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Remove EXPORT_VAR_AS_FUNC
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1 # Windows OneCore targets.
2 #
3 # OneCore is new API stability "contract" that transends Desktop, IoT and
4 # Mobile[?] Windows editions. It's a set up "umbrella" libraries that
5 # export subset of Win32 API that are common to all Windows 10 devices.
6 #
7 # OneCore Configuration temporarly dedicated for console applications
8 # due to disabled event logging, which is incompatible with one core.
9 # Error messages are provided via standard error only.
10 # TODO: extend error handling to use ETW based eventing
11 # (Or rework whole error messaging)
12
13 my %targets = (
14 "VC-WIN32-ONECORE" => {
15 inherit_from => [ "VC-WIN32" ],
16 # /NODEFAULTLIB:kernel32.lib is needed, because MSVCRT.LIB has
17 # hidden reference to kernel32.lib, but we don't actually want
18 # it in "onecore" build.
19 lflags => add("/NODEFAULTLIB:kernel32.lib"),
20 defines => add("OPENSSL_SYS_WIN_CORE"),
21 ex_libs => "onecore.lib",
22 },
23 "VC-WIN64A-ONECORE" => {
24 inherit_from => [ "VC-WIN64A" ],
25 lflags => add("/NODEFAULTLIB:kernel32.lib"),
26 defines => add("OPENSSL_SYS_WIN_CORE"),
27 ex_libs => "onecore.lib",
28 },
29
30 # Windows on ARM targets. ARM compilers are additional components in
31 # VS2017, i.e. they are not installed by default. And when installed,
32 # there are no "ARM Tool Command Prompt"s on Start menu, you have
33 # to locate vcvarsall.bat and act accordingly. VC-WIN32-ARM has
34 # received limited testing with evp_test.exe on Windows 10 IoT Core,
35 # but not VC-WIN64-ARM, no hardware... In other words they are not
36 # actually supported...
37 #
38 # Another thing to keep in mind [in cross-compilation scenario such
39 # as this one] is that target's file system has nothing to do with
40 # compilation system's one. This means that you're are likely to use
41 # --prefix and --openssldir with target-specific values. 'nmake install'
42 # step is effectively meaningless in cross-compilation case, though
43 # it might be useful to 'nmake install DESTDIR=S:\ome\where' where you
44 # can point Visual Studio to when compiling custom application code.
45
46 "VC-WIN32-ARM" => {
47 inherit_from => [ "VC-noCE-common" ],
48 defines => add("_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE",
49 "OPENSSL_SYS_WIN_CORE"),
50 bn_ops => "BN_LLONG RC4_CHAR",
51 lflags => add("/NODEFAULTLIB:kernel32.lib"),
52 ex_libs => "onecore.lib",
53 multilib => "-arm",
54 },
55 "VC-WIN64-ARM" => {
56 inherit_from => [ "VC-noCE-common" ],
57 defines => add("_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE",
58 "OPENSSL_SYS_WIN_CORE"),
59 bn_ops => "SIXTY_FOUR_BIT RC4_CHAR",
60 lflags => add("/NODEFAULTLIB:kernel32.lib"),
61 ex_libs => "onecore.lib",
62 multilib => "-arm64",
63 },
64
65 # Universal Windows Platform (UWP) App Support
66
67 # TODO
68 #
69 # The 'disable' attribute should have 'uplink'.
70 # however, these are checked in some 'inherit_from', which is processed
71 # very early, before the 'disable' attributes are seen.
72 # This is a problem that needs to be resolved in Configure first.
73 #
74 # But if you want to build library with Windows 10 Version 1809 SDK or
75 # earlier, the 'disable' attribute should also have 'asm'.
76
77 "VC-WIN32-UWP" => {
78 inherit_from => [ "VC-WIN32-ONECORE" ],
79 lflags => add("/APPCONTAINER"),
80 defines => add("WINAPI_FAMILY=WINAPI_FAMILY_APP",
81 "_WIN32_WINNT=0x0A00"),
82 dso_scheme => "",
83 disable => [ 'ui-console', 'stdio', 'async', 'uplink' ],
84 ex_libs => "WindowsApp.lib",
85 },
86 "VC-WIN64A-UWP" => {
87 inherit_from => [ "VC-WIN64A-ONECORE" ],
88 lflags => add("/APPCONTAINER"),
89 defines => add("WINAPI_FAMILY=WINAPI_FAMILY_APP",
90 "_WIN32_WINNT=0x0A00"),
91 dso_scheme => "",
92 disable => [ 'ui-console', 'stdio', 'async', 'uplink' ],
93 ex_libs => "WindowsApp.lib",
94 },
95 "VC-WIN32-ARM-UWP" => {
96 inherit_from => [ "VC-WIN32-ARM" ],
97 lflags => add("/APPCONTAINER"),
98 defines => add("WINAPI_FAMILY=WINAPI_FAMILY_APP",
99 "_WIN32_WINNT=0x0A00"),
100 dso_scheme => "",
101 disable => [ 'ui-console', 'stdio', 'async', 'uplink' ],
102 ex_libs => "WindowsApp.lib",
103 },
104 "VC-WIN64-ARM-UWP" => {
105 inherit_from => [ "VC-WIN64-ARM" ],
106 lflags => add("/APPCONTAINER"),
107 defines => add("WINAPI_FAMILY=WINAPI_FAMILY_APP",
108 "_WIN32_WINNT=0x0A00"),
109 dso_scheme => "",
110 disable => [ 'ui-console', 'stdio', 'async', 'uplink' ],
111 ex_libs => "WindowsApp.lib",
112 },
113 );