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1 /* Basic block reordering routines for the GNU compiler.
2 Copyright (C) 2000-2016 Free Software Foundation, Inc.
3
4 This file is part of GCC.
5
6 GCC is free software; you can redistribute it and/or modify it
7 under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 3, or (at your option)
9 any later version.
10
11 GCC is distributed in the hope that it will be useful, but WITHOUT
12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
13 or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
14 License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GCC; see the file COPYING3. If not see
18 <http://www.gnu.org/licenses/>. */
19
20 /* This file contains the "reorder blocks" pass, which changes the control
21 flow of a function to encounter fewer branches; the "partition blocks"
22 pass, which divides the basic blocks into "hot" and "cold" partitions,
23 which are kept separate; and the "duplicate computed gotos" pass, which
24 duplicates blocks ending in an indirect jump.
25
26 There are two algorithms for "reorder blocks": the "simple" algorithm,
27 which just rearranges blocks, trying to minimize the number of executed
28 unconditional branches; and the "software trace cache" algorithm, which
29 also copies code, and in general tries a lot harder to have long linear
30 pieces of machine code executed. This algorithm is described next. */
31
32 /* This (greedy) algorithm constructs traces in several rounds.
33 The construction starts from "seeds". The seed for the first round
34 is the entry point of the function. When there are more than one seed,
35 the one with the lowest key in the heap is selected first (see bb_to_key).
36 Then the algorithm repeatedly adds the most probable successor to the end
37 of a trace. Finally it connects the traces.
38
39 There are two parameters: Branch Threshold and Exec Threshold.
40 If the probability of an edge to a successor of the current basic block is
41 lower than Branch Threshold or its frequency is lower than Exec Threshold,
42 then the successor will be the seed in one of the next rounds.
43 Each round has these parameters lower than the previous one.
44 The last round has to have these parameters set to zero so that the
45 remaining blocks are picked up.
46
47 The algorithm selects the most probable successor from all unvisited
48 successors and successors that have been added to this trace.
49 The other successors (that has not been "sent" to the next round) will be
50 other seeds for this round and the secondary traces will start from them.
51 If the successor has not been visited in this trace, it is added to the
52 trace (however, there is some heuristic for simple branches).
53 If the successor has been visited in this trace, a loop has been found.
54 If the loop has many iterations, the loop is rotated so that the source
55 block of the most probable edge going out of the loop is the last block
56 of the trace.
57 If the loop has few iterations and there is no edge from the last block of
58 the loop going out of the loop, the loop header is duplicated.
59
60 When connecting traces, the algorithm first checks whether there is an edge
61 from the last block of a trace to the first block of another trace.
62 When there are still some unconnected traces it checks whether there exists
63 a basic block BB such that BB is a successor of the last block of a trace
64 and BB is a predecessor of the first block of another trace. In this case,
65 BB is duplicated, added at the end of the first trace and the traces are
66 connected through it.
67 The rest of traces are simply connected so there will be a jump to the
68 beginning of the rest of traces.
69
70 The above description is for the full algorithm, which is used when the
71 function is optimized for speed. When the function is optimized for size,
72 in order to reduce long jumps and connect more fallthru edges, the
73 algorithm is modified as follows:
74 (1) Break long traces to short ones. A trace is broken at a block that has
75 multiple predecessors/ successors during trace discovery. When connecting
76 traces, only connect Trace n with Trace n + 1. This change reduces most
77 long jumps compared with the above algorithm.
78 (2) Ignore the edge probability and frequency for fallthru edges.
79 (3) Keep the original order of blocks when there is no chance to fall
80 through. We rely on the results of cfg_cleanup.
81
82 To implement the change for code size optimization, block's index is
83 selected as the key and all traces are found in one round.
84
85 References:
86
87 "Software Trace Cache"
88 A. Ramirez, J. Larriba-Pey, C. Navarro, J. Torrellas and M. Valero; 1999
89 http://citeseer.nj.nec.com/15361.html
90
91 */
92
93 #include "config.h"
94 #define INCLUDE_ALGORITHM /* stable_sort */
95 #include "system.h"
96 #include "coretypes.h"
97 #include "backend.h"
98 #include "target.h"
99 #include "rtl.h"
100 #include "tree.h"
101 #include "cfghooks.h"
102 #include "df.h"
103 #include "optabs.h"
104 #include "regs.h"
105 #include "emit-rtl.h"
106 #include "output.h"
107 #include "expr.h"
108 #include "params.h"
109 #include "toplev.h" /* user_defined_section_attribute */
110 #include "tree-pass.h"
111 #include "cfgrtl.h"
112 #include "cfganal.h"
113 #include "cfgbuild.h"
114 #include "cfgcleanup.h"
115 #include "bb-reorder.h"
116 #include "except.h"
117 #include "fibonacci_heap.h"
118
119 /* The number of rounds. In most cases there will only be 4 rounds, but
120 when partitioning hot and cold basic blocks into separate sections of
121 the object file there will be an extra round. */
122 #define N_ROUNDS 5
123
124 struct target_bb_reorder default_target_bb_reorder;
125 #if SWITCHABLE_TARGET
126 struct target_bb_reorder *this_target_bb_reorder = &default_target_bb_reorder;
127 #endif
128
129 #define uncond_jump_length \
130 (this_target_bb_reorder->x_uncond_jump_length)
131
132 /* Branch thresholds in thousandths (per mille) of the REG_BR_PROB_BASE. */
133 static const int branch_threshold[N_ROUNDS] = {400, 200, 100, 0, 0};
134
135 /* Exec thresholds in thousandths (per mille) of the frequency of bb 0. */
136 static const int exec_threshold[N_ROUNDS] = {500, 200, 50, 0, 0};
137
138 /* If edge frequency is lower than DUPLICATION_THRESHOLD per mille of entry
139 block the edge destination is not duplicated while connecting traces. */
140 #define DUPLICATION_THRESHOLD 100
141
142 typedef fibonacci_heap <long, basic_block_def> bb_heap_t;
143 typedef fibonacci_node <long, basic_block_def> bb_heap_node_t;
144
145 /* Structure to hold needed information for each basic block. */
146 struct bbro_basic_block_data
147 {
148 /* Which trace is the bb start of (-1 means it is not a start of any). */
149 int start_of_trace;
150
151 /* Which trace is the bb end of (-1 means it is not an end of any). */
152 int end_of_trace;
153
154 /* Which trace is the bb in? */
155 int in_trace;
156
157 /* Which trace was this bb visited in? */
158 int visited;
159
160 /* Which heap is BB in (if any)? */
161 bb_heap_t *heap;
162
163 /* Which heap node is BB in (if any)? */
164 bb_heap_node_t *node;
165 };
166
167 /* The current size of the following dynamic array. */
168 static int array_size;
169
170 /* The array which holds needed information for basic blocks. */
171 static bbro_basic_block_data *bbd;
172
173 /* To avoid frequent reallocation the size of arrays is greater than needed,
174 the number of elements is (not less than) 1.25 * size_wanted. */
175 #define GET_ARRAY_SIZE(X) ((((X) / 4) + 1) * 5)
176
177 /* Free the memory and set the pointer to NULL. */
178 #define FREE(P) (gcc_assert (P), free (P), P = 0)
179
180 /* Structure for holding information about a trace. */
181 struct trace
182 {
183 /* First and last basic block of the trace. */
184 basic_block first, last;
185
186 /* The round of the STC creation which this trace was found in. */
187 int round;
188
189 /* The length (i.e. the number of basic blocks) of the trace. */
190 int length;
191 };
192
193 /* Maximum frequency and count of one of the entry blocks. */
194 static int max_entry_frequency;
195 static gcov_type max_entry_count;
196
197 /* Local function prototypes. */
198 static void find_traces (int *, struct trace *);
199 static basic_block rotate_loop (edge, struct trace *, int);
200 static void mark_bb_visited (basic_block, int);
201 static void find_traces_1_round (int, int, gcov_type, struct trace *, int *,
202 int, bb_heap_t **, int);
203 static basic_block copy_bb (basic_block, edge, basic_block, int);
204 static long bb_to_key (basic_block);
205 static bool better_edge_p (const_basic_block, const_edge, int, int, int, int,
206 const_edge);
207 static bool connect_better_edge_p (const_edge, bool, int, const_edge,
208 struct trace *);
209 static void connect_traces (int, struct trace *);
210 static bool copy_bb_p (const_basic_block, int);
211 static bool push_to_next_round_p (const_basic_block, int, int, int, gcov_type);
212 \f
213 /* Return the trace number in which BB was visited. */
214
215 static int
216 bb_visited_trace (const_basic_block bb)
217 {
218 gcc_assert (bb->index < array_size);
219 return bbd[bb->index].visited;
220 }
221
222 /* This function marks BB that it was visited in trace number TRACE. */
223
224 static void
225 mark_bb_visited (basic_block bb, int trace)
226 {
227 bbd[bb->index].visited = trace;
228 if (bbd[bb->index].heap)
229 {
230 bbd[bb->index].heap->delete_node (bbd[bb->index].node);
231 bbd[bb->index].heap = NULL;
232 bbd[bb->index].node = NULL;
233 }
234 }
235
236 /* Check to see if bb should be pushed into the next round of trace
237 collections or not. Reasons for pushing the block forward are 1).
238 If the block is cold, we are doing partitioning, and there will be
239 another round (cold partition blocks are not supposed to be
240 collected into traces until the very last round); or 2). There will
241 be another round, and the basic block is not "hot enough" for the
242 current round of trace collection. */
243
244 static bool
245 push_to_next_round_p (const_basic_block bb, int round, int number_of_rounds,
246 int exec_th, gcov_type count_th)
247 {
248 bool there_exists_another_round;
249 bool block_not_hot_enough;
250
251 there_exists_another_round = round < number_of_rounds - 1;
252
253 block_not_hot_enough = (bb->frequency < exec_th
254 || bb->count < count_th
255 || probably_never_executed_bb_p (cfun, bb));
256
257 if (there_exists_another_round
258 && block_not_hot_enough)
259 return true;
260 else
261 return false;
262 }
263
264 /* Find the traces for Software Trace Cache. Chain each trace through
265 RBI()->next. Store the number of traces to N_TRACES and description of
266 traces to TRACES. */
267
268 static void
269 find_traces (int *n_traces, struct trace *traces)
270 {
271 int i;
272 int number_of_rounds;
273 edge e;
274 edge_iterator ei;
275 bb_heap_t *heap = new bb_heap_t (LONG_MIN);
276
277 /* Add one extra round of trace collection when partitioning hot/cold
278 basic blocks into separate sections. The last round is for all the
279 cold blocks (and ONLY the cold blocks). */
280
281 number_of_rounds = N_ROUNDS - 1;
282
283 /* Insert entry points of function into heap. */
284 max_entry_frequency = 0;
285 max_entry_count = 0;
286 FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs)
287 {
288 bbd[e->dest->index].heap = heap;
289 bbd[e->dest->index].node = heap->insert (bb_to_key (e->dest), e->dest);
290 if (e->dest->frequency > max_entry_frequency)
291 max_entry_frequency = e->dest->frequency;
292 if (e->dest->count > max_entry_count)
293 max_entry_count = e->dest->count;
294 }
295
296 /* Find the traces. */
297 for (i = 0; i < number_of_rounds; i++)
298 {
299 gcov_type count_threshold;
300
301 if (dump_file)
302 fprintf (dump_file, "STC - round %d\n", i + 1);
303
304 if (max_entry_count < INT_MAX / 1000)
305 count_threshold = max_entry_count * exec_threshold[i] / 1000;
306 else
307 count_threshold = max_entry_count / 1000 * exec_threshold[i];
308
309 find_traces_1_round (REG_BR_PROB_BASE * branch_threshold[i] / 1000,
310 max_entry_frequency * exec_threshold[i] / 1000,
311 count_threshold, traces, n_traces, i, &heap,
312 number_of_rounds);
313 }
314 delete heap;
315
316 if (dump_file)
317 {
318 for (i = 0; i < *n_traces; i++)
319 {
320 basic_block bb;
321 fprintf (dump_file, "Trace %d (round %d): ", i + 1,
322 traces[i].round + 1);
323 for (bb = traces[i].first;
324 bb != traces[i].last;
325 bb = (basic_block) bb->aux)
326 fprintf (dump_file, "%d [%d] ", bb->index, bb->frequency);
327 fprintf (dump_file, "%d [%d]\n", bb->index, bb->frequency);
328 }
329 fflush (dump_file);
330 }
331 }
332
333 /* Rotate loop whose back edge is BACK_EDGE in the tail of trace TRACE
334 (with sequential number TRACE_N). */
335
336 static basic_block
337 rotate_loop (edge back_edge, struct trace *trace, int trace_n)
338 {
339 basic_block bb;
340
341 /* Information about the best end (end after rotation) of the loop. */
342 basic_block best_bb = NULL;
343 edge best_edge = NULL;
344 int best_freq = -1;
345 gcov_type best_count = -1;
346 /* The best edge is preferred when its destination is not visited yet
347 or is a start block of some trace. */
348 bool is_preferred = false;
349
350 /* Find the most frequent edge that goes out from current trace. */
351 bb = back_edge->dest;
352 do
353 {
354 edge e;
355 edge_iterator ei;
356
357 FOR_EACH_EDGE (e, ei, bb->succs)
358 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
359 && bb_visited_trace (e->dest) != trace_n
360 && (e->flags & EDGE_CAN_FALLTHRU)
361 && !(e->flags & EDGE_COMPLEX))
362 {
363 if (is_preferred)
364 {
365 /* The best edge is preferred. */
366 if (!bb_visited_trace (e->dest)
367 || bbd[e->dest->index].start_of_trace >= 0)
368 {
369 /* The current edge E is also preferred. */
370 int freq = EDGE_FREQUENCY (e);
371 if (freq > best_freq || e->count > best_count)
372 {
373 best_freq = freq;
374 best_count = e->count;
375 best_edge = e;
376 best_bb = bb;
377 }
378 }
379 }
380 else
381 {
382 if (!bb_visited_trace (e->dest)
383 || bbd[e->dest->index].start_of_trace >= 0)
384 {
385 /* The current edge E is preferred. */
386 is_preferred = true;
387 best_freq = EDGE_FREQUENCY (e);
388 best_count = e->count;
389 best_edge = e;
390 best_bb = bb;
391 }
392 else
393 {
394 int freq = EDGE_FREQUENCY (e);
395 if (!best_edge || freq > best_freq || e->count > best_count)
396 {
397 best_freq = freq;
398 best_count = e->count;
399 best_edge = e;
400 best_bb = bb;
401 }
402 }
403 }
404 }
405 bb = (basic_block) bb->aux;
406 }
407 while (bb != back_edge->dest);
408
409 if (best_bb)
410 {
411 /* Rotate the loop so that the BEST_EDGE goes out from the last block of
412 the trace. */
413 if (back_edge->dest == trace->first)
414 {
415 trace->first = (basic_block) best_bb->aux;
416 }
417 else
418 {
419 basic_block prev_bb;
420
421 for (prev_bb = trace->first;
422 prev_bb->aux != back_edge->dest;
423 prev_bb = (basic_block) prev_bb->aux)
424 ;
425 prev_bb->aux = best_bb->aux;
426
427 /* Try to get rid of uncond jump to cond jump. */
428 if (single_succ_p (prev_bb))
429 {
430 basic_block header = single_succ (prev_bb);
431
432 /* Duplicate HEADER if it is a small block containing cond jump
433 in the end. */
434 if (any_condjump_p (BB_END (header)) && copy_bb_p (header, 0)
435 && !CROSSING_JUMP_P (BB_END (header)))
436 copy_bb (header, single_succ_edge (prev_bb), prev_bb, trace_n);
437 }
438 }
439 }
440 else
441 {
442 /* We have not found suitable loop tail so do no rotation. */
443 best_bb = back_edge->src;
444 }
445 best_bb->aux = NULL;
446 return best_bb;
447 }
448
449 /* One round of finding traces. Find traces for BRANCH_TH and EXEC_TH i.e. do
450 not include basic blocks whose probability is lower than BRANCH_TH or whose
451 frequency is lower than EXEC_TH into traces (or whose count is lower than
452 COUNT_TH). Store the new traces into TRACES and modify the number of
453 traces *N_TRACES. Set the round (which the trace belongs to) to ROUND.
454 The function expects starting basic blocks to be in *HEAP and will delete
455 *HEAP and store starting points for the next round into new *HEAP. */
456
457 static void
458 find_traces_1_round (int branch_th, int exec_th, gcov_type count_th,
459 struct trace *traces, int *n_traces, int round,
460 bb_heap_t **heap, int number_of_rounds)
461 {
462 /* Heap for discarded basic blocks which are possible starting points for
463 the next round. */
464 bb_heap_t *new_heap = new bb_heap_t (LONG_MIN);
465 bool for_size = optimize_function_for_size_p (cfun);
466
467 while (!(*heap)->empty ())
468 {
469 basic_block bb;
470 struct trace *trace;
471 edge best_edge, e;
472 long key;
473 edge_iterator ei;
474
475 bb = (*heap)->extract_min ();
476 bbd[bb->index].heap = NULL;
477 bbd[bb->index].node = NULL;
478
479 if (dump_file)
480 fprintf (dump_file, "Getting bb %d\n", bb->index);
481
482 /* If the BB's frequency is too low, send BB to the next round. When
483 partitioning hot/cold blocks into separate sections, make sure all
484 the cold blocks (and ONLY the cold blocks) go into the (extra) final
485 round. When optimizing for size, do not push to next round. */
486
487 if (!for_size
488 && push_to_next_round_p (bb, round, number_of_rounds, exec_th,
489 count_th))
490 {
491 int key = bb_to_key (bb);
492 bbd[bb->index].heap = new_heap;
493 bbd[bb->index].node = new_heap->insert (key, bb);
494
495 if (dump_file)
496 fprintf (dump_file,
497 " Possible start point of next round: %d (key: %d)\n",
498 bb->index, key);
499 continue;
500 }
501
502 trace = traces + *n_traces;
503 trace->first = bb;
504 trace->round = round;
505 trace->length = 0;
506 bbd[bb->index].in_trace = *n_traces;
507 (*n_traces)++;
508
509 do
510 {
511 int prob, freq;
512 bool ends_in_call;
513
514 /* The probability and frequency of the best edge. */
515 int best_prob = INT_MIN / 2;
516 int best_freq = INT_MIN / 2;
517
518 best_edge = NULL;
519 mark_bb_visited (bb, *n_traces);
520 trace->length++;
521
522 if (dump_file)
523 fprintf (dump_file, "Basic block %d was visited in trace %d\n",
524 bb->index, *n_traces - 1);
525
526 ends_in_call = block_ends_with_call_p (bb);
527
528 /* Select the successor that will be placed after BB. */
529 FOR_EACH_EDGE (e, ei, bb->succs)
530 {
531 gcc_assert (!(e->flags & EDGE_FAKE));
532
533 if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
534 continue;
535
536 if (bb_visited_trace (e->dest)
537 && bb_visited_trace (e->dest) != *n_traces)
538 continue;
539
540 if (BB_PARTITION (e->dest) != BB_PARTITION (bb))
541 continue;
542
543 prob = e->probability;
544 freq = e->dest->frequency;
545
546 /* The only sensible preference for a call instruction is the
547 fallthru edge. Don't bother selecting anything else. */
548 if (ends_in_call)
549 {
550 if (e->flags & EDGE_CAN_FALLTHRU)
551 {
552 best_edge = e;
553 best_prob = prob;
554 best_freq = freq;
555 }
556 continue;
557 }
558
559 /* Edge that cannot be fallthru or improbable or infrequent
560 successor (i.e. it is unsuitable successor). When optimizing
561 for size, ignore the probability and frequency. */
562 if (!(e->flags & EDGE_CAN_FALLTHRU) || (e->flags & EDGE_COMPLEX)
563 || ((prob < branch_th || EDGE_FREQUENCY (e) < exec_th
564 || e->count < count_th) && (!for_size)))
565 continue;
566
567 /* If partitioning hot/cold basic blocks, don't consider edges
568 that cross section boundaries. */
569
570 if (better_edge_p (bb, e, prob, freq, best_prob, best_freq,
571 best_edge))
572 {
573 best_edge = e;
574 best_prob = prob;
575 best_freq = freq;
576 }
577 }
578
579 /* If the best destination has multiple predecessors, and can be
580 duplicated cheaper than a jump, don't allow it to be added
581 to a trace. We'll duplicate it when connecting traces. */
582 if (best_edge && EDGE_COUNT (best_edge->dest->preds) >= 2
583 && copy_bb_p (best_edge->dest, 0))
584 best_edge = NULL;
585
586 /* If the best destination has multiple successors or predecessors,
587 don't allow it to be added when optimizing for size. This makes
588 sure predecessors with smaller index are handled before the best
589 destinarion. It breaks long trace and reduces long jumps.
590
591 Take if-then-else as an example.
592 A
593 / \
594 B C
595 \ /
596 D
597 If we do not remove the best edge B->D/C->D, the final order might
598 be A B D ... C. C is at the end of the program. If D's successors
599 and D are complicated, might need long jumps for A->C and C->D.
600 Similar issue for order: A C D ... B.
601
602 After removing the best edge, the final result will be ABCD/ ACBD.
603 It does not add jump compared with the previous order. But it
604 reduces the possibility of long jumps. */
605 if (best_edge && for_size
606 && (EDGE_COUNT (best_edge->dest->succs) > 1
607 || EDGE_COUNT (best_edge->dest->preds) > 1))
608 best_edge = NULL;
609
610 /* Add all non-selected successors to the heaps. */
611 FOR_EACH_EDGE (e, ei, bb->succs)
612 {
613 if (e == best_edge
614 || e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
615 || bb_visited_trace (e->dest))
616 continue;
617
618 key = bb_to_key (e->dest);
619
620 if (bbd[e->dest->index].heap)
621 {
622 /* E->DEST is already in some heap. */
623 if (key != bbd[e->dest->index].node->get_key ())
624 {
625 if (dump_file)
626 {
627 fprintf (dump_file,
628 "Changing key for bb %d from %ld to %ld.\n",
629 e->dest->index,
630 (long) bbd[e->dest->index].node->get_key (),
631 key);
632 }
633 bbd[e->dest->index].heap->replace_key
634 (bbd[e->dest->index].node, key);
635 }
636 }
637 else
638 {
639 bb_heap_t *which_heap = *heap;
640
641 prob = e->probability;
642 freq = EDGE_FREQUENCY (e);
643
644 if (!(e->flags & EDGE_CAN_FALLTHRU)
645 || (e->flags & EDGE_COMPLEX)
646 || prob < branch_th || freq < exec_th
647 || e->count < count_th)
648 {
649 /* When partitioning hot/cold basic blocks, make sure
650 the cold blocks (and only the cold blocks) all get
651 pushed to the last round of trace collection. When
652 optimizing for size, do not push to next round. */
653
654 if (!for_size && push_to_next_round_p (e->dest, round,
655 number_of_rounds,
656 exec_th, count_th))
657 which_heap = new_heap;
658 }
659
660 bbd[e->dest->index].heap = which_heap;
661 bbd[e->dest->index].node = which_heap->insert (key, e->dest);
662
663 if (dump_file)
664 {
665 fprintf (dump_file,
666 " Possible start of %s round: %d (key: %ld)\n",
667 (which_heap == new_heap) ? "next" : "this",
668 e->dest->index, (long) key);
669 }
670
671 }
672 }
673
674 if (best_edge) /* Suitable successor was found. */
675 {
676 if (bb_visited_trace (best_edge->dest) == *n_traces)
677 {
678 /* We do nothing with one basic block loops. */
679 if (best_edge->dest != bb)
680 {
681 if (EDGE_FREQUENCY (best_edge)
682 > 4 * best_edge->dest->frequency / 5)
683 {
684 /* The loop has at least 4 iterations. If the loop
685 header is not the first block of the function
686 we can rotate the loop. */
687
688 if (best_edge->dest
689 != ENTRY_BLOCK_PTR_FOR_FN (cfun)->next_bb)
690 {
691 if (dump_file)
692 {
693 fprintf (dump_file,
694 "Rotating loop %d - %d\n",
695 best_edge->dest->index, bb->index);
696 }
697 bb->aux = best_edge->dest;
698 bbd[best_edge->dest->index].in_trace =
699 (*n_traces) - 1;
700 bb = rotate_loop (best_edge, trace, *n_traces);
701 }
702 }
703 else
704 {
705 /* The loop has less than 4 iterations. */
706
707 if (single_succ_p (bb)
708 && copy_bb_p (best_edge->dest,
709 optimize_edge_for_speed_p
710 (best_edge)))
711 {
712 bb = copy_bb (best_edge->dest, best_edge, bb,
713 *n_traces);
714 trace->length++;
715 }
716 }
717 }
718
719 /* Terminate the trace. */
720 break;
721 }
722 else
723 {
724 /* Check for a situation
725
726 A
727 /|
728 B |
729 \|
730 C
731
732 where
733 EDGE_FREQUENCY (AB) + EDGE_FREQUENCY (BC)
734 >= EDGE_FREQUENCY (AC).
735 (i.e. 2 * B->frequency >= EDGE_FREQUENCY (AC) )
736 Best ordering is then A B C.
737
738 When optimizing for size, A B C is always the best order.
739
740 This situation is created for example by:
741
742 if (A) B;
743 C;
744
745 */
746
747 FOR_EACH_EDGE (e, ei, bb->succs)
748 if (e != best_edge
749 && (e->flags & EDGE_CAN_FALLTHRU)
750 && !(e->flags & EDGE_COMPLEX)
751 && !bb_visited_trace (e->dest)
752 && single_pred_p (e->dest)
753 && !(e->flags & EDGE_CROSSING)
754 && single_succ_p (e->dest)
755 && (single_succ_edge (e->dest)->flags
756 & EDGE_CAN_FALLTHRU)
757 && !(single_succ_edge (e->dest)->flags & EDGE_COMPLEX)
758 && single_succ (e->dest) == best_edge->dest
759 && (2 * e->dest->frequency >= EDGE_FREQUENCY (best_edge)
760 || for_size))
761 {
762 best_edge = e;
763 if (dump_file)
764 fprintf (dump_file, "Selecting BB %d\n",
765 best_edge->dest->index);
766 break;
767 }
768
769 bb->aux = best_edge->dest;
770 bbd[best_edge->dest->index].in_trace = (*n_traces) - 1;
771 bb = best_edge->dest;
772 }
773 }
774 }
775 while (best_edge);
776 trace->last = bb;
777 bbd[trace->first->index].start_of_trace = *n_traces - 1;
778 bbd[trace->last->index].end_of_trace = *n_traces - 1;
779
780 /* The trace is terminated so we have to recount the keys in heap
781 (some block can have a lower key because now one of its predecessors
782 is an end of the trace). */
783 FOR_EACH_EDGE (e, ei, bb->succs)
784 {
785 if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
786 || bb_visited_trace (e->dest))
787 continue;
788
789 if (bbd[e->dest->index].heap)
790 {
791 key = bb_to_key (e->dest);
792 if (key != bbd[e->dest->index].node->get_key ())
793 {
794 if (dump_file)
795 {
796 fprintf (dump_file,
797 "Changing key for bb %d from %ld to %ld.\n",
798 e->dest->index,
799 (long) bbd[e->dest->index].node->get_key (), key);
800 }
801 bbd[e->dest->index].heap->replace_key
802 (bbd[e->dest->index].node, key);
803 }
804 }
805 }
806 }
807
808 delete (*heap);
809
810 /* "Return" the new heap. */
811 *heap = new_heap;
812 }
813
814 /* Create a duplicate of the basic block OLD_BB and redirect edge E to it, add
815 it to trace after BB, mark OLD_BB visited and update pass' data structures
816 (TRACE is a number of trace which OLD_BB is duplicated to). */
817
818 static basic_block
819 copy_bb (basic_block old_bb, edge e, basic_block bb, int trace)
820 {
821 basic_block new_bb;
822
823 new_bb = duplicate_block (old_bb, e, bb);
824 BB_COPY_PARTITION (new_bb, old_bb);
825
826 gcc_assert (e->dest == new_bb);
827
828 if (dump_file)
829 fprintf (dump_file,
830 "Duplicated bb %d (created bb %d)\n",
831 old_bb->index, new_bb->index);
832
833 if (new_bb->index >= array_size
834 || last_basic_block_for_fn (cfun) > array_size)
835 {
836 int i;
837 int new_size;
838
839 new_size = MAX (last_basic_block_for_fn (cfun), new_bb->index + 1);
840 new_size = GET_ARRAY_SIZE (new_size);
841 bbd = XRESIZEVEC (bbro_basic_block_data, bbd, new_size);
842 for (i = array_size; i < new_size; i++)
843 {
844 bbd[i].start_of_trace = -1;
845 bbd[i].end_of_trace = -1;
846 bbd[i].in_trace = -1;
847 bbd[i].visited = 0;
848 bbd[i].heap = NULL;
849 bbd[i].node = NULL;
850 }
851 array_size = new_size;
852
853 if (dump_file)
854 {
855 fprintf (dump_file,
856 "Growing the dynamic array to %d elements.\n",
857 array_size);
858 }
859 }
860
861 gcc_assert (!bb_visited_trace (e->dest));
862 mark_bb_visited (new_bb, trace);
863 new_bb->aux = bb->aux;
864 bb->aux = new_bb;
865
866 bbd[new_bb->index].in_trace = trace;
867
868 return new_bb;
869 }
870
871 /* Compute and return the key (for the heap) of the basic block BB. */
872
873 static long
874 bb_to_key (basic_block bb)
875 {
876 edge e;
877 edge_iterator ei;
878 int priority = 0;
879
880 /* Use index as key to align with its original order. */
881 if (optimize_function_for_size_p (cfun))
882 return bb->index;
883
884 /* Do not start in probably never executed blocks. */
885
886 if (BB_PARTITION (bb) == BB_COLD_PARTITION
887 || probably_never_executed_bb_p (cfun, bb))
888 return BB_FREQ_MAX;
889
890 /* Prefer blocks whose predecessor is an end of some trace
891 or whose predecessor edge is EDGE_DFS_BACK. */
892 FOR_EACH_EDGE (e, ei, bb->preds)
893 {
894 if ((e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
895 && bbd[e->src->index].end_of_trace >= 0)
896 || (e->flags & EDGE_DFS_BACK))
897 {
898 int edge_freq = EDGE_FREQUENCY (e);
899
900 if (edge_freq > priority)
901 priority = edge_freq;
902 }
903 }
904
905 if (priority)
906 /* The block with priority should have significantly lower key. */
907 return -(100 * BB_FREQ_MAX + 100 * priority + bb->frequency);
908
909 return -bb->frequency;
910 }
911
912 /* Return true when the edge E from basic block BB is better than the temporary
913 best edge (details are in function). The probability of edge E is PROB. The
914 frequency of the successor is FREQ. The current best probability is
915 BEST_PROB, the best frequency is BEST_FREQ.
916 The edge is considered to be equivalent when PROB does not differ much from
917 BEST_PROB; similarly for frequency. */
918
919 static bool
920 better_edge_p (const_basic_block bb, const_edge e, int prob, int freq,
921 int best_prob, int best_freq, const_edge cur_best_edge)
922 {
923 bool is_better_edge;
924
925 /* The BEST_* values do not have to be best, but can be a bit smaller than
926 maximum values. */
927 int diff_prob = best_prob / 10;
928 int diff_freq = best_freq / 10;
929
930 /* The smaller one is better to keep the original order. */
931 if (optimize_function_for_size_p (cfun))
932 return !cur_best_edge
933 || cur_best_edge->dest->index > e->dest->index;
934
935 if (prob > best_prob + diff_prob)
936 /* The edge has higher probability than the temporary best edge. */
937 is_better_edge = true;
938 else if (prob < best_prob - diff_prob)
939 /* The edge has lower probability than the temporary best edge. */
940 is_better_edge = false;
941 else if (freq < best_freq - diff_freq)
942 /* The edge and the temporary best edge have almost equivalent
943 probabilities. The higher frequency of a successor now means
944 that there is another edge going into that successor.
945 This successor has lower frequency so it is better. */
946 is_better_edge = true;
947 else if (freq > best_freq + diff_freq)
948 /* This successor has higher frequency so it is worse. */
949 is_better_edge = false;
950 else if (e->dest->prev_bb == bb)
951 /* The edges have equivalent probabilities and the successors
952 have equivalent frequencies. Select the previous successor. */
953 is_better_edge = true;
954 else
955 is_better_edge = false;
956
957 /* If we are doing hot/cold partitioning, make sure that we always favor
958 non-crossing edges over crossing edges. */
959
960 if (!is_better_edge
961 && flag_reorder_blocks_and_partition
962 && cur_best_edge
963 && (cur_best_edge->flags & EDGE_CROSSING)
964 && !(e->flags & EDGE_CROSSING))
965 is_better_edge = true;
966
967 return is_better_edge;
968 }
969
970 /* Return true when the edge E is better than the temporary best edge
971 CUR_BEST_EDGE. If SRC_INDEX_P is true, the function compares the src bb of
972 E and CUR_BEST_EDGE; otherwise it will compare the dest bb.
973 BEST_LEN is the trace length of src (or dest) bb in CUR_BEST_EDGE.
974 TRACES record the information about traces.
975 When optimizing for size, the edge with smaller index is better.
976 When optimizing for speed, the edge with bigger probability or longer trace
977 is better. */
978
979 static bool
980 connect_better_edge_p (const_edge e, bool src_index_p, int best_len,
981 const_edge cur_best_edge, struct trace *traces)
982 {
983 int e_index;
984 int b_index;
985 bool is_better_edge;
986
987 if (!cur_best_edge)
988 return true;
989
990 if (optimize_function_for_size_p (cfun))
991 {
992 e_index = src_index_p ? e->src->index : e->dest->index;
993 b_index = src_index_p ? cur_best_edge->src->index
994 : cur_best_edge->dest->index;
995 /* The smaller one is better to keep the original order. */
996 return b_index > e_index;
997 }
998
999 if (src_index_p)
1000 {
1001 e_index = e->src->index;
1002
1003 if (e->probability > cur_best_edge->probability)
1004 /* The edge has higher probability than the temporary best edge. */
1005 is_better_edge = true;
1006 else if (e->probability < cur_best_edge->probability)
1007 /* The edge has lower probability than the temporary best edge. */
1008 is_better_edge = false;
1009 else if (traces[bbd[e_index].end_of_trace].length > best_len)
1010 /* The edge and the temporary best edge have equivalent probabilities.
1011 The edge with longer trace is better. */
1012 is_better_edge = true;
1013 else
1014 is_better_edge = false;
1015 }
1016 else
1017 {
1018 e_index = e->dest->index;
1019
1020 if (e->probability > cur_best_edge->probability)
1021 /* The edge has higher probability than the temporary best edge. */
1022 is_better_edge = true;
1023 else if (e->probability < cur_best_edge->probability)
1024 /* The edge has lower probability than the temporary best edge. */
1025 is_better_edge = false;
1026 else if (traces[bbd[e_index].start_of_trace].length > best_len)
1027 /* The edge and the temporary best edge have equivalent probabilities.
1028 The edge with longer trace is better. */
1029 is_better_edge = true;
1030 else
1031 is_better_edge = false;
1032 }
1033
1034 return is_better_edge;
1035 }
1036
1037 /* Connect traces in array TRACES, N_TRACES is the count of traces. */
1038
1039 static void
1040 connect_traces (int n_traces, struct trace *traces)
1041 {
1042 int i;
1043 bool *connected;
1044 bool two_passes;
1045 int last_trace;
1046 int current_pass;
1047 int current_partition;
1048 int freq_threshold;
1049 gcov_type count_threshold;
1050 bool for_size = optimize_function_for_size_p (cfun);
1051
1052 freq_threshold = max_entry_frequency * DUPLICATION_THRESHOLD / 1000;
1053 if (max_entry_count < INT_MAX / 1000)
1054 count_threshold = max_entry_count * DUPLICATION_THRESHOLD / 1000;
1055 else
1056 count_threshold = max_entry_count / 1000 * DUPLICATION_THRESHOLD;
1057
1058 connected = XCNEWVEC (bool, n_traces);
1059 last_trace = -1;
1060 current_pass = 1;
1061 current_partition = BB_PARTITION (traces[0].first);
1062 two_passes = false;
1063
1064 if (crtl->has_bb_partition)
1065 for (i = 0; i < n_traces && !two_passes; i++)
1066 if (BB_PARTITION (traces[0].first)
1067 != BB_PARTITION (traces[i].first))
1068 two_passes = true;
1069
1070 for (i = 0; i < n_traces || (two_passes && current_pass == 1) ; i++)
1071 {
1072 int t = i;
1073 int t2;
1074 edge e, best;
1075 int best_len;
1076
1077 if (i >= n_traces)
1078 {
1079 gcc_assert (two_passes && current_pass == 1);
1080 i = 0;
1081 t = i;
1082 current_pass = 2;
1083 if (current_partition == BB_HOT_PARTITION)
1084 current_partition = BB_COLD_PARTITION;
1085 else
1086 current_partition = BB_HOT_PARTITION;
1087 }
1088
1089 if (connected[t])
1090 continue;
1091
1092 if (two_passes
1093 && BB_PARTITION (traces[t].first) != current_partition)
1094 continue;
1095
1096 connected[t] = true;
1097
1098 /* Find the predecessor traces. */
1099 for (t2 = t; t2 > 0;)
1100 {
1101 edge_iterator ei;
1102 best = NULL;
1103 best_len = 0;
1104 FOR_EACH_EDGE (e, ei, traces[t2].first->preds)
1105 {
1106 int si = e->src->index;
1107
1108 if (e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
1109 && (e->flags & EDGE_CAN_FALLTHRU)
1110 && !(e->flags & EDGE_COMPLEX)
1111 && bbd[si].end_of_trace >= 0
1112 && !connected[bbd[si].end_of_trace]
1113 && (BB_PARTITION (e->src) == current_partition)
1114 && connect_better_edge_p (e, true, best_len, best, traces))
1115 {
1116 best = e;
1117 best_len = traces[bbd[si].end_of_trace].length;
1118 }
1119 }
1120 if (best)
1121 {
1122 best->src->aux = best->dest;
1123 t2 = bbd[best->src->index].end_of_trace;
1124 connected[t2] = true;
1125
1126 if (dump_file)
1127 {
1128 fprintf (dump_file, "Connection: %d %d\n",
1129 best->src->index, best->dest->index);
1130 }
1131 }
1132 else
1133 break;
1134 }
1135
1136 if (last_trace >= 0)
1137 traces[last_trace].last->aux = traces[t2].first;
1138 last_trace = t;
1139
1140 /* Find the successor traces. */
1141 while (1)
1142 {
1143 /* Find the continuation of the chain. */
1144 edge_iterator ei;
1145 best = NULL;
1146 best_len = 0;
1147 FOR_EACH_EDGE (e, ei, traces[t].last->succs)
1148 {
1149 int di = e->dest->index;
1150
1151 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1152 && (e->flags & EDGE_CAN_FALLTHRU)
1153 && !(e->flags & EDGE_COMPLEX)
1154 && bbd[di].start_of_trace >= 0
1155 && !connected[bbd[di].start_of_trace]
1156 && (BB_PARTITION (e->dest) == current_partition)
1157 && connect_better_edge_p (e, false, best_len, best, traces))
1158 {
1159 best = e;
1160 best_len = traces[bbd[di].start_of_trace].length;
1161 }
1162 }
1163
1164 if (for_size)
1165 {
1166 if (!best)
1167 /* Stop finding the successor traces. */
1168 break;
1169
1170 /* It is OK to connect block n with block n + 1 or a block
1171 before n. For others, only connect to the loop header. */
1172 if (best->dest->index > (traces[t].last->index + 1))
1173 {
1174 int count = EDGE_COUNT (best->dest->preds);
1175
1176 FOR_EACH_EDGE (e, ei, best->dest->preds)
1177 if (e->flags & EDGE_DFS_BACK)
1178 count--;
1179
1180 /* If dest has multiple predecessors, skip it. We expect
1181 that one predecessor with smaller index connects with it
1182 later. */
1183 if (count != 1)
1184 break;
1185 }
1186
1187 /* Only connect Trace n with Trace n + 1. It is conservative
1188 to keep the order as close as possible to the original order.
1189 It also helps to reduce long jumps. */
1190 if (last_trace != bbd[best->dest->index].start_of_trace - 1)
1191 break;
1192
1193 if (dump_file)
1194 fprintf (dump_file, "Connection: %d %d\n",
1195 best->src->index, best->dest->index);
1196
1197 t = bbd[best->dest->index].start_of_trace;
1198 traces[last_trace].last->aux = traces[t].first;
1199 connected[t] = true;
1200 last_trace = t;
1201 }
1202 else if (best)
1203 {
1204 if (dump_file)
1205 {
1206 fprintf (dump_file, "Connection: %d %d\n",
1207 best->src->index, best->dest->index);
1208 }
1209 t = bbd[best->dest->index].start_of_trace;
1210 traces[last_trace].last->aux = traces[t].first;
1211 connected[t] = true;
1212 last_trace = t;
1213 }
1214 else
1215 {
1216 /* Try to connect the traces by duplication of 1 block. */
1217 edge e2;
1218 basic_block next_bb = NULL;
1219 bool try_copy = false;
1220
1221 FOR_EACH_EDGE (e, ei, traces[t].last->succs)
1222 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1223 && (e->flags & EDGE_CAN_FALLTHRU)
1224 && !(e->flags & EDGE_COMPLEX)
1225 && (!best || e->probability > best->probability))
1226 {
1227 edge_iterator ei;
1228 edge best2 = NULL;
1229 int best2_len = 0;
1230
1231 /* If the destination is a start of a trace which is only
1232 one block long, then no need to search the successor
1233 blocks of the trace. Accept it. */
1234 if (bbd[e->dest->index].start_of_trace >= 0
1235 && traces[bbd[e->dest->index].start_of_trace].length
1236 == 1)
1237 {
1238 best = e;
1239 try_copy = true;
1240 continue;
1241 }
1242
1243 FOR_EACH_EDGE (e2, ei, e->dest->succs)
1244 {
1245 int di = e2->dest->index;
1246
1247 if (e2->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
1248 || ((e2->flags & EDGE_CAN_FALLTHRU)
1249 && !(e2->flags & EDGE_COMPLEX)
1250 && bbd[di].start_of_trace >= 0
1251 && !connected[bbd[di].start_of_trace]
1252 && BB_PARTITION (e2->dest) == current_partition
1253 && EDGE_FREQUENCY (e2) >= freq_threshold
1254 && e2->count >= count_threshold
1255 && (!best2
1256 || e2->probability > best2->probability
1257 || (e2->probability == best2->probability
1258 && traces[bbd[di].start_of_trace].length
1259 > best2_len))))
1260 {
1261 best = e;
1262 best2 = e2;
1263 if (e2->dest != EXIT_BLOCK_PTR_FOR_FN (cfun))
1264 best2_len = traces[bbd[di].start_of_trace].length;
1265 else
1266 best2_len = INT_MAX;
1267 next_bb = e2->dest;
1268 try_copy = true;
1269 }
1270 }
1271 }
1272
1273 if (crtl->has_bb_partition)
1274 try_copy = false;
1275
1276 /* Copy tiny blocks always; copy larger blocks only when the
1277 edge is traversed frequently enough. */
1278 if (try_copy
1279 && copy_bb_p (best->dest,
1280 optimize_edge_for_speed_p (best)
1281 && EDGE_FREQUENCY (best) >= freq_threshold
1282 && best->count >= count_threshold))
1283 {
1284 basic_block new_bb;
1285
1286 if (dump_file)
1287 {
1288 fprintf (dump_file, "Connection: %d %d ",
1289 traces[t].last->index, best->dest->index);
1290 if (!next_bb)
1291 fputc ('\n', dump_file);
1292 else if (next_bb == EXIT_BLOCK_PTR_FOR_FN (cfun))
1293 fprintf (dump_file, "exit\n");
1294 else
1295 fprintf (dump_file, "%d\n", next_bb->index);
1296 }
1297
1298 new_bb = copy_bb (best->dest, best, traces[t].last, t);
1299 traces[t].last = new_bb;
1300 if (next_bb && next_bb != EXIT_BLOCK_PTR_FOR_FN (cfun))
1301 {
1302 t = bbd[next_bb->index].start_of_trace;
1303 traces[last_trace].last->aux = traces[t].first;
1304 connected[t] = true;
1305 last_trace = t;
1306 }
1307 else
1308 break; /* Stop finding the successor traces. */
1309 }
1310 else
1311 break; /* Stop finding the successor traces. */
1312 }
1313 }
1314 }
1315
1316 if (dump_file)
1317 {
1318 basic_block bb;
1319
1320 fprintf (dump_file, "Final order:\n");
1321 for (bb = traces[0].first; bb; bb = (basic_block) bb->aux)
1322 fprintf (dump_file, "%d ", bb->index);
1323 fprintf (dump_file, "\n");
1324 fflush (dump_file);
1325 }
1326
1327 FREE (connected);
1328 }
1329
1330 /* Return true when BB can and should be copied. CODE_MAY_GROW is true
1331 when code size is allowed to grow by duplication. */
1332
1333 static bool
1334 copy_bb_p (const_basic_block bb, int code_may_grow)
1335 {
1336 int size = 0;
1337 int max_size = uncond_jump_length;
1338 rtx_insn *insn;
1339
1340 if (!bb->frequency)
1341 return false;
1342 if (EDGE_COUNT (bb->preds) < 2)
1343 return false;
1344 if (!can_duplicate_block_p (bb))
1345 return false;
1346
1347 /* Avoid duplicating blocks which have many successors (PR/13430). */
1348 if (EDGE_COUNT (bb->succs) > 8)
1349 return false;
1350
1351 if (code_may_grow && optimize_bb_for_speed_p (bb))
1352 max_size *= PARAM_VALUE (PARAM_MAX_GROW_COPY_BB_INSNS);
1353
1354 FOR_BB_INSNS (bb, insn)
1355 {
1356 if (INSN_P (insn))
1357 size += get_attr_min_length (insn);
1358 }
1359
1360 if (size <= max_size)
1361 return true;
1362
1363 if (dump_file)
1364 {
1365 fprintf (dump_file,
1366 "Block %d can't be copied because its size = %d.\n",
1367 bb->index, size);
1368 }
1369
1370 return false;
1371 }
1372
1373 /* Return the length of unconditional jump instruction. */
1374
1375 int
1376 get_uncond_jump_length (void)
1377 {
1378 int length;
1379
1380 start_sequence ();
1381 rtx_code_label *label = emit_label (gen_label_rtx ());
1382 rtx_insn *jump = emit_jump_insn (targetm.gen_jump (label));
1383 length = get_attr_min_length (jump);
1384 end_sequence ();
1385
1386 return length;
1387 }
1388
1389 /* The landing pad OLD_LP, in block OLD_BB, has edges from both partitions.
1390 Duplicate the landing pad and split the edges so that no EH edge
1391 crosses partitions. */
1392
1393 static void
1394 fix_up_crossing_landing_pad (eh_landing_pad old_lp, basic_block old_bb)
1395 {
1396 eh_landing_pad new_lp;
1397 basic_block new_bb, last_bb, post_bb;
1398 rtx_insn *jump;
1399 unsigned new_partition;
1400 edge_iterator ei;
1401 edge e;
1402
1403 /* Generate the new landing-pad structure. */
1404 new_lp = gen_eh_landing_pad (old_lp->region);
1405 new_lp->post_landing_pad = old_lp->post_landing_pad;
1406 new_lp->landing_pad = gen_label_rtx ();
1407 LABEL_PRESERVE_P (new_lp->landing_pad) = 1;
1408
1409 /* Put appropriate instructions in new bb. */
1410 rtx_code_label *new_label = emit_label (new_lp->landing_pad);
1411
1412 expand_dw2_landing_pad_for_region (old_lp->region);
1413
1414 post_bb = BLOCK_FOR_INSN (old_lp->landing_pad);
1415 post_bb = single_succ (post_bb);
1416 rtx_code_label *post_label = block_label (post_bb);
1417 jump = emit_jump_insn (targetm.gen_jump (post_label));
1418 JUMP_LABEL (jump) = post_label;
1419
1420 /* Create new basic block to be dest for lp. */
1421 last_bb = EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb;
1422 new_bb = create_basic_block (new_label, jump, last_bb);
1423 new_bb->aux = last_bb->aux;
1424 last_bb->aux = new_bb;
1425
1426 emit_barrier_after_bb (new_bb);
1427
1428 make_edge (new_bb, post_bb, 0);
1429
1430 /* Make sure new bb is in the other partition. */
1431 new_partition = BB_PARTITION (old_bb);
1432 new_partition ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
1433 BB_SET_PARTITION (new_bb, new_partition);
1434
1435 /* Fix up the edges. */
1436 for (ei = ei_start (old_bb->preds); (e = ei_safe_edge (ei)) != NULL; )
1437 if (BB_PARTITION (e->src) == new_partition)
1438 {
1439 rtx_insn *insn = BB_END (e->src);
1440 rtx note = find_reg_note (insn, REG_EH_REGION, NULL_RTX);
1441
1442 gcc_assert (note != NULL);
1443 gcc_checking_assert (INTVAL (XEXP (note, 0)) == old_lp->index);
1444 XEXP (note, 0) = GEN_INT (new_lp->index);
1445
1446 /* Adjust the edge to the new destination. */
1447 redirect_edge_succ (e, new_bb);
1448 }
1449 else
1450 ei_next (&ei);
1451 }
1452
1453
1454 /* Ensure that all hot bbs are included in a hot path through the
1455 procedure. This is done by calling this function twice, once
1456 with WALK_UP true (to look for paths from the entry to hot bbs) and
1457 once with WALK_UP false (to look for paths from hot bbs to the exit).
1458 Returns the updated value of COLD_BB_COUNT and adds newly-hot bbs
1459 to BBS_IN_HOT_PARTITION. */
1460
1461 static unsigned int
1462 sanitize_hot_paths (bool walk_up, unsigned int cold_bb_count,
1463 vec<basic_block> *bbs_in_hot_partition)
1464 {
1465 /* Callers check this. */
1466 gcc_checking_assert (cold_bb_count);
1467
1468 /* Keep examining hot bbs while we still have some left to check
1469 and there are remaining cold bbs. */
1470 vec<basic_block> hot_bbs_to_check = bbs_in_hot_partition->copy ();
1471 while (! hot_bbs_to_check.is_empty ()
1472 && cold_bb_count)
1473 {
1474 basic_block bb = hot_bbs_to_check.pop ();
1475 vec<edge, va_gc> *edges = walk_up ? bb->preds : bb->succs;
1476 edge e;
1477 edge_iterator ei;
1478 int highest_probability = 0;
1479 int highest_freq = 0;
1480 gcov_type highest_count = 0;
1481 bool found = false;
1482
1483 /* Walk the preds/succs and check if there is at least one already
1484 marked hot. Keep track of the most frequent pred/succ so that we
1485 can mark it hot if we don't find one. */
1486 FOR_EACH_EDGE (e, ei, edges)
1487 {
1488 basic_block reach_bb = walk_up ? e->src : e->dest;
1489
1490 if (e->flags & EDGE_DFS_BACK)
1491 continue;
1492
1493 if (BB_PARTITION (reach_bb) != BB_COLD_PARTITION)
1494 {
1495 found = true;
1496 break;
1497 }
1498 /* The following loop will look for the hottest edge via
1499 the edge count, if it is non-zero, then fallback to the edge
1500 frequency and finally the edge probability. */
1501 if (e->count > highest_count)
1502 highest_count = e->count;
1503 int edge_freq = EDGE_FREQUENCY (e);
1504 if (edge_freq > highest_freq)
1505 highest_freq = edge_freq;
1506 if (e->probability > highest_probability)
1507 highest_probability = e->probability;
1508 }
1509
1510 /* If bb is reached by (or reaches, in the case of !WALK_UP) another hot
1511 block (or unpartitioned, e.g. the entry block) then it is ok. If not,
1512 then the most frequent pred (or succ) needs to be adjusted. In the
1513 case where multiple preds/succs have the same frequency (e.g. a
1514 50-50 branch), then both will be adjusted. */
1515 if (found)
1516 continue;
1517
1518 FOR_EACH_EDGE (e, ei, edges)
1519 {
1520 if (e->flags & EDGE_DFS_BACK)
1521 continue;
1522 /* Select the hottest edge using the edge count, if it is non-zero,
1523 then fallback to the edge frequency and finally the edge
1524 probability. */
1525 if (highest_count)
1526 {
1527 if (e->count < highest_count)
1528 continue;
1529 }
1530 else if (highest_freq)
1531 {
1532 if (EDGE_FREQUENCY (e) < highest_freq)
1533 continue;
1534 }
1535 else if (e->probability < highest_probability)
1536 continue;
1537
1538 basic_block reach_bb = walk_up ? e->src : e->dest;
1539
1540 /* We have a hot bb with an immediate dominator that is cold.
1541 The dominator needs to be re-marked hot. */
1542 BB_SET_PARTITION (reach_bb, BB_HOT_PARTITION);
1543 cold_bb_count--;
1544
1545 /* Now we need to examine newly-hot reach_bb to see if it is also
1546 dominated by a cold bb. */
1547 bbs_in_hot_partition->safe_push (reach_bb);
1548 hot_bbs_to_check.safe_push (reach_bb);
1549 }
1550 }
1551
1552 return cold_bb_count;
1553 }
1554
1555
1556 /* Find the basic blocks that are rarely executed and need to be moved to
1557 a separate section of the .o file (to cut down on paging and improve
1558 cache locality). Return a vector of all edges that cross. */
1559
1560 static vec<edge>
1561 find_rarely_executed_basic_blocks_and_crossing_edges (void)
1562 {
1563 vec<edge> crossing_edges = vNULL;
1564 basic_block bb;
1565 edge e;
1566 edge_iterator ei;
1567 unsigned int cold_bb_count = 0;
1568 auto_vec<basic_block> bbs_in_hot_partition;
1569
1570 /* Mark which partition (hot/cold) each basic block belongs in. */
1571 FOR_EACH_BB_FN (bb, cfun)
1572 {
1573 bool cold_bb = false;
1574
1575 if (probably_never_executed_bb_p (cfun, bb))
1576 {
1577 /* Handle profile insanities created by upstream optimizations
1578 by also checking the incoming edge weights. If there is a non-cold
1579 incoming edge, conservatively prevent this block from being split
1580 into the cold section. */
1581 cold_bb = true;
1582 FOR_EACH_EDGE (e, ei, bb->preds)
1583 if (!probably_never_executed_edge_p (cfun, e))
1584 {
1585 cold_bb = false;
1586 break;
1587 }
1588 }
1589 if (cold_bb)
1590 {
1591 BB_SET_PARTITION (bb, BB_COLD_PARTITION);
1592 cold_bb_count++;
1593 }
1594 else
1595 {
1596 BB_SET_PARTITION (bb, BB_HOT_PARTITION);
1597 bbs_in_hot_partition.safe_push (bb);
1598 }
1599 }
1600
1601 /* Ensure that hot bbs are included along a hot path from the entry to exit.
1602 Several different possibilities may include cold bbs along all paths
1603 to/from a hot bb. One is that there are edge weight insanities
1604 due to optimization phases that do not properly update basic block profile
1605 counts. The second is that the entry of the function may not be hot, because
1606 it is entered fewer times than the number of profile training runs, but there
1607 is a loop inside the function that causes blocks within the function to be
1608 above the threshold for hotness. This is fixed by walking up from hot bbs
1609 to the entry block, and then down from hot bbs to the exit, performing
1610 partitioning fixups as necessary. */
1611 if (cold_bb_count)
1612 {
1613 mark_dfs_back_edges ();
1614 cold_bb_count = sanitize_hot_paths (true, cold_bb_count,
1615 &bbs_in_hot_partition);
1616 if (cold_bb_count)
1617 sanitize_hot_paths (false, cold_bb_count, &bbs_in_hot_partition);
1618 }
1619
1620 /* The format of .gcc_except_table does not allow landing pads to
1621 be in a different partition as the throw. Fix this by either
1622 moving or duplicating the landing pads. */
1623 if (cfun->eh->lp_array)
1624 {
1625 unsigned i;
1626 eh_landing_pad lp;
1627
1628 FOR_EACH_VEC_ELT (*cfun->eh->lp_array, i, lp)
1629 {
1630 bool all_same, all_diff;
1631
1632 if (lp == NULL
1633 || lp->landing_pad == NULL_RTX
1634 || !LABEL_P (lp->landing_pad))
1635 continue;
1636
1637 all_same = all_diff = true;
1638 bb = BLOCK_FOR_INSN (lp->landing_pad);
1639 FOR_EACH_EDGE (e, ei, bb->preds)
1640 {
1641 gcc_assert (e->flags & EDGE_EH);
1642 if (BB_PARTITION (bb) == BB_PARTITION (e->src))
1643 all_diff = false;
1644 else
1645 all_same = false;
1646 }
1647
1648 if (all_same)
1649 ;
1650 else if (all_diff)
1651 {
1652 int which = BB_PARTITION (bb);
1653 which ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
1654 BB_SET_PARTITION (bb, which);
1655 }
1656 else
1657 fix_up_crossing_landing_pad (lp, bb);
1658 }
1659 }
1660
1661 /* Mark every edge that crosses between sections. */
1662
1663 FOR_EACH_BB_FN (bb, cfun)
1664 FOR_EACH_EDGE (e, ei, bb->succs)
1665 {
1666 unsigned int flags = e->flags;
1667
1668 /* We should never have EDGE_CROSSING set yet. */
1669 gcc_checking_assert ((flags & EDGE_CROSSING) == 0);
1670
1671 if (e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
1672 && e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1673 && BB_PARTITION (e->src) != BB_PARTITION (e->dest))
1674 {
1675 crossing_edges.safe_push (e);
1676 flags |= EDGE_CROSSING;
1677 }
1678
1679 /* Now that we've split eh edges as appropriate, allow landing pads
1680 to be merged with the post-landing pads. */
1681 flags &= ~EDGE_PRESERVE;
1682
1683 e->flags = flags;
1684 }
1685
1686 return crossing_edges;
1687 }
1688
1689 /* Set the flag EDGE_CAN_FALLTHRU for edges that can be fallthru. */
1690
1691 static void
1692 set_edge_can_fallthru_flag (void)
1693 {
1694 basic_block bb;
1695
1696 FOR_EACH_BB_FN (bb, cfun)
1697 {
1698 edge e;
1699 edge_iterator ei;
1700
1701 FOR_EACH_EDGE (e, ei, bb->succs)
1702 {
1703 e->flags &= ~EDGE_CAN_FALLTHRU;
1704
1705 /* The FALLTHRU edge is also CAN_FALLTHRU edge. */
1706 if (e->flags & EDGE_FALLTHRU)
1707 e->flags |= EDGE_CAN_FALLTHRU;
1708 }
1709
1710 /* If the BB ends with an invertible condjump all (2) edges are
1711 CAN_FALLTHRU edges. */
1712 if (EDGE_COUNT (bb->succs) != 2)
1713 continue;
1714 if (!any_condjump_p (BB_END (bb)))
1715 continue;
1716
1717 rtx_jump_insn *bb_end_jump = as_a <rtx_jump_insn *> (BB_END (bb));
1718 if (!invert_jump (bb_end_jump, JUMP_LABEL (bb_end_jump), 0))
1719 continue;
1720 invert_jump (bb_end_jump, JUMP_LABEL (bb_end_jump), 0);
1721 EDGE_SUCC (bb, 0)->flags |= EDGE_CAN_FALLTHRU;
1722 EDGE_SUCC (bb, 1)->flags |= EDGE_CAN_FALLTHRU;
1723 }
1724 }
1725
1726 /* If any destination of a crossing edge does not have a label, add label;
1727 Convert any easy fall-through crossing edges to unconditional jumps. */
1728
1729 static void
1730 add_labels_and_missing_jumps (vec<edge> crossing_edges)
1731 {
1732 size_t i;
1733 edge e;
1734
1735 FOR_EACH_VEC_ELT (crossing_edges, i, e)
1736 {
1737 basic_block src = e->src;
1738 basic_block dest = e->dest;
1739 rtx_jump_insn *new_jump;
1740
1741 if (dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
1742 continue;
1743
1744 /* Make sure dest has a label. */
1745 rtx_code_label *label = block_label (dest);
1746
1747 /* Nothing to do for non-fallthru edges. */
1748 if (src == ENTRY_BLOCK_PTR_FOR_FN (cfun))
1749 continue;
1750 if ((e->flags & EDGE_FALLTHRU) == 0)
1751 continue;
1752
1753 /* If the block does not end with a control flow insn, then we
1754 can trivially add a jump to the end to fixup the crossing.
1755 Otherwise the jump will have to go in a new bb, which will
1756 be handled by fix_up_fall_thru_edges function. */
1757 if (control_flow_insn_p (BB_END (src)))
1758 continue;
1759
1760 /* Make sure there's only one successor. */
1761 gcc_assert (single_succ_p (src));
1762
1763 new_jump = emit_jump_insn_after (targetm.gen_jump (label), BB_END (src));
1764 BB_END (src) = new_jump;
1765 JUMP_LABEL (new_jump) = label;
1766 LABEL_NUSES (label) += 1;
1767
1768 emit_barrier_after_bb (src);
1769
1770 /* Mark edge as non-fallthru. */
1771 e->flags &= ~EDGE_FALLTHRU;
1772 }
1773 }
1774
1775 /* Find any bb's where the fall-through edge is a crossing edge (note that
1776 these bb's must also contain a conditional jump or end with a call
1777 instruction; we've already dealt with fall-through edges for blocks
1778 that didn't have a conditional jump or didn't end with call instruction
1779 in the call to add_labels_and_missing_jumps). Convert the fall-through
1780 edge to non-crossing edge by inserting a new bb to fall-through into.
1781 The new bb will contain an unconditional jump (crossing edge) to the
1782 original fall through destination. */
1783
1784 static void
1785 fix_up_fall_thru_edges (void)
1786 {
1787 basic_block cur_bb;
1788 basic_block new_bb;
1789 edge succ1;
1790 edge succ2;
1791 edge fall_thru;
1792 edge cond_jump = NULL;
1793 bool cond_jump_crosses;
1794 int invert_worked;
1795 rtx_insn *old_jump;
1796 rtx_code_label *fall_thru_label;
1797
1798 FOR_EACH_BB_FN (cur_bb, cfun)
1799 {
1800 fall_thru = NULL;
1801 if (EDGE_COUNT (cur_bb->succs) > 0)
1802 succ1 = EDGE_SUCC (cur_bb, 0);
1803 else
1804 succ1 = NULL;
1805
1806 if (EDGE_COUNT (cur_bb->succs) > 1)
1807 succ2 = EDGE_SUCC (cur_bb, 1);
1808 else
1809 succ2 = NULL;
1810
1811 /* Find the fall-through edge. */
1812
1813 if (succ1
1814 && (succ1->flags & EDGE_FALLTHRU))
1815 {
1816 fall_thru = succ1;
1817 cond_jump = succ2;
1818 }
1819 else if (succ2
1820 && (succ2->flags & EDGE_FALLTHRU))
1821 {
1822 fall_thru = succ2;
1823 cond_jump = succ1;
1824 }
1825 else if (succ1
1826 && (block_ends_with_call_p (cur_bb)
1827 || can_throw_internal (BB_END (cur_bb))))
1828 {
1829 edge e;
1830 edge_iterator ei;
1831
1832 FOR_EACH_EDGE (e, ei, cur_bb->succs)
1833 if (e->flags & EDGE_FALLTHRU)
1834 {
1835 fall_thru = e;
1836 break;
1837 }
1838 }
1839
1840 if (fall_thru && (fall_thru->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)))
1841 {
1842 /* Check to see if the fall-thru edge is a crossing edge. */
1843
1844 if (fall_thru->flags & EDGE_CROSSING)
1845 {
1846 /* The fall_thru edge crosses; now check the cond jump edge, if
1847 it exists. */
1848
1849 cond_jump_crosses = true;
1850 invert_worked = 0;
1851 old_jump = BB_END (cur_bb);
1852
1853 /* Find the jump instruction, if there is one. */
1854
1855 if (cond_jump)
1856 {
1857 if (!(cond_jump->flags & EDGE_CROSSING))
1858 cond_jump_crosses = false;
1859
1860 /* We know the fall-thru edge crosses; if the cond
1861 jump edge does NOT cross, and its destination is the
1862 next block in the bb order, invert the jump
1863 (i.e. fix it so the fall through does not cross and
1864 the cond jump does). */
1865
1866 if (!cond_jump_crosses)
1867 {
1868 /* Find label in fall_thru block. We've already added
1869 any missing labels, so there must be one. */
1870
1871 fall_thru_label = block_label (fall_thru->dest);
1872
1873 if (old_jump && fall_thru_label)
1874 {
1875 rtx_jump_insn *old_jump_insn =
1876 dyn_cast <rtx_jump_insn *> (old_jump);
1877 if (old_jump_insn)
1878 invert_worked = invert_jump (old_jump_insn,
1879 fall_thru_label, 0);
1880 }
1881
1882 if (invert_worked)
1883 {
1884 fall_thru->flags &= ~EDGE_FALLTHRU;
1885 cond_jump->flags |= EDGE_FALLTHRU;
1886 update_br_prob_note (cur_bb);
1887 std::swap (fall_thru, cond_jump);
1888 cond_jump->flags |= EDGE_CROSSING;
1889 fall_thru->flags &= ~EDGE_CROSSING;
1890 }
1891 }
1892 }
1893
1894 if (cond_jump_crosses || !invert_worked)
1895 {
1896 /* This is the case where both edges out of the basic
1897 block are crossing edges. Here we will fix up the
1898 fall through edge. The jump edge will be taken care
1899 of later. The EDGE_CROSSING flag of fall_thru edge
1900 is unset before the call to force_nonfallthru
1901 function because if a new basic-block is created
1902 this edge remains in the current section boundary
1903 while the edge between new_bb and the fall_thru->dest
1904 becomes EDGE_CROSSING. */
1905
1906 fall_thru->flags &= ~EDGE_CROSSING;
1907 new_bb = force_nonfallthru (fall_thru);
1908
1909 if (new_bb)
1910 {
1911 new_bb->aux = cur_bb->aux;
1912 cur_bb->aux = new_bb;
1913
1914 /* This is done by force_nonfallthru_and_redirect. */
1915 gcc_assert (BB_PARTITION (new_bb)
1916 == BB_PARTITION (cur_bb));
1917
1918 single_succ_edge (new_bb)->flags |= EDGE_CROSSING;
1919 }
1920 else
1921 {
1922 /* If a new basic-block was not created; restore
1923 the EDGE_CROSSING flag. */
1924 fall_thru->flags |= EDGE_CROSSING;
1925 }
1926
1927 /* Add barrier after new jump */
1928 emit_barrier_after_bb (new_bb ? new_bb : cur_bb);
1929 }
1930 }
1931 }
1932 }
1933 }
1934
1935 /* This function checks the destination block of a "crossing jump" to
1936 see if it has any crossing predecessors that begin with a code label
1937 and end with an unconditional jump. If so, it returns that predecessor
1938 block. (This is to avoid creating lots of new basic blocks that all
1939 contain unconditional jumps to the same destination). */
1940
1941 static basic_block
1942 find_jump_block (basic_block jump_dest)
1943 {
1944 basic_block source_bb = NULL;
1945 edge e;
1946 rtx_insn *insn;
1947 edge_iterator ei;
1948
1949 FOR_EACH_EDGE (e, ei, jump_dest->preds)
1950 if (e->flags & EDGE_CROSSING)
1951 {
1952 basic_block src = e->src;
1953
1954 /* Check each predecessor to see if it has a label, and contains
1955 only one executable instruction, which is an unconditional jump.
1956 If so, we can use it. */
1957
1958 if (LABEL_P (BB_HEAD (src)))
1959 for (insn = BB_HEAD (src);
1960 !INSN_P (insn) && insn != NEXT_INSN (BB_END (src));
1961 insn = NEXT_INSN (insn))
1962 {
1963 if (INSN_P (insn)
1964 && insn == BB_END (src)
1965 && JUMP_P (insn)
1966 && !any_condjump_p (insn))
1967 {
1968 source_bb = src;
1969 break;
1970 }
1971 }
1972
1973 if (source_bb)
1974 break;
1975 }
1976
1977 return source_bb;
1978 }
1979
1980 /* Find all BB's with conditional jumps that are crossing edges;
1981 insert a new bb and make the conditional jump branch to the new
1982 bb instead (make the new bb same color so conditional branch won't
1983 be a 'crossing' edge). Insert an unconditional jump from the
1984 new bb to the original destination of the conditional jump. */
1985
1986 static void
1987 fix_crossing_conditional_branches (void)
1988 {
1989 basic_block cur_bb;
1990 basic_block new_bb;
1991 basic_block dest;
1992 edge succ1;
1993 edge succ2;
1994 edge crossing_edge;
1995 edge new_edge;
1996 rtx set_src;
1997 rtx old_label = NULL_RTX;
1998 rtx_code_label *new_label;
1999
2000 FOR_EACH_BB_FN (cur_bb, cfun)
2001 {
2002 crossing_edge = NULL;
2003 if (EDGE_COUNT (cur_bb->succs) > 0)
2004 succ1 = EDGE_SUCC (cur_bb, 0);
2005 else
2006 succ1 = NULL;
2007
2008 if (EDGE_COUNT (cur_bb->succs) > 1)
2009 succ2 = EDGE_SUCC (cur_bb, 1);
2010 else
2011 succ2 = NULL;
2012
2013 /* We already took care of fall-through edges, so only one successor
2014 can be a crossing edge. */
2015
2016 if (succ1 && (succ1->flags & EDGE_CROSSING))
2017 crossing_edge = succ1;
2018 else if (succ2 && (succ2->flags & EDGE_CROSSING))
2019 crossing_edge = succ2;
2020
2021 if (crossing_edge)
2022 {
2023 rtx_insn *old_jump = BB_END (cur_bb);
2024
2025 /* Check to make sure the jump instruction is a
2026 conditional jump. */
2027
2028 set_src = NULL_RTX;
2029
2030 if (any_condjump_p (old_jump))
2031 {
2032 if (GET_CODE (PATTERN (old_jump)) == SET)
2033 set_src = SET_SRC (PATTERN (old_jump));
2034 else if (GET_CODE (PATTERN (old_jump)) == PARALLEL)
2035 {
2036 set_src = XVECEXP (PATTERN (old_jump), 0,0);
2037 if (GET_CODE (set_src) == SET)
2038 set_src = SET_SRC (set_src);
2039 else
2040 set_src = NULL_RTX;
2041 }
2042 }
2043
2044 if (set_src && (GET_CODE (set_src) == IF_THEN_ELSE))
2045 {
2046 rtx_jump_insn *old_jump_insn =
2047 as_a <rtx_jump_insn *> (old_jump);
2048
2049 if (GET_CODE (XEXP (set_src, 1)) == PC)
2050 old_label = XEXP (set_src, 2);
2051 else if (GET_CODE (XEXP (set_src, 2)) == PC)
2052 old_label = XEXP (set_src, 1);
2053
2054 /* Check to see if new bb for jumping to that dest has
2055 already been created; if so, use it; if not, create
2056 a new one. */
2057
2058 new_bb = find_jump_block (crossing_edge->dest);
2059
2060 if (new_bb)
2061 new_label = block_label (new_bb);
2062 else
2063 {
2064 basic_block last_bb;
2065 rtx_code_label *old_jump_target;
2066 rtx_jump_insn *new_jump;
2067
2068 /* Create new basic block to be dest for
2069 conditional jump. */
2070
2071 /* Put appropriate instructions in new bb. */
2072
2073 new_label = gen_label_rtx ();
2074 emit_label (new_label);
2075
2076 gcc_assert (GET_CODE (old_label) == LABEL_REF);
2077 old_jump_target = old_jump_insn->jump_target ();
2078 new_jump = as_a <rtx_jump_insn *>
2079 (emit_jump_insn (targetm.gen_jump (old_jump_target)));
2080 new_jump->set_jump_target (old_jump_target);
2081
2082 last_bb = EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb;
2083 new_bb = create_basic_block (new_label, new_jump, last_bb);
2084 new_bb->aux = last_bb->aux;
2085 last_bb->aux = new_bb;
2086
2087 emit_barrier_after_bb (new_bb);
2088
2089 /* Make sure new bb is in same partition as source
2090 of conditional branch. */
2091 BB_COPY_PARTITION (new_bb, cur_bb);
2092 }
2093
2094 /* Make old jump branch to new bb. */
2095
2096 redirect_jump (old_jump_insn, new_label, 0);
2097
2098 /* Remove crossing_edge as predecessor of 'dest'. */
2099
2100 dest = crossing_edge->dest;
2101
2102 redirect_edge_succ (crossing_edge, new_bb);
2103
2104 /* Make a new edge from new_bb to old dest; new edge
2105 will be a successor for new_bb and a predecessor
2106 for 'dest'. */
2107
2108 if (EDGE_COUNT (new_bb->succs) == 0)
2109 new_edge = make_edge (new_bb, dest, 0);
2110 else
2111 new_edge = EDGE_SUCC (new_bb, 0);
2112
2113 crossing_edge->flags &= ~EDGE_CROSSING;
2114 new_edge->flags |= EDGE_CROSSING;
2115 }
2116 }
2117 }
2118 }
2119
2120 /* Find any unconditional branches that cross between hot and cold
2121 sections. Convert them into indirect jumps instead. */
2122
2123 static void
2124 fix_crossing_unconditional_branches (void)
2125 {
2126 basic_block cur_bb;
2127 rtx_insn *last_insn;
2128 rtx label;
2129 rtx label_addr;
2130 rtx_insn *indirect_jump_sequence;
2131 rtx_insn *jump_insn = NULL;
2132 rtx new_reg;
2133 rtx_insn *cur_insn;
2134 edge succ;
2135
2136 FOR_EACH_BB_FN (cur_bb, cfun)
2137 {
2138 last_insn = BB_END (cur_bb);
2139
2140 if (EDGE_COUNT (cur_bb->succs) < 1)
2141 continue;
2142
2143 succ = EDGE_SUCC (cur_bb, 0);
2144
2145 /* Check to see if bb ends in a crossing (unconditional) jump. At
2146 this point, no crossing jumps should be conditional. */
2147
2148 if (JUMP_P (last_insn)
2149 && (succ->flags & EDGE_CROSSING))
2150 {
2151 gcc_assert (!any_condjump_p (last_insn));
2152
2153 /* Make sure the jump is not already an indirect or table jump. */
2154
2155 if (!computed_jump_p (last_insn)
2156 && !tablejump_p (last_insn, NULL, NULL))
2157 {
2158 /* We have found a "crossing" unconditional branch. Now
2159 we must convert it to an indirect jump. First create
2160 reference of label, as target for jump. */
2161
2162 label = JUMP_LABEL (last_insn);
2163 label_addr = gen_rtx_LABEL_REF (Pmode, label);
2164 LABEL_NUSES (label) += 1;
2165
2166 /* Get a register to use for the indirect jump. */
2167
2168 new_reg = gen_reg_rtx (Pmode);
2169
2170 /* Generate indirect the jump sequence. */
2171
2172 start_sequence ();
2173 emit_move_insn (new_reg, label_addr);
2174 emit_indirect_jump (new_reg);
2175 indirect_jump_sequence = get_insns ();
2176 end_sequence ();
2177
2178 /* Make sure every instruction in the new jump sequence has
2179 its basic block set to be cur_bb. */
2180
2181 for (cur_insn = indirect_jump_sequence; cur_insn;
2182 cur_insn = NEXT_INSN (cur_insn))
2183 {
2184 if (!BARRIER_P (cur_insn))
2185 BLOCK_FOR_INSN (cur_insn) = cur_bb;
2186 if (JUMP_P (cur_insn))
2187 jump_insn = cur_insn;
2188 }
2189
2190 /* Insert the new (indirect) jump sequence immediately before
2191 the unconditional jump, then delete the unconditional jump. */
2192
2193 emit_insn_before (indirect_jump_sequence, last_insn);
2194 delete_insn (last_insn);
2195
2196 JUMP_LABEL (jump_insn) = label;
2197 LABEL_NUSES (label)++;
2198
2199 /* Make BB_END for cur_bb be the jump instruction (NOT the
2200 barrier instruction at the end of the sequence...). */
2201
2202 BB_END (cur_bb) = jump_insn;
2203 }
2204 }
2205 }
2206 }
2207
2208 /* Update CROSSING_JUMP_P flags on all jump insns. */
2209
2210 static void
2211 update_crossing_jump_flags (void)
2212 {
2213 basic_block bb;
2214 edge e;
2215 edge_iterator ei;
2216
2217 FOR_EACH_BB_FN (bb, cfun)
2218 FOR_EACH_EDGE (e, ei, bb->succs)
2219 if (e->flags & EDGE_CROSSING)
2220 {
2221 if (JUMP_P (BB_END (bb))
2222 /* Some flags were added during fix_up_fall_thru_edges, via
2223 force_nonfallthru_and_redirect. */
2224 && !CROSSING_JUMP_P (BB_END (bb)))
2225 CROSSING_JUMP_P (BB_END (bb)) = 1;
2226 break;
2227 }
2228 }
2229
2230 /* Reorder basic blocks using the software trace cache (STC) algorithm. */
2231
2232 static void
2233 reorder_basic_blocks_software_trace_cache (void)
2234 {
2235 if (dump_file)
2236 fprintf (dump_file, "\nReordering with the STC algorithm.\n\n");
2237
2238 int n_traces;
2239 int i;
2240 struct trace *traces;
2241
2242 /* We are estimating the length of uncond jump insn only once since the code
2243 for getting the insn length always returns the minimal length now. */
2244 if (uncond_jump_length == 0)
2245 uncond_jump_length = get_uncond_jump_length ();
2246
2247 /* We need to know some information for each basic block. */
2248 array_size = GET_ARRAY_SIZE (last_basic_block_for_fn (cfun));
2249 bbd = XNEWVEC (bbro_basic_block_data, array_size);
2250 for (i = 0; i < array_size; i++)
2251 {
2252 bbd[i].start_of_trace = -1;
2253 bbd[i].end_of_trace = -1;
2254 bbd[i].in_trace = -1;
2255 bbd[i].visited = 0;
2256 bbd[i].heap = NULL;
2257 bbd[i].node = NULL;
2258 }
2259
2260 traces = XNEWVEC (struct trace, n_basic_blocks_for_fn (cfun));
2261 n_traces = 0;
2262 find_traces (&n_traces, traces);
2263 connect_traces (n_traces, traces);
2264 FREE (traces);
2265 FREE (bbd);
2266 }
2267
2268 /* Return true if edge E1 is more desirable as a fallthrough edge than
2269 edge E2 is. */
2270
2271 static bool
2272 edge_order (edge e1, edge e2)
2273 {
2274 return EDGE_FREQUENCY (e1) > EDGE_FREQUENCY (e2);
2275 }
2276
2277 /* Reorder basic blocks using the "simple" algorithm. This tries to
2278 maximize the dynamic number of branches that are fallthrough, without
2279 copying instructions. The algorithm is greedy, looking at the most
2280 frequently executed branch first. */
2281
2282 static void
2283 reorder_basic_blocks_simple (void)
2284 {
2285 if (dump_file)
2286 fprintf (dump_file, "\nReordering with the \"simple\" algorithm.\n\n");
2287
2288 edge *edges = new edge[2 * n_basic_blocks_for_fn (cfun)];
2289
2290 /* First, collect all edges that can be optimized by reordering blocks:
2291 simple jumps and conditional jumps, as well as the function entry edge. */
2292
2293 int n = 0;
2294 edges[n++] = EDGE_SUCC (ENTRY_BLOCK_PTR_FOR_FN (cfun), 0);
2295
2296 basic_block bb;
2297 FOR_EACH_BB_FN (bb, cfun)
2298 {
2299 rtx_insn *end = BB_END (bb);
2300
2301 if (computed_jump_p (end) || tablejump_p (end, NULL, NULL))
2302 continue;
2303
2304 /* We cannot optimize asm goto. */
2305 if (JUMP_P (end) && extract_asm_operands (end))
2306 continue;
2307
2308 if (single_succ_p (bb))
2309 edges[n++] = EDGE_SUCC (bb, 0);
2310 else if (any_condjump_p (end))
2311 {
2312 edge e0 = EDGE_SUCC (bb, 0);
2313 edge e1 = EDGE_SUCC (bb, 1);
2314 /* When optimizing for size it is best to keep the original
2315 fallthrough edges. */
2316 if (e1->flags & EDGE_FALLTHRU)
2317 std::swap (e0, e1);
2318 edges[n++] = e0;
2319 edges[n++] = e1;
2320 }
2321 }
2322
2323 /* Sort the edges, the most desirable first. When optimizing for size
2324 all edges are equally desirable. */
2325
2326 if (optimize_function_for_speed_p (cfun))
2327 std::stable_sort (edges, edges + n, edge_order);
2328
2329 /* Now decide which of those edges to make fallthrough edges. We set
2330 BB_VISITED if a block already has a fallthrough successor assigned
2331 to it. We make ->AUX of an endpoint point to the opposite endpoint
2332 of a sequence of blocks that fall through, and ->AUX will be NULL
2333 for a block that is in such a sequence but not an endpoint anymore.
2334
2335 To start with, everything points to itself, nothing is assigned yet. */
2336
2337 FOR_ALL_BB_FN (bb, cfun)
2338 bb->aux = bb;
2339
2340 EXIT_BLOCK_PTR_FOR_FN (cfun)->aux = 0;
2341
2342 /* Now for all edges, the most desirable first, see if that edge can
2343 connect two sequences. If it can, update AUX and BB_VISITED; if it
2344 cannot, zero out the edge in the table. */
2345
2346 for (int j = 0; j < n; j++)
2347 {
2348 edge e = edges[j];
2349
2350 basic_block tail_a = e->src;
2351 basic_block head_b = e->dest;
2352 basic_block head_a = (basic_block) tail_a->aux;
2353 basic_block tail_b = (basic_block) head_b->aux;
2354
2355 /* An edge cannot connect two sequences if:
2356 - it crosses partitions;
2357 - its src is not a current endpoint;
2358 - its dest is not a current endpoint;
2359 - or, it would create a loop. */
2360
2361 if (e->flags & EDGE_CROSSING
2362 || tail_a->flags & BB_VISITED
2363 || !tail_b
2364 || (!(head_b->flags & BB_VISITED) && head_b != tail_b)
2365 || tail_a == tail_b)
2366 {
2367 edges[j] = 0;
2368 continue;
2369 }
2370
2371 tail_a->aux = 0;
2372 head_b->aux = 0;
2373 head_a->aux = tail_b;
2374 tail_b->aux = head_a;
2375 tail_a->flags |= BB_VISITED;
2376 }
2377
2378 /* Put the pieces together, in the same order that the start blocks of
2379 the sequences already had. The hot/cold partitioning gives a little
2380 complication: as a first pass only do this for blocks in the same
2381 partition as the start block, and (if there is anything left to do)
2382 in a second pass handle the other partition. */
2383
2384 basic_block last_tail = (basic_block) ENTRY_BLOCK_PTR_FOR_FN (cfun)->aux;
2385
2386 int current_partition = BB_PARTITION (last_tail);
2387 bool need_another_pass = true;
2388
2389 for (int pass = 0; pass < 2 && need_another_pass; pass++)
2390 {
2391 need_another_pass = false;
2392
2393 FOR_EACH_BB_FN (bb, cfun)
2394 if ((bb->flags & BB_VISITED && bb->aux) || bb->aux == bb)
2395 {
2396 if (BB_PARTITION (bb) != current_partition)
2397 {
2398 need_another_pass = true;
2399 continue;
2400 }
2401
2402 last_tail->aux = bb;
2403 last_tail = (basic_block) bb->aux;
2404 }
2405
2406 current_partition ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
2407 }
2408
2409 last_tail->aux = 0;
2410
2411 /* Finally, link all the chosen fallthrough edges. */
2412
2413 for (int j = 0; j < n; j++)
2414 if (edges[j])
2415 edges[j]->src->aux = edges[j]->dest;
2416
2417 delete[] edges;
2418
2419 /* If the entry edge no longer falls through we have to make a new
2420 block so it can do so again. */
2421
2422 edge e = EDGE_SUCC (ENTRY_BLOCK_PTR_FOR_FN (cfun), 0);
2423 if (e->dest != ENTRY_BLOCK_PTR_FOR_FN (cfun)->aux)
2424 {
2425 force_nonfallthru (e);
2426 e->src->aux = ENTRY_BLOCK_PTR_FOR_FN (cfun)->aux;
2427 BB_COPY_PARTITION (e->src, e->dest);
2428 }
2429 }
2430
2431 /* Reorder basic blocks. The main entry point to this file. */
2432
2433 static void
2434 reorder_basic_blocks (void)
2435 {
2436 gcc_assert (current_ir_type () == IR_RTL_CFGLAYOUT);
2437
2438 if (n_basic_blocks_for_fn (cfun) <= NUM_FIXED_BLOCKS + 1)
2439 return;
2440
2441 set_edge_can_fallthru_flag ();
2442 mark_dfs_back_edges ();
2443
2444 switch (flag_reorder_blocks_algorithm)
2445 {
2446 case REORDER_BLOCKS_ALGORITHM_SIMPLE:
2447 reorder_basic_blocks_simple ();
2448 break;
2449
2450 case REORDER_BLOCKS_ALGORITHM_STC:
2451 reorder_basic_blocks_software_trace_cache ();
2452 break;
2453
2454 default:
2455 gcc_unreachable ();
2456 }
2457
2458 relink_block_chain (/*stay_in_cfglayout_mode=*/true);
2459
2460 if (dump_file)
2461 {
2462 if (dump_flags & TDF_DETAILS)
2463 dump_reg_info (dump_file);
2464 dump_flow_info (dump_file, dump_flags);
2465 }
2466
2467 /* Signal that rtl_verify_flow_info_1 can now verify that there
2468 is at most one switch between hot/cold sections. */
2469 crtl->bb_reorder_complete = true;
2470 }
2471
2472 /* Determine which partition the first basic block in the function
2473 belongs to, then find the first basic block in the current function
2474 that belongs to a different section, and insert a
2475 NOTE_INSN_SWITCH_TEXT_SECTIONS note immediately before it in the
2476 instruction stream. When writing out the assembly code,
2477 encountering this note will make the compiler switch between the
2478 hot and cold text sections. */
2479
2480 void
2481 insert_section_boundary_note (void)
2482 {
2483 basic_block bb;
2484 bool switched_sections = false;
2485 int current_partition = 0;
2486
2487 if (!crtl->has_bb_partition)
2488 return;
2489
2490 FOR_EACH_BB_FN (bb, cfun)
2491 {
2492 if (!current_partition)
2493 current_partition = BB_PARTITION (bb);
2494 if (BB_PARTITION (bb) != current_partition)
2495 {
2496 gcc_assert (!switched_sections);
2497 switched_sections = true;
2498 emit_note_before (NOTE_INSN_SWITCH_TEXT_SECTIONS, BB_HEAD (bb));
2499 current_partition = BB_PARTITION (bb);
2500 }
2501 }
2502 }
2503
2504 namespace {
2505
2506 const pass_data pass_data_reorder_blocks =
2507 {
2508 RTL_PASS, /* type */
2509 "bbro", /* name */
2510 OPTGROUP_NONE, /* optinfo_flags */
2511 TV_REORDER_BLOCKS, /* tv_id */
2512 0, /* properties_required */
2513 0, /* properties_provided */
2514 0, /* properties_destroyed */
2515 0, /* todo_flags_start */
2516 0, /* todo_flags_finish */
2517 };
2518
2519 class pass_reorder_blocks : public rtl_opt_pass
2520 {
2521 public:
2522 pass_reorder_blocks (gcc::context *ctxt)
2523 : rtl_opt_pass (pass_data_reorder_blocks, ctxt)
2524 {}
2525
2526 /* opt_pass methods: */
2527 virtual bool gate (function *)
2528 {
2529 if (targetm.cannot_modify_jumps_p ())
2530 return false;
2531 return (optimize > 0
2532 && (flag_reorder_blocks || flag_reorder_blocks_and_partition));
2533 }
2534
2535 virtual unsigned int execute (function *);
2536
2537 }; // class pass_reorder_blocks
2538
2539 unsigned int
2540 pass_reorder_blocks::execute (function *fun)
2541 {
2542 basic_block bb;
2543
2544 /* Last attempt to optimize CFG, as scheduling, peepholing and insn
2545 splitting possibly introduced more crossjumping opportunities. */
2546 cfg_layout_initialize (CLEANUP_EXPENSIVE);
2547
2548 reorder_basic_blocks ();
2549 cleanup_cfg (CLEANUP_EXPENSIVE);
2550
2551 FOR_EACH_BB_FN (bb, fun)
2552 if (bb->next_bb != EXIT_BLOCK_PTR_FOR_FN (fun))
2553 bb->aux = bb->next_bb;
2554 cfg_layout_finalize ();
2555
2556 return 0;
2557 }
2558
2559 } // anon namespace
2560
2561 rtl_opt_pass *
2562 make_pass_reorder_blocks (gcc::context *ctxt)
2563 {
2564 return new pass_reorder_blocks (ctxt);
2565 }
2566
2567 /* Duplicate the blocks containing computed gotos. This basically unfactors
2568 computed gotos that were factored early on in the compilation process to
2569 speed up edge based data flow. We used to not unfactoring them again,
2570 which can seriously pessimize code with many computed jumps in the source
2571 code, such as interpreters. See e.g. PR15242. */
2572
2573 namespace {
2574
2575 const pass_data pass_data_duplicate_computed_gotos =
2576 {
2577 RTL_PASS, /* type */
2578 "compgotos", /* name */
2579 OPTGROUP_NONE, /* optinfo_flags */
2580 TV_REORDER_BLOCKS, /* tv_id */
2581 0, /* properties_required */
2582 0, /* properties_provided */
2583 0, /* properties_destroyed */
2584 0, /* todo_flags_start */
2585 0, /* todo_flags_finish */
2586 };
2587
2588 class pass_duplicate_computed_gotos : public rtl_opt_pass
2589 {
2590 public:
2591 pass_duplicate_computed_gotos (gcc::context *ctxt)
2592 : rtl_opt_pass (pass_data_duplicate_computed_gotos, ctxt)
2593 {}
2594
2595 /* opt_pass methods: */
2596 virtual bool gate (function *);
2597 virtual unsigned int execute (function *);
2598
2599 }; // class pass_duplicate_computed_gotos
2600
2601 bool
2602 pass_duplicate_computed_gotos::gate (function *fun)
2603 {
2604 if (targetm.cannot_modify_jumps_p ())
2605 return false;
2606 return (optimize > 0
2607 && flag_expensive_optimizations
2608 && ! optimize_function_for_size_p (fun));
2609 }
2610
2611 unsigned int
2612 pass_duplicate_computed_gotos::execute (function *fun)
2613 {
2614 basic_block bb, new_bb;
2615 bitmap candidates;
2616 int max_size;
2617 bool changed = false;
2618
2619 if (n_basic_blocks_for_fn (fun) <= NUM_FIXED_BLOCKS + 1)
2620 return 0;
2621
2622 clear_bb_flags ();
2623 cfg_layout_initialize (0);
2624
2625 /* We are estimating the length of uncond jump insn only once
2626 since the code for getting the insn length always returns
2627 the minimal length now. */
2628 if (uncond_jump_length == 0)
2629 uncond_jump_length = get_uncond_jump_length ();
2630
2631 max_size
2632 = uncond_jump_length * PARAM_VALUE (PARAM_MAX_GOTO_DUPLICATION_INSNS);
2633 candidates = BITMAP_ALLOC (NULL);
2634
2635 /* Look for blocks that end in a computed jump, and see if such blocks
2636 are suitable for unfactoring. If a block is a candidate for unfactoring,
2637 mark it in the candidates. */
2638 FOR_EACH_BB_FN (bb, fun)
2639 {
2640 rtx_insn *insn;
2641 edge e;
2642 edge_iterator ei;
2643 int size, all_flags;
2644
2645 /* Build the reorder chain for the original order of blocks. */
2646 if (bb->next_bb != EXIT_BLOCK_PTR_FOR_FN (fun))
2647 bb->aux = bb->next_bb;
2648
2649 /* Obviously the block has to end in a computed jump. */
2650 if (!computed_jump_p (BB_END (bb)))
2651 continue;
2652
2653 /* Only consider blocks that can be duplicated. */
2654 if (CROSSING_JUMP_P (BB_END (bb))
2655 || !can_duplicate_block_p (bb))
2656 continue;
2657
2658 /* Make sure that the block is small enough. */
2659 size = 0;
2660 FOR_BB_INSNS (bb, insn)
2661 if (INSN_P (insn))
2662 {
2663 size += get_attr_min_length (insn);
2664 if (size > max_size)
2665 break;
2666 }
2667 if (size > max_size)
2668 continue;
2669
2670 /* Final check: there must not be any incoming abnormal edges. */
2671 all_flags = 0;
2672 FOR_EACH_EDGE (e, ei, bb->preds)
2673 all_flags |= e->flags;
2674 if (all_flags & EDGE_COMPLEX)
2675 continue;
2676
2677 bitmap_set_bit (candidates, bb->index);
2678 }
2679
2680 /* Nothing to do if there is no computed jump here. */
2681 if (bitmap_empty_p (candidates))
2682 goto done;
2683
2684 /* Duplicate computed gotos. */
2685 FOR_EACH_BB_FN (bb, fun)
2686 {
2687 if (bb->flags & BB_VISITED)
2688 continue;
2689
2690 bb->flags |= BB_VISITED;
2691
2692 /* BB must have one outgoing edge. That edge must not lead to
2693 the exit block or the next block.
2694 The destination must have more than one predecessor. */
2695 if (!single_succ_p (bb)
2696 || single_succ (bb) == EXIT_BLOCK_PTR_FOR_FN (fun)
2697 || single_succ (bb) == bb->next_bb
2698 || single_pred_p (single_succ (bb)))
2699 continue;
2700
2701 /* The successor block has to be a duplication candidate. */
2702 if (!bitmap_bit_p (candidates, single_succ (bb)->index))
2703 continue;
2704
2705 /* Don't duplicate a partition crossing edge, which requires difficult
2706 fixup. */
2707 if (JUMP_P (BB_END (bb)) && CROSSING_JUMP_P (BB_END (bb)))
2708 continue;
2709
2710 new_bb = duplicate_block (single_succ (bb), single_succ_edge (bb), bb);
2711 new_bb->aux = bb->aux;
2712 bb->aux = new_bb;
2713 new_bb->flags |= BB_VISITED;
2714 changed = true;
2715 }
2716
2717 done:
2718 if (changed)
2719 {
2720 /* Duplicating blocks above will redirect edges and may cause hot
2721 blocks previously reached by both hot and cold blocks to become
2722 dominated only by cold blocks. */
2723 fixup_partitions ();
2724
2725 /* Merge the duplicated blocks into predecessors, when possible. */
2726 cfg_layout_finalize ();
2727 cleanup_cfg (0);
2728 }
2729 else
2730 cfg_layout_finalize ();
2731
2732 BITMAP_FREE (candidates);
2733 return 0;
2734 }
2735
2736 } // anon namespace
2737
2738 rtl_opt_pass *
2739 make_pass_duplicate_computed_gotos (gcc::context *ctxt)
2740 {
2741 return new pass_duplicate_computed_gotos (ctxt);
2742 }
2743
2744 /* This function is the main 'entrance' for the optimization that
2745 partitions hot and cold basic blocks into separate sections of the
2746 .o file (to improve performance and cache locality). Ideally it
2747 would be called after all optimizations that rearrange the CFG have
2748 been called. However part of this optimization may introduce new
2749 register usage, so it must be called before register allocation has
2750 occurred. This means that this optimization is actually called
2751 well before the optimization that reorders basic blocks (see
2752 function above).
2753
2754 This optimization checks the feedback information to determine
2755 which basic blocks are hot/cold, updates flags on the basic blocks
2756 to indicate which section they belong in. This information is
2757 later used for writing out sections in the .o file. Because hot
2758 and cold sections can be arbitrarily large (within the bounds of
2759 memory), far beyond the size of a single function, it is necessary
2760 to fix up all edges that cross section boundaries, to make sure the
2761 instructions used can actually span the required distance. The
2762 fixes are described below.
2763
2764 Fall-through edges must be changed into jumps; it is not safe or
2765 legal to fall through across a section boundary. Whenever a
2766 fall-through edge crossing a section boundary is encountered, a new
2767 basic block is inserted (in the same section as the fall-through
2768 source), and the fall through edge is redirected to the new basic
2769 block. The new basic block contains an unconditional jump to the
2770 original fall-through target. (If the unconditional jump is
2771 insufficient to cross section boundaries, that is dealt with a
2772 little later, see below).
2773
2774 In order to deal with architectures that have short conditional
2775 branches (which cannot span all of memory) we take any conditional
2776 jump that attempts to cross a section boundary and add a level of
2777 indirection: it becomes a conditional jump to a new basic block, in
2778 the same section. The new basic block contains an unconditional
2779 jump to the original target, in the other section.
2780
2781 For those architectures whose unconditional branch is also
2782 incapable of reaching all of memory, those unconditional jumps are
2783 converted into indirect jumps, through a register.
2784
2785 IMPORTANT NOTE: This optimization causes some messy interactions
2786 with the cfg cleanup optimizations; those optimizations want to
2787 merge blocks wherever possible, and to collapse indirect jump
2788 sequences (change "A jumps to B jumps to C" directly into "A jumps
2789 to C"). Those optimizations can undo the jump fixes that
2790 partitioning is required to make (see above), in order to ensure
2791 that jumps attempting to cross section boundaries are really able
2792 to cover whatever distance the jump requires (on many architectures
2793 conditional or unconditional jumps are not able to reach all of
2794 memory). Therefore tests have to be inserted into each such
2795 optimization to make sure that it does not undo stuff necessary to
2796 cross partition boundaries. This would be much less of a problem
2797 if we could perform this optimization later in the compilation, but
2798 unfortunately the fact that we may need to create indirect jumps
2799 (through registers) requires that this optimization be performed
2800 before register allocation.
2801
2802 Hot and cold basic blocks are partitioned and put in separate
2803 sections of the .o file, to reduce paging and improve cache
2804 performance (hopefully). This can result in bits of code from the
2805 same function being widely separated in the .o file. However this
2806 is not obvious to the current bb structure. Therefore we must take
2807 care to ensure that: 1). There are no fall_thru edges that cross
2808 between sections; 2). For those architectures which have "short"
2809 conditional branches, all conditional branches that attempt to
2810 cross between sections are converted to unconditional branches;
2811 and, 3). For those architectures which have "short" unconditional
2812 branches, all unconditional branches that attempt to cross between
2813 sections are converted to indirect jumps.
2814
2815 The code for fixing up fall_thru edges that cross between hot and
2816 cold basic blocks does so by creating new basic blocks containing
2817 unconditional branches to the appropriate label in the "other"
2818 section. The new basic block is then put in the same (hot or cold)
2819 section as the original conditional branch, and the fall_thru edge
2820 is modified to fall into the new basic block instead. By adding
2821 this level of indirection we end up with only unconditional branches
2822 crossing between hot and cold sections.
2823
2824 Conditional branches are dealt with by adding a level of indirection.
2825 A new basic block is added in the same (hot/cold) section as the
2826 conditional branch, and the conditional branch is retargeted to the
2827 new basic block. The new basic block contains an unconditional branch
2828 to the original target of the conditional branch (in the other section).
2829
2830 Unconditional branches are dealt with by converting them into
2831 indirect jumps. */
2832
2833 namespace {
2834
2835 const pass_data pass_data_partition_blocks =
2836 {
2837 RTL_PASS, /* type */
2838 "bbpart", /* name */
2839 OPTGROUP_NONE, /* optinfo_flags */
2840 TV_REORDER_BLOCKS, /* tv_id */
2841 PROP_cfglayout, /* properties_required */
2842 0, /* properties_provided */
2843 0, /* properties_destroyed */
2844 0, /* todo_flags_start */
2845 0, /* todo_flags_finish */
2846 };
2847
2848 class pass_partition_blocks : public rtl_opt_pass
2849 {
2850 public:
2851 pass_partition_blocks (gcc::context *ctxt)
2852 : rtl_opt_pass (pass_data_partition_blocks, ctxt)
2853 {}
2854
2855 /* opt_pass methods: */
2856 virtual bool gate (function *);
2857 virtual unsigned int execute (function *);
2858
2859 }; // class pass_partition_blocks
2860
2861 bool
2862 pass_partition_blocks::gate (function *fun)
2863 {
2864 /* The optimization to partition hot/cold basic blocks into separate
2865 sections of the .o file does not work well with linkonce or with
2866 user defined section attributes. Don't call it if either case
2867 arises. */
2868 return (flag_reorder_blocks_and_partition
2869 && optimize
2870 /* See gate_handle_reorder_blocks. We should not partition if
2871 we are going to omit the reordering. */
2872 && optimize_function_for_speed_p (fun)
2873 && !DECL_COMDAT_GROUP (current_function_decl)
2874 && !user_defined_section_attribute);
2875 }
2876
2877 unsigned
2878 pass_partition_blocks::execute (function *fun)
2879 {
2880 vec<edge> crossing_edges;
2881
2882 if (n_basic_blocks_for_fn (fun) <= NUM_FIXED_BLOCKS + 1)
2883 return 0;
2884
2885 df_set_flags (DF_DEFER_INSN_RESCAN);
2886
2887 crossing_edges = find_rarely_executed_basic_blocks_and_crossing_edges ();
2888 if (!crossing_edges.exists ())
2889 return 0;
2890
2891 crtl->has_bb_partition = true;
2892
2893 /* Make sure the source of any crossing edge ends in a jump and the
2894 destination of any crossing edge has a label. */
2895 add_labels_and_missing_jumps (crossing_edges);
2896
2897 /* Convert all crossing fall_thru edges to non-crossing fall
2898 thrus to unconditional jumps (that jump to the original fall
2899 through dest). */
2900 fix_up_fall_thru_edges ();
2901
2902 /* If the architecture does not have conditional branches that can
2903 span all of memory, convert crossing conditional branches into
2904 crossing unconditional branches. */
2905 if (!HAS_LONG_COND_BRANCH)
2906 fix_crossing_conditional_branches ();
2907
2908 /* If the architecture does not have unconditional branches that
2909 can span all of memory, convert crossing unconditional branches
2910 into indirect jumps. Since adding an indirect jump also adds
2911 a new register usage, update the register usage information as
2912 well. */
2913 if (!HAS_LONG_UNCOND_BRANCH)
2914 fix_crossing_unconditional_branches ();
2915
2916 update_crossing_jump_flags ();
2917
2918 /* Clear bb->aux fields that the above routines were using. */
2919 clear_aux_for_blocks ();
2920
2921 crossing_edges.release ();
2922
2923 /* ??? FIXME: DF generates the bb info for a block immediately.
2924 And by immediately, I mean *during* creation of the block.
2925
2926 #0 df_bb_refs_collect
2927 #1 in df_bb_refs_record
2928 #2 in create_basic_block_structure
2929
2930 Which means that the bb_has_eh_pred test in df_bb_refs_collect
2931 will *always* fail, because no edges can have been added to the
2932 block yet. Which of course means we don't add the right
2933 artificial refs, which means we fail df_verify (much) later.
2934
2935 Cleanest solution would seem to make DF_DEFER_INSN_RESCAN imply
2936 that we also shouldn't grab data from the new blocks those new
2937 insns are in either. In this way one can create the block, link
2938 it up properly, and have everything Just Work later, when deferred
2939 insns are processed.
2940
2941 In the meantime, we have no other option but to throw away all
2942 of the DF data and recompute it all. */
2943 if (fun->eh->lp_array)
2944 {
2945 df_finish_pass (true);
2946 df_scan_alloc (NULL);
2947 df_scan_blocks ();
2948 /* Not all post-landing pads use all of the EH_RETURN_DATA_REGNO
2949 data. We blindly generated all of them when creating the new
2950 landing pad. Delete those assignments we don't use. */
2951 df_set_flags (DF_LR_RUN_DCE);
2952 df_analyze ();
2953 }
2954
2955 return 0;
2956 }
2957
2958 } // anon namespace
2959
2960 rtl_opt_pass *
2961 make_pass_partition_blocks (gcc::context *ctxt)
2962 {
2963 return new pass_partition_blocks (ctxt);
2964 }