487The following @code{errno} error condition is defined for this function:
2488
2489@table @code
2490@item EINVAL
2491The @var{signum} argument doesn't specify a valid signal.
2492@end table
2493@end deftypefun
2494
28f540f4 2495@deftypefun int sigdelset (sigset_t *@var{set}, int @var{signum})
d08a7e4c 2496@standards{POSIX.1, signal.h}
8f3c25c8 2497@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
28f540f4
RM
2498This function removes the signal @var{signum} from the signal set
2499@var{set}. All @code{sigdelset} does is modify @var{set}; it does not
2500block or unblock any signals. The return value and error conditions are
2501the same as for @code{sigaddset}.
2502@end deftypefun
2503
2504Finally, there is a function to test what signals are in a signal set:
2505
28f540f4 2506@deftypefun int sigismember (const sigset_t *@var{set}, int @var{signum})
d08a7e4c 2507@standards{POSIX.1, signal.h}
8f3c25c8 2508@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
28f540f4
RM
2509The @code{sigismember} function tests whether the signal @var{signum} is
2510a member of the signal set @var{set}. It returns @code{1} if the signal
2511is in the set, @code{0} if not, and @code{-1} if there is an error.
2512
2513The following @code{errno} error condition is defined for this function:
2514
2515@table @code
2516@item EINVAL
2517The @var{signum} argument doesn't specify a valid signal.
2518@end table
2519@end deftypefun
2520
2521@node Process Signal Mask
2522@subsection Process Signal Mask
2523@cindex signal mask
2524@cindex process signal mask
2525
2526The collection of signals that are currently blocked is called the
2527@dfn{signal mask}. Each process has its own signal mask. When you
2528create a new process (@pxref{Creating a Process}), it inherits its
2529parent's mask. You can block or unblock signals with total flexibility
2530by modifying the signal mask.
2531
2532The prototype for the @code{sigprocmask} function is in @file{signal.h}.
2533@pindex signal.h
2534
afdef815
UD
2535Note that you must not use @code{sigprocmask} in multi-threaded processes,
2536because each thread has its own signal mask and there is no single process
cf822e3c 2537signal mask. According to POSIX, the behavior of @code{sigprocmask} in a
11bf311e 2538multi-threaded process is ``unspecified''.
f0baa823
RM
2539Instead, use @code{pthread_sigmask}.
2540@ifset linuxthreads
2541@xref{Threads and Signal Handling}.
2542@end ifset
afdef815 2543
eacde9d0 2544@deftypefun int sigprocmask (int @var{how}, const sigset_t *restrict @var{set}, sigset_t *restrict @var{oldset})
d08a7e4c 2545@standards{POSIX.1, signal.h}
8f3c25c8
AO
2546@safety{@prelim{}@mtunsafe{@mtasurace{:sigprocmask/bsd(SIG_UNBLOCK)}}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
2547@c This takes the hurd_self_sigstate-returned object's lock on HURD. On
2548@c BSD, SIG_UNBLOCK is emulated with two sigblock calls, which
2549@c introduces a race window.
28f540f4
RM
2550The @code{sigprocmask} function is used to examine or change the calling
2551process's signal mask. The @var{how} argument determines how the signal
2552mask is changed, and must be one of the following values:
2553
2fe82ca6 2554@vtable @code
28f540f4 2555@item SIG_BLOCK
d08a7e4c 2556@standards{POSIX.1, signal.h}
28f540f4
RM
2557Block the signals in @code{set}---add them to the existing mask. In
2558other words, the new mask is the union of the existing mask and
2559@var{set}.
2560
28f540f4 2561@item SIG_UNBLOCK
d08a7e4c 2562@standards{POSIX.1, signal.h}
28f540f4
RM
2563Unblock the signals in @var{set}---remove them from the existing mask.
2564
28f540f4 2565@item SIG_SETMASK
d08a7e4c 2566@standards{POSIX.1, signal.h}
28f540f4 2567Use @var{set} for the mask; ignore the previous value of the mask.
2fe82ca6 2568@end vtable
28f540f4
RM
2569
2570The last argument, @var{oldset}, is used to return information about the
2571old process signal mask. If you just want to change the mask without
2572looking at it, pass a null pointer as the @var{oldset} argument.
2573Similarly, if you want to know what's in the mask without changing it,
2574pass a null pointer for @var{set} (in this case the @var{how} argument
2575is not significant). The @var{oldset} argument is often used to
2576remember the previous signal mask in order to restore it later. (Since
2577the signal mask is inherited over @code{fork} and @code{exec} calls, you
2578can't predict what its contents are when your program starts running.)
2579
2580If invoking @code{sigprocmask} causes any pending signals to be
2581unblocked, at least one of those signals is delivered to the process
2582before @code{sigprocmask} returns. The order in which pending signals
2583are delivered is not specified, but you can control the order explicitly
2584by making multiple @code{sigprocmask} calls to unblock various signals
2585one at a time.
2586
2587The @code{sigprocmask} function returns @code{0} if successful, and @code{-1}
2588to indicate an error. The following @code{errno} error conditions are
2589defined for this function:
2590
2591@table @code
2592@item EINVAL
2593The @var{how} argument is invalid.
2594@end table
2595
2596You can't block the @code{SIGKILL} and @code{SIGSTOP} signals, but
2597if the signal set includes these, @code{sigprocmask} just ignores
2598them instead of returning an error status.
2599
2600Remember, too, that blocking program error signals such as @code{SIGFPE}
2601leads to undesirable results for signals generated by an actual program
2602error (as opposed to signals sent with @code{raise} or @code{kill}).
2603This is because your program may be too broken to be able to continue
2604executing to a point where the signal is unblocked again.
2605@xref{Program Error Signals}.
2606@end deftypefun
2607
2608@node Testing for Delivery
2609@subsection Blocking to Test for Delivery of a Signal
2610
2611Now for a simple example. Suppose you establish a handler for
2612@code{SIGALRM} signals that sets a flag whenever a signal arrives, and
2613your main program checks this flag from time to time and then resets it.
2614You can prevent additional @code{SIGALRM} signals from arriving in the
2615meantime by wrapping the critical part of the code with calls to
2616@code{sigprocmask}, like this:
2617
2618@smallexample
2619/* @r{This variable is set by the SIGALRM signal handler.} */
2620volatile sig_atomic_t flag = 0;
2621
2622int
2623main (void)
2624@{
2625 sigset_t block_alarm;
2626
2627 @dots{}
2628
2629 /* @r{Initialize the signal mask.} */
2630 sigemptyset (&block_alarm);
2631 sigaddset (&block_alarm, SIGALRM);
2632
2633@group
2634 while (1)
2635 @{
2636 /* @r{Check if a signal has arrived; if so, reset the flag.} */
2637 sigprocmask (SIG_BLOCK, &block_alarm, NULL);
2638 if (flag)
2639 @{
2640 @var{actions-if-not-arrived}
2641 flag = 0;
2642 @}
2643 sigprocmask (SIG_UNBLOCK, &block_alarm, NULL);
2644
2645 @dots{}
2646 @}
2647@}
2648@end group
2649@end smallexample
2650
2651@node Blocking for Handler
2652@subsection Blocking Signals for a Handler
2653@cindex blocking signals, in a handler
2654
2655When a signal handler is invoked, you usually want it to be able to
2656finish without being interrupted by another signal. From the moment the
2657handler starts until the moment it finishes, you must block signals that
2658might confuse it or corrupt its data.
2659
2660When a handler function is invoked on a signal, that signal is
2661automatically blocked (in addition to any other signals that are already
2662in the process's signal mask) during the time the handler is running.
2663If you set up a handler for @code{SIGTSTP}, for instance, then the
2664arrival of that signal forces further @code{SIGTSTP} signals to wait
2665during the execution of the handler.
2666
2667However, by default, other kinds of signals are not blocked; they can
2668arrive during handler execution.
2669
2670The reliable way to block other kinds of signals during the execution of
2671the handler is to use the @code{sa_mask} member of the @code{sigaction}
2672structure.
2673
2674Here is an example:
2675
2676@smallexample
2677#include <signal.h>
2678#include <stddef.h>
2679
2680void catch_stop ();
2681
2682void
2683install_handler (void)
2684@{
2685 struct sigaction setup_action;
2686 sigset_t block_mask;
2687
2688 sigemptyset (&block_mask);
2689 /* @r{Block other terminal-generated signals while handler runs.} */
2690 sigaddset (&block_mask, SIGINT);
2691 sigaddset (&block_mask, SIGQUIT);
2692 setup_action.sa_handler = catch_stop;
2693 setup_action.sa_mask = block_mask;
2694 setup_action.sa_flags = 0;
2695 sigaction (SIGTSTP, &setup_action, NULL);
2696@}
2697@end smallexample
2698
2699This is more reliable than blocking the other signals explicitly in the
6d52618b 2700code for the handler. If you block signals explicitly in the handler,
28f540f4
RM
2701you can't avoid at least a short interval at the beginning of the
2702handler where they are not yet blocked.
2703
2704You cannot remove signals from the process's current mask using this
2705mechanism. However, you can make calls to @code{sigprocmask} within
2706your handler to block or unblock signals as you wish.
2707
2708In any case, when the handler returns, the system restores the mask that
2709was in place before the handler was entered. If any signals that become
2710unblocked by this restoration are pending, the process will receive
2711those signals immediately, before returning to the code that was
2712interrupted.
2713
2714@node Checking for Pending Signals
2715@subsection Checking for Pending Signals
2716@cindex pending signals, checking for
2717@cindex blocked signals, checking for
2718@cindex checking for pending signals
2719
2720You can find out which signals are pending at any time by calling
2721@code{sigpending}. This function is declared in @file{signal.h}.
2722@pindex signal.h
2723
28f540f4 2724@deftypefun int sigpending (sigset_t *@var{set})
d08a7e4c 2725@standards{POSIX.1, signal.h}
8f3c25c8
AO
2726@safety{@prelim{}@mtsafe{}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
2727@c Direct rt_sigpending syscall on most systems. On hurd, calls
2728@c hurd_self_sigstate, it copies the sigstate's pending while holding
2729@c its lock.
28f540f4
RM
2730The @code{sigpending} function stores information about pending signals
2731in @var{set}. If there is a pending signal that is blocked from
2732delivery, then that signal is a member of the returned set. (You can
2733test whether a particular signal is a member of this set using
2734@code{sigismember}; see @ref{Signal Sets}.)
2735
2736The return value is @code{0} if successful, and @code{-1} on failure.
2737@end deftypefun
2738
2739Testing whether a signal is pending is not often useful. Testing when
2740that signal is not blocked is almost certainly bad design.
2741
2742Here is an example.
2743
2744@smallexample
2745#include <signal.h>
2746#include <stddef.h>
2747
2748sigset_t base_mask, waiting_mask;
2749
2750sigemptyset (&base_mask);
2751sigaddset (&base_mask, SIGINT);
2752sigaddset (&base_mask, SIGTSTP);
2753
2754/* @r{Block user interrupts while doing other processing.} */
f65fd747 2755sigprocmask (SIG_SETMASK, &base_mask, NULL);
28f540f4
RM
2756@dots{}
2757
2758/* @r{After a while, check to see whether any signals are pending.} */
2759sigpending (&waiting_mask);
2760if (sigismember (&waiting_mask, SIGINT)) @{
2761 /* @r{User has tried to kill the process.} */
2762@}
2763else if (sigismember (&waiting_mask, SIGTSTP)) @{
2764 /* @r{User has tried to stop the process.} */
2765@}
2766@end smallexample
2767
2768Remember that if there is a particular signal pending for your process,
2769additional signals of that same type that arrive in the meantime might
2770be discarded. For example, if a @code{SIGINT} signal is pending when
2771another @code{SIGINT} signal arrives, your program will probably only
2772see one of them when you unblock this signal.
2773
2774@strong{Portability Note:} The @code{sigpending} function is new in
2775POSIX.1. Older systems have no equivalent facility.
2776
2777@node Remembering a Signal
2778@subsection Remembering a Signal to Act On Later
2779
2780Instead of blocking a signal using the library facilities, you can get
2781almost the same results by making the handler set a flag to be tested
2782later, when you ``unblock''. Here is an example:
2783
2784@smallexample
2785/* @r{If this flag is nonzero, don't handle the signal right away.} */
2786volatile sig_atomic_t signal_pending;
2787
2788/* @r{This is nonzero if a signal arrived and was not handled.} */
2789volatile sig_atomic_t defer_signal;
2790
2791void
2792handler (int signum)
2793@{
2794 if (defer_signal)
2795 signal_pending = signum;
2796 else
2797 @dots{} /* @r{``Really'' handle the signal.} */
2798@}
2799
2800@dots{}
2801
2802void
2803update_mumble (int frob)
2804@{
2805 /* @r{Prevent signals from having immediate effect.} */
2806 defer_signal++;
2807 /* @r{Now update @code{mumble}, without worrying about interruption.} */
2808 mumble.a = 1;
2809 mumble.b = hack ();
2810 mumble.c = frob;
2811 /* @r{We have updated @code{mumble}. Handle any signal that came in.} */
2812 defer_signal--;
2813 if (defer_signal == 0 && signal_pending != 0)
2814 raise (signal_pending);
2815@}
2816@end smallexample
2817
2818Note how the particular signal that arrives is stored in
2819@code{signal_pending}. That way, we can handle several types of
2820inconvenient signals with the same mechanism.
2821
2822We increment and decrement @code{defer_signal} so that nested critical
2823sections will work properly; thus, if @code{update_mumble} were called
2824with @code{signal_pending} already nonzero, signals would be deferred
2825not only within @code{update_mumble}, but also within the caller. This
2826is also why we do not check @code{signal_pending} if @code{defer_signal}
2827is still nonzero.
2828
04b9968b 2829The incrementing and decrementing of @code{defer_signal} each require more
28f540f4
RM
2830than one instruction; it is possible for a signal to happen in the
2831middle. But that does not cause any problem. If the signal happens
2832early enough to see the value from before the increment or decrement,
2833that is equivalent to a signal which came before the beginning of the
2834increment or decrement, which is a case that works properly.
2835
2836It is absolutely vital to decrement @code{defer_signal} before testing
2837@code{signal_pending}, because this avoids a subtle bug. If we did
2838these things in the other order, like this,
2839
2840@smallexample
2841 if (defer_signal == 1 && signal_pending != 0)
2842 raise (signal_pending);
2843 defer_signal--;
2844@end smallexample
2845
2846@noindent
2847then a signal arriving in between the @code{if} statement and the decrement
6d52618b 2848would be effectively ``lost'' for an indefinite amount of time. The
28f540f4
RM
2849handler would merely set @code{defer_signal}, but the program having
2850already tested this variable, it would not test the variable again.
2851
2852@cindex timing error in signal handling
2853Bugs like these are called @dfn{timing errors}. They are especially bad
2854because they happen only rarely and are nearly impossible to reproduce.
2855You can't expect to find them with a debugger as you would find a
2856reproducible bug. So it is worth being especially careful to avoid
2857them.
2858
2859(You would not be tempted to write the code in this order, given the use
2860of @code{defer_signal} as a counter which must be tested along with
2861@code{signal_pending}. After all, testing for zero is cleaner than
2862testing for one. But if you did not use @code{defer_signal} as a
2863counter, and gave it values of zero and one only, then either order
2864might seem equally simple. This is a further advantage of using a
2865counter for @code{defer_signal}: it will reduce the chance you will
2866write the code in the wrong order and create a subtle bug.)
2867
2868@node Waiting for a Signal
2869@section Waiting for a Signal
2870@cindex waiting for a signal
2871@cindex @code{pause} function
2872
2873If your program is driven by external events, or uses signals for
2874synchronization, then when it has nothing to do it should probably wait
2875until a signal arrives.
2876
2877@menu
2878* Using Pause:: The simple way, using @code{pause}.
2879* Pause Problems:: Why the simple way is often not very good.
2880* Sigsuspend:: Reliably waiting for a specific signal.
2881@end menu
2882
2883@node Using Pause
2884@subsection Using @code{pause}
2885
2886The simple way to wait until a signal arrives is to call @code{pause}.
2887Please read about its disadvantages, in the following section, before
2888you use it.
2889
8ded91fb 2890@deftypefun int pause (void)
d08a7e4c 2891@standards{POSIX.1, unistd.h}
8f3c25c8
AO
2892@safety{@prelim{}@mtunsafe{@mtasurace{:sigprocmask/!bsd!linux}}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
2893@c The signal mask read by sigprocmask may be overridden by another
2894@c thread or by a signal handler before we call sigsuspend. Is this a
2895@c safety issue? Probably not.
2896@c pause @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd
2897@c [ports/linux/generic]
2898@c syscall_pause ok
2899@c [posix]
2900@c sigemptyset dup ok
2901@c sigprocmask(SIG_BLOCK) dup @asulock/hurd @aculock/hurd [no @mtasurace:sigprocmask/bsd(SIG_UNBLOCK)]
2902@c sigsuspend dup @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd
28f540f4
RM
2903The @code{pause} function suspends program execution until a signal
2904arrives whose action is either to execute a handler function, or to
2905terminate the process.
2906
2907If the signal causes a handler function to be executed, then
2908@code{pause} returns. This is considered an unsuccessful return (since
2909``successful'' behavior would be to suspend the program forever), so the
2910return value is @code{-1}. Even if you specify that other primitives
2911should resume when a system handler returns (@pxref{Interrupted
2912Primitives}), this has no effect on @code{pause}; it always fails when a
2913signal is handled.
2914
2915The following @code{errno} error conditions are defined for this function:
2916
2917@table @code
2918@item EINTR
2919The function was interrupted by delivery of a signal.
2920@end table
2921
2922If the signal causes program termination, @code{pause} doesn't return
2923(obviously).
2924
04b9968b 2925This function is a cancellation point in multithreaded programs. This
dfd2257a
UD
2926is a problem if the thread allocates some resources (like memory, file
2927descriptors, semaphores or whatever) at the time @code{pause} is
04b9968b 2928called. If the thread gets cancelled these resources stay allocated
dfd2257a 2929until the program ends. To avoid this calls to @code{pause} should be
04b9968b 2930protected using cancellation handlers.
dfd2257a
UD
2931@c ref pthread_cleanup_push / pthread_cleanup_pop
2932
28f540f4
RM
2933The @code{pause} function is declared in @file{unistd.h}.
2934@end deftypefun
2935
2936@node Pause Problems
2937@subsection Problems with @code{pause}
2938
2939The simplicity of @code{pause} can conceal serious timing errors that
2940can make a program hang mysteriously.
2941
2942It is safe to use @code{pause} if the real work of your program is done
2943by the signal handlers themselves, and the ``main program'' does nothing
2944but call @code{pause}. Each time a signal is delivered, the handler
2945will do the next batch of work that is to be done, and then return, so
2946that the main loop of the program can call @code{pause} again.
2947
2948You can't safely use @code{pause} to wait until one more signal arrives,
2949and then resume real work. Even if you arrange for the signal handler
2950to cooperate by setting a flag, you still can't use @code{pause}
2951reliably. Here is an example of this problem:
2952
2953@smallexample
2954/* @r{@code{usr_interrupt} is set by the signal handler.} */
2955if (!usr_interrupt)
2956 pause ();
2957
2958/* @r{Do work once the signal arrives.} */
2959@dots{}
2960@end smallexample
2961
2962@noindent
2963This has a bug: the signal could arrive after the variable
2964@code{usr_interrupt} is checked, but before the call to @code{pause}.
2965If no further signals arrive, the process would never wake up again.
2966
2967You can put an upper limit on the excess waiting by using @code{sleep}
2968in a loop, instead of using @code{pause}. (@xref{Sleeping}, for more
2969about @code{sleep}.) Here is what this looks like:
2970
2971@smallexample
2972/* @r{@code{usr_interrupt} is set by the signal handler.}
2973while (!usr_interrupt)
2974 sleep (1);
2975
2976/* @r{Do work once the signal arrives.} */
2977@dots{}
2978@end smallexample
2979
2980For some purposes, that is good enough. But with a little more
2981complexity, you can wait reliably until a particular signal handler is
2982run, using @code{sigsuspend}.
2983@ifinfo
2984@xref{Sigsuspend}.
2985@end ifinfo
2986
2987@node Sigsuspend
2988@subsection Using @code{sigsuspend}
2989
2990The clean and reliable way to wait for a signal to arrive is to block it
2991and then use @code{sigsuspend}. By using @code{sigsuspend} in a loop,
2992you can wait for certain kinds of signals, while letting other kinds of
2993signals be handled by their handlers.
2994
28f540f4 2995@deftypefun int sigsuspend (const sigset_t *@var{set})
d08a7e4c 2996@standards{POSIX.1, signal.h}
8f3c25c8
AO
2997@safety{@prelim{}@mtunsafe{@mtasurace{:sigprocmask/!bsd!linux}}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
2998@c sigsuspend @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd
2999@c [posix] @mtasurace:sigprocmask/!bsd!linux
3000@c saving and restoring the procmask is racy
3001@c sigprocmask(SIG_SETMASK) dup @asulock/hurd @aculock/hurd [no @mtasurace:sigprocmask/bsd(SIG_UNBLOCK)]
3002@c pause @asulock/hurd @aculock/hurd
3003@c [bsd]
3004@c sigismember dup ok
3005@c sigmask dup ok
3006@c sigpause dup ok [no @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd]
3007@c [linux]
3008@c do_sigsuspend ok
28f540f4
RM
3009This function replaces the process's signal mask with @var{set} and then
3010suspends the process until a signal is delivered whose action is either
3011to terminate the process or invoke a signal handling function. In other
3012words, the program is effectively suspended until one of the signals that
3013is not a member of @var{set} arrives.
3014
a496e4ce 3015If the process is woken up by delivery of a signal that invokes a handler
28f540f4
RM
3016function, and the handler function returns, then @code{sigsuspend} also
3017returns.
3018
3019The mask remains @var{set} only as long as @code{sigsuspend} is waiting.
3020The function @code{sigsuspend} always restores the previous signal mask
f65fd747 3021when it returns.
28f540f4
RM
3022
3023The return value and error conditions are the same as for @code{pause}.
3024@end deftypefun
3025
3026With @code{sigsuspend}, you can replace the @code{pause} or @code{sleep}
3027loop in the previous section with something completely reliable:
3028
3029@smallexample
3030sigset_t mask, oldmask;
3031
3032@dots{}
3033
f65fd747
UD
3034/* @r{Set up the mask of signals to temporarily block.} */
3035sigemptyset (&mask);
28f540f4
RM
3036sigaddset (&mask, SIGUSR1);
3037
3038@dots{}
3039
3040/* @r{Wait for a signal to arrive.} */
3041sigprocmask (SIG_BLOCK, &mask, &oldmask);
3042while (!usr_interrupt)
3043 sigsuspend (&oldmask);
3044sigprocmask (SIG_UNBLOCK, &mask, NULL);
3045@end smallexample
3046
3047This last piece of code is a little tricky. The key point to remember
3048here is that when @code{sigsuspend} returns, it resets the process's
3049signal mask to the original value, the value from before the call to
3050@code{sigsuspend}---in this case, the @code{SIGUSR1} signal is once
3051again blocked. The second call to @code{sigprocmask} is
3052necessary to explicitly unblock this signal.
3053
3054One other point: you may be wondering why the @code{while} loop is
3055necessary at all, since the program is apparently only waiting for one
3056@code{SIGUSR1} signal. The answer is that the mask passed to
3057@code{sigsuspend} permits the process to be woken up by the delivery of
3058other kinds of signals, as well---for example, job control signals. If
3059the process is woken up by a signal that doesn't set
3060@code{usr_interrupt}, it just suspends itself again until the ``right''
3061kind of signal eventually arrives.
3062
3063This technique takes a few more lines of preparation, but that is needed
3064just once for each kind of wait criterion you want to use. The code
3065that actually waits is just four lines.
3066
3067@node Signal Stack
3068@section Using a Separate Signal Stack
3069
3070A signal stack is a special area of memory to be used as the execution
3071stack during signal handlers. It should be fairly large, to avoid any
3072danger that it will overflow in turn; the macro @code{SIGSTKSZ} is
3073defined to a canonical size for signal stacks. You can use
3074@code{malloc} to allocate the space for the stack. Then call
3075@code{sigaltstack} or @code{sigstack} to tell the system to use that
3076space for the signal stack.
3077
3078You don't need to write signal handlers differently in order to use a
3079signal stack. Switching from one stack to the other happens
3080automatically. (Some non-GNU debuggers on some machines may get
3081confused if you examine a stack trace while a handler that uses the
3082signal stack is running.)
3083
3084There are two interfaces for telling the system to use a separate signal
3085stack. @code{sigstack} is the older interface, which comes from 4.2
3086BSD. @code{sigaltstack} is the newer interface, and comes from 4.4
3087BSD. The @code{sigaltstack} interface has the advantage that it does
3088not require your program to know which direction the stack grows, which
3089depends on the specific machine and operating system.
3090
eacde9d0 3091@deftp {Data Type} stack_t
d08a7e4c 3092@standards{XPG, signal.h}
28f540f4
RM
3093This structure describes a signal stack. It contains the following members:
3094
3095@table @code
3096@item void *ss_sp
3097This points to the base of the signal stack.
3098
3099@item size_t ss_size
3100This is the size (in bytes) of the signal stack which @samp{ss_sp} points to.
3101You should set this to however much space you allocated for the stack.
3102
3103There are two macros defined in @file{signal.h} that you should use in
3104calculating this size:
3105
3106@vtable @code
3107@item SIGSTKSZ
3108This is the canonical size for a signal stack. It is judged to be
3109sufficient for normal uses.
3110
3111@item MINSIGSTKSZ
3112This is the amount of signal stack space the operating system needs just
3113to implement signal delivery. The size of a signal stack @strong{must}
3114be greater than this.
3115
3116For most cases, just using @code{SIGSTKSZ} for @code{ss_size} is
3117sufficient. But if you know how much stack space your program's signal
3118handlers will need, you may want to use a different size. In this case,
3119you should allocate @code{MINSIGSTKSZ} additional bytes for the signal
6d52618b 3120stack and increase @code{ss_size} accordingly.
28f540f4
RM
3121@end vtable
3122
3123@item int ss_flags
3124This field contains the bitwise @sc{or} of these flags:
3125
3126@vtable @code
7ce241a0 3127@item SS_DISABLE
28f540f4
RM
3128This tells the system that it should not use the signal stack.
3129
7ce241a0 3130@item SS_ONSTACK
28f540f4
RM
3131This is set by the system, and indicates that the signal stack is
3132currently in use. If this bit is not set, then signals will be
3133delivered on the normal user stack.
3134@end vtable
3135@end table
3136@end deftp
3137
eacde9d0 3138@deftypefun int sigaltstack (const stack_t *restrict @var{stack}, stack_t *restrict @var{oldstack})
d08a7e4c 3139@standards{XPG, signal.h}
8f3c25c8
AO
3140@safety{@prelim{}@mtsafe{}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
3141@c Syscall on Linux and BSD; the HURD implementation takes a lock on
3142@c the hurd_self_sigstate-returned struct.
28f540f4
RM
3143The @code{sigaltstack} function specifies an alternate stack for use
3144during signal handling. When a signal is received by the process and
3145its action indicates that the signal stack is used, the system arranges
3146a switch to the currently installed signal stack while the handler for
3147that signal is executed.
3148
3149If @var{oldstack} is not a null pointer, information about the currently
3150installed signal stack is returned in the location it points to. If
3151@var{stack} is not a null pointer, then this is installed as the new
3152stack for use by signal handlers.
3153
3154The return value is @code{0} on success and @code{-1} on failure. If
3155@code{sigaltstack} fails, it sets @code{errno} to one of these values:
3156
3157@table @code
28f540f4
RM
3158@item EINVAL
3159You tried to disable a stack that was in fact currently in use.
3160
3161@item ENOMEM
f65fd747 3162The size of the alternate stack was too small.
28f540f4
RM
3163It must be greater than @code{MINSIGSTKSZ}.
3164@end table
3165@end deftypefun
3166
3167Here is the older @code{sigstack} interface. You should use
3168@code{sigaltstack} instead on systems that have it.
3169
28f540f4 3170@deftp {Data Type} {struct sigstack}
d08a7e4c 3171@standards{BSD, signal.h}
28f540f4
RM
3172This structure describes a signal stack. It contains the following members:
3173
3174@table @code
3175@item void *ss_sp
3176This is the stack pointer. If the stack grows downwards on your
3177machine, this should point to the top of the area you allocated. If the
3178stack grows upwards, it should point to the bottom.
3179
3180@item int ss_onstack
3181This field is true if the process is currently using this stack.
3182@end table
3183@end deftp
3184
8ded91fb 3185@deftypefun int sigstack (struct sigstack *@var{stack}, struct sigstack *@var{oldstack})
d08a7e4c 3186@standards{BSD, signal.h}
8f3c25c8
AO
3187@safety{@prelim{}@mtsafe{}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
3188@c Lossy and dangerous (no size limit) wrapper for sigaltstack.
28f540f4
RM
3189The @code{sigstack} function specifies an alternate stack for use during
3190signal handling. When a signal is received by the process and its
3191action indicates that the signal stack is used, the system arranges a
3192switch to the currently installed signal stack while the handler for
3193that signal is executed.
3194
3195If @var{oldstack} is not a null pointer, information about the currently
3196installed signal stack is returned in the location it points to. If
3197@var{stack} is not a null pointer, then this is installed as the new
3198stack for use by signal handlers.
3199
3200The return value is @code{0} on success and @code{-1} on failure.
3201@end deftypefun
3202
3203@node BSD Signal Handling
3204@section BSD Signal Handling
3205
3206This section describes alternative signal handling functions derived
3207from BSD Unix. These facilities were an advance, in their time; today,
3208they are mostly obsolete, and supported mainly for compatibility with
3209BSD Unix.
3210
3211There are many similarities between the BSD and POSIX signal handling
3212facilities, because the POSIX facilities were inspired by the BSD
3213facilities. Besides having different names for all the functions to
0781a777
RM
3214avoid conflicts, the main difference between the two is that BSD Unix
3215represents signal masks as an @code{int} bit mask, rather than as a
3216@code{sigset_t} object.
28f540f4
RM
3217
3218The BSD facilities are declared in @file{signal.h}.
3219@pindex signal.h
3220
28f540f4 3221@deftypefun int siginterrupt (int @var{signum}, int @var{failflag})
d08a7e4c 3222@standards{XPG, signal.h}
8f3c25c8
AO
3223@safety{@prelim{}@mtunsafe{@mtasuconst{:@mtssigintr{}}}@asunsafe{}@acunsafe{@acucorrupt{}}}
3224@c This calls sigaction twice, once to get the current sigaction for the
3225@c specified signal, another to apply the flags change. This could
3226@c override the effects of a concurrent sigaction call. It also
3227@c modifies without any guards the global _sigintr variable, that
3228@c bsd_signal reads from, and it may leave _sigintr modified without
3229@c overriding the active handler if cancelled between the two
3230@c operations.
28f540f4
RM
3231This function specifies which approach to use when certain primitives
3232are interrupted by handling signal @var{signum}. If @var{failflag} is
3233false, signal @var{signum} restarts primitives. If @var{failflag} is
3234true, handling @var{signum} causes these primitives to fail with error
3235code @code{EINTR}. @xref{Interrupted Primitives}.
3236@end deftypefun
3237
28f540f4 3238@deftypefn Macro int sigmask (int @var{signum})
d08a7e4c 3239@standards{BSD, signal.h}
8f3c25c8
AO
3240@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
3241@c This just shifts signum.
28f540f4
RM
3242This macro returns a signal mask that has the bit for signal @var{signum}
3243set. You can bitwise-OR the results of several calls to @code{sigmask}
3244together to specify more than one signal. For example,
3245
3246@smallexample
3247(sigmask (SIGTSTP) | sigmask (SIGSTOP)
3248 | sigmask (SIGTTIN) | sigmask (SIGTTOU))
3249@end smallexample
3250
3251@noindent
3252specifies a mask that includes all the job-control stop signals.
3253@end deftypefn
3254
28f540f4 3255@deftypefun int sigblock (int @var{mask})
d08a7e4c 3256@standards{BSD, signal.h}
8f3c25c8
AO
3257@safety{@prelim{}@mtsafe{}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
3258@c On most POSIX systems, this is a wrapper for sigprocmask(SIG_BLOCK).
3259@c The exception are BSD systems other than 4.4, where it is a syscall.
3260@c sigblock @asulock/hurd @aculock/hurd
3261@c sigprocmask(SIG_BLOCK) dup @asulock/hurd @aculock/hurd [no @mtasurace:sigprocmask/bsd(SIG_UNBLOCK)]
28f540f4
RM
3262This function is equivalent to @code{sigprocmask} (@pxref{Process Signal
3263Mask}) with a @var{how} argument of @code{SIG_BLOCK}: it adds the
3264signals specified by @var{mask} to the calling process's set of blocked
3265signals. The return value is the previous set of blocked signals.
3266@end deftypefun
3267
28f540f4 3268@deftypefun int sigsetmask (int @var{mask})
d08a7e4c 3269@standards{BSD, signal.h}
8f3c25c8
AO
3270@safety{@prelim{}@mtsafe{}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
3271@c On most POSIX systems, this is a wrapper for sigprocmask(SIG_SETMASK).
3272@c The exception are BSD systems other than 4.4, where it is a syscall.
3273@c sigsetmask @asulock/hurd @aculock/hurd
3274@c sigprocmask(SIG_SETMASK) dup @asulock/hurd @aculock/hurd [no @mtasurace:sigprocmask/bsd(SIG_UNBLOCK)]
16c7d1ec 3275This function is equivalent to @code{sigprocmask} (@pxref{Process
28f540f4
RM
3276Signal Mask}) with a @var{how} argument of @code{SIG_SETMASK}: it sets
3277the calling process's signal mask to @var{mask}. The return value is
3278the previous set of blocked signals.
3279@end deftypefun
3280
28f540f4 3281@deftypefun int sigpause (int @var{mask})
d08a7e4c 3282@standards{BSD, signal.h}
8f3c25c8
AO
3283@safety{@prelim{}@mtunsafe{@mtasurace{:sigprocmask/!bsd!linux}}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
3284@c sigpause @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd
3285@c [posix]
3286@c __sigpause @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd
3287@c do_sigpause @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd
3288@c sigprocmask(0) dup @asulock/hurd @aculock/hurd [no @mtasurace:sigprocmask/bsd(SIG_UNBLOCK)]
3289@c sigdelset dup ok
3290@c sigset_set_old_mask dup ok
3291@c sigsuspend dup @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd
28f540f4
RM
3292This function is the equivalent of @code{sigsuspend} (@pxref{Waiting
3293for a Signal}): it sets the calling process's signal mask to @var{mask},
3294and waits for a signal to arrive. On return the previous set of blocked
3295signals is restored.
3296@end deftypefun