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1 /* Functions to support a pool of allocatable objects.
2 Copyright (C) 1987, 1997, 1998, 1999, 2000, 2001, 2003
3 Free Software Foundation, Inc.
4 Contributed by Daniel Berlin <dan@cgsoftware.com>
5
6 This file is part of GCC.
7
8 GCC is free software; you can redistribute it and/or modify it under
9 the terms of the GNU General Public License as published by the Free
10 Software Foundation; either version 2, or (at your option) any later
11 version.
12
13 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
14 WARRANTY; without even the implied warranty of MERCHANTABILITY or
15 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16 for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GCC; see the file COPYING. If not, write to the Free
20 Software Foundation, 59 Temple Place - Suite 330, Boston, MA
21 02111-1307, USA. */
22
23 #include "config.h"
24 #include "system.h"
25 #include "alloc-pool.h"
26
27 /* Redefine abort to report an internal error w/o coredump, and
28 reporting the location of the error in the source file. This logic
29 is duplicated in rtl.h and tree.h because every file that needs the
30 special abort includes one or both. toplev.h gets too few files,
31 system.h gets too many. */
32
33 extern void fancy_abort (const char *, int, const char *)
34 ATTRIBUTE_NORETURN;
35 #define abort() fancy_abort (__FILE__, __LINE__, __FUNCTION__)
36
37 #define align_four(x) (((x+3) >> 2) << 2)
38 #define align_eight(x) (((x+7) >> 3) << 3)
39
40 /* The internal allocation object. */
41 typedef struct allocation_object_def
42 {
43 #ifdef ENABLE_CHECKING
44 /* The ID of alloc pool which the object was allocated from. */
45 ALLOC_POOL_ID_TYPE id;
46 #endif
47
48 union
49 {
50 /* The data of the object. */
51 char data[1];
52
53 /* Because we want any type of data to be well aligned after the ID,
54 the following elements are here. They are never accessed so
55 the allocated object may be even smaller than this structure. */
56 char *align_p;
57 HOST_WIDEST_INT align_i;
58 long double align_ld;
59 } u;
60 } allocation_object;
61
62 /* Convert a pointer to allocation_object from a pointer to user data. */
63 #define ALLOCATION_OBJECT_PTR_FROM_USER_PTR(X) \
64 ((allocation_object *) (((char *) (X)) \
65 - offsetof (allocation_object, u.data)))
66
67 /* Convert a pointer to user data from a pointer to allocation_object. */
68 #define USER_PTR_FROM_ALLOCATION_OBJECT_PTR(X) \
69 ((void *) (((allocation_object *) (X))->u.data))
70
71 #ifdef ENABLE_CHECKING
72 /* Last used ID. */
73 static ALLOC_POOL_ID_TYPE last_id;
74 #endif
75
76 /* Create a pool of things of size SIZE, with NUM in each block we
77 allocate. */
78
79 alloc_pool
80 create_alloc_pool (const char *name, size_t size, size_t num)
81 {
82 alloc_pool pool;
83 size_t pool_size, header_size;
84
85 if (!name)
86 abort ();
87
88 /* Make size large enough to store the list header. */
89 if (size < sizeof (alloc_pool_list))
90 size = sizeof (alloc_pool_list);
91
92 /* Now align the size to a multiple of 4. */
93 size = align_four (size);
94
95 #ifdef ENABLE_CHECKING
96 /* Add the aligned size of ID. */
97 size += offsetof (allocation_object, u.data);
98 #endif
99
100 /* Um, we can't really allocate 0 elements per block. */
101 if (num == 0)
102 abort ();
103
104 /* Find the size of the pool structure, and the name. */
105 pool_size = sizeof (struct alloc_pool_def);
106
107 /* and allocate that much memory. */
108 pool = (alloc_pool) xmalloc (pool_size);
109
110 /* Now init the various pieces of our pool structure. */
111 pool->name = xstrdup (name);
112 pool->elt_size = size;
113 pool->elts_per_block = num;
114
115 /* List header size should be a multiple of 8 */
116 header_size = align_eight (sizeof (struct alloc_pool_list_def));
117
118 pool->block_size = (size * num) + header_size;
119 pool->free_list = NULL;
120 pool->elts_allocated = 0;
121 pool->elts_free = 0;
122 pool->blocks_allocated = 0;
123 pool->block_list = NULL;
124
125 #ifdef ENABLE_CHECKING
126 /* Increase the last used ID and use it for this pool.
127 ID == 0 is used for free elements of pool so skip it. */
128 last_id++;
129 if (last_id == 0)
130 last_id++;
131
132 pool->id = last_id;
133 #endif
134
135 return (pool);
136 }
137
138 /* Free all memory allocated for the given memory pool. */
139 void
140 free_alloc_pool (alloc_pool pool)
141 {
142 alloc_pool_list block, next_block;
143
144 #ifdef ENABLE_CHECKING
145 if (!pool)
146 abort ();
147 #endif
148
149 /* Free each block allocated to the pool. */
150 for (block = pool->block_list; block != NULL; block = next_block)
151 {
152 next_block = block->next;
153 free (block);
154 }
155 /* Lastly, free the pool and the name. */
156 free (pool->name);
157 free (pool);
158 }
159
160 /* Allocates one element from the pool specified. */
161 void *
162 pool_alloc (alloc_pool pool)
163 {
164 alloc_pool_list header;
165 char *block;
166
167 #ifdef ENABLE_CHECKING
168 if (!pool)
169 abort ();
170 #endif
171
172 /* If there are no more free elements, make some more!. */
173 if (!pool->free_list)
174 {
175 size_t i;
176 alloc_pool_list block_header;
177
178 /* Make the block */
179 block = (char *) xmalloc (pool->block_size);
180 block_header = (alloc_pool_list) block;
181 block += align_eight (sizeof (struct alloc_pool_list_def));
182
183 /* Throw it on the block list */
184 block_header->next = pool->block_list;
185 pool->block_list = block_header;
186
187 /* Now put the actual block pieces onto the free list. */
188 for (i = 0; i < pool->elts_per_block; i++, block += pool->elt_size)
189 {
190 #ifdef ENABLE_CHECKING
191 /* Mark the element to be free. */
192 ((allocation_object *) block)->id = 0;
193 #endif
194 header = (alloc_pool_list) USER_PTR_FROM_ALLOCATION_OBJECT_PTR (block);
195 header->next = pool->free_list;
196 pool->free_list = header;
197 }
198 /* Also update the number of elements we have free/allocated, and
199 increment the allocated block count. */
200 pool->elts_allocated += pool->elts_per_block;
201 pool->elts_free += pool->elts_per_block;
202 pool->blocks_allocated += 1;
203 }
204
205 /* Pull the first free element from the free list, and return it. */
206 header = pool->free_list;
207 pool->free_list = header->next;
208 pool->elts_free--;
209
210 #ifdef ENABLE_CHECKING
211 /* Set the ID for element. */
212 ALLOCATION_OBJECT_PTR_FROM_USER_PTR (header)->id = pool->id;
213 #endif
214
215 return ((void *) header);
216 }
217
218 /* Puts PTR back on POOL's free list. */
219 void
220 pool_free (alloc_pool pool, void *ptr)
221 {
222 alloc_pool_list header;
223
224 #ifdef ENABLE_CHECKING
225 if (!ptr)
226 abort ();
227
228 /* Check whether the PTR was allocated from POOL. */
229 if (pool->id != ALLOCATION_OBJECT_PTR_FROM_USER_PTR (ptr)->id)
230 abort ();
231
232 /* Mark the element to be free. */
233 ALLOCATION_OBJECT_PTR_FROM_USER_PTR (ptr)->id = 0;
234 #else
235 /* Check if we free more than we allocated, which is Bad (TM). */
236 if (pool->elts_free + 1 > pool->elts_allocated)
237 abort ();
238 #endif
239
240 header = (alloc_pool_list) ptr;
241 header->next = pool->free_list;
242 pool->free_list = header;
243 pool->elts_free++;
244 }