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* alloc-pool.c (last_id): Put in ENABLE_CHECKING guards.
[thirdparty/gcc.git] / gcc / alloc-pool.c
1 /* Functions to support a pool of allocatable objects.
2 Copyright (C) 1987, 1997, 1998, 1999, 2000, 2001, 2003
3 Free Software Foundation, Inc.
4 Contributed by Daniel Berlin <dan@cgsoftware.com>
5
6 This file is part of GCC.
7
8 GCC is free software; you can redistribute it and/or modify it under
9 the terms of the GNU General Public License as published by the Free
10 Software Foundation; either version 2, or (at your option) any later
11 version.
12
13 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
14 WARRANTY; without even the implied warranty of MERCHANTABILITY or
15 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16 for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GCC; see the file COPYING. If not, write to the Free
20 Software Foundation, 59 Temple Place - Suite 330, Boston, MA
21 02111-1307, USA. */
22
23 #include "config.h"
24 #include "system.h"
25 #include "alloc-pool.h"
26
27 /* Redefine abort to report an internal error w/o coredump, and
28 reporting the location of the error in the source file. This logic
29 is duplicated in rtl.h and tree.h because every file that needs the
30 special abort includes one or both. toplev.h gets too few files,
31 system.h gets too many. */
32
33 extern void fancy_abort PARAMS ((const char *, int, const char *))
34 ATTRIBUTE_NORETURN;
35 #define abort() fancy_abort (__FILE__, __LINE__, __FUNCTION__)
36
37 #define align_four(x) (((x+3) >> 2) << 2)
38 #define align_eight(x) (((x+7) >> 3) << 3)
39
40 /* The internal allocation object. */
41 typedef struct allocation_object_def
42 {
43 #ifdef ENABLE_CHECKING
44 /* The ID of alloc pool which the object was allocated from. */
45 ALLOC_POOL_ID_TYPE id;
46 #endif
47
48 union
49 {
50 /* The data of the object. */
51 char data[1];
52
53 /* Because we want any type of data to be well aligned after the ID,
54 the following elements are here. They are never accessed so
55 the allocated object may be even smaller than this structure. */
56 char *align_p;
57 double align_d;
58 HOST_WIDEST_INT align_i;
59 #ifdef HAVE_LONG_DOUBLE
60 long double align_ld;
61 #endif
62 } u;
63 } allocation_object;
64
65 /* Convert a pointer to allocation_object from a pointer to user data. */
66 #define ALLOCATION_OBJECT_PTR_FROM_USER_PTR(X) \
67 ((allocation_object *) (((char *) (X)) \
68 - offsetof (allocation_object, u.data)))
69
70 /* Convert a pointer to user data from a pointer to allocation_object. */
71 #define USER_PTR_FROM_ALLOCATION_OBJECT_PTR(X) \
72 ((void *) (((allocation_object *) (X))->u.data))
73
74 #ifdef ENABLE_CHECKING
75 /* Last used ID. */
76 static ALLOC_POOL_ID_TYPE last_id;
77 #endif
78
79 /* Create a pool of things of size SIZE, with NUM in each block we
80 allocate. */
81
82 alloc_pool
83 create_alloc_pool (name, size, num)
84 const char *name;
85 size_t size;
86 size_t num;
87 {
88 alloc_pool pool;
89 size_t pool_size, header_size;
90
91 if (!name)
92 abort ();
93
94 /* Make size large enough to store the list header. */
95 if (size < sizeof (alloc_pool_list))
96 size = sizeof (alloc_pool_list);
97
98 /* Now align the size to a multiple of 4. */
99 size = align_four (size);
100
101 #ifdef ENABLE_CHECKING
102 /* Add the aligned size of ID. */
103 size += offsetof (allocation_object, u.data);
104 #endif
105
106 /* Um, we can't really allocate 0 elements per block. */
107 if (num == 0)
108 abort ();
109
110 /* Find the size of the pool structure, and the name. */
111 pool_size = sizeof (struct alloc_pool_def);
112
113 /* and allocate that much memory. */
114 pool = (alloc_pool) xmalloc (pool_size);
115
116 /* Now init the various pieces of our pool structure. */
117 pool->name = xstrdup (name);
118 pool->elt_size = size;
119 pool->elts_per_block = num;
120
121 /* List header size should be a multiple of 8 */
122 header_size = align_eight (sizeof (struct alloc_pool_list_def));
123
124 pool->block_size = (size * num) + header_size;
125 pool->free_list = NULL;
126 pool->elts_allocated = 0;
127 pool->elts_free = 0;
128 pool->blocks_allocated = 0;
129 pool->block_list = NULL;
130
131 #ifdef ENABLE_CHECKING
132 /* Increase the last used ID and use it for this pool.
133 ID == 0 is used for free elements of pool so skip it. */
134 last_id++;
135 if (last_id == 0)
136 last_id++;
137
138 pool->id = last_id;
139 #endif
140
141 return (pool);
142 }
143
144 /* Free all memory allocated for the given memory pool. */
145 void
146 free_alloc_pool (pool)
147 alloc_pool pool;
148 {
149 alloc_pool_list block, next_block;
150
151 #ifdef ENABLE_CHECKING
152 if (!pool)
153 abort ();
154 #endif
155
156 /* Free each block allocated to the pool. */
157 for (block = pool->block_list; block != NULL; block = next_block)
158 {
159 next_block = block->next;
160 free (block);
161 }
162 /* Lastly, free the pool and the name. */
163 free (pool->name);
164 free (pool);
165 }
166
167 /* Allocates one element from the pool specified. */
168 void *
169 pool_alloc (pool)
170 alloc_pool pool;
171 {
172 alloc_pool_list header;
173 char *block;
174
175 #ifdef ENABLE_CHECKING
176 if (!pool)
177 abort ();
178 #endif
179
180 /* If there are no more free elements, make some more!. */
181 if (!pool->free_list)
182 {
183 size_t i;
184 alloc_pool_list block_header;
185
186 /* Make the block */
187 block = (char *) xmalloc (pool->block_size);
188 block_header = (alloc_pool_list) block;
189 block += align_eight (sizeof (struct alloc_pool_list_def));
190
191 /* Throw it on the block list */
192 block_header->next = pool->block_list;
193 pool->block_list = block_header;
194
195 /* Now put the actual block pieces onto the free list. */
196 for (i = 0; i < pool->elts_per_block; i++, block += pool->elt_size)
197 {
198 #ifdef ENABLE_CHECKING
199 /* Mark the element to be free. */
200 ((allocation_object *) block)->id = 0;
201 #endif
202 header = (alloc_pool_list) USER_PTR_FROM_ALLOCATION_OBJECT_PTR (block);
203 header->next = pool->free_list;
204 pool->free_list = header;
205 }
206 /* Also update the number of elements we have free/allocated, and
207 increment the allocated block count. */
208 pool->elts_allocated += pool->elts_per_block;
209 pool->elts_free += pool->elts_per_block;
210 pool->blocks_allocated += 1;
211 }
212
213 /* Pull the first free element from the free list, and return it. */
214 header = pool->free_list;
215 pool->free_list = header->next;
216 pool->elts_free--;
217
218 #ifdef ENABLE_CHECKING
219 /* Set the ID for element. */
220 ALLOCATION_OBJECT_PTR_FROM_USER_PTR (header)->id = pool->id;
221 #endif
222
223 return ((void *) header);
224 }
225
226 /* Puts PTR back on POOL's free list. */
227 void
228 pool_free (pool, ptr)
229 alloc_pool pool;
230 void *ptr;
231 {
232 alloc_pool_list header;
233
234 #ifdef ENABLE_CHECKING
235 if (!ptr)
236 abort ();
237
238 /* Check whether the PTR was allocated from POOL. */
239 if (pool->id != ALLOCATION_OBJECT_PTR_FROM_USER_PTR (ptr)->id)
240 abort ();
241
242 /* Mark the element to be free. */
243 ALLOCATION_OBJECT_PTR_FROM_USER_PTR (ptr)->id = 0;
244 #else
245 /* Check if we free more than we allocated, which is Bad (TM). */
246 if (pool->elts_free + 1 > pool->elts_allocated)
247 abort ();
248 #endif
249
250 header = (alloc_pool_list) ptr;
251 header->next = pool->free_list;
252 pool->free_list = header;
253 pool->elts_free++;
254 }