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1/*-*- Mode: C; c-basic-offset: 8 -*-*/
2
87f0e418 3#include "unit.h"
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4#include "target.h"
5#include "load-fragment.h"
fa068367 6#include "log.h"
c22cbe26 7
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8static const UnitActiveState state_translation_table[_TARGET_STATE_MAX] = {
9 [TARGET_DEAD] = UNIT_INACTIVE,
10 [TARGET_ACTIVE] = UNIT_ACTIVE
11};
12
13static const char* const state_string_table[_TARGET_STATE_MAX] = {
14 [TARGET_DEAD] = "dead",
15 [TARGET_ACTIVE] = "active"
16};
17
18static void target_dump(Unit *u, FILE *f, const char *prefix) {
19 Target *t = TARGET(u);
20
21 assert(t);
22 assert(f);
23
24 fprintf(f,
25 "%sTarget State: %s\n",
26 prefix, state_string_table[t->state]);
27}
28
29static void target_set_state(Target *t, TargetState state) {
30 TargetState old_state;
31 assert(t);
32
33 old_state = t->state;
34 t->state = state;
35
36 log_debug("%s changing %s → %s", unit_id(UNIT(t)), state_string_table[old_state], state_string_table[state]);
c22cbe26 37
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38 unit_notify(UNIT(t), state_translation_table[old_state], state_translation_table[state]);
39}
40
41static int target_start(Unit *u) {
42 Target *t = TARGET(u);
43
44 assert(t);
45 assert(t->state == TARGET_DEAD);
46
47 target_set_state(t, TARGET_ACTIVE);
48 return 0;
49}
c22cbe26 50
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51static int target_stop(Unit *u) {
52 Target *t = TARGET(u);
53
54 assert(t);
55 assert(t->state == TARGET_ACTIVE);
56
57 target_set_state(t, TARGET_DEAD);
58 return 0;
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59}
60
87f0e418 61static UnitActiveState target_active_state(Unit *u) {
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62 assert(u);
63
64 return state_translation_table[TARGET(u)->state];
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65}
66
87f0e418 67const UnitVTable target_vtable = {
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68 .suffix = ".target",
69
0301abf4 70 .init = unit_load_fragment_and_dropin,
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71
72 .dump = target_dump,
73
74 .start = target_start,
75 .stop = target_stop,
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76
77 .active_state = target_active_state
78};