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1 /* Basic block reordering routines for the GNU compiler.
2 Copyright (C) 2000-2014 Free Software Foundation, Inc.
3
4 This file is part of GCC.
5
6 GCC is free software; you can redistribute it and/or modify it
7 under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 3, or (at your option)
9 any later version.
10
11 GCC is distributed in the hope that it will be useful, but WITHOUT
12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
13 or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
14 License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GCC; see the file COPYING3. If not see
18 <http://www.gnu.org/licenses/>. */
19
20 /* This (greedy) algorithm constructs traces in several rounds.
21 The construction starts from "seeds". The seed for the first round
22 is the entry point of the function. When there are more than one seed,
23 the one with the lowest key in the heap is selected first (see bb_to_key).
24 Then the algorithm repeatedly adds the most probable successor to the end
25 of a trace. Finally it connects the traces.
26
27 There are two parameters: Branch Threshold and Exec Threshold.
28 If the probability of an edge to a successor of the current basic block is
29 lower than Branch Threshold or its frequency is lower than Exec Threshold,
30 then the successor will be the seed in one of the next rounds.
31 Each round has these parameters lower than the previous one.
32 The last round has to have these parameters set to zero so that the
33 remaining blocks are picked up.
34
35 The algorithm selects the most probable successor from all unvisited
36 successors and successors that have been added to this trace.
37 The other successors (that has not been "sent" to the next round) will be
38 other seeds for this round and the secondary traces will start from them.
39 If the successor has not been visited in this trace, it is added to the
40 trace (however, there is some heuristic for simple branches).
41 If the successor has been visited in this trace, a loop has been found.
42 If the loop has many iterations, the loop is rotated so that the source
43 block of the most probable edge going out of the loop is the last block
44 of the trace.
45 If the loop has few iterations and there is no edge from the last block of
46 the loop going out of the loop, the loop header is duplicated.
47
48 When connecting traces, the algorithm first checks whether there is an edge
49 from the last block of a trace to the first block of another trace.
50 When there are still some unconnected traces it checks whether there exists
51 a basic block BB such that BB is a successor of the last block of a trace
52 and BB is a predecessor of the first block of another trace. In this case,
53 BB is duplicated, added at the end of the first trace and the traces are
54 connected through it.
55 The rest of traces are simply connected so there will be a jump to the
56 beginning of the rest of traces.
57
58 The above description is for the full algorithm, which is used when the
59 function is optimized for speed. When the function is optimized for size,
60 in order to reduce long jumps and connect more fallthru edges, the
61 algorithm is modified as follows:
62 (1) Break long traces to short ones. A trace is broken at a block that has
63 multiple predecessors/ successors during trace discovery. When connecting
64 traces, only connect Trace n with Trace n + 1. This change reduces most
65 long jumps compared with the above algorithm.
66 (2) Ignore the edge probability and frequency for fallthru edges.
67 (3) Keep the original order of blocks when there is no chance to fall
68 through. We rely on the results of cfg_cleanup.
69
70 To implement the change for code size optimization, block's index is
71 selected as the key and all traces are found in one round.
72
73 References:
74
75 "Software Trace Cache"
76 A. Ramirez, J. Larriba-Pey, C. Navarro, J. Torrellas and M. Valero; 1999
77 http://citeseer.nj.nec.com/15361.html
78
79 */
80
81 #include "config.h"
82 #include "system.h"
83 #include "coretypes.h"
84 #include "tm.h"
85 #include "tree.h"
86 #include "rtl.h"
87 #include "regs.h"
88 #include "flags.h"
89 #include "output.h"
90 #include "fibheap.h"
91 #include "target.h"
92 #include "hashtab.h"
93 #include "hash-set.h"
94 #include "vec.h"
95 #include "machmode.h"
96 #include "hard-reg-set.h"
97 #include "input.h"
98 #include "function.h"
99 #include "tm_p.h"
100 #include "obstack.h"
101 #include "expr.h"
102 #include "params.h"
103 #include "diagnostic-core.h"
104 #include "toplev.h" /* user_defined_section_attribute */
105 #include "tree-pass.h"
106 #include "df.h"
107 #include "bb-reorder.h"
108 #include "cgraph.h"
109 #include "except.h"
110
111 /* The number of rounds. In most cases there will only be 4 rounds, but
112 when partitioning hot and cold basic blocks into separate sections of
113 the object file there will be an extra round. */
114 #define N_ROUNDS 5
115
116 /* Stubs in case we don't have a return insn.
117 We have to check at run time too, not only compile time. */
118
119 #ifndef HAVE_return
120 #define HAVE_return 0
121 #define gen_return() NULL_RTX
122 #endif
123
124
125 struct target_bb_reorder default_target_bb_reorder;
126 #if SWITCHABLE_TARGET
127 struct target_bb_reorder *this_target_bb_reorder = &default_target_bb_reorder;
128 #endif
129
130 #define uncond_jump_length \
131 (this_target_bb_reorder->x_uncond_jump_length)
132
133 /* Branch thresholds in thousandths (per mille) of the REG_BR_PROB_BASE. */
134 static const int branch_threshold[N_ROUNDS] = {400, 200, 100, 0, 0};
135
136 /* Exec thresholds in thousandths (per mille) of the frequency of bb 0. */
137 static const int exec_threshold[N_ROUNDS] = {500, 200, 50, 0, 0};
138
139 /* If edge frequency is lower than DUPLICATION_THRESHOLD per mille of entry
140 block the edge destination is not duplicated while connecting traces. */
141 #define DUPLICATION_THRESHOLD 100
142
143 /* Structure to hold needed information for each basic block. */
144 typedef struct bbro_basic_block_data_def
145 {
146 /* Which trace is the bb start of (-1 means it is not a start of any). */
147 int start_of_trace;
148
149 /* Which trace is the bb end of (-1 means it is not an end of any). */
150 int end_of_trace;
151
152 /* Which trace is the bb in? */
153 int in_trace;
154
155 /* Which trace was this bb visited in? */
156 int visited;
157
158 /* Which heap is BB in (if any)? */
159 fibheap_t heap;
160
161 /* Which heap node is BB in (if any)? */
162 fibnode_t node;
163 } bbro_basic_block_data;
164
165 /* The current size of the following dynamic array. */
166 static int array_size;
167
168 /* The array which holds needed information for basic blocks. */
169 static bbro_basic_block_data *bbd;
170
171 /* To avoid frequent reallocation the size of arrays is greater than needed,
172 the number of elements is (not less than) 1.25 * size_wanted. */
173 #define GET_ARRAY_SIZE(X) ((((X) / 4) + 1) * 5)
174
175 /* Free the memory and set the pointer to NULL. */
176 #define FREE(P) (gcc_assert (P), free (P), P = 0)
177
178 /* Structure for holding information about a trace. */
179 struct trace
180 {
181 /* First and last basic block of the trace. */
182 basic_block first, last;
183
184 /* The round of the STC creation which this trace was found in. */
185 int round;
186
187 /* The length (i.e. the number of basic blocks) of the trace. */
188 int length;
189 };
190
191 /* Maximum frequency and count of one of the entry blocks. */
192 static int max_entry_frequency;
193 static gcov_type max_entry_count;
194
195 /* Local function prototypes. */
196 static void find_traces (int *, struct trace *);
197 static basic_block rotate_loop (edge, struct trace *, int);
198 static void mark_bb_visited (basic_block, int);
199 static void find_traces_1_round (int, int, gcov_type, struct trace *, int *,
200 int, fibheap_t *, int);
201 static basic_block copy_bb (basic_block, edge, basic_block, int);
202 static fibheapkey_t bb_to_key (basic_block);
203 static bool better_edge_p (const_basic_block, const_edge, int, int, int, int,
204 const_edge);
205 static bool connect_better_edge_p (const_edge, bool, int, const_edge,
206 struct trace *);
207 static void connect_traces (int, struct trace *);
208 static bool copy_bb_p (const_basic_block, int);
209 static bool push_to_next_round_p (const_basic_block, int, int, int, gcov_type);
210 \f
211 /* Return the trace number in which BB was visited. */
212
213 static int
214 bb_visited_trace (const_basic_block bb)
215 {
216 gcc_assert (bb->index < array_size);
217 return bbd[bb->index].visited;
218 }
219
220 /* This function marks BB that it was visited in trace number TRACE. */
221
222 static void
223 mark_bb_visited (basic_block bb, int trace)
224 {
225 bbd[bb->index].visited = trace;
226 if (bbd[bb->index].heap)
227 {
228 fibheap_delete_node (bbd[bb->index].heap, bbd[bb->index].node);
229 bbd[bb->index].heap = NULL;
230 bbd[bb->index].node = NULL;
231 }
232 }
233
234 /* Check to see if bb should be pushed into the next round of trace
235 collections or not. Reasons for pushing the block forward are 1).
236 If the block is cold, we are doing partitioning, and there will be
237 another round (cold partition blocks are not supposed to be
238 collected into traces until the very last round); or 2). There will
239 be another round, and the basic block is not "hot enough" for the
240 current round of trace collection. */
241
242 static bool
243 push_to_next_round_p (const_basic_block bb, int round, int number_of_rounds,
244 int exec_th, gcov_type count_th)
245 {
246 bool there_exists_another_round;
247 bool block_not_hot_enough;
248
249 there_exists_another_round = round < number_of_rounds - 1;
250
251 block_not_hot_enough = (bb->frequency < exec_th
252 || bb->count < count_th
253 || probably_never_executed_bb_p (cfun, bb));
254
255 if (there_exists_another_round
256 && block_not_hot_enough)
257 return true;
258 else
259 return false;
260 }
261
262 /* Find the traces for Software Trace Cache. Chain each trace through
263 RBI()->next. Store the number of traces to N_TRACES and description of
264 traces to TRACES. */
265
266 static void
267 find_traces (int *n_traces, struct trace *traces)
268 {
269 int i;
270 int number_of_rounds;
271 edge e;
272 edge_iterator ei;
273 fibheap_t heap;
274
275 /* Add one extra round of trace collection when partitioning hot/cold
276 basic blocks into separate sections. The last round is for all the
277 cold blocks (and ONLY the cold blocks). */
278
279 number_of_rounds = N_ROUNDS - 1;
280
281 /* Insert entry points of function into heap. */
282 heap = fibheap_new ();
283 max_entry_frequency = 0;
284 max_entry_count = 0;
285 FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs)
286 {
287 bbd[e->dest->index].heap = heap;
288 bbd[e->dest->index].node = fibheap_insert (heap, bb_to_key (e->dest),
289 e->dest);
290 if (e->dest->frequency > max_entry_frequency)
291 max_entry_frequency = e->dest->frequency;
292 if (e->dest->count > max_entry_count)
293 max_entry_count = e->dest->count;
294 }
295
296 /* Find the traces. */
297 for (i = 0; i < number_of_rounds; i++)
298 {
299 gcov_type count_threshold;
300
301 if (dump_file)
302 fprintf (dump_file, "STC - round %d\n", i + 1);
303
304 if (max_entry_count < INT_MAX / 1000)
305 count_threshold = max_entry_count * exec_threshold[i] / 1000;
306 else
307 count_threshold = max_entry_count / 1000 * exec_threshold[i];
308
309 find_traces_1_round (REG_BR_PROB_BASE * branch_threshold[i] / 1000,
310 max_entry_frequency * exec_threshold[i] / 1000,
311 count_threshold, traces, n_traces, i, &heap,
312 number_of_rounds);
313 }
314 fibheap_delete (heap);
315
316 if (dump_file)
317 {
318 for (i = 0; i < *n_traces; i++)
319 {
320 basic_block bb;
321 fprintf (dump_file, "Trace %d (round %d): ", i + 1,
322 traces[i].round + 1);
323 for (bb = traces[i].first;
324 bb != traces[i].last;
325 bb = (basic_block) bb->aux)
326 fprintf (dump_file, "%d [%d] ", bb->index, bb->frequency);
327 fprintf (dump_file, "%d [%d]\n", bb->index, bb->frequency);
328 }
329 fflush (dump_file);
330 }
331 }
332
333 /* Rotate loop whose back edge is BACK_EDGE in the tail of trace TRACE
334 (with sequential number TRACE_N). */
335
336 static basic_block
337 rotate_loop (edge back_edge, struct trace *trace, int trace_n)
338 {
339 basic_block bb;
340
341 /* Information about the best end (end after rotation) of the loop. */
342 basic_block best_bb = NULL;
343 edge best_edge = NULL;
344 int best_freq = -1;
345 gcov_type best_count = -1;
346 /* The best edge is preferred when its destination is not visited yet
347 or is a start block of some trace. */
348 bool is_preferred = false;
349
350 /* Find the most frequent edge that goes out from current trace. */
351 bb = back_edge->dest;
352 do
353 {
354 edge e;
355 edge_iterator ei;
356
357 FOR_EACH_EDGE (e, ei, bb->succs)
358 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
359 && bb_visited_trace (e->dest) != trace_n
360 && (e->flags & EDGE_CAN_FALLTHRU)
361 && !(e->flags & EDGE_COMPLEX))
362 {
363 if (is_preferred)
364 {
365 /* The best edge is preferred. */
366 if (!bb_visited_trace (e->dest)
367 || bbd[e->dest->index].start_of_trace >= 0)
368 {
369 /* The current edge E is also preferred. */
370 int freq = EDGE_FREQUENCY (e);
371 if (freq > best_freq || e->count > best_count)
372 {
373 best_freq = freq;
374 best_count = e->count;
375 best_edge = e;
376 best_bb = bb;
377 }
378 }
379 }
380 else
381 {
382 if (!bb_visited_trace (e->dest)
383 || bbd[e->dest->index].start_of_trace >= 0)
384 {
385 /* The current edge E is preferred. */
386 is_preferred = true;
387 best_freq = EDGE_FREQUENCY (e);
388 best_count = e->count;
389 best_edge = e;
390 best_bb = bb;
391 }
392 else
393 {
394 int freq = EDGE_FREQUENCY (e);
395 if (!best_edge || freq > best_freq || e->count > best_count)
396 {
397 best_freq = freq;
398 best_count = e->count;
399 best_edge = e;
400 best_bb = bb;
401 }
402 }
403 }
404 }
405 bb = (basic_block) bb->aux;
406 }
407 while (bb != back_edge->dest);
408
409 if (best_bb)
410 {
411 /* Rotate the loop so that the BEST_EDGE goes out from the last block of
412 the trace. */
413 if (back_edge->dest == trace->first)
414 {
415 trace->first = (basic_block) best_bb->aux;
416 }
417 else
418 {
419 basic_block prev_bb;
420
421 for (prev_bb = trace->first;
422 prev_bb->aux != back_edge->dest;
423 prev_bb = (basic_block) prev_bb->aux)
424 ;
425 prev_bb->aux = best_bb->aux;
426
427 /* Try to get rid of uncond jump to cond jump. */
428 if (single_succ_p (prev_bb))
429 {
430 basic_block header = single_succ (prev_bb);
431
432 /* Duplicate HEADER if it is a small block containing cond jump
433 in the end. */
434 if (any_condjump_p (BB_END (header)) && copy_bb_p (header, 0)
435 && !CROSSING_JUMP_P (BB_END (header)))
436 copy_bb (header, single_succ_edge (prev_bb), prev_bb, trace_n);
437 }
438 }
439 }
440 else
441 {
442 /* We have not found suitable loop tail so do no rotation. */
443 best_bb = back_edge->src;
444 }
445 best_bb->aux = NULL;
446 return best_bb;
447 }
448
449 /* One round of finding traces. Find traces for BRANCH_TH and EXEC_TH i.e. do
450 not include basic blocks whose probability is lower than BRANCH_TH or whose
451 frequency is lower than EXEC_TH into traces (or whose count is lower than
452 COUNT_TH). Store the new traces into TRACES and modify the number of
453 traces *N_TRACES. Set the round (which the trace belongs to) to ROUND.
454 The function expects starting basic blocks to be in *HEAP and will delete
455 *HEAP and store starting points for the next round into new *HEAP. */
456
457 static void
458 find_traces_1_round (int branch_th, int exec_th, gcov_type count_th,
459 struct trace *traces, int *n_traces, int round,
460 fibheap_t *heap, int number_of_rounds)
461 {
462 /* Heap for discarded basic blocks which are possible starting points for
463 the next round. */
464 fibheap_t new_heap = fibheap_new ();
465 bool for_size = optimize_function_for_size_p (cfun);
466
467 while (!fibheap_empty (*heap))
468 {
469 basic_block bb;
470 struct trace *trace;
471 edge best_edge, e;
472 fibheapkey_t key;
473 edge_iterator ei;
474
475 bb = (basic_block) fibheap_extract_min (*heap);
476 bbd[bb->index].heap = NULL;
477 bbd[bb->index].node = NULL;
478
479 if (dump_file)
480 fprintf (dump_file, "Getting bb %d\n", bb->index);
481
482 /* If the BB's frequency is too low, send BB to the next round. When
483 partitioning hot/cold blocks into separate sections, make sure all
484 the cold blocks (and ONLY the cold blocks) go into the (extra) final
485 round. When optimizing for size, do not push to next round. */
486
487 if (!for_size
488 && push_to_next_round_p (bb, round, number_of_rounds, exec_th,
489 count_th))
490 {
491 int key = bb_to_key (bb);
492 bbd[bb->index].heap = new_heap;
493 bbd[bb->index].node = fibheap_insert (new_heap, key, bb);
494
495 if (dump_file)
496 fprintf (dump_file,
497 " Possible start point of next round: %d (key: %d)\n",
498 bb->index, key);
499 continue;
500 }
501
502 trace = traces + *n_traces;
503 trace->first = bb;
504 trace->round = round;
505 trace->length = 0;
506 bbd[bb->index].in_trace = *n_traces;
507 (*n_traces)++;
508
509 do
510 {
511 int prob, freq;
512 bool ends_in_call;
513
514 /* The probability and frequency of the best edge. */
515 int best_prob = INT_MIN / 2;
516 int best_freq = INT_MIN / 2;
517
518 best_edge = NULL;
519 mark_bb_visited (bb, *n_traces);
520 trace->length++;
521
522 if (dump_file)
523 fprintf (dump_file, "Basic block %d was visited in trace %d\n",
524 bb->index, *n_traces - 1);
525
526 ends_in_call = block_ends_with_call_p (bb);
527
528 /* Select the successor that will be placed after BB. */
529 FOR_EACH_EDGE (e, ei, bb->succs)
530 {
531 gcc_assert (!(e->flags & EDGE_FAKE));
532
533 if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
534 continue;
535
536 if (bb_visited_trace (e->dest)
537 && bb_visited_trace (e->dest) != *n_traces)
538 continue;
539
540 if (BB_PARTITION (e->dest) != BB_PARTITION (bb))
541 continue;
542
543 prob = e->probability;
544 freq = e->dest->frequency;
545
546 /* The only sensible preference for a call instruction is the
547 fallthru edge. Don't bother selecting anything else. */
548 if (ends_in_call)
549 {
550 if (e->flags & EDGE_CAN_FALLTHRU)
551 {
552 best_edge = e;
553 best_prob = prob;
554 best_freq = freq;
555 }
556 continue;
557 }
558
559 /* Edge that cannot be fallthru or improbable or infrequent
560 successor (i.e. it is unsuitable successor). When optimizing
561 for size, ignore the probability and frequency. */
562 if (!(e->flags & EDGE_CAN_FALLTHRU) || (e->flags & EDGE_COMPLEX)
563 || ((prob < branch_th || EDGE_FREQUENCY (e) < exec_th
564 || e->count < count_th) && (!for_size)))
565 continue;
566
567 /* If partitioning hot/cold basic blocks, don't consider edges
568 that cross section boundaries. */
569
570 if (better_edge_p (bb, e, prob, freq, best_prob, best_freq,
571 best_edge))
572 {
573 best_edge = e;
574 best_prob = prob;
575 best_freq = freq;
576 }
577 }
578
579 /* If the best destination has multiple predecessors, and can be
580 duplicated cheaper than a jump, don't allow it to be added
581 to a trace. We'll duplicate it when connecting traces. */
582 if (best_edge && EDGE_COUNT (best_edge->dest->preds) >= 2
583 && copy_bb_p (best_edge->dest, 0))
584 best_edge = NULL;
585
586 /* If the best destination has multiple successors or predecessors,
587 don't allow it to be added when optimizing for size. This makes
588 sure predecessors with smaller index are handled before the best
589 destinarion. It breaks long trace and reduces long jumps.
590
591 Take if-then-else as an example.
592 A
593 / \
594 B C
595 \ /
596 D
597 If we do not remove the best edge B->D/C->D, the final order might
598 be A B D ... C. C is at the end of the program. If D's successors
599 and D are complicated, might need long jumps for A->C and C->D.
600 Similar issue for order: A C D ... B.
601
602 After removing the best edge, the final result will be ABCD/ ACBD.
603 It does not add jump compared with the previous order. But it
604 reduces the possibility of long jumps. */
605 if (best_edge && for_size
606 && (EDGE_COUNT (best_edge->dest->succs) > 1
607 || EDGE_COUNT (best_edge->dest->preds) > 1))
608 best_edge = NULL;
609
610 /* Add all non-selected successors to the heaps. */
611 FOR_EACH_EDGE (e, ei, bb->succs)
612 {
613 if (e == best_edge
614 || e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
615 || bb_visited_trace (e->dest))
616 continue;
617
618 key = bb_to_key (e->dest);
619
620 if (bbd[e->dest->index].heap)
621 {
622 /* E->DEST is already in some heap. */
623 if (key != bbd[e->dest->index].node->key)
624 {
625 if (dump_file)
626 {
627 fprintf (dump_file,
628 "Changing key for bb %d from %ld to %ld.\n",
629 e->dest->index,
630 (long) bbd[e->dest->index].node->key,
631 key);
632 }
633 fibheap_replace_key (bbd[e->dest->index].heap,
634 bbd[e->dest->index].node, key);
635 }
636 }
637 else
638 {
639 fibheap_t which_heap = *heap;
640
641 prob = e->probability;
642 freq = EDGE_FREQUENCY (e);
643
644 if (!(e->flags & EDGE_CAN_FALLTHRU)
645 || (e->flags & EDGE_COMPLEX)
646 || prob < branch_th || freq < exec_th
647 || e->count < count_th)
648 {
649 /* When partitioning hot/cold basic blocks, make sure
650 the cold blocks (and only the cold blocks) all get
651 pushed to the last round of trace collection. When
652 optimizing for size, do not push to next round. */
653
654 if (!for_size && push_to_next_round_p (e->dest, round,
655 number_of_rounds,
656 exec_th, count_th))
657 which_heap = new_heap;
658 }
659
660 bbd[e->dest->index].heap = which_heap;
661 bbd[e->dest->index].node = fibheap_insert (which_heap,
662 key, e->dest);
663
664 if (dump_file)
665 {
666 fprintf (dump_file,
667 " Possible start of %s round: %d (key: %ld)\n",
668 (which_heap == new_heap) ? "next" : "this",
669 e->dest->index, (long) key);
670 }
671
672 }
673 }
674
675 if (best_edge) /* Suitable successor was found. */
676 {
677 if (bb_visited_trace (best_edge->dest) == *n_traces)
678 {
679 /* We do nothing with one basic block loops. */
680 if (best_edge->dest != bb)
681 {
682 if (EDGE_FREQUENCY (best_edge)
683 > 4 * best_edge->dest->frequency / 5)
684 {
685 /* The loop has at least 4 iterations. If the loop
686 header is not the first block of the function
687 we can rotate the loop. */
688
689 if (best_edge->dest
690 != ENTRY_BLOCK_PTR_FOR_FN (cfun)->next_bb)
691 {
692 if (dump_file)
693 {
694 fprintf (dump_file,
695 "Rotating loop %d - %d\n",
696 best_edge->dest->index, bb->index);
697 }
698 bb->aux = best_edge->dest;
699 bbd[best_edge->dest->index].in_trace =
700 (*n_traces) - 1;
701 bb = rotate_loop (best_edge, trace, *n_traces);
702 }
703 }
704 else
705 {
706 /* The loop has less than 4 iterations. */
707
708 if (single_succ_p (bb)
709 && copy_bb_p (best_edge->dest,
710 optimize_edge_for_speed_p
711 (best_edge)))
712 {
713 bb = copy_bb (best_edge->dest, best_edge, bb,
714 *n_traces);
715 trace->length++;
716 }
717 }
718 }
719
720 /* Terminate the trace. */
721 break;
722 }
723 else
724 {
725 /* Check for a situation
726
727 A
728 /|
729 B |
730 \|
731 C
732
733 where
734 EDGE_FREQUENCY (AB) + EDGE_FREQUENCY (BC)
735 >= EDGE_FREQUENCY (AC).
736 (i.e. 2 * B->frequency >= EDGE_FREQUENCY (AC) )
737 Best ordering is then A B C.
738
739 When optimizing for size, A B C is always the best order.
740
741 This situation is created for example by:
742
743 if (A) B;
744 C;
745
746 */
747
748 FOR_EACH_EDGE (e, ei, bb->succs)
749 if (e != best_edge
750 && (e->flags & EDGE_CAN_FALLTHRU)
751 && !(e->flags & EDGE_COMPLEX)
752 && !bb_visited_trace (e->dest)
753 && single_pred_p (e->dest)
754 && !(e->flags & EDGE_CROSSING)
755 && single_succ_p (e->dest)
756 && (single_succ_edge (e->dest)->flags
757 & EDGE_CAN_FALLTHRU)
758 && !(single_succ_edge (e->dest)->flags & EDGE_COMPLEX)
759 && single_succ (e->dest) == best_edge->dest
760 && (2 * e->dest->frequency >= EDGE_FREQUENCY (best_edge)
761 || for_size))
762 {
763 best_edge = e;
764 if (dump_file)
765 fprintf (dump_file, "Selecting BB %d\n",
766 best_edge->dest->index);
767 break;
768 }
769
770 bb->aux = best_edge->dest;
771 bbd[best_edge->dest->index].in_trace = (*n_traces) - 1;
772 bb = best_edge->dest;
773 }
774 }
775 }
776 while (best_edge);
777 trace->last = bb;
778 bbd[trace->first->index].start_of_trace = *n_traces - 1;
779 bbd[trace->last->index].end_of_trace = *n_traces - 1;
780
781 /* The trace is terminated so we have to recount the keys in heap
782 (some block can have a lower key because now one of its predecessors
783 is an end of the trace). */
784 FOR_EACH_EDGE (e, ei, bb->succs)
785 {
786 if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
787 || bb_visited_trace (e->dest))
788 continue;
789
790 if (bbd[e->dest->index].heap)
791 {
792 key = bb_to_key (e->dest);
793 if (key != bbd[e->dest->index].node->key)
794 {
795 if (dump_file)
796 {
797 fprintf (dump_file,
798 "Changing key for bb %d from %ld to %ld.\n",
799 e->dest->index,
800 (long) bbd[e->dest->index].node->key, key);
801 }
802 fibheap_replace_key (bbd[e->dest->index].heap,
803 bbd[e->dest->index].node,
804 key);
805 }
806 }
807 }
808 }
809
810 fibheap_delete (*heap);
811
812 /* "Return" the new heap. */
813 *heap = new_heap;
814 }
815
816 /* Create a duplicate of the basic block OLD_BB and redirect edge E to it, add
817 it to trace after BB, mark OLD_BB visited and update pass' data structures
818 (TRACE is a number of trace which OLD_BB is duplicated to). */
819
820 static basic_block
821 copy_bb (basic_block old_bb, edge e, basic_block bb, int trace)
822 {
823 basic_block new_bb;
824
825 new_bb = duplicate_block (old_bb, e, bb);
826 BB_COPY_PARTITION (new_bb, old_bb);
827
828 gcc_assert (e->dest == new_bb);
829
830 if (dump_file)
831 fprintf (dump_file,
832 "Duplicated bb %d (created bb %d)\n",
833 old_bb->index, new_bb->index);
834
835 if (new_bb->index >= array_size
836 || last_basic_block_for_fn (cfun) > array_size)
837 {
838 int i;
839 int new_size;
840
841 new_size = MAX (last_basic_block_for_fn (cfun), new_bb->index + 1);
842 new_size = GET_ARRAY_SIZE (new_size);
843 bbd = XRESIZEVEC (bbro_basic_block_data, bbd, new_size);
844 for (i = array_size; i < new_size; i++)
845 {
846 bbd[i].start_of_trace = -1;
847 bbd[i].end_of_trace = -1;
848 bbd[i].in_trace = -1;
849 bbd[i].visited = 0;
850 bbd[i].heap = NULL;
851 bbd[i].node = NULL;
852 }
853 array_size = new_size;
854
855 if (dump_file)
856 {
857 fprintf (dump_file,
858 "Growing the dynamic array to %d elements.\n",
859 array_size);
860 }
861 }
862
863 gcc_assert (!bb_visited_trace (e->dest));
864 mark_bb_visited (new_bb, trace);
865 new_bb->aux = bb->aux;
866 bb->aux = new_bb;
867
868 bbd[new_bb->index].in_trace = trace;
869
870 return new_bb;
871 }
872
873 /* Compute and return the key (for the heap) of the basic block BB. */
874
875 static fibheapkey_t
876 bb_to_key (basic_block bb)
877 {
878 edge e;
879 edge_iterator ei;
880 int priority = 0;
881
882 /* Use index as key to align with its original order. */
883 if (optimize_function_for_size_p (cfun))
884 return bb->index;
885
886 /* Do not start in probably never executed blocks. */
887
888 if (BB_PARTITION (bb) == BB_COLD_PARTITION
889 || probably_never_executed_bb_p (cfun, bb))
890 return BB_FREQ_MAX;
891
892 /* Prefer blocks whose predecessor is an end of some trace
893 or whose predecessor edge is EDGE_DFS_BACK. */
894 FOR_EACH_EDGE (e, ei, bb->preds)
895 {
896 if ((e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
897 && bbd[e->src->index].end_of_trace >= 0)
898 || (e->flags & EDGE_DFS_BACK))
899 {
900 int edge_freq = EDGE_FREQUENCY (e);
901
902 if (edge_freq > priority)
903 priority = edge_freq;
904 }
905 }
906
907 if (priority)
908 /* The block with priority should have significantly lower key. */
909 return -(100 * BB_FREQ_MAX + 100 * priority + bb->frequency);
910
911 return -bb->frequency;
912 }
913
914 /* Return true when the edge E from basic block BB is better than the temporary
915 best edge (details are in function). The probability of edge E is PROB. The
916 frequency of the successor is FREQ. The current best probability is
917 BEST_PROB, the best frequency is BEST_FREQ.
918 The edge is considered to be equivalent when PROB does not differ much from
919 BEST_PROB; similarly for frequency. */
920
921 static bool
922 better_edge_p (const_basic_block bb, const_edge e, int prob, int freq,
923 int best_prob, int best_freq, const_edge cur_best_edge)
924 {
925 bool is_better_edge;
926
927 /* The BEST_* values do not have to be best, but can be a bit smaller than
928 maximum values. */
929 int diff_prob = best_prob / 10;
930 int diff_freq = best_freq / 10;
931
932 /* The smaller one is better to keep the original order. */
933 if (optimize_function_for_size_p (cfun))
934 return !cur_best_edge
935 || cur_best_edge->dest->index > e->dest->index;
936
937 if (prob > best_prob + diff_prob)
938 /* The edge has higher probability than the temporary best edge. */
939 is_better_edge = true;
940 else if (prob < best_prob - diff_prob)
941 /* The edge has lower probability than the temporary best edge. */
942 is_better_edge = false;
943 else if (freq < best_freq - diff_freq)
944 /* The edge and the temporary best edge have almost equivalent
945 probabilities. The higher frequency of a successor now means
946 that there is another edge going into that successor.
947 This successor has lower frequency so it is better. */
948 is_better_edge = true;
949 else if (freq > best_freq + diff_freq)
950 /* This successor has higher frequency so it is worse. */
951 is_better_edge = false;
952 else if (e->dest->prev_bb == bb)
953 /* The edges have equivalent probabilities and the successors
954 have equivalent frequencies. Select the previous successor. */
955 is_better_edge = true;
956 else
957 is_better_edge = false;
958
959 /* If we are doing hot/cold partitioning, make sure that we always favor
960 non-crossing edges over crossing edges. */
961
962 if (!is_better_edge
963 && flag_reorder_blocks_and_partition
964 && cur_best_edge
965 && (cur_best_edge->flags & EDGE_CROSSING)
966 && !(e->flags & EDGE_CROSSING))
967 is_better_edge = true;
968
969 return is_better_edge;
970 }
971
972 /* Return true when the edge E is better than the temporary best edge
973 CUR_BEST_EDGE. If SRC_INDEX_P is true, the function compares the src bb of
974 E and CUR_BEST_EDGE; otherwise it will compare the dest bb.
975 BEST_LEN is the trace length of src (or dest) bb in CUR_BEST_EDGE.
976 TRACES record the information about traces.
977 When optimizing for size, the edge with smaller index is better.
978 When optimizing for speed, the edge with bigger probability or longer trace
979 is better. */
980
981 static bool
982 connect_better_edge_p (const_edge e, bool src_index_p, int best_len,
983 const_edge cur_best_edge, struct trace *traces)
984 {
985 int e_index;
986 int b_index;
987 bool is_better_edge;
988
989 if (!cur_best_edge)
990 return true;
991
992 if (optimize_function_for_size_p (cfun))
993 {
994 e_index = src_index_p ? e->src->index : e->dest->index;
995 b_index = src_index_p ? cur_best_edge->src->index
996 : cur_best_edge->dest->index;
997 /* The smaller one is better to keep the original order. */
998 return b_index > e_index;
999 }
1000
1001 if (src_index_p)
1002 {
1003 e_index = e->src->index;
1004
1005 if (e->probability > cur_best_edge->probability)
1006 /* The edge has higher probability than the temporary best edge. */
1007 is_better_edge = true;
1008 else if (e->probability < cur_best_edge->probability)
1009 /* The edge has lower probability than the temporary best edge. */
1010 is_better_edge = false;
1011 else if (traces[bbd[e_index].end_of_trace].length > best_len)
1012 /* The edge and the temporary best edge have equivalent probabilities.
1013 The edge with longer trace is better. */
1014 is_better_edge = true;
1015 else
1016 is_better_edge = false;
1017 }
1018 else
1019 {
1020 e_index = e->dest->index;
1021
1022 if (e->probability > cur_best_edge->probability)
1023 /* The edge has higher probability than the temporary best edge. */
1024 is_better_edge = true;
1025 else if (e->probability < cur_best_edge->probability)
1026 /* The edge has lower probability than the temporary best edge. */
1027 is_better_edge = false;
1028 else if (traces[bbd[e_index].start_of_trace].length > best_len)
1029 /* The edge and the temporary best edge have equivalent probabilities.
1030 The edge with longer trace is better. */
1031 is_better_edge = true;
1032 else
1033 is_better_edge = false;
1034 }
1035
1036 return is_better_edge;
1037 }
1038
1039 /* Connect traces in array TRACES, N_TRACES is the count of traces. */
1040
1041 static void
1042 connect_traces (int n_traces, struct trace *traces)
1043 {
1044 int i;
1045 bool *connected;
1046 bool two_passes;
1047 int last_trace;
1048 int current_pass;
1049 int current_partition;
1050 int freq_threshold;
1051 gcov_type count_threshold;
1052 bool for_size = optimize_function_for_size_p (cfun);
1053
1054 freq_threshold = max_entry_frequency * DUPLICATION_THRESHOLD / 1000;
1055 if (max_entry_count < INT_MAX / 1000)
1056 count_threshold = max_entry_count * DUPLICATION_THRESHOLD / 1000;
1057 else
1058 count_threshold = max_entry_count / 1000 * DUPLICATION_THRESHOLD;
1059
1060 connected = XCNEWVEC (bool, n_traces);
1061 last_trace = -1;
1062 current_pass = 1;
1063 current_partition = BB_PARTITION (traces[0].first);
1064 two_passes = false;
1065
1066 if (crtl->has_bb_partition)
1067 for (i = 0; i < n_traces && !two_passes; i++)
1068 if (BB_PARTITION (traces[0].first)
1069 != BB_PARTITION (traces[i].first))
1070 two_passes = true;
1071
1072 for (i = 0; i < n_traces || (two_passes && current_pass == 1) ; i++)
1073 {
1074 int t = i;
1075 int t2;
1076 edge e, best;
1077 int best_len;
1078
1079 if (i >= n_traces)
1080 {
1081 gcc_assert (two_passes && current_pass == 1);
1082 i = 0;
1083 t = i;
1084 current_pass = 2;
1085 if (current_partition == BB_HOT_PARTITION)
1086 current_partition = BB_COLD_PARTITION;
1087 else
1088 current_partition = BB_HOT_PARTITION;
1089 }
1090
1091 if (connected[t])
1092 continue;
1093
1094 if (two_passes
1095 && BB_PARTITION (traces[t].first) != current_partition)
1096 continue;
1097
1098 connected[t] = true;
1099
1100 /* Find the predecessor traces. */
1101 for (t2 = t; t2 > 0;)
1102 {
1103 edge_iterator ei;
1104 best = NULL;
1105 best_len = 0;
1106 FOR_EACH_EDGE (e, ei, traces[t2].first->preds)
1107 {
1108 int si = e->src->index;
1109
1110 if (e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
1111 && (e->flags & EDGE_CAN_FALLTHRU)
1112 && !(e->flags & EDGE_COMPLEX)
1113 && bbd[si].end_of_trace >= 0
1114 && !connected[bbd[si].end_of_trace]
1115 && (BB_PARTITION (e->src) == current_partition)
1116 && connect_better_edge_p (e, true, best_len, best, traces))
1117 {
1118 best = e;
1119 best_len = traces[bbd[si].end_of_trace].length;
1120 }
1121 }
1122 if (best)
1123 {
1124 best->src->aux = best->dest;
1125 t2 = bbd[best->src->index].end_of_trace;
1126 connected[t2] = true;
1127
1128 if (dump_file)
1129 {
1130 fprintf (dump_file, "Connection: %d %d\n",
1131 best->src->index, best->dest->index);
1132 }
1133 }
1134 else
1135 break;
1136 }
1137
1138 if (last_trace >= 0)
1139 traces[last_trace].last->aux = traces[t2].first;
1140 last_trace = t;
1141
1142 /* Find the successor traces. */
1143 while (1)
1144 {
1145 /* Find the continuation of the chain. */
1146 edge_iterator ei;
1147 best = NULL;
1148 best_len = 0;
1149 FOR_EACH_EDGE (e, ei, traces[t].last->succs)
1150 {
1151 int di = e->dest->index;
1152
1153 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1154 && (e->flags & EDGE_CAN_FALLTHRU)
1155 && !(e->flags & EDGE_COMPLEX)
1156 && bbd[di].start_of_trace >= 0
1157 && !connected[bbd[di].start_of_trace]
1158 && (BB_PARTITION (e->dest) == current_partition)
1159 && connect_better_edge_p (e, false, best_len, best, traces))
1160 {
1161 best = e;
1162 best_len = traces[bbd[di].start_of_trace].length;
1163 }
1164 }
1165
1166 if (for_size)
1167 {
1168 if (!best)
1169 /* Stop finding the successor traces. */
1170 break;
1171
1172 /* It is OK to connect block n with block n + 1 or a block
1173 before n. For others, only connect to the loop header. */
1174 if (best->dest->index > (traces[t].last->index + 1))
1175 {
1176 int count = EDGE_COUNT (best->dest->preds);
1177
1178 FOR_EACH_EDGE (e, ei, best->dest->preds)
1179 if (e->flags & EDGE_DFS_BACK)
1180 count--;
1181
1182 /* If dest has multiple predecessors, skip it. We expect
1183 that one predecessor with smaller index connects with it
1184 later. */
1185 if (count != 1)
1186 break;
1187 }
1188
1189 /* Only connect Trace n with Trace n + 1. It is conservative
1190 to keep the order as close as possible to the original order.
1191 It also helps to reduce long jumps. */
1192 if (last_trace != bbd[best->dest->index].start_of_trace - 1)
1193 break;
1194
1195 if (dump_file)
1196 fprintf (dump_file, "Connection: %d %d\n",
1197 best->src->index, best->dest->index);
1198
1199 t = bbd[best->dest->index].start_of_trace;
1200 traces[last_trace].last->aux = traces[t].first;
1201 connected[t] = true;
1202 last_trace = t;
1203 }
1204 else if (best)
1205 {
1206 if (dump_file)
1207 {
1208 fprintf (dump_file, "Connection: %d %d\n",
1209 best->src->index, best->dest->index);
1210 }
1211 t = bbd[best->dest->index].start_of_trace;
1212 traces[last_trace].last->aux = traces[t].first;
1213 connected[t] = true;
1214 last_trace = t;
1215 }
1216 else
1217 {
1218 /* Try to connect the traces by duplication of 1 block. */
1219 edge e2;
1220 basic_block next_bb = NULL;
1221 bool try_copy = false;
1222
1223 FOR_EACH_EDGE (e, ei, traces[t].last->succs)
1224 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1225 && (e->flags & EDGE_CAN_FALLTHRU)
1226 && !(e->flags & EDGE_COMPLEX)
1227 && (!best || e->probability > best->probability))
1228 {
1229 edge_iterator ei;
1230 edge best2 = NULL;
1231 int best2_len = 0;
1232
1233 /* If the destination is a start of a trace which is only
1234 one block long, then no need to search the successor
1235 blocks of the trace. Accept it. */
1236 if (bbd[e->dest->index].start_of_trace >= 0
1237 && traces[bbd[e->dest->index].start_of_trace].length
1238 == 1)
1239 {
1240 best = e;
1241 try_copy = true;
1242 continue;
1243 }
1244
1245 FOR_EACH_EDGE (e2, ei, e->dest->succs)
1246 {
1247 int di = e2->dest->index;
1248
1249 if (e2->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
1250 || ((e2->flags & EDGE_CAN_FALLTHRU)
1251 && !(e2->flags & EDGE_COMPLEX)
1252 && bbd[di].start_of_trace >= 0
1253 && !connected[bbd[di].start_of_trace]
1254 && BB_PARTITION (e2->dest) == current_partition
1255 && EDGE_FREQUENCY (e2) >= freq_threshold
1256 && e2->count >= count_threshold
1257 && (!best2
1258 || e2->probability > best2->probability
1259 || (e2->probability == best2->probability
1260 && traces[bbd[di].start_of_trace].length
1261 > best2_len))))
1262 {
1263 best = e;
1264 best2 = e2;
1265 if (e2->dest != EXIT_BLOCK_PTR_FOR_FN (cfun))
1266 best2_len = traces[bbd[di].start_of_trace].length;
1267 else
1268 best2_len = INT_MAX;
1269 next_bb = e2->dest;
1270 try_copy = true;
1271 }
1272 }
1273 }
1274
1275 if (crtl->has_bb_partition)
1276 try_copy = false;
1277
1278 /* Copy tiny blocks always; copy larger blocks only when the
1279 edge is traversed frequently enough. */
1280 if (try_copy
1281 && copy_bb_p (best->dest,
1282 optimize_edge_for_speed_p (best)
1283 && EDGE_FREQUENCY (best) >= freq_threshold
1284 && best->count >= count_threshold))
1285 {
1286 basic_block new_bb;
1287
1288 if (dump_file)
1289 {
1290 fprintf (dump_file, "Connection: %d %d ",
1291 traces[t].last->index, best->dest->index);
1292 if (!next_bb)
1293 fputc ('\n', dump_file);
1294 else if (next_bb == EXIT_BLOCK_PTR_FOR_FN (cfun))
1295 fprintf (dump_file, "exit\n");
1296 else
1297 fprintf (dump_file, "%d\n", next_bb->index);
1298 }
1299
1300 new_bb = copy_bb (best->dest, best, traces[t].last, t);
1301 traces[t].last = new_bb;
1302 if (next_bb && next_bb != EXIT_BLOCK_PTR_FOR_FN (cfun))
1303 {
1304 t = bbd[next_bb->index].start_of_trace;
1305 traces[last_trace].last->aux = traces[t].first;
1306 connected[t] = true;
1307 last_trace = t;
1308 }
1309 else
1310 break; /* Stop finding the successor traces. */
1311 }
1312 else
1313 break; /* Stop finding the successor traces. */
1314 }
1315 }
1316 }
1317
1318 if (dump_file)
1319 {
1320 basic_block bb;
1321
1322 fprintf (dump_file, "Final order:\n");
1323 for (bb = traces[0].first; bb; bb = (basic_block) bb->aux)
1324 fprintf (dump_file, "%d ", bb->index);
1325 fprintf (dump_file, "\n");
1326 fflush (dump_file);
1327 }
1328
1329 FREE (connected);
1330 }
1331
1332 /* Return true when BB can and should be copied. CODE_MAY_GROW is true
1333 when code size is allowed to grow by duplication. */
1334
1335 static bool
1336 copy_bb_p (const_basic_block bb, int code_may_grow)
1337 {
1338 int size = 0;
1339 int max_size = uncond_jump_length;
1340 rtx_insn *insn;
1341
1342 if (!bb->frequency)
1343 return false;
1344 if (EDGE_COUNT (bb->preds) < 2)
1345 return false;
1346 if (!can_duplicate_block_p (bb))
1347 return false;
1348
1349 /* Avoid duplicating blocks which have many successors (PR/13430). */
1350 if (EDGE_COUNT (bb->succs) > 8)
1351 return false;
1352
1353 if (code_may_grow && optimize_bb_for_speed_p (bb))
1354 max_size *= PARAM_VALUE (PARAM_MAX_GROW_COPY_BB_INSNS);
1355
1356 FOR_BB_INSNS (bb, insn)
1357 {
1358 if (INSN_P (insn))
1359 size += get_attr_min_length (insn);
1360 }
1361
1362 if (size <= max_size)
1363 return true;
1364
1365 if (dump_file)
1366 {
1367 fprintf (dump_file,
1368 "Block %d can't be copied because its size = %d.\n",
1369 bb->index, size);
1370 }
1371
1372 return false;
1373 }
1374
1375 /* Return the length of unconditional jump instruction. */
1376
1377 int
1378 get_uncond_jump_length (void)
1379 {
1380 rtx_insn *label, *jump;
1381 int length;
1382
1383 label = emit_label_before (gen_label_rtx (), get_insns ());
1384 jump = emit_jump_insn (gen_jump (label));
1385
1386 length = get_attr_min_length (jump);
1387
1388 delete_insn (jump);
1389 delete_insn (label);
1390 return length;
1391 }
1392
1393 /* The landing pad OLD_LP, in block OLD_BB, has edges from both partitions.
1394 Duplicate the landing pad and split the edges so that no EH edge
1395 crosses partitions. */
1396
1397 static void
1398 fix_up_crossing_landing_pad (eh_landing_pad old_lp, basic_block old_bb)
1399 {
1400 eh_landing_pad new_lp;
1401 basic_block new_bb, last_bb, post_bb;
1402 rtx_insn *new_label, *jump;
1403 rtx post_label;
1404 unsigned new_partition;
1405 edge_iterator ei;
1406 edge e;
1407
1408 /* Generate the new landing-pad structure. */
1409 new_lp = gen_eh_landing_pad (old_lp->region);
1410 new_lp->post_landing_pad = old_lp->post_landing_pad;
1411 new_lp->landing_pad = gen_label_rtx ();
1412 LABEL_PRESERVE_P (new_lp->landing_pad) = 1;
1413
1414 /* Put appropriate instructions in new bb. */
1415 new_label = emit_label (new_lp->landing_pad);
1416
1417 expand_dw2_landing_pad_for_region (old_lp->region);
1418
1419 post_bb = BLOCK_FOR_INSN (old_lp->landing_pad);
1420 post_bb = single_succ (post_bb);
1421 post_label = block_label (post_bb);
1422 jump = emit_jump_insn (gen_jump (post_label));
1423 JUMP_LABEL (jump) = post_label;
1424
1425 /* Create new basic block to be dest for lp. */
1426 last_bb = EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb;
1427 new_bb = create_basic_block (new_label, jump, last_bb);
1428 new_bb->aux = last_bb->aux;
1429 last_bb->aux = new_bb;
1430
1431 emit_barrier_after_bb (new_bb);
1432
1433 make_edge (new_bb, post_bb, 0);
1434
1435 /* Make sure new bb is in the other partition. */
1436 new_partition = BB_PARTITION (old_bb);
1437 new_partition ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
1438 BB_SET_PARTITION (new_bb, new_partition);
1439
1440 /* Fix up the edges. */
1441 for (ei = ei_start (old_bb->preds); (e = ei_safe_edge (ei)) != NULL; )
1442 if (BB_PARTITION (e->src) == new_partition)
1443 {
1444 rtx_insn *insn = BB_END (e->src);
1445 rtx note = find_reg_note (insn, REG_EH_REGION, NULL_RTX);
1446
1447 gcc_assert (note != NULL);
1448 gcc_checking_assert (INTVAL (XEXP (note, 0)) == old_lp->index);
1449 XEXP (note, 0) = GEN_INT (new_lp->index);
1450
1451 /* Adjust the edge to the new destination. */
1452 redirect_edge_succ (e, new_bb);
1453 }
1454 else
1455 ei_next (&ei);
1456 }
1457
1458
1459 /* Ensure that all hot bbs are included in a hot path through the
1460 procedure. This is done by calling this function twice, once
1461 with WALK_UP true (to look for paths from the entry to hot bbs) and
1462 once with WALK_UP false (to look for paths from hot bbs to the exit).
1463 Returns the updated value of COLD_BB_COUNT and adds newly-hot bbs
1464 to BBS_IN_HOT_PARTITION. */
1465
1466 static unsigned int
1467 sanitize_hot_paths (bool walk_up, unsigned int cold_bb_count,
1468 vec<basic_block> *bbs_in_hot_partition)
1469 {
1470 /* Callers check this. */
1471 gcc_checking_assert (cold_bb_count);
1472
1473 /* Keep examining hot bbs while we still have some left to check
1474 and there are remaining cold bbs. */
1475 vec<basic_block> hot_bbs_to_check = bbs_in_hot_partition->copy ();
1476 while (! hot_bbs_to_check.is_empty ()
1477 && cold_bb_count)
1478 {
1479 basic_block bb = hot_bbs_to_check.pop ();
1480 vec<edge, va_gc> *edges = walk_up ? bb->preds : bb->succs;
1481 edge e;
1482 edge_iterator ei;
1483 int highest_probability = 0;
1484 int highest_freq = 0;
1485 gcov_type highest_count = 0;
1486 bool found = false;
1487
1488 /* Walk the preds/succs and check if there is at least one already
1489 marked hot. Keep track of the most frequent pred/succ so that we
1490 can mark it hot if we don't find one. */
1491 FOR_EACH_EDGE (e, ei, edges)
1492 {
1493 basic_block reach_bb = walk_up ? e->src : e->dest;
1494
1495 if (e->flags & EDGE_DFS_BACK)
1496 continue;
1497
1498 if (BB_PARTITION (reach_bb) != BB_COLD_PARTITION)
1499 {
1500 found = true;
1501 break;
1502 }
1503 /* The following loop will look for the hottest edge via
1504 the edge count, if it is non-zero, then fallback to the edge
1505 frequency and finally the edge probability. */
1506 if (e->count > highest_count)
1507 highest_count = e->count;
1508 int edge_freq = EDGE_FREQUENCY (e);
1509 if (edge_freq > highest_freq)
1510 highest_freq = edge_freq;
1511 if (e->probability > highest_probability)
1512 highest_probability = e->probability;
1513 }
1514
1515 /* If bb is reached by (or reaches, in the case of !WALK_UP) another hot
1516 block (or unpartitioned, e.g. the entry block) then it is ok. If not,
1517 then the most frequent pred (or succ) needs to be adjusted. In the
1518 case where multiple preds/succs have the same frequency (e.g. a
1519 50-50 branch), then both will be adjusted. */
1520 if (found)
1521 continue;
1522
1523 FOR_EACH_EDGE (e, ei, edges)
1524 {
1525 if (e->flags & EDGE_DFS_BACK)
1526 continue;
1527 /* Select the hottest edge using the edge count, if it is non-zero,
1528 then fallback to the edge frequency and finally the edge
1529 probability. */
1530 if (highest_count)
1531 {
1532 if (e->count < highest_count)
1533 continue;
1534 }
1535 else if (highest_freq)
1536 {
1537 if (EDGE_FREQUENCY (e) < highest_freq)
1538 continue;
1539 }
1540 else if (e->probability < highest_probability)
1541 continue;
1542
1543 basic_block reach_bb = walk_up ? e->src : e->dest;
1544
1545 /* We have a hot bb with an immediate dominator that is cold.
1546 The dominator needs to be re-marked hot. */
1547 BB_SET_PARTITION (reach_bb, BB_HOT_PARTITION);
1548 cold_bb_count--;
1549
1550 /* Now we need to examine newly-hot reach_bb to see if it is also
1551 dominated by a cold bb. */
1552 bbs_in_hot_partition->safe_push (reach_bb);
1553 hot_bbs_to_check.safe_push (reach_bb);
1554 }
1555 }
1556
1557 return cold_bb_count;
1558 }
1559
1560
1561 /* Find the basic blocks that are rarely executed and need to be moved to
1562 a separate section of the .o file (to cut down on paging and improve
1563 cache locality). Return a vector of all edges that cross. */
1564
1565 static vec<edge>
1566 find_rarely_executed_basic_blocks_and_crossing_edges (void)
1567 {
1568 vec<edge> crossing_edges = vNULL;
1569 basic_block bb;
1570 edge e;
1571 edge_iterator ei;
1572 unsigned int cold_bb_count = 0;
1573 vec<basic_block> bbs_in_hot_partition = vNULL;
1574
1575 /* Mark which partition (hot/cold) each basic block belongs in. */
1576 FOR_EACH_BB_FN (bb, cfun)
1577 {
1578 bool cold_bb = false;
1579
1580 if (probably_never_executed_bb_p (cfun, bb))
1581 {
1582 /* Handle profile insanities created by upstream optimizations
1583 by also checking the incoming edge weights. If there is a non-cold
1584 incoming edge, conservatively prevent this block from being split
1585 into the cold section. */
1586 cold_bb = true;
1587 FOR_EACH_EDGE (e, ei, bb->preds)
1588 if (!probably_never_executed_edge_p (cfun, e))
1589 {
1590 cold_bb = false;
1591 break;
1592 }
1593 }
1594 if (cold_bb)
1595 {
1596 BB_SET_PARTITION (bb, BB_COLD_PARTITION);
1597 cold_bb_count++;
1598 }
1599 else
1600 {
1601 BB_SET_PARTITION (bb, BB_HOT_PARTITION);
1602 bbs_in_hot_partition.safe_push (bb);
1603 }
1604 }
1605
1606 /* Ensure that hot bbs are included along a hot path from the entry to exit.
1607 Several different possibilities may include cold bbs along all paths
1608 to/from a hot bb. One is that there are edge weight insanities
1609 due to optimization phases that do not properly update basic block profile
1610 counts. The second is that the entry of the function may not be hot, because
1611 it is entered fewer times than the number of profile training runs, but there
1612 is a loop inside the function that causes blocks within the function to be
1613 above the threshold for hotness. This is fixed by walking up from hot bbs
1614 to the entry block, and then down from hot bbs to the exit, performing
1615 partitioning fixups as necessary. */
1616 if (cold_bb_count)
1617 {
1618 mark_dfs_back_edges ();
1619 cold_bb_count = sanitize_hot_paths (true, cold_bb_count,
1620 &bbs_in_hot_partition);
1621 if (cold_bb_count)
1622 sanitize_hot_paths (false, cold_bb_count, &bbs_in_hot_partition);
1623 }
1624
1625 /* The format of .gcc_except_table does not allow landing pads to
1626 be in a different partition as the throw. Fix this by either
1627 moving or duplicating the landing pads. */
1628 if (cfun->eh->lp_array)
1629 {
1630 unsigned i;
1631 eh_landing_pad lp;
1632
1633 FOR_EACH_VEC_ELT (*cfun->eh->lp_array, i, lp)
1634 {
1635 bool all_same, all_diff;
1636
1637 if (lp == NULL
1638 || lp->landing_pad == NULL_RTX
1639 || !LABEL_P (lp->landing_pad))
1640 continue;
1641
1642 all_same = all_diff = true;
1643 bb = BLOCK_FOR_INSN (lp->landing_pad);
1644 FOR_EACH_EDGE (e, ei, bb->preds)
1645 {
1646 gcc_assert (e->flags & EDGE_EH);
1647 if (BB_PARTITION (bb) == BB_PARTITION (e->src))
1648 all_diff = false;
1649 else
1650 all_same = false;
1651 }
1652
1653 if (all_same)
1654 ;
1655 else if (all_diff)
1656 {
1657 int which = BB_PARTITION (bb);
1658 which ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
1659 BB_SET_PARTITION (bb, which);
1660 }
1661 else
1662 fix_up_crossing_landing_pad (lp, bb);
1663 }
1664 }
1665
1666 /* Mark every edge that crosses between sections. */
1667
1668 FOR_EACH_BB_FN (bb, cfun)
1669 FOR_EACH_EDGE (e, ei, bb->succs)
1670 {
1671 unsigned int flags = e->flags;
1672
1673 /* We should never have EDGE_CROSSING set yet. */
1674 gcc_checking_assert ((flags & EDGE_CROSSING) == 0);
1675
1676 if (e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
1677 && e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1678 && BB_PARTITION (e->src) != BB_PARTITION (e->dest))
1679 {
1680 crossing_edges.safe_push (e);
1681 flags |= EDGE_CROSSING;
1682 }
1683
1684 /* Now that we've split eh edges as appropriate, allow landing pads
1685 to be merged with the post-landing pads. */
1686 flags &= ~EDGE_PRESERVE;
1687
1688 e->flags = flags;
1689 }
1690
1691 return crossing_edges;
1692 }
1693
1694 /* Set the flag EDGE_CAN_FALLTHRU for edges that can be fallthru. */
1695
1696 static void
1697 set_edge_can_fallthru_flag (void)
1698 {
1699 basic_block bb;
1700
1701 FOR_EACH_BB_FN (bb, cfun)
1702 {
1703 edge e;
1704 edge_iterator ei;
1705
1706 FOR_EACH_EDGE (e, ei, bb->succs)
1707 {
1708 e->flags &= ~EDGE_CAN_FALLTHRU;
1709
1710 /* The FALLTHRU edge is also CAN_FALLTHRU edge. */
1711 if (e->flags & EDGE_FALLTHRU)
1712 e->flags |= EDGE_CAN_FALLTHRU;
1713 }
1714
1715 /* If the BB ends with an invertible condjump all (2) edges are
1716 CAN_FALLTHRU edges. */
1717 if (EDGE_COUNT (bb->succs) != 2)
1718 continue;
1719 if (!any_condjump_p (BB_END (bb)))
1720 continue;
1721 if (!invert_jump (BB_END (bb), JUMP_LABEL (BB_END (bb)), 0))
1722 continue;
1723 invert_jump (BB_END (bb), JUMP_LABEL (BB_END (bb)), 0);
1724 EDGE_SUCC (bb, 0)->flags |= EDGE_CAN_FALLTHRU;
1725 EDGE_SUCC (bb, 1)->flags |= EDGE_CAN_FALLTHRU;
1726 }
1727 }
1728
1729 /* If any destination of a crossing edge does not have a label, add label;
1730 Convert any easy fall-through crossing edges to unconditional jumps. */
1731
1732 static void
1733 add_labels_and_missing_jumps (vec<edge> crossing_edges)
1734 {
1735 size_t i;
1736 edge e;
1737
1738 FOR_EACH_VEC_ELT (crossing_edges, i, e)
1739 {
1740 basic_block src = e->src;
1741 basic_block dest = e->dest;
1742 rtx label;
1743 rtx_insn *new_jump;
1744
1745 if (dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
1746 continue;
1747
1748 /* Make sure dest has a label. */
1749 label = block_label (dest);
1750
1751 /* Nothing to do for non-fallthru edges. */
1752 if (src == ENTRY_BLOCK_PTR_FOR_FN (cfun))
1753 continue;
1754 if ((e->flags & EDGE_FALLTHRU) == 0)
1755 continue;
1756
1757 /* If the block does not end with a control flow insn, then we
1758 can trivially add a jump to the end to fixup the crossing.
1759 Otherwise the jump will have to go in a new bb, which will
1760 be handled by fix_up_fall_thru_edges function. */
1761 if (control_flow_insn_p (BB_END (src)))
1762 continue;
1763
1764 /* Make sure there's only one successor. */
1765 gcc_assert (single_succ_p (src));
1766
1767 new_jump = emit_jump_insn_after (gen_jump (label), BB_END (src));
1768 BB_END (src) = new_jump;
1769 JUMP_LABEL (new_jump) = label;
1770 LABEL_NUSES (label) += 1;
1771
1772 emit_barrier_after_bb (src);
1773
1774 /* Mark edge as non-fallthru. */
1775 e->flags &= ~EDGE_FALLTHRU;
1776 }
1777 }
1778
1779 /* Find any bb's where the fall-through edge is a crossing edge (note that
1780 these bb's must also contain a conditional jump or end with a call
1781 instruction; we've already dealt with fall-through edges for blocks
1782 that didn't have a conditional jump or didn't end with call instruction
1783 in the call to add_labels_and_missing_jumps). Convert the fall-through
1784 edge to non-crossing edge by inserting a new bb to fall-through into.
1785 The new bb will contain an unconditional jump (crossing edge) to the
1786 original fall through destination. */
1787
1788 static void
1789 fix_up_fall_thru_edges (void)
1790 {
1791 basic_block cur_bb;
1792 basic_block new_bb;
1793 edge succ1;
1794 edge succ2;
1795 edge fall_thru;
1796 edge cond_jump = NULL;
1797 edge e;
1798 bool cond_jump_crosses;
1799 int invert_worked;
1800 rtx_insn *old_jump;
1801 rtx fall_thru_label;
1802
1803 FOR_EACH_BB_FN (cur_bb, cfun)
1804 {
1805 fall_thru = NULL;
1806 if (EDGE_COUNT (cur_bb->succs) > 0)
1807 succ1 = EDGE_SUCC (cur_bb, 0);
1808 else
1809 succ1 = NULL;
1810
1811 if (EDGE_COUNT (cur_bb->succs) > 1)
1812 succ2 = EDGE_SUCC (cur_bb, 1);
1813 else
1814 succ2 = NULL;
1815
1816 /* Find the fall-through edge. */
1817
1818 if (succ1
1819 && (succ1->flags & EDGE_FALLTHRU))
1820 {
1821 fall_thru = succ1;
1822 cond_jump = succ2;
1823 }
1824 else if (succ2
1825 && (succ2->flags & EDGE_FALLTHRU))
1826 {
1827 fall_thru = succ2;
1828 cond_jump = succ1;
1829 }
1830 else if (succ1
1831 && (block_ends_with_call_p (cur_bb)
1832 || can_throw_internal (BB_END (cur_bb))))
1833 {
1834 edge e;
1835 edge_iterator ei;
1836
1837 FOR_EACH_EDGE (e, ei, cur_bb->succs)
1838 if (e->flags & EDGE_FALLTHRU)
1839 {
1840 fall_thru = e;
1841 break;
1842 }
1843 }
1844
1845 if (fall_thru && (fall_thru->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)))
1846 {
1847 /* Check to see if the fall-thru edge is a crossing edge. */
1848
1849 if (fall_thru->flags & EDGE_CROSSING)
1850 {
1851 /* The fall_thru edge crosses; now check the cond jump edge, if
1852 it exists. */
1853
1854 cond_jump_crosses = true;
1855 invert_worked = 0;
1856 old_jump = BB_END (cur_bb);
1857
1858 /* Find the jump instruction, if there is one. */
1859
1860 if (cond_jump)
1861 {
1862 if (!(cond_jump->flags & EDGE_CROSSING))
1863 cond_jump_crosses = false;
1864
1865 /* We know the fall-thru edge crosses; if the cond
1866 jump edge does NOT cross, and its destination is the
1867 next block in the bb order, invert the jump
1868 (i.e. fix it so the fall through does not cross and
1869 the cond jump does). */
1870
1871 if (!cond_jump_crosses)
1872 {
1873 /* Find label in fall_thru block. We've already added
1874 any missing labels, so there must be one. */
1875
1876 fall_thru_label = block_label (fall_thru->dest);
1877
1878 if (old_jump && JUMP_P (old_jump) && fall_thru_label)
1879 invert_worked = invert_jump (old_jump,
1880 fall_thru_label,0);
1881 if (invert_worked)
1882 {
1883 fall_thru->flags &= ~EDGE_FALLTHRU;
1884 cond_jump->flags |= EDGE_FALLTHRU;
1885 update_br_prob_note (cur_bb);
1886 e = fall_thru;
1887 fall_thru = cond_jump;
1888 cond_jump = e;
1889 cond_jump->flags |= EDGE_CROSSING;
1890 fall_thru->flags &= ~EDGE_CROSSING;
1891 }
1892 }
1893 }
1894
1895 if (cond_jump_crosses || !invert_worked)
1896 {
1897 /* This is the case where both edges out of the basic
1898 block are crossing edges. Here we will fix up the
1899 fall through edge. The jump edge will be taken care
1900 of later. The EDGE_CROSSING flag of fall_thru edge
1901 is unset before the call to force_nonfallthru
1902 function because if a new basic-block is created
1903 this edge remains in the current section boundary
1904 while the edge between new_bb and the fall_thru->dest
1905 becomes EDGE_CROSSING. */
1906
1907 fall_thru->flags &= ~EDGE_CROSSING;
1908 new_bb = force_nonfallthru (fall_thru);
1909
1910 if (new_bb)
1911 {
1912 new_bb->aux = cur_bb->aux;
1913 cur_bb->aux = new_bb;
1914
1915 /* This is done by force_nonfallthru_and_redirect. */
1916 gcc_assert (BB_PARTITION (new_bb)
1917 == BB_PARTITION (cur_bb));
1918
1919 single_succ_edge (new_bb)->flags |= EDGE_CROSSING;
1920 }
1921 else
1922 {
1923 /* If a new basic-block was not created; restore
1924 the EDGE_CROSSING flag. */
1925 fall_thru->flags |= EDGE_CROSSING;
1926 }
1927
1928 /* Add barrier after new jump */
1929 emit_barrier_after_bb (new_bb ? new_bb : cur_bb);
1930 }
1931 }
1932 }
1933 }
1934 }
1935
1936 /* This function checks the destination block of a "crossing jump" to
1937 see if it has any crossing predecessors that begin with a code label
1938 and end with an unconditional jump. If so, it returns that predecessor
1939 block. (This is to avoid creating lots of new basic blocks that all
1940 contain unconditional jumps to the same destination). */
1941
1942 static basic_block
1943 find_jump_block (basic_block jump_dest)
1944 {
1945 basic_block source_bb = NULL;
1946 edge e;
1947 rtx_insn *insn;
1948 edge_iterator ei;
1949
1950 FOR_EACH_EDGE (e, ei, jump_dest->preds)
1951 if (e->flags & EDGE_CROSSING)
1952 {
1953 basic_block src = e->src;
1954
1955 /* Check each predecessor to see if it has a label, and contains
1956 only one executable instruction, which is an unconditional jump.
1957 If so, we can use it. */
1958
1959 if (LABEL_P (BB_HEAD (src)))
1960 for (insn = BB_HEAD (src);
1961 !INSN_P (insn) && insn != NEXT_INSN (BB_END (src));
1962 insn = NEXT_INSN (insn))
1963 {
1964 if (INSN_P (insn)
1965 && insn == BB_END (src)
1966 && JUMP_P (insn)
1967 && !any_condjump_p (insn))
1968 {
1969 source_bb = src;
1970 break;
1971 }
1972 }
1973
1974 if (source_bb)
1975 break;
1976 }
1977
1978 return source_bb;
1979 }
1980
1981 /* Find all BB's with conditional jumps that are crossing edges;
1982 insert a new bb and make the conditional jump branch to the new
1983 bb instead (make the new bb same color so conditional branch won't
1984 be a 'crossing' edge). Insert an unconditional jump from the
1985 new bb to the original destination of the conditional jump. */
1986
1987 static void
1988 fix_crossing_conditional_branches (void)
1989 {
1990 basic_block cur_bb;
1991 basic_block new_bb;
1992 basic_block dest;
1993 edge succ1;
1994 edge succ2;
1995 edge crossing_edge;
1996 edge new_edge;
1997 rtx_insn *old_jump;
1998 rtx set_src;
1999 rtx old_label = NULL_RTX;
2000 rtx new_label;
2001
2002 FOR_EACH_BB_FN (cur_bb, cfun)
2003 {
2004 crossing_edge = NULL;
2005 if (EDGE_COUNT (cur_bb->succs) > 0)
2006 succ1 = EDGE_SUCC (cur_bb, 0);
2007 else
2008 succ1 = NULL;
2009
2010 if (EDGE_COUNT (cur_bb->succs) > 1)
2011 succ2 = EDGE_SUCC (cur_bb, 1);
2012 else
2013 succ2 = NULL;
2014
2015 /* We already took care of fall-through edges, so only one successor
2016 can be a crossing edge. */
2017
2018 if (succ1 && (succ1->flags & EDGE_CROSSING))
2019 crossing_edge = succ1;
2020 else if (succ2 && (succ2->flags & EDGE_CROSSING))
2021 crossing_edge = succ2;
2022
2023 if (crossing_edge)
2024 {
2025 old_jump = BB_END (cur_bb);
2026
2027 /* Check to make sure the jump instruction is a
2028 conditional jump. */
2029
2030 set_src = NULL_RTX;
2031
2032 if (any_condjump_p (old_jump))
2033 {
2034 if (GET_CODE (PATTERN (old_jump)) == SET)
2035 set_src = SET_SRC (PATTERN (old_jump));
2036 else if (GET_CODE (PATTERN (old_jump)) == PARALLEL)
2037 {
2038 set_src = XVECEXP (PATTERN (old_jump), 0,0);
2039 if (GET_CODE (set_src) == SET)
2040 set_src = SET_SRC (set_src);
2041 else
2042 set_src = NULL_RTX;
2043 }
2044 }
2045
2046 if (set_src && (GET_CODE (set_src) == IF_THEN_ELSE))
2047 {
2048 if (GET_CODE (XEXP (set_src, 1)) == PC)
2049 old_label = XEXP (set_src, 2);
2050 else if (GET_CODE (XEXP (set_src, 2)) == PC)
2051 old_label = XEXP (set_src, 1);
2052
2053 /* Check to see if new bb for jumping to that dest has
2054 already been created; if so, use it; if not, create
2055 a new one. */
2056
2057 new_bb = find_jump_block (crossing_edge->dest);
2058
2059 if (new_bb)
2060 new_label = block_label (new_bb);
2061 else
2062 {
2063 basic_block last_bb;
2064 rtx_insn *new_jump;
2065
2066 /* Create new basic block to be dest for
2067 conditional jump. */
2068
2069 /* Put appropriate instructions in new bb. */
2070
2071 new_label = gen_label_rtx ();
2072 emit_label (new_label);
2073
2074 gcc_assert (GET_CODE (old_label) == LABEL_REF);
2075 old_label = JUMP_LABEL (old_jump);
2076 new_jump = emit_jump_insn (gen_jump (old_label));
2077 JUMP_LABEL (new_jump) = old_label;
2078
2079 last_bb = EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb;
2080 new_bb = create_basic_block (new_label, new_jump, last_bb);
2081 new_bb->aux = last_bb->aux;
2082 last_bb->aux = new_bb;
2083
2084 emit_barrier_after_bb (new_bb);
2085
2086 /* Make sure new bb is in same partition as source
2087 of conditional branch. */
2088 BB_COPY_PARTITION (new_bb, cur_bb);
2089 }
2090
2091 /* Make old jump branch to new bb. */
2092
2093 redirect_jump (old_jump, new_label, 0);
2094
2095 /* Remove crossing_edge as predecessor of 'dest'. */
2096
2097 dest = crossing_edge->dest;
2098
2099 redirect_edge_succ (crossing_edge, new_bb);
2100
2101 /* Make a new edge from new_bb to old dest; new edge
2102 will be a successor for new_bb and a predecessor
2103 for 'dest'. */
2104
2105 if (EDGE_COUNT (new_bb->succs) == 0)
2106 new_edge = make_edge (new_bb, dest, 0);
2107 else
2108 new_edge = EDGE_SUCC (new_bb, 0);
2109
2110 crossing_edge->flags &= ~EDGE_CROSSING;
2111 new_edge->flags |= EDGE_CROSSING;
2112 }
2113 }
2114 }
2115 }
2116
2117 /* Find any unconditional branches that cross between hot and cold
2118 sections. Convert them into indirect jumps instead. */
2119
2120 static void
2121 fix_crossing_unconditional_branches (void)
2122 {
2123 basic_block cur_bb;
2124 rtx_insn *last_insn;
2125 rtx label;
2126 rtx label_addr;
2127 rtx_insn *indirect_jump_sequence;
2128 rtx_insn *jump_insn = NULL;
2129 rtx new_reg;
2130 rtx_insn *cur_insn;
2131 edge succ;
2132
2133 FOR_EACH_BB_FN (cur_bb, cfun)
2134 {
2135 last_insn = BB_END (cur_bb);
2136
2137 if (EDGE_COUNT (cur_bb->succs) < 1)
2138 continue;
2139
2140 succ = EDGE_SUCC (cur_bb, 0);
2141
2142 /* Check to see if bb ends in a crossing (unconditional) jump. At
2143 this point, no crossing jumps should be conditional. */
2144
2145 if (JUMP_P (last_insn)
2146 && (succ->flags & EDGE_CROSSING))
2147 {
2148 gcc_assert (!any_condjump_p (last_insn));
2149
2150 /* Make sure the jump is not already an indirect or table jump. */
2151
2152 if (!computed_jump_p (last_insn)
2153 && !tablejump_p (last_insn, NULL, NULL))
2154 {
2155 /* We have found a "crossing" unconditional branch. Now
2156 we must convert it to an indirect jump. First create
2157 reference of label, as target for jump. */
2158
2159 label = JUMP_LABEL (last_insn);
2160 label_addr = gen_rtx_LABEL_REF (Pmode, label);
2161 LABEL_NUSES (label) += 1;
2162
2163 /* Get a register to use for the indirect jump. */
2164
2165 new_reg = gen_reg_rtx (Pmode);
2166
2167 /* Generate indirect the jump sequence. */
2168
2169 start_sequence ();
2170 emit_move_insn (new_reg, label_addr);
2171 emit_indirect_jump (new_reg);
2172 indirect_jump_sequence = get_insns ();
2173 end_sequence ();
2174
2175 /* Make sure every instruction in the new jump sequence has
2176 its basic block set to be cur_bb. */
2177
2178 for (cur_insn = indirect_jump_sequence; cur_insn;
2179 cur_insn = NEXT_INSN (cur_insn))
2180 {
2181 if (!BARRIER_P (cur_insn))
2182 BLOCK_FOR_INSN (cur_insn) = cur_bb;
2183 if (JUMP_P (cur_insn))
2184 jump_insn = cur_insn;
2185 }
2186
2187 /* Insert the new (indirect) jump sequence immediately before
2188 the unconditional jump, then delete the unconditional jump. */
2189
2190 emit_insn_before (indirect_jump_sequence, last_insn);
2191 delete_insn (last_insn);
2192
2193 JUMP_LABEL (jump_insn) = label;
2194 LABEL_NUSES (label)++;
2195
2196 /* Make BB_END for cur_bb be the jump instruction (NOT the
2197 barrier instruction at the end of the sequence...). */
2198
2199 BB_END (cur_bb) = jump_insn;
2200 }
2201 }
2202 }
2203 }
2204
2205 /* Update CROSSING_JUMP_P flags on all jump insns. */
2206
2207 static void
2208 update_crossing_jump_flags (void)
2209 {
2210 basic_block bb;
2211 edge e;
2212 edge_iterator ei;
2213
2214 FOR_EACH_BB_FN (bb, cfun)
2215 FOR_EACH_EDGE (e, ei, bb->succs)
2216 if (e->flags & EDGE_CROSSING)
2217 {
2218 if (JUMP_P (BB_END (bb))
2219 /* Some flags were added during fix_up_fall_thru_edges, via
2220 force_nonfallthru_and_redirect. */
2221 && !CROSSING_JUMP_P (BB_END (bb)))
2222 CROSSING_JUMP_P (BB_END (bb)) = 1;
2223 break;
2224 }
2225 }
2226
2227 /* Reorder basic blocks. The main entry point to this file. FLAGS is
2228 the set of flags to pass to cfg_layout_initialize(). */
2229
2230 static void
2231 reorder_basic_blocks (void)
2232 {
2233 int n_traces;
2234 int i;
2235 struct trace *traces;
2236
2237 gcc_assert (current_ir_type () == IR_RTL_CFGLAYOUT);
2238
2239 if (n_basic_blocks_for_fn (cfun) <= NUM_FIXED_BLOCKS + 1)
2240 return;
2241
2242 set_edge_can_fallthru_flag ();
2243 mark_dfs_back_edges ();
2244
2245 /* We are estimating the length of uncond jump insn only once since the code
2246 for getting the insn length always returns the minimal length now. */
2247 if (uncond_jump_length == 0)
2248 uncond_jump_length = get_uncond_jump_length ();
2249
2250 /* We need to know some information for each basic block. */
2251 array_size = GET_ARRAY_SIZE (last_basic_block_for_fn (cfun));
2252 bbd = XNEWVEC (bbro_basic_block_data, array_size);
2253 for (i = 0; i < array_size; i++)
2254 {
2255 bbd[i].start_of_trace = -1;
2256 bbd[i].end_of_trace = -1;
2257 bbd[i].in_trace = -1;
2258 bbd[i].visited = 0;
2259 bbd[i].heap = NULL;
2260 bbd[i].node = NULL;
2261 }
2262
2263 traces = XNEWVEC (struct trace, n_basic_blocks_for_fn (cfun));
2264 n_traces = 0;
2265 find_traces (&n_traces, traces);
2266 connect_traces (n_traces, traces);
2267 FREE (traces);
2268 FREE (bbd);
2269
2270 relink_block_chain (/*stay_in_cfglayout_mode=*/true);
2271
2272 if (dump_file)
2273 {
2274 if (dump_flags & TDF_DETAILS)
2275 dump_reg_info (dump_file);
2276 dump_flow_info (dump_file, dump_flags);
2277 }
2278
2279 /* Signal that rtl_verify_flow_info_1 can now verify that there
2280 is at most one switch between hot/cold sections. */
2281 crtl->bb_reorder_complete = true;
2282 }
2283
2284 /* Determine which partition the first basic block in the function
2285 belongs to, then find the first basic block in the current function
2286 that belongs to a different section, and insert a
2287 NOTE_INSN_SWITCH_TEXT_SECTIONS note immediately before it in the
2288 instruction stream. When writing out the assembly code,
2289 encountering this note will make the compiler switch between the
2290 hot and cold text sections. */
2291
2292 void
2293 insert_section_boundary_note (void)
2294 {
2295 basic_block bb;
2296 bool switched_sections = false;
2297 int current_partition = 0;
2298
2299 if (!crtl->has_bb_partition)
2300 return;
2301
2302 FOR_EACH_BB_FN (bb, cfun)
2303 {
2304 if (!current_partition)
2305 current_partition = BB_PARTITION (bb);
2306 if (BB_PARTITION (bb) != current_partition)
2307 {
2308 gcc_assert (!switched_sections);
2309 switched_sections = true;
2310 emit_note_before (NOTE_INSN_SWITCH_TEXT_SECTIONS, BB_HEAD (bb));
2311 current_partition = BB_PARTITION (bb);
2312 }
2313 }
2314 }
2315
2316 namespace {
2317
2318 const pass_data pass_data_reorder_blocks =
2319 {
2320 RTL_PASS, /* type */
2321 "bbro", /* name */
2322 OPTGROUP_NONE, /* optinfo_flags */
2323 TV_REORDER_BLOCKS, /* tv_id */
2324 0, /* properties_required */
2325 0, /* properties_provided */
2326 0, /* properties_destroyed */
2327 0, /* todo_flags_start */
2328 0, /* todo_flags_finish */
2329 };
2330
2331 class pass_reorder_blocks : public rtl_opt_pass
2332 {
2333 public:
2334 pass_reorder_blocks (gcc::context *ctxt)
2335 : rtl_opt_pass (pass_data_reorder_blocks, ctxt)
2336 {}
2337
2338 /* opt_pass methods: */
2339 virtual bool gate (function *)
2340 {
2341 if (targetm.cannot_modify_jumps_p ())
2342 return false;
2343 return (optimize > 0
2344 && (flag_reorder_blocks || flag_reorder_blocks_and_partition));
2345 }
2346
2347 virtual unsigned int execute (function *);
2348
2349 }; // class pass_reorder_blocks
2350
2351 unsigned int
2352 pass_reorder_blocks::execute (function *fun)
2353 {
2354 basic_block bb;
2355
2356 /* Last attempt to optimize CFG, as scheduling, peepholing and insn
2357 splitting possibly introduced more crossjumping opportunities. */
2358 cfg_layout_initialize (CLEANUP_EXPENSIVE);
2359
2360 reorder_basic_blocks ();
2361 cleanup_cfg (CLEANUP_EXPENSIVE);
2362
2363 FOR_EACH_BB_FN (bb, fun)
2364 if (bb->next_bb != EXIT_BLOCK_PTR_FOR_FN (fun))
2365 bb->aux = bb->next_bb;
2366 cfg_layout_finalize ();
2367
2368 return 0;
2369 }
2370
2371 } // anon namespace
2372
2373 rtl_opt_pass *
2374 make_pass_reorder_blocks (gcc::context *ctxt)
2375 {
2376 return new pass_reorder_blocks (ctxt);
2377 }
2378
2379 /* Duplicate the blocks containing computed gotos. This basically unfactors
2380 computed gotos that were factored early on in the compilation process to
2381 speed up edge based data flow. We used to not unfactoring them again,
2382 which can seriously pessimize code with many computed jumps in the source
2383 code, such as interpreters. See e.g. PR15242. */
2384
2385 namespace {
2386
2387 const pass_data pass_data_duplicate_computed_gotos =
2388 {
2389 RTL_PASS, /* type */
2390 "compgotos", /* name */
2391 OPTGROUP_NONE, /* optinfo_flags */
2392 TV_REORDER_BLOCKS, /* tv_id */
2393 0, /* properties_required */
2394 0, /* properties_provided */
2395 0, /* properties_destroyed */
2396 0, /* todo_flags_start */
2397 0, /* todo_flags_finish */
2398 };
2399
2400 class pass_duplicate_computed_gotos : public rtl_opt_pass
2401 {
2402 public:
2403 pass_duplicate_computed_gotos (gcc::context *ctxt)
2404 : rtl_opt_pass (pass_data_duplicate_computed_gotos, ctxt)
2405 {}
2406
2407 /* opt_pass methods: */
2408 virtual bool gate (function *);
2409 virtual unsigned int execute (function *);
2410
2411 }; // class pass_duplicate_computed_gotos
2412
2413 bool
2414 pass_duplicate_computed_gotos::gate (function *fun)
2415 {
2416 if (targetm.cannot_modify_jumps_p ())
2417 return false;
2418 return (optimize > 0
2419 && flag_expensive_optimizations
2420 && ! optimize_function_for_size_p (fun));
2421 }
2422
2423 unsigned int
2424 pass_duplicate_computed_gotos::execute (function *fun)
2425 {
2426 basic_block bb, new_bb;
2427 bitmap candidates;
2428 int max_size;
2429 bool changed = false;
2430
2431 if (n_basic_blocks_for_fn (fun) <= NUM_FIXED_BLOCKS + 1)
2432 return 0;
2433
2434 clear_bb_flags ();
2435 cfg_layout_initialize (0);
2436
2437 /* We are estimating the length of uncond jump insn only once
2438 since the code for getting the insn length always returns
2439 the minimal length now. */
2440 if (uncond_jump_length == 0)
2441 uncond_jump_length = get_uncond_jump_length ();
2442
2443 max_size
2444 = uncond_jump_length * PARAM_VALUE (PARAM_MAX_GOTO_DUPLICATION_INSNS);
2445 candidates = BITMAP_ALLOC (NULL);
2446
2447 /* Look for blocks that end in a computed jump, and see if such blocks
2448 are suitable for unfactoring. If a block is a candidate for unfactoring,
2449 mark it in the candidates. */
2450 FOR_EACH_BB_FN (bb, fun)
2451 {
2452 rtx_insn *insn;
2453 edge e;
2454 edge_iterator ei;
2455 int size, all_flags;
2456
2457 /* Build the reorder chain for the original order of blocks. */
2458 if (bb->next_bb != EXIT_BLOCK_PTR_FOR_FN (fun))
2459 bb->aux = bb->next_bb;
2460
2461 /* Obviously the block has to end in a computed jump. */
2462 if (!computed_jump_p (BB_END (bb)))
2463 continue;
2464
2465 /* Only consider blocks that can be duplicated. */
2466 if (CROSSING_JUMP_P (BB_END (bb))
2467 || !can_duplicate_block_p (bb))
2468 continue;
2469
2470 /* Make sure that the block is small enough. */
2471 size = 0;
2472 FOR_BB_INSNS (bb, insn)
2473 if (INSN_P (insn))
2474 {
2475 size += get_attr_min_length (insn);
2476 if (size > max_size)
2477 break;
2478 }
2479 if (size > max_size)
2480 continue;
2481
2482 /* Final check: there must not be any incoming abnormal edges. */
2483 all_flags = 0;
2484 FOR_EACH_EDGE (e, ei, bb->preds)
2485 all_flags |= e->flags;
2486 if (all_flags & EDGE_COMPLEX)
2487 continue;
2488
2489 bitmap_set_bit (candidates, bb->index);
2490 }
2491
2492 /* Nothing to do if there is no computed jump here. */
2493 if (bitmap_empty_p (candidates))
2494 goto done;
2495
2496 /* Duplicate computed gotos. */
2497 FOR_EACH_BB_FN (bb, fun)
2498 {
2499 if (bb->flags & BB_VISITED)
2500 continue;
2501
2502 bb->flags |= BB_VISITED;
2503
2504 /* BB must have one outgoing edge. That edge must not lead to
2505 the exit block or the next block.
2506 The destination must have more than one predecessor. */
2507 if (!single_succ_p (bb)
2508 || single_succ (bb) == EXIT_BLOCK_PTR_FOR_FN (fun)
2509 || single_succ (bb) == bb->next_bb
2510 || single_pred_p (single_succ (bb)))
2511 continue;
2512
2513 /* The successor block has to be a duplication candidate. */
2514 if (!bitmap_bit_p (candidates, single_succ (bb)->index))
2515 continue;
2516
2517 /* Don't duplicate a partition crossing edge, which requires difficult
2518 fixup. */
2519 if (JUMP_P (BB_END (bb)) && CROSSING_JUMP_P (BB_END (bb)))
2520 continue;
2521
2522 new_bb = duplicate_block (single_succ (bb), single_succ_edge (bb), bb);
2523 new_bb->aux = bb->aux;
2524 bb->aux = new_bb;
2525 new_bb->flags |= BB_VISITED;
2526 changed = true;
2527 }
2528
2529 done:
2530 if (changed)
2531 {
2532 /* Duplicating blocks above will redirect edges and may cause hot
2533 blocks previously reached by both hot and cold blocks to become
2534 dominated only by cold blocks. */
2535 fixup_partitions ();
2536
2537 /* Merge the duplicated blocks into predecessors, when possible. */
2538 cfg_layout_finalize ();
2539 cleanup_cfg (0);
2540 }
2541 else
2542 cfg_layout_finalize ();
2543
2544 BITMAP_FREE (candidates);
2545 return 0;
2546 }
2547
2548 } // anon namespace
2549
2550 rtl_opt_pass *
2551 make_pass_duplicate_computed_gotos (gcc::context *ctxt)
2552 {
2553 return new pass_duplicate_computed_gotos (ctxt);
2554 }
2555
2556 /* This function is the main 'entrance' for the optimization that
2557 partitions hot and cold basic blocks into separate sections of the
2558 .o file (to improve performance and cache locality). Ideally it
2559 would be called after all optimizations that rearrange the CFG have
2560 been called. However part of this optimization may introduce new
2561 register usage, so it must be called before register allocation has
2562 occurred. This means that this optimization is actually called
2563 well before the optimization that reorders basic blocks (see
2564 function above).
2565
2566 This optimization checks the feedback information to determine
2567 which basic blocks are hot/cold, updates flags on the basic blocks
2568 to indicate which section they belong in. This information is
2569 later used for writing out sections in the .o file. Because hot
2570 and cold sections can be arbitrarily large (within the bounds of
2571 memory), far beyond the size of a single function, it is necessary
2572 to fix up all edges that cross section boundaries, to make sure the
2573 instructions used can actually span the required distance. The
2574 fixes are described below.
2575
2576 Fall-through edges must be changed into jumps; it is not safe or
2577 legal to fall through across a section boundary. Whenever a
2578 fall-through edge crossing a section boundary is encountered, a new
2579 basic block is inserted (in the same section as the fall-through
2580 source), and the fall through edge is redirected to the new basic
2581 block. The new basic block contains an unconditional jump to the
2582 original fall-through target. (If the unconditional jump is
2583 insufficient to cross section boundaries, that is dealt with a
2584 little later, see below).
2585
2586 In order to deal with architectures that have short conditional
2587 branches (which cannot span all of memory) we take any conditional
2588 jump that attempts to cross a section boundary and add a level of
2589 indirection: it becomes a conditional jump to a new basic block, in
2590 the same section. The new basic block contains an unconditional
2591 jump to the original target, in the other section.
2592
2593 For those architectures whose unconditional branch is also
2594 incapable of reaching all of memory, those unconditional jumps are
2595 converted into indirect jumps, through a register.
2596
2597 IMPORTANT NOTE: This optimization causes some messy interactions
2598 with the cfg cleanup optimizations; those optimizations want to
2599 merge blocks wherever possible, and to collapse indirect jump
2600 sequences (change "A jumps to B jumps to C" directly into "A jumps
2601 to C"). Those optimizations can undo the jump fixes that
2602 partitioning is required to make (see above), in order to ensure
2603 that jumps attempting to cross section boundaries are really able
2604 to cover whatever distance the jump requires (on many architectures
2605 conditional or unconditional jumps are not able to reach all of
2606 memory). Therefore tests have to be inserted into each such
2607 optimization to make sure that it does not undo stuff necessary to
2608 cross partition boundaries. This would be much less of a problem
2609 if we could perform this optimization later in the compilation, but
2610 unfortunately the fact that we may need to create indirect jumps
2611 (through registers) requires that this optimization be performed
2612 before register allocation.
2613
2614 Hot and cold basic blocks are partitioned and put in separate
2615 sections of the .o file, to reduce paging and improve cache
2616 performance (hopefully). This can result in bits of code from the
2617 same function being widely separated in the .o file. However this
2618 is not obvious to the current bb structure. Therefore we must take
2619 care to ensure that: 1). There are no fall_thru edges that cross
2620 between sections; 2). For those architectures which have "short"
2621 conditional branches, all conditional branches that attempt to
2622 cross between sections are converted to unconditional branches;
2623 and, 3). For those architectures which have "short" unconditional
2624 branches, all unconditional branches that attempt to cross between
2625 sections are converted to indirect jumps.
2626
2627 The code for fixing up fall_thru edges that cross between hot and
2628 cold basic blocks does so by creating new basic blocks containing
2629 unconditional branches to the appropriate label in the "other"
2630 section. The new basic block is then put in the same (hot or cold)
2631 section as the original conditional branch, and the fall_thru edge
2632 is modified to fall into the new basic block instead. By adding
2633 this level of indirection we end up with only unconditional branches
2634 crossing between hot and cold sections.
2635
2636 Conditional branches are dealt with by adding a level of indirection.
2637 A new basic block is added in the same (hot/cold) section as the
2638 conditional branch, and the conditional branch is retargeted to the
2639 new basic block. The new basic block contains an unconditional branch
2640 to the original target of the conditional branch (in the other section).
2641
2642 Unconditional branches are dealt with by converting them into
2643 indirect jumps. */
2644
2645 namespace {
2646
2647 const pass_data pass_data_partition_blocks =
2648 {
2649 RTL_PASS, /* type */
2650 "bbpart", /* name */
2651 OPTGROUP_NONE, /* optinfo_flags */
2652 TV_REORDER_BLOCKS, /* tv_id */
2653 PROP_cfglayout, /* properties_required */
2654 0, /* properties_provided */
2655 0, /* properties_destroyed */
2656 0, /* todo_flags_start */
2657 0, /* todo_flags_finish */
2658 };
2659
2660 class pass_partition_blocks : public rtl_opt_pass
2661 {
2662 public:
2663 pass_partition_blocks (gcc::context *ctxt)
2664 : rtl_opt_pass (pass_data_partition_blocks, ctxt)
2665 {}
2666
2667 /* opt_pass methods: */
2668 virtual bool gate (function *);
2669 virtual unsigned int execute (function *);
2670
2671 }; // class pass_partition_blocks
2672
2673 bool
2674 pass_partition_blocks::gate (function *fun)
2675 {
2676 /* The optimization to partition hot/cold basic blocks into separate
2677 sections of the .o file does not work well with linkonce or with
2678 user defined section attributes. Don't call it if either case
2679 arises. */
2680 return (flag_reorder_blocks_and_partition
2681 && optimize
2682 /* See gate_handle_reorder_blocks. We should not partition if
2683 we are going to omit the reordering. */
2684 && optimize_function_for_speed_p (fun)
2685 && !DECL_COMDAT_GROUP (current_function_decl)
2686 && !user_defined_section_attribute);
2687 }
2688
2689 unsigned
2690 pass_partition_blocks::execute (function *fun)
2691 {
2692 vec<edge> crossing_edges;
2693
2694 if (n_basic_blocks_for_fn (fun) <= NUM_FIXED_BLOCKS + 1)
2695 return 0;
2696
2697 df_set_flags (DF_DEFER_INSN_RESCAN);
2698
2699 crossing_edges = find_rarely_executed_basic_blocks_and_crossing_edges ();
2700 if (!crossing_edges.exists ())
2701 return 0;
2702
2703 crtl->has_bb_partition = true;
2704
2705 /* Make sure the source of any crossing edge ends in a jump and the
2706 destination of any crossing edge has a label. */
2707 add_labels_and_missing_jumps (crossing_edges);
2708
2709 /* Convert all crossing fall_thru edges to non-crossing fall
2710 thrus to unconditional jumps (that jump to the original fall
2711 through dest). */
2712 fix_up_fall_thru_edges ();
2713
2714 /* If the architecture does not have conditional branches that can
2715 span all of memory, convert crossing conditional branches into
2716 crossing unconditional branches. */
2717 if (!HAS_LONG_COND_BRANCH)
2718 fix_crossing_conditional_branches ();
2719
2720 /* If the architecture does not have unconditional branches that
2721 can span all of memory, convert crossing unconditional branches
2722 into indirect jumps. Since adding an indirect jump also adds
2723 a new register usage, update the register usage information as
2724 well. */
2725 if (!HAS_LONG_UNCOND_BRANCH)
2726 fix_crossing_unconditional_branches ();
2727
2728 update_crossing_jump_flags ();
2729
2730 /* Clear bb->aux fields that the above routines were using. */
2731 clear_aux_for_blocks ();
2732
2733 crossing_edges.release ();
2734
2735 /* ??? FIXME: DF generates the bb info for a block immediately.
2736 And by immediately, I mean *during* creation of the block.
2737
2738 #0 df_bb_refs_collect
2739 #1 in df_bb_refs_record
2740 #2 in create_basic_block_structure
2741
2742 Which means that the bb_has_eh_pred test in df_bb_refs_collect
2743 will *always* fail, because no edges can have been added to the
2744 block yet. Which of course means we don't add the right
2745 artificial refs, which means we fail df_verify (much) later.
2746
2747 Cleanest solution would seem to make DF_DEFER_INSN_RESCAN imply
2748 that we also shouldn't grab data from the new blocks those new
2749 insns are in either. In this way one can create the block, link
2750 it up properly, and have everything Just Work later, when deferred
2751 insns are processed.
2752
2753 In the meantime, we have no other option but to throw away all
2754 of the DF data and recompute it all. */
2755 if (fun->eh->lp_array)
2756 {
2757 df_finish_pass (true);
2758 df_scan_alloc (NULL);
2759 df_scan_blocks ();
2760 /* Not all post-landing pads use all of the EH_RETURN_DATA_REGNO
2761 data. We blindly generated all of them when creating the new
2762 landing pad. Delete those assignments we don't use. */
2763 df_set_flags (DF_LR_RUN_DCE);
2764 df_analyze ();
2765 }
2766
2767 return 0;
2768 }
2769
2770 } // anon namespace
2771
2772 rtl_opt_pass *
2773 make_pass_partition_blocks (gcc::context *ctxt)
2774 {
2775 return new pass_partition_blocks (ctxt);
2776 }