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1 /* Basic block reordering routines for the GNU compiler.
2 Copyright (C) 2000-2017 Free Software Foundation, Inc.
3
4 This file is part of GCC.
5
6 GCC is free software; you can redistribute it and/or modify it
7 under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 3, or (at your option)
9 any later version.
10
11 GCC is distributed in the hope that it will be useful, but WITHOUT
12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
13 or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
14 License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GCC; see the file COPYING3. If not see
18 <http://www.gnu.org/licenses/>. */
19
20 /* This file contains the "reorder blocks" pass, which changes the control
21 flow of a function to encounter fewer branches; the "partition blocks"
22 pass, which divides the basic blocks into "hot" and "cold" partitions,
23 which are kept separate; and the "duplicate computed gotos" pass, which
24 duplicates blocks ending in an indirect jump.
25
26 There are two algorithms for "reorder blocks": the "simple" algorithm,
27 which just rearranges blocks, trying to minimize the number of executed
28 unconditional branches; and the "software trace cache" algorithm, which
29 also copies code, and in general tries a lot harder to have long linear
30 pieces of machine code executed. This algorithm is described next. */
31
32 /* This (greedy) algorithm constructs traces in several rounds.
33 The construction starts from "seeds". The seed for the first round
34 is the entry point of the function. When there are more than one seed,
35 the one with the lowest key in the heap is selected first (see bb_to_key).
36 Then the algorithm repeatedly adds the most probable successor to the end
37 of a trace. Finally it connects the traces.
38
39 There are two parameters: Branch Threshold and Exec Threshold.
40 If the probability of an edge to a successor of the current basic block is
41 lower than Branch Threshold or its frequency is lower than Exec Threshold,
42 then the successor will be the seed in one of the next rounds.
43 Each round has these parameters lower than the previous one.
44 The last round has to have these parameters set to zero so that the
45 remaining blocks are picked up.
46
47 The algorithm selects the most probable successor from all unvisited
48 successors and successors that have been added to this trace.
49 The other successors (that has not been "sent" to the next round) will be
50 other seeds for this round and the secondary traces will start from them.
51 If the successor has not been visited in this trace, it is added to the
52 trace (however, there is some heuristic for simple branches).
53 If the successor has been visited in this trace, a loop has been found.
54 If the loop has many iterations, the loop is rotated so that the source
55 block of the most probable edge going out of the loop is the last block
56 of the trace.
57 If the loop has few iterations and there is no edge from the last block of
58 the loop going out of the loop, the loop header is duplicated.
59
60 When connecting traces, the algorithm first checks whether there is an edge
61 from the last block of a trace to the first block of another trace.
62 When there are still some unconnected traces it checks whether there exists
63 a basic block BB such that BB is a successor of the last block of a trace
64 and BB is a predecessor of the first block of another trace. In this case,
65 BB is duplicated, added at the end of the first trace and the traces are
66 connected through it.
67 The rest of traces are simply connected so there will be a jump to the
68 beginning of the rest of traces.
69
70 The above description is for the full algorithm, which is used when the
71 function is optimized for speed. When the function is optimized for size,
72 in order to reduce long jumps and connect more fallthru edges, the
73 algorithm is modified as follows:
74 (1) Break long traces to short ones. A trace is broken at a block that has
75 multiple predecessors/ successors during trace discovery. When connecting
76 traces, only connect Trace n with Trace n + 1. This change reduces most
77 long jumps compared with the above algorithm.
78 (2) Ignore the edge probability and frequency for fallthru edges.
79 (3) Keep the original order of blocks when there is no chance to fall
80 through. We rely on the results of cfg_cleanup.
81
82 To implement the change for code size optimization, block's index is
83 selected as the key and all traces are found in one round.
84
85 References:
86
87 "Software Trace Cache"
88 A. Ramirez, J. Larriba-Pey, C. Navarro, J. Torrellas and M. Valero; 1999
89 http://citeseer.nj.nec.com/15361.html
90
91 */
92
93 #include "config.h"
94 #define INCLUDE_ALGORITHM /* stable_sort */
95 #include "system.h"
96 #include "coretypes.h"
97 #include "backend.h"
98 #include "target.h"
99 #include "rtl.h"
100 #include "tree.h"
101 #include "cfghooks.h"
102 #include "df.h"
103 #include "memmodel.h"
104 #include "optabs.h"
105 #include "regs.h"
106 #include "emit-rtl.h"
107 #include "output.h"
108 #include "expr.h"
109 #include "params.h"
110 #include "tree-pass.h"
111 #include "cfgrtl.h"
112 #include "cfganal.h"
113 #include "cfgbuild.h"
114 #include "cfgcleanup.h"
115 #include "bb-reorder.h"
116 #include "except.h"
117 #include "fibonacci_heap.h"
118 #include "stringpool.h"
119 #include "attribs.h"
120
121 /* The number of rounds. In most cases there will only be 4 rounds, but
122 when partitioning hot and cold basic blocks into separate sections of
123 the object file there will be an extra round. */
124 #define N_ROUNDS 5
125
126 struct target_bb_reorder default_target_bb_reorder;
127 #if SWITCHABLE_TARGET
128 struct target_bb_reorder *this_target_bb_reorder = &default_target_bb_reorder;
129 #endif
130
131 #define uncond_jump_length \
132 (this_target_bb_reorder->x_uncond_jump_length)
133
134 /* Branch thresholds in thousandths (per mille) of the REG_BR_PROB_BASE. */
135 static const int branch_threshold[N_ROUNDS] = {400, 200, 100, 0, 0};
136
137 /* Exec thresholds in thousandths (per mille) of the frequency of bb 0. */
138 static const int exec_threshold[N_ROUNDS] = {500, 200, 50, 0, 0};
139
140 /* If edge frequency is lower than DUPLICATION_THRESHOLD per mille of entry
141 block the edge destination is not duplicated while connecting traces. */
142 #define DUPLICATION_THRESHOLD 100
143
144 typedef fibonacci_heap <long, basic_block_def> bb_heap_t;
145 typedef fibonacci_node <long, basic_block_def> bb_heap_node_t;
146
147 /* Structure to hold needed information for each basic block. */
148 struct bbro_basic_block_data
149 {
150 /* Which trace is the bb start of (-1 means it is not a start of any). */
151 int start_of_trace;
152
153 /* Which trace is the bb end of (-1 means it is not an end of any). */
154 int end_of_trace;
155
156 /* Which trace is the bb in? */
157 int in_trace;
158
159 /* Which trace was this bb visited in? */
160 int visited;
161
162 /* Cached maximum frequency of interesting incoming edges.
163 Minus one means not yet computed. */
164 int priority;
165
166 /* Which heap is BB in (if any)? */
167 bb_heap_t *heap;
168
169 /* Which heap node is BB in (if any)? */
170 bb_heap_node_t *node;
171 };
172
173 /* The current size of the following dynamic array. */
174 static int array_size;
175
176 /* The array which holds needed information for basic blocks. */
177 static bbro_basic_block_data *bbd;
178
179 /* To avoid frequent reallocation the size of arrays is greater than needed,
180 the number of elements is (not less than) 1.25 * size_wanted. */
181 #define GET_ARRAY_SIZE(X) ((((X) / 4) + 1) * 5)
182
183 /* Free the memory and set the pointer to NULL. */
184 #define FREE(P) (gcc_assert (P), free (P), P = 0)
185
186 /* Structure for holding information about a trace. */
187 struct trace
188 {
189 /* First and last basic block of the trace. */
190 basic_block first, last;
191
192 /* The round of the STC creation which this trace was found in. */
193 int round;
194
195 /* The length (i.e. the number of basic blocks) of the trace. */
196 int length;
197 };
198
199 /* Maximum frequency and count of one of the entry blocks. */
200 static int max_entry_frequency;
201 static profile_count max_entry_count;
202
203 /* Local function prototypes. */
204 static void find_traces (int *, struct trace *);
205 static basic_block rotate_loop (edge, struct trace *, int);
206 static void mark_bb_visited (basic_block, int);
207 static void find_traces_1_round (int, int, gcov_type, struct trace *, int *,
208 int, bb_heap_t **, int);
209 static basic_block copy_bb (basic_block, edge, basic_block, int);
210 static long bb_to_key (basic_block);
211 static bool better_edge_p (const_basic_block, const_edge, profile_probability,
212 int, profile_probability, int, const_edge);
213 static bool connect_better_edge_p (const_edge, bool, int, const_edge,
214 struct trace *);
215 static void connect_traces (int, struct trace *);
216 static bool copy_bb_p (const_basic_block, int);
217 static bool push_to_next_round_p (const_basic_block, int, int, int, gcov_type);
218 \f
219 /* Return the trace number in which BB was visited. */
220
221 static int
222 bb_visited_trace (const_basic_block bb)
223 {
224 gcc_assert (bb->index < array_size);
225 return bbd[bb->index].visited;
226 }
227
228 /* This function marks BB that it was visited in trace number TRACE. */
229
230 static void
231 mark_bb_visited (basic_block bb, int trace)
232 {
233 bbd[bb->index].visited = trace;
234 if (bbd[bb->index].heap)
235 {
236 bbd[bb->index].heap->delete_node (bbd[bb->index].node);
237 bbd[bb->index].heap = NULL;
238 bbd[bb->index].node = NULL;
239 }
240 }
241
242 /* Check to see if bb should be pushed into the next round of trace
243 collections or not. Reasons for pushing the block forward are 1).
244 If the block is cold, we are doing partitioning, and there will be
245 another round (cold partition blocks are not supposed to be
246 collected into traces until the very last round); or 2). There will
247 be another round, and the basic block is not "hot enough" for the
248 current round of trace collection. */
249
250 static bool
251 push_to_next_round_p (const_basic_block bb, int round, int number_of_rounds,
252 int exec_th, gcov_type count_th)
253 {
254 bool there_exists_another_round;
255 bool block_not_hot_enough;
256
257 there_exists_another_round = round < number_of_rounds - 1;
258
259 block_not_hot_enough = (bb->count.to_frequency (cfun) < exec_th
260 || bb->count.ipa () < count_th
261 || probably_never_executed_bb_p (cfun, bb));
262
263 if (there_exists_another_round
264 && block_not_hot_enough)
265 return true;
266 else
267 return false;
268 }
269
270 /* Find the traces for Software Trace Cache. Chain each trace through
271 RBI()->next. Store the number of traces to N_TRACES and description of
272 traces to TRACES. */
273
274 static void
275 find_traces (int *n_traces, struct trace *traces)
276 {
277 int i;
278 int number_of_rounds;
279 edge e;
280 edge_iterator ei;
281 bb_heap_t *heap = new bb_heap_t (LONG_MIN);
282
283 /* Add one extra round of trace collection when partitioning hot/cold
284 basic blocks into separate sections. The last round is for all the
285 cold blocks (and ONLY the cold blocks). */
286
287 number_of_rounds = N_ROUNDS - 1;
288
289 /* Insert entry points of function into heap. */
290 max_entry_frequency = 0;
291 max_entry_count = profile_count::zero ();
292 FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs)
293 {
294 bbd[e->dest->index].heap = heap;
295 bbd[e->dest->index].node = heap->insert (bb_to_key (e->dest), e->dest);
296 if (e->dest->count.to_frequency (cfun) > max_entry_frequency)
297 max_entry_frequency = e->dest->count.to_frequency (cfun);
298 if (e->dest->count.ipa_p () && e->dest->count > max_entry_count)
299 max_entry_count = e->dest->count;
300 }
301
302 /* Find the traces. */
303 for (i = 0; i < number_of_rounds; i++)
304 {
305 gcov_type count_threshold;
306
307 if (dump_file)
308 fprintf (dump_file, "STC - round %d\n", i + 1);
309
310 if (max_entry_count < INT_MAX / 1000)
311 count_threshold = max_entry_count.to_gcov_type () * exec_threshold[i] / 1000;
312 else
313 count_threshold = max_entry_count.to_gcov_type () / 1000 * exec_threshold[i];
314
315 find_traces_1_round (REG_BR_PROB_BASE * branch_threshold[i] / 1000,
316 max_entry_frequency * exec_threshold[i] / 1000,
317 count_threshold, traces, n_traces, i, &heap,
318 number_of_rounds);
319 }
320 delete heap;
321
322 if (dump_file)
323 {
324 for (i = 0; i < *n_traces; i++)
325 {
326 basic_block bb;
327 fprintf (dump_file, "Trace %d (round %d): ", i + 1,
328 traces[i].round + 1);
329 for (bb = traces[i].first;
330 bb != traces[i].last;
331 bb = (basic_block) bb->aux)
332 fprintf (dump_file, "%d [%d] ", bb->index,
333 bb->count.to_frequency (cfun));
334 fprintf (dump_file, "%d [%d]\n", bb->index,
335 bb->count.to_frequency (cfun));
336 }
337 fflush (dump_file);
338 }
339 }
340
341 /* Rotate loop whose back edge is BACK_EDGE in the tail of trace TRACE
342 (with sequential number TRACE_N). */
343
344 static basic_block
345 rotate_loop (edge back_edge, struct trace *trace, int trace_n)
346 {
347 basic_block bb;
348
349 /* Information about the best end (end after rotation) of the loop. */
350 basic_block best_bb = NULL;
351 edge best_edge = NULL;
352 int best_freq = -1;
353 profile_count best_count = profile_count::uninitialized ();
354 /* The best edge is preferred when its destination is not visited yet
355 or is a start block of some trace. */
356 bool is_preferred = false;
357
358 /* Find the most frequent edge that goes out from current trace. */
359 bb = back_edge->dest;
360 do
361 {
362 edge e;
363 edge_iterator ei;
364
365 FOR_EACH_EDGE (e, ei, bb->succs)
366 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
367 && bb_visited_trace (e->dest) != trace_n
368 && (e->flags & EDGE_CAN_FALLTHRU)
369 && !(e->flags & EDGE_COMPLEX))
370 {
371 if (is_preferred)
372 {
373 /* The best edge is preferred. */
374 if (!bb_visited_trace (e->dest)
375 || bbd[e->dest->index].start_of_trace >= 0)
376 {
377 /* The current edge E is also preferred. */
378 int freq = EDGE_FREQUENCY (e);
379 if (freq > best_freq || e->count () > best_count)
380 {
381 best_freq = freq;
382 if (e->count ().initialized_p ())
383 best_count = e->count ();
384 best_edge = e;
385 best_bb = bb;
386 }
387 }
388 }
389 else
390 {
391 if (!bb_visited_trace (e->dest)
392 || bbd[e->dest->index].start_of_trace >= 0)
393 {
394 /* The current edge E is preferred. */
395 is_preferred = true;
396 best_freq = EDGE_FREQUENCY (e);
397 best_count = e->count ();
398 best_edge = e;
399 best_bb = bb;
400 }
401 else
402 {
403 int freq = EDGE_FREQUENCY (e);
404 if (!best_edge || freq > best_freq || e->count () > best_count)
405 {
406 best_freq = freq;
407 best_count = e->count ();
408 best_edge = e;
409 best_bb = bb;
410 }
411 }
412 }
413 }
414 bb = (basic_block) bb->aux;
415 }
416 while (bb != back_edge->dest);
417
418 if (best_bb)
419 {
420 /* Rotate the loop so that the BEST_EDGE goes out from the last block of
421 the trace. */
422 if (back_edge->dest == trace->first)
423 {
424 trace->first = (basic_block) best_bb->aux;
425 }
426 else
427 {
428 basic_block prev_bb;
429
430 for (prev_bb = trace->first;
431 prev_bb->aux != back_edge->dest;
432 prev_bb = (basic_block) prev_bb->aux)
433 ;
434 prev_bb->aux = best_bb->aux;
435
436 /* Try to get rid of uncond jump to cond jump. */
437 if (single_succ_p (prev_bb))
438 {
439 basic_block header = single_succ (prev_bb);
440
441 /* Duplicate HEADER if it is a small block containing cond jump
442 in the end. */
443 if (any_condjump_p (BB_END (header)) && copy_bb_p (header, 0)
444 && !CROSSING_JUMP_P (BB_END (header)))
445 copy_bb (header, single_succ_edge (prev_bb), prev_bb, trace_n);
446 }
447 }
448 }
449 else
450 {
451 /* We have not found suitable loop tail so do no rotation. */
452 best_bb = back_edge->src;
453 }
454 best_bb->aux = NULL;
455 return best_bb;
456 }
457
458 /* One round of finding traces. Find traces for BRANCH_TH and EXEC_TH i.e. do
459 not include basic blocks whose probability is lower than BRANCH_TH or whose
460 frequency is lower than EXEC_TH into traces (or whose count is lower than
461 COUNT_TH). Store the new traces into TRACES and modify the number of
462 traces *N_TRACES. Set the round (which the trace belongs to) to ROUND.
463 The function expects starting basic blocks to be in *HEAP and will delete
464 *HEAP and store starting points for the next round into new *HEAP. */
465
466 static void
467 find_traces_1_round (int branch_th, int exec_th, gcov_type count_th,
468 struct trace *traces, int *n_traces, int round,
469 bb_heap_t **heap, int number_of_rounds)
470 {
471 /* Heap for discarded basic blocks which are possible starting points for
472 the next round. */
473 bb_heap_t *new_heap = new bb_heap_t (LONG_MIN);
474 bool for_size = optimize_function_for_size_p (cfun);
475
476 while (!(*heap)->empty ())
477 {
478 basic_block bb;
479 struct trace *trace;
480 edge best_edge, e;
481 long key;
482 edge_iterator ei;
483
484 bb = (*heap)->extract_min ();
485 bbd[bb->index].heap = NULL;
486 bbd[bb->index].node = NULL;
487
488 if (dump_file)
489 fprintf (dump_file, "Getting bb %d\n", bb->index);
490
491 /* If the BB's frequency is too low, send BB to the next round. When
492 partitioning hot/cold blocks into separate sections, make sure all
493 the cold blocks (and ONLY the cold blocks) go into the (extra) final
494 round. When optimizing for size, do not push to next round. */
495
496 if (!for_size
497 && push_to_next_round_p (bb, round, number_of_rounds, exec_th,
498 count_th))
499 {
500 int key = bb_to_key (bb);
501 bbd[bb->index].heap = new_heap;
502 bbd[bb->index].node = new_heap->insert (key, bb);
503
504 if (dump_file)
505 fprintf (dump_file,
506 " Possible start point of next round: %d (key: %d)\n",
507 bb->index, key);
508 continue;
509 }
510
511 trace = traces + *n_traces;
512 trace->first = bb;
513 trace->round = round;
514 trace->length = 0;
515 bbd[bb->index].in_trace = *n_traces;
516 (*n_traces)++;
517
518 do
519 {
520 profile_probability prob;
521 int freq;
522 bool ends_in_call;
523
524 /* The probability and frequency of the best edge. */
525 profile_probability best_prob = profile_probability::uninitialized ();
526 int best_freq = INT_MIN / 2;
527
528 best_edge = NULL;
529 mark_bb_visited (bb, *n_traces);
530 trace->length++;
531
532 if (dump_file)
533 fprintf (dump_file, "Basic block %d was visited in trace %d\n",
534 bb->index, *n_traces);
535
536 ends_in_call = block_ends_with_call_p (bb);
537
538 /* Select the successor that will be placed after BB. */
539 FOR_EACH_EDGE (e, ei, bb->succs)
540 {
541 gcc_assert (!(e->flags & EDGE_FAKE));
542
543 if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
544 continue;
545
546 if (bb_visited_trace (e->dest)
547 && bb_visited_trace (e->dest) != *n_traces)
548 continue;
549
550 /* If partitioning hot/cold basic blocks, don't consider edges
551 that cross section boundaries. */
552 if (BB_PARTITION (e->dest) != BB_PARTITION (bb))
553 continue;
554
555 prob = e->probability;
556 freq = e->dest->count.to_frequency (cfun);
557
558 /* The only sensible preference for a call instruction is the
559 fallthru edge. Don't bother selecting anything else. */
560 if (ends_in_call)
561 {
562 if (e->flags & EDGE_CAN_FALLTHRU)
563 {
564 best_edge = e;
565 best_prob = prob;
566 best_freq = freq;
567 }
568 continue;
569 }
570
571 /* Edge that cannot be fallthru or improbable or infrequent
572 successor (i.e. it is unsuitable successor). When optimizing
573 for size, ignore the probability and frequency. */
574 if (!(e->flags & EDGE_CAN_FALLTHRU) || (e->flags & EDGE_COMPLEX)
575 || !prob.initialized_p ()
576 || ((prob.to_reg_br_prob_base () < branch_th
577 || EDGE_FREQUENCY (e) < exec_th
578 || e->count ().ipa () < count_th) && (!for_size)))
579 continue;
580
581 if (better_edge_p (bb, e, prob, freq, best_prob, best_freq,
582 best_edge))
583 {
584 best_edge = e;
585 best_prob = prob;
586 best_freq = freq;
587 }
588 }
589
590 /* If the best destination has multiple predecessors and can be
591 duplicated cheaper than a jump, don't allow it to be added to
592 a trace; we'll duplicate it when connecting the traces later.
593 However, we need to check that this duplication wouldn't leave
594 the best destination with only crossing predecessors, because
595 this would change its effective partition from hot to cold. */
596 if (best_edge
597 && EDGE_COUNT (best_edge->dest->preds) >= 2
598 && copy_bb_p (best_edge->dest, 0))
599 {
600 bool only_crossing_preds = true;
601 edge e;
602 edge_iterator ei;
603 FOR_EACH_EDGE (e, ei, best_edge->dest->preds)
604 if (e != best_edge && !(e->flags & EDGE_CROSSING))
605 {
606 only_crossing_preds = false;
607 break;
608 }
609 if (!only_crossing_preds)
610 best_edge = NULL;
611 }
612
613 /* If the best destination has multiple successors or predecessors,
614 don't allow it to be added when optimizing for size. This makes
615 sure predecessors with smaller index are handled before the best
616 destinarion. It breaks long trace and reduces long jumps.
617
618 Take if-then-else as an example.
619 A
620 / \
621 B C
622 \ /
623 D
624 If we do not remove the best edge B->D/C->D, the final order might
625 be A B D ... C. C is at the end of the program. If D's successors
626 and D are complicated, might need long jumps for A->C and C->D.
627 Similar issue for order: A C D ... B.
628
629 After removing the best edge, the final result will be ABCD/ ACBD.
630 It does not add jump compared with the previous order. But it
631 reduces the possibility of long jumps. */
632 if (best_edge && for_size
633 && (EDGE_COUNT (best_edge->dest->succs) > 1
634 || EDGE_COUNT (best_edge->dest->preds) > 1))
635 best_edge = NULL;
636
637 /* Add all non-selected successors to the heaps. */
638 FOR_EACH_EDGE (e, ei, bb->succs)
639 {
640 if (e == best_edge
641 || e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
642 || bb_visited_trace (e->dest))
643 continue;
644
645 key = bb_to_key (e->dest);
646
647 if (bbd[e->dest->index].heap)
648 {
649 /* E->DEST is already in some heap. */
650 if (key != bbd[e->dest->index].node->get_key ())
651 {
652 if (dump_file)
653 {
654 fprintf (dump_file,
655 "Changing key for bb %d from %ld to %ld.\n",
656 e->dest->index,
657 (long) bbd[e->dest->index].node->get_key (),
658 key);
659 }
660 bbd[e->dest->index].heap->replace_key
661 (bbd[e->dest->index].node, key);
662 }
663 }
664 else
665 {
666 bb_heap_t *which_heap = *heap;
667
668 prob = e->probability;
669 freq = EDGE_FREQUENCY (e);
670
671 if (!(e->flags & EDGE_CAN_FALLTHRU)
672 || (e->flags & EDGE_COMPLEX)
673 || !prob.initialized_p ()
674 || prob.to_reg_br_prob_base () < branch_th
675 || freq < exec_th
676 || e->count ().ipa () < count_th)
677 {
678 /* When partitioning hot/cold basic blocks, make sure
679 the cold blocks (and only the cold blocks) all get
680 pushed to the last round of trace collection. When
681 optimizing for size, do not push to next round. */
682
683 if (!for_size && push_to_next_round_p (e->dest, round,
684 number_of_rounds,
685 exec_th, count_th))
686 which_heap = new_heap;
687 }
688
689 bbd[e->dest->index].heap = which_heap;
690 bbd[e->dest->index].node = which_heap->insert (key, e->dest);
691
692 if (dump_file)
693 {
694 fprintf (dump_file,
695 " Possible start of %s round: %d (key: %ld)\n",
696 (which_heap == new_heap) ? "next" : "this",
697 e->dest->index, (long) key);
698 }
699
700 }
701 }
702
703 if (best_edge) /* Suitable successor was found. */
704 {
705 if (bb_visited_trace (best_edge->dest) == *n_traces)
706 {
707 /* We do nothing with one basic block loops. */
708 if (best_edge->dest != bb)
709 {
710 if (EDGE_FREQUENCY (best_edge)
711 > 4 * best_edge->dest->count.to_frequency (cfun) / 5)
712 {
713 /* The loop has at least 4 iterations. If the loop
714 header is not the first block of the function
715 we can rotate the loop. */
716
717 if (best_edge->dest
718 != ENTRY_BLOCK_PTR_FOR_FN (cfun)->next_bb)
719 {
720 if (dump_file)
721 {
722 fprintf (dump_file,
723 "Rotating loop %d - %d\n",
724 best_edge->dest->index, bb->index);
725 }
726 bb->aux = best_edge->dest;
727 bbd[best_edge->dest->index].in_trace =
728 (*n_traces) - 1;
729 bb = rotate_loop (best_edge, trace, *n_traces);
730 }
731 }
732 else
733 {
734 /* The loop has less than 4 iterations. */
735
736 if (single_succ_p (bb)
737 && copy_bb_p (best_edge->dest,
738 optimize_edge_for_speed_p
739 (best_edge)))
740 {
741 bb = copy_bb (best_edge->dest, best_edge, bb,
742 *n_traces);
743 trace->length++;
744 }
745 }
746 }
747
748 /* Terminate the trace. */
749 break;
750 }
751 else
752 {
753 /* Check for a situation
754
755 A
756 /|
757 B |
758 \|
759 C
760
761 where
762 EDGE_FREQUENCY (AB) + EDGE_FREQUENCY (BC)
763 >= EDGE_FREQUENCY (AC).
764 (i.e. 2 * B->frequency >= EDGE_FREQUENCY (AC) )
765 Best ordering is then A B C.
766
767 When optimizing for size, A B C is always the best order.
768
769 This situation is created for example by:
770
771 if (A) B;
772 C;
773
774 */
775
776 FOR_EACH_EDGE (e, ei, bb->succs)
777 if (e != best_edge
778 && (e->flags & EDGE_CAN_FALLTHRU)
779 && !(e->flags & EDGE_COMPLEX)
780 && !bb_visited_trace (e->dest)
781 && single_pred_p (e->dest)
782 && !(e->flags & EDGE_CROSSING)
783 && single_succ_p (e->dest)
784 && (single_succ_edge (e->dest)->flags
785 & EDGE_CAN_FALLTHRU)
786 && !(single_succ_edge (e->dest)->flags & EDGE_COMPLEX)
787 && single_succ (e->dest) == best_edge->dest
788 && (2 * e->dest->count.to_frequency (cfun)
789 >= EDGE_FREQUENCY (best_edge) || for_size))
790 {
791 best_edge = e;
792 if (dump_file)
793 fprintf (dump_file, "Selecting BB %d\n",
794 best_edge->dest->index);
795 break;
796 }
797
798 bb->aux = best_edge->dest;
799 bbd[best_edge->dest->index].in_trace = (*n_traces) - 1;
800 bb = best_edge->dest;
801 }
802 }
803 }
804 while (best_edge);
805 trace->last = bb;
806 bbd[trace->first->index].start_of_trace = *n_traces - 1;
807 if (bbd[trace->last->index].end_of_trace != *n_traces - 1)
808 {
809 bbd[trace->last->index].end_of_trace = *n_traces - 1;
810 /* Update the cached maximum frequency for interesting predecessor
811 edges for successors of the new trace end. */
812 FOR_EACH_EDGE (e, ei, trace->last->succs)
813 if (EDGE_FREQUENCY (e) > bbd[e->dest->index].priority)
814 bbd[e->dest->index].priority = EDGE_FREQUENCY (e);
815 }
816
817 /* The trace is terminated so we have to recount the keys in heap
818 (some block can have a lower key because now one of its predecessors
819 is an end of the trace). */
820 FOR_EACH_EDGE (e, ei, bb->succs)
821 {
822 if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
823 || bb_visited_trace (e->dest))
824 continue;
825
826 if (bbd[e->dest->index].heap)
827 {
828 key = bb_to_key (e->dest);
829 if (key != bbd[e->dest->index].node->get_key ())
830 {
831 if (dump_file)
832 {
833 fprintf (dump_file,
834 "Changing key for bb %d from %ld to %ld.\n",
835 e->dest->index,
836 (long) bbd[e->dest->index].node->get_key (), key);
837 }
838 bbd[e->dest->index].heap->replace_key
839 (bbd[e->dest->index].node, key);
840 }
841 }
842 }
843 }
844
845 delete (*heap);
846
847 /* "Return" the new heap. */
848 *heap = new_heap;
849 }
850
851 /* Create a duplicate of the basic block OLD_BB and redirect edge E to it, add
852 it to trace after BB, mark OLD_BB visited and update pass' data structures
853 (TRACE is a number of trace which OLD_BB is duplicated to). */
854
855 static basic_block
856 copy_bb (basic_block old_bb, edge e, basic_block bb, int trace)
857 {
858 basic_block new_bb;
859
860 new_bb = duplicate_block (old_bb, e, bb);
861 BB_COPY_PARTITION (new_bb, old_bb);
862
863 gcc_assert (e->dest == new_bb);
864
865 if (dump_file)
866 fprintf (dump_file,
867 "Duplicated bb %d (created bb %d)\n",
868 old_bb->index, new_bb->index);
869
870 if (new_bb->index >= array_size
871 || last_basic_block_for_fn (cfun) > array_size)
872 {
873 int i;
874 int new_size;
875
876 new_size = MAX (last_basic_block_for_fn (cfun), new_bb->index + 1);
877 new_size = GET_ARRAY_SIZE (new_size);
878 bbd = XRESIZEVEC (bbro_basic_block_data, bbd, new_size);
879 for (i = array_size; i < new_size; i++)
880 {
881 bbd[i].start_of_trace = -1;
882 bbd[i].end_of_trace = -1;
883 bbd[i].in_trace = -1;
884 bbd[i].visited = 0;
885 bbd[i].priority = -1;
886 bbd[i].heap = NULL;
887 bbd[i].node = NULL;
888 }
889 array_size = new_size;
890
891 if (dump_file)
892 {
893 fprintf (dump_file,
894 "Growing the dynamic array to %d elements.\n",
895 array_size);
896 }
897 }
898
899 gcc_assert (!bb_visited_trace (e->dest));
900 mark_bb_visited (new_bb, trace);
901 new_bb->aux = bb->aux;
902 bb->aux = new_bb;
903
904 bbd[new_bb->index].in_trace = trace;
905
906 return new_bb;
907 }
908
909 /* Compute and return the key (for the heap) of the basic block BB. */
910
911 static long
912 bb_to_key (basic_block bb)
913 {
914 edge e;
915 edge_iterator ei;
916
917 /* Use index as key to align with its original order. */
918 if (optimize_function_for_size_p (cfun))
919 return bb->index;
920
921 /* Do not start in probably never executed blocks. */
922
923 if (BB_PARTITION (bb) == BB_COLD_PARTITION
924 || probably_never_executed_bb_p (cfun, bb))
925 return BB_FREQ_MAX;
926
927 /* Prefer blocks whose predecessor is an end of some trace
928 or whose predecessor edge is EDGE_DFS_BACK. */
929 int priority = bbd[bb->index].priority;
930 if (priority == -1)
931 {
932 priority = 0;
933 FOR_EACH_EDGE (e, ei, bb->preds)
934 {
935 if ((e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
936 && bbd[e->src->index].end_of_trace >= 0)
937 || (e->flags & EDGE_DFS_BACK))
938 {
939 int edge_freq = EDGE_FREQUENCY (e);
940
941 if (edge_freq > priority)
942 priority = edge_freq;
943 }
944 }
945 bbd[bb->index].priority = priority;
946 }
947
948 if (priority)
949 /* The block with priority should have significantly lower key. */
950 return -(100 * BB_FREQ_MAX + 100 * priority + bb->count.to_frequency (cfun));
951
952 return -bb->count.to_frequency (cfun);
953 }
954
955 /* Return true when the edge E from basic block BB is better than the temporary
956 best edge (details are in function). The probability of edge E is PROB. The
957 frequency of the successor is FREQ. The current best probability is
958 BEST_PROB, the best frequency is BEST_FREQ.
959 The edge is considered to be equivalent when PROB does not differ much from
960 BEST_PROB; similarly for frequency. */
961
962 static bool
963 better_edge_p (const_basic_block bb, const_edge e, profile_probability prob,
964 int freq, profile_probability best_prob, int best_freq,
965 const_edge cur_best_edge)
966 {
967 bool is_better_edge;
968
969 /* The BEST_* values do not have to be best, but can be a bit smaller than
970 maximum values. */
971 profile_probability diff_prob = best_prob.apply_scale (1, 10);
972 int diff_freq = best_freq / 10;
973
974 /* The smaller one is better to keep the original order. */
975 if (optimize_function_for_size_p (cfun))
976 return !cur_best_edge
977 || cur_best_edge->dest->index > e->dest->index;
978
979 /* Those edges are so expensive that continuing a trace is not useful
980 performance wise. */
981 if (e->flags & (EDGE_ABNORMAL | EDGE_EH))
982 return false;
983
984 if (prob > best_prob + diff_prob
985 || (!best_prob.initialized_p ()
986 && prob > profile_probability::guessed_never ()))
987 /* The edge has higher probability than the temporary best edge. */
988 is_better_edge = true;
989 else if (prob < best_prob - diff_prob)
990 /* The edge has lower probability than the temporary best edge. */
991 is_better_edge = false;
992 else if (freq < best_freq - diff_freq)
993 /* The edge and the temporary best edge have almost equivalent
994 probabilities. The higher frequency of a successor now means
995 that there is another edge going into that successor.
996 This successor has lower frequency so it is better. */
997 is_better_edge = true;
998 else if (freq > best_freq + diff_freq)
999 /* This successor has higher frequency so it is worse. */
1000 is_better_edge = false;
1001 else if (e->dest->prev_bb == bb)
1002 /* The edges have equivalent probabilities and the successors
1003 have equivalent frequencies. Select the previous successor. */
1004 is_better_edge = true;
1005 else
1006 is_better_edge = false;
1007
1008 return is_better_edge;
1009 }
1010
1011 /* Return true when the edge E is better than the temporary best edge
1012 CUR_BEST_EDGE. If SRC_INDEX_P is true, the function compares the src bb of
1013 E and CUR_BEST_EDGE; otherwise it will compare the dest bb.
1014 BEST_LEN is the trace length of src (or dest) bb in CUR_BEST_EDGE.
1015 TRACES record the information about traces.
1016 When optimizing for size, the edge with smaller index is better.
1017 When optimizing for speed, the edge with bigger probability or longer trace
1018 is better. */
1019
1020 static bool
1021 connect_better_edge_p (const_edge e, bool src_index_p, int best_len,
1022 const_edge cur_best_edge, struct trace *traces)
1023 {
1024 int e_index;
1025 int b_index;
1026 bool is_better_edge;
1027
1028 if (!cur_best_edge)
1029 return true;
1030
1031 if (optimize_function_for_size_p (cfun))
1032 {
1033 e_index = src_index_p ? e->src->index : e->dest->index;
1034 b_index = src_index_p ? cur_best_edge->src->index
1035 : cur_best_edge->dest->index;
1036 /* The smaller one is better to keep the original order. */
1037 return b_index > e_index;
1038 }
1039
1040 if (src_index_p)
1041 {
1042 e_index = e->src->index;
1043
1044 if (e->probability > cur_best_edge->probability)
1045 /* The edge has higher probability than the temporary best edge. */
1046 is_better_edge = true;
1047 else if (e->probability < cur_best_edge->probability)
1048 /* The edge has lower probability than the temporary best edge. */
1049 is_better_edge = false;
1050 else if (traces[bbd[e_index].end_of_trace].length > best_len)
1051 /* The edge and the temporary best edge have equivalent probabilities.
1052 The edge with longer trace is better. */
1053 is_better_edge = true;
1054 else
1055 is_better_edge = false;
1056 }
1057 else
1058 {
1059 e_index = e->dest->index;
1060
1061 if (e->probability > cur_best_edge->probability)
1062 /* The edge has higher probability than the temporary best edge. */
1063 is_better_edge = true;
1064 else if (e->probability < cur_best_edge->probability)
1065 /* The edge has lower probability than the temporary best edge. */
1066 is_better_edge = false;
1067 else if (traces[bbd[e_index].start_of_trace].length > best_len)
1068 /* The edge and the temporary best edge have equivalent probabilities.
1069 The edge with longer trace is better. */
1070 is_better_edge = true;
1071 else
1072 is_better_edge = false;
1073 }
1074
1075 return is_better_edge;
1076 }
1077
1078 /* Connect traces in array TRACES, N_TRACES is the count of traces. */
1079
1080 static void
1081 connect_traces (int n_traces, struct trace *traces)
1082 {
1083 int i;
1084 bool *connected;
1085 bool two_passes;
1086 int last_trace;
1087 int current_pass;
1088 int current_partition;
1089 int freq_threshold;
1090 gcov_type count_threshold;
1091 bool for_size = optimize_function_for_size_p (cfun);
1092
1093 freq_threshold = max_entry_frequency * DUPLICATION_THRESHOLD / 1000;
1094 if (max_entry_count.to_gcov_type () < INT_MAX / 1000)
1095 count_threshold = max_entry_count.to_gcov_type () * DUPLICATION_THRESHOLD / 1000;
1096 else
1097 count_threshold = max_entry_count.to_gcov_type () / 1000 * DUPLICATION_THRESHOLD;
1098
1099 connected = XCNEWVEC (bool, n_traces);
1100 last_trace = -1;
1101 current_pass = 1;
1102 current_partition = BB_PARTITION (traces[0].first);
1103 two_passes = false;
1104
1105 if (crtl->has_bb_partition)
1106 for (i = 0; i < n_traces && !two_passes; i++)
1107 if (BB_PARTITION (traces[0].first)
1108 != BB_PARTITION (traces[i].first))
1109 two_passes = true;
1110
1111 for (i = 0; i < n_traces || (two_passes && current_pass == 1) ; i++)
1112 {
1113 int t = i;
1114 int t2;
1115 edge e, best;
1116 int best_len;
1117
1118 if (i >= n_traces)
1119 {
1120 gcc_assert (two_passes && current_pass == 1);
1121 i = 0;
1122 t = i;
1123 current_pass = 2;
1124 if (current_partition == BB_HOT_PARTITION)
1125 current_partition = BB_COLD_PARTITION;
1126 else
1127 current_partition = BB_HOT_PARTITION;
1128 }
1129
1130 if (connected[t])
1131 continue;
1132
1133 if (two_passes
1134 && BB_PARTITION (traces[t].first) != current_partition)
1135 continue;
1136
1137 connected[t] = true;
1138
1139 /* Find the predecessor traces. */
1140 for (t2 = t; t2 > 0;)
1141 {
1142 edge_iterator ei;
1143 best = NULL;
1144 best_len = 0;
1145 FOR_EACH_EDGE (e, ei, traces[t2].first->preds)
1146 {
1147 int si = e->src->index;
1148
1149 if (e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
1150 && (e->flags & EDGE_CAN_FALLTHRU)
1151 && !(e->flags & EDGE_COMPLEX)
1152 && bbd[si].end_of_trace >= 0
1153 && !connected[bbd[si].end_of_trace]
1154 && (BB_PARTITION (e->src) == current_partition)
1155 && connect_better_edge_p (e, true, best_len, best, traces))
1156 {
1157 best = e;
1158 best_len = traces[bbd[si].end_of_trace].length;
1159 }
1160 }
1161 if (best)
1162 {
1163 best->src->aux = best->dest;
1164 t2 = bbd[best->src->index].end_of_trace;
1165 connected[t2] = true;
1166
1167 if (dump_file)
1168 {
1169 fprintf (dump_file, "Connection: %d %d\n",
1170 best->src->index, best->dest->index);
1171 }
1172 }
1173 else
1174 break;
1175 }
1176
1177 if (last_trace >= 0)
1178 traces[last_trace].last->aux = traces[t2].first;
1179 last_trace = t;
1180
1181 /* Find the successor traces. */
1182 while (1)
1183 {
1184 /* Find the continuation of the chain. */
1185 edge_iterator ei;
1186 best = NULL;
1187 best_len = 0;
1188 FOR_EACH_EDGE (e, ei, traces[t].last->succs)
1189 {
1190 int di = e->dest->index;
1191
1192 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1193 && (e->flags & EDGE_CAN_FALLTHRU)
1194 && !(e->flags & EDGE_COMPLEX)
1195 && bbd[di].start_of_trace >= 0
1196 && !connected[bbd[di].start_of_trace]
1197 && (BB_PARTITION (e->dest) == current_partition)
1198 && connect_better_edge_p (e, false, best_len, best, traces))
1199 {
1200 best = e;
1201 best_len = traces[bbd[di].start_of_trace].length;
1202 }
1203 }
1204
1205 if (for_size)
1206 {
1207 if (!best)
1208 /* Stop finding the successor traces. */
1209 break;
1210
1211 /* It is OK to connect block n with block n + 1 or a block
1212 before n. For others, only connect to the loop header. */
1213 if (best->dest->index > (traces[t].last->index + 1))
1214 {
1215 int count = EDGE_COUNT (best->dest->preds);
1216
1217 FOR_EACH_EDGE (e, ei, best->dest->preds)
1218 if (e->flags & EDGE_DFS_BACK)
1219 count--;
1220
1221 /* If dest has multiple predecessors, skip it. We expect
1222 that one predecessor with smaller index connects with it
1223 later. */
1224 if (count != 1)
1225 break;
1226 }
1227
1228 /* Only connect Trace n with Trace n + 1. It is conservative
1229 to keep the order as close as possible to the original order.
1230 It also helps to reduce long jumps. */
1231 if (last_trace != bbd[best->dest->index].start_of_trace - 1)
1232 break;
1233
1234 if (dump_file)
1235 fprintf (dump_file, "Connection: %d %d\n",
1236 best->src->index, best->dest->index);
1237
1238 t = bbd[best->dest->index].start_of_trace;
1239 traces[last_trace].last->aux = traces[t].first;
1240 connected[t] = true;
1241 last_trace = t;
1242 }
1243 else if (best)
1244 {
1245 if (dump_file)
1246 {
1247 fprintf (dump_file, "Connection: %d %d\n",
1248 best->src->index, best->dest->index);
1249 }
1250 t = bbd[best->dest->index].start_of_trace;
1251 traces[last_trace].last->aux = traces[t].first;
1252 connected[t] = true;
1253 last_trace = t;
1254 }
1255 else
1256 {
1257 /* Try to connect the traces by duplication of 1 block. */
1258 edge e2;
1259 basic_block next_bb = NULL;
1260 bool try_copy = false;
1261
1262 FOR_EACH_EDGE (e, ei, traces[t].last->succs)
1263 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1264 && (e->flags & EDGE_CAN_FALLTHRU)
1265 && !(e->flags & EDGE_COMPLEX)
1266 && (!best || e->probability > best->probability))
1267 {
1268 edge_iterator ei;
1269 edge best2 = NULL;
1270 int best2_len = 0;
1271
1272 /* If the destination is a start of a trace which is only
1273 one block long, then no need to search the successor
1274 blocks of the trace. Accept it. */
1275 if (bbd[e->dest->index].start_of_trace >= 0
1276 && traces[bbd[e->dest->index].start_of_trace].length
1277 == 1)
1278 {
1279 best = e;
1280 try_copy = true;
1281 continue;
1282 }
1283
1284 FOR_EACH_EDGE (e2, ei, e->dest->succs)
1285 {
1286 int di = e2->dest->index;
1287
1288 if (e2->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
1289 || ((e2->flags & EDGE_CAN_FALLTHRU)
1290 && !(e2->flags & EDGE_COMPLEX)
1291 && bbd[di].start_of_trace >= 0
1292 && !connected[bbd[di].start_of_trace]
1293 && BB_PARTITION (e2->dest) == current_partition
1294 && EDGE_FREQUENCY (e2) >= freq_threshold
1295 && e2->count ().ipa () >= count_threshold
1296 && (!best2
1297 || e2->probability > best2->probability
1298 || (e2->probability == best2->probability
1299 && traces[bbd[di].start_of_trace].length
1300 > best2_len))))
1301 {
1302 best = e;
1303 best2 = e2;
1304 if (e2->dest != EXIT_BLOCK_PTR_FOR_FN (cfun))
1305 best2_len = traces[bbd[di].start_of_trace].length;
1306 else
1307 best2_len = INT_MAX;
1308 next_bb = e2->dest;
1309 try_copy = true;
1310 }
1311 }
1312 }
1313
1314 /* Copy tiny blocks always; copy larger blocks only when the
1315 edge is traversed frequently enough. */
1316 if (try_copy
1317 && BB_PARTITION (best->src) == BB_PARTITION (best->dest)
1318 && copy_bb_p (best->dest,
1319 optimize_edge_for_speed_p (best)
1320 && EDGE_FREQUENCY (best) >= freq_threshold
1321 && (!best->count ().initialized_p ()
1322 || best->count ().ipa () >= count_threshold)))
1323 {
1324 basic_block new_bb;
1325
1326 if (dump_file)
1327 {
1328 fprintf (dump_file, "Connection: %d %d ",
1329 traces[t].last->index, best->dest->index);
1330 if (!next_bb)
1331 fputc ('\n', dump_file);
1332 else if (next_bb == EXIT_BLOCK_PTR_FOR_FN (cfun))
1333 fprintf (dump_file, "exit\n");
1334 else
1335 fprintf (dump_file, "%d\n", next_bb->index);
1336 }
1337
1338 new_bb = copy_bb (best->dest, best, traces[t].last, t);
1339 traces[t].last = new_bb;
1340 if (next_bb && next_bb != EXIT_BLOCK_PTR_FOR_FN (cfun))
1341 {
1342 t = bbd[next_bb->index].start_of_trace;
1343 traces[last_trace].last->aux = traces[t].first;
1344 connected[t] = true;
1345 last_trace = t;
1346 }
1347 else
1348 break; /* Stop finding the successor traces. */
1349 }
1350 else
1351 break; /* Stop finding the successor traces. */
1352 }
1353 }
1354 }
1355
1356 if (dump_file)
1357 {
1358 basic_block bb;
1359
1360 fprintf (dump_file, "Final order:\n");
1361 for (bb = traces[0].first; bb; bb = (basic_block) bb->aux)
1362 fprintf (dump_file, "%d ", bb->index);
1363 fprintf (dump_file, "\n");
1364 fflush (dump_file);
1365 }
1366
1367 FREE (connected);
1368 }
1369
1370 /* Return true when BB can and should be copied. CODE_MAY_GROW is true
1371 when code size is allowed to grow by duplication. */
1372
1373 static bool
1374 copy_bb_p (const_basic_block bb, int code_may_grow)
1375 {
1376 int size = 0;
1377 int max_size = uncond_jump_length;
1378 rtx_insn *insn;
1379
1380 if (!bb->count.to_frequency (cfun))
1381 return false;
1382 if (EDGE_COUNT (bb->preds) < 2)
1383 return false;
1384 if (!can_duplicate_block_p (bb))
1385 return false;
1386
1387 /* Avoid duplicating blocks which have many successors (PR/13430). */
1388 if (EDGE_COUNT (bb->succs) > 8)
1389 return false;
1390
1391 if (code_may_grow && optimize_bb_for_speed_p (bb))
1392 max_size *= PARAM_VALUE (PARAM_MAX_GROW_COPY_BB_INSNS);
1393
1394 FOR_BB_INSNS (bb, insn)
1395 {
1396 if (INSN_P (insn))
1397 size += get_attr_min_length (insn);
1398 }
1399
1400 if (size <= max_size)
1401 return true;
1402
1403 if (dump_file)
1404 {
1405 fprintf (dump_file,
1406 "Block %d can't be copied because its size = %d.\n",
1407 bb->index, size);
1408 }
1409
1410 return false;
1411 }
1412
1413 /* Return the length of unconditional jump instruction. */
1414
1415 int
1416 get_uncond_jump_length (void)
1417 {
1418 int length;
1419
1420 start_sequence ();
1421 rtx_code_label *label = emit_label (gen_label_rtx ());
1422 rtx_insn *jump = emit_jump_insn (targetm.gen_jump (label));
1423 length = get_attr_min_length (jump);
1424 end_sequence ();
1425
1426 return length;
1427 }
1428
1429 /* The landing pad OLD_LP, in block OLD_BB, has edges from both partitions.
1430 Duplicate the landing pad and split the edges so that no EH edge
1431 crosses partitions. */
1432
1433 static void
1434 fix_up_crossing_landing_pad (eh_landing_pad old_lp, basic_block old_bb)
1435 {
1436 eh_landing_pad new_lp;
1437 basic_block new_bb, last_bb, post_bb;
1438 rtx_insn *jump;
1439 unsigned new_partition;
1440 edge_iterator ei;
1441 edge e;
1442
1443 /* Generate the new landing-pad structure. */
1444 new_lp = gen_eh_landing_pad (old_lp->region);
1445 new_lp->post_landing_pad = old_lp->post_landing_pad;
1446 new_lp->landing_pad = gen_label_rtx ();
1447 LABEL_PRESERVE_P (new_lp->landing_pad) = 1;
1448
1449 /* Put appropriate instructions in new bb. */
1450 rtx_code_label *new_label = emit_label (new_lp->landing_pad);
1451
1452 expand_dw2_landing_pad_for_region (old_lp->region);
1453
1454 post_bb = BLOCK_FOR_INSN (old_lp->landing_pad);
1455 post_bb = single_succ (post_bb);
1456 rtx_code_label *post_label = block_label (post_bb);
1457 jump = emit_jump_insn (targetm.gen_jump (post_label));
1458 JUMP_LABEL (jump) = post_label;
1459
1460 /* Create new basic block to be dest for lp. */
1461 last_bb = EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb;
1462 new_bb = create_basic_block (new_label, jump, last_bb);
1463 new_bb->aux = last_bb->aux;
1464 new_bb->count = post_bb->count;
1465 last_bb->aux = new_bb;
1466
1467 emit_barrier_after_bb (new_bb);
1468
1469 make_single_succ_edge (new_bb, post_bb, 0);
1470
1471 /* Make sure new bb is in the other partition. */
1472 new_partition = BB_PARTITION (old_bb);
1473 new_partition ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
1474 BB_SET_PARTITION (new_bb, new_partition);
1475
1476 /* Fix up the edges. */
1477 for (ei = ei_start (old_bb->preds); (e = ei_safe_edge (ei)) != NULL; )
1478 if (BB_PARTITION (e->src) == new_partition)
1479 {
1480 rtx_insn *insn = BB_END (e->src);
1481 rtx note = find_reg_note (insn, REG_EH_REGION, NULL_RTX);
1482
1483 gcc_assert (note != NULL);
1484 gcc_checking_assert (INTVAL (XEXP (note, 0)) == old_lp->index);
1485 XEXP (note, 0) = GEN_INT (new_lp->index);
1486
1487 /* Adjust the edge to the new destination. */
1488 redirect_edge_succ (e, new_bb);
1489 }
1490 else
1491 ei_next (&ei);
1492 }
1493
1494
1495 /* Ensure that all hot bbs are included in a hot path through the
1496 procedure. This is done by calling this function twice, once
1497 with WALK_UP true (to look for paths from the entry to hot bbs) and
1498 once with WALK_UP false (to look for paths from hot bbs to the exit).
1499 Returns the updated value of COLD_BB_COUNT and adds newly-hot bbs
1500 to BBS_IN_HOT_PARTITION. */
1501
1502 static unsigned int
1503 sanitize_hot_paths (bool walk_up, unsigned int cold_bb_count,
1504 vec<basic_block> *bbs_in_hot_partition)
1505 {
1506 /* Callers check this. */
1507 gcc_checking_assert (cold_bb_count);
1508
1509 /* Keep examining hot bbs while we still have some left to check
1510 and there are remaining cold bbs. */
1511 vec<basic_block> hot_bbs_to_check = bbs_in_hot_partition->copy ();
1512 while (! hot_bbs_to_check.is_empty ()
1513 && cold_bb_count)
1514 {
1515 basic_block bb = hot_bbs_to_check.pop ();
1516 vec<edge, va_gc> *edges = walk_up ? bb->preds : bb->succs;
1517 edge e;
1518 edge_iterator ei;
1519 profile_probability highest_probability
1520 = profile_probability::uninitialized ();
1521 profile_count highest_count = profile_count::uninitialized ();
1522 bool found = false;
1523
1524 /* Walk the preds/succs and check if there is at least one already
1525 marked hot. Keep track of the most frequent pred/succ so that we
1526 can mark it hot if we don't find one. */
1527 FOR_EACH_EDGE (e, ei, edges)
1528 {
1529 basic_block reach_bb = walk_up ? e->src : e->dest;
1530
1531 if (e->flags & EDGE_DFS_BACK)
1532 continue;
1533
1534 /* Do not expect profile insanities when profile was not adjusted. */
1535 if (e->probability == profile_probability::never ()
1536 || e->count () == profile_count::zero ())
1537 continue;
1538
1539 if (BB_PARTITION (reach_bb) != BB_COLD_PARTITION)
1540 {
1541 found = true;
1542 break;
1543 }
1544 /* The following loop will look for the hottest edge via
1545 the edge count, if it is non-zero, then fallback to the edge
1546 frequency and finally the edge probability. */
1547 if (!(e->count () > highest_count))
1548 highest_count = e->count ();
1549 if (!highest_probability.initialized_p ()
1550 || e->probability > highest_probability)
1551 highest_probability = e->probability;
1552 }
1553
1554 /* If bb is reached by (or reaches, in the case of !WALK_UP) another hot
1555 block (or unpartitioned, e.g. the entry block) then it is ok. If not,
1556 then the most frequent pred (or succ) needs to be adjusted. In the
1557 case where multiple preds/succs have the same frequency (e.g. a
1558 50-50 branch), then both will be adjusted. */
1559 if (found)
1560 continue;
1561
1562 FOR_EACH_EDGE (e, ei, edges)
1563 {
1564 if (e->flags & EDGE_DFS_BACK)
1565 continue;
1566 /* Do not expect profile insanities when profile was not adjusted. */
1567 if (e->probability == profile_probability::never ()
1568 || e->count () == profile_count::zero ())
1569 continue;
1570 /* Select the hottest edge using the edge count, if it is non-zero,
1571 then fallback to the edge frequency and finally the edge
1572 probability. */
1573 if (highest_count.initialized_p ())
1574 {
1575 if (!(e->count () >= highest_count))
1576 continue;
1577 }
1578 else if (!(e->probability >= highest_probability))
1579 continue;
1580
1581 basic_block reach_bb = walk_up ? e->src : e->dest;
1582
1583 /* We have a hot bb with an immediate dominator that is cold.
1584 The dominator needs to be re-marked hot. */
1585 BB_SET_PARTITION (reach_bb, BB_HOT_PARTITION);
1586 if (dump_file)
1587 fprintf (dump_file, "Promoting bb %i to hot partition to sanitize "
1588 "profile of bb %i in %s walk\n", reach_bb->index,
1589 bb->index, walk_up ? "backward" : "forward");
1590 cold_bb_count--;
1591
1592 /* Now we need to examine newly-hot reach_bb to see if it is also
1593 dominated by a cold bb. */
1594 bbs_in_hot_partition->safe_push (reach_bb);
1595 hot_bbs_to_check.safe_push (reach_bb);
1596 }
1597 }
1598
1599 return cold_bb_count;
1600 }
1601
1602
1603 /* Find the basic blocks that are rarely executed and need to be moved to
1604 a separate section of the .o file (to cut down on paging and improve
1605 cache locality). Return a vector of all edges that cross. */
1606
1607 static vec<edge>
1608 find_rarely_executed_basic_blocks_and_crossing_edges (void)
1609 {
1610 vec<edge> crossing_edges = vNULL;
1611 basic_block bb;
1612 edge e;
1613 edge_iterator ei;
1614 unsigned int cold_bb_count = 0;
1615 auto_vec<basic_block> bbs_in_hot_partition;
1616
1617 propagate_unlikely_bbs_forward ();
1618
1619 /* Mark which partition (hot/cold) each basic block belongs in. */
1620 FOR_EACH_BB_FN (bb, cfun)
1621 {
1622 bool cold_bb = false;
1623
1624 if (probably_never_executed_bb_p (cfun, bb))
1625 {
1626 /* Handle profile insanities created by upstream optimizations
1627 by also checking the incoming edge weights. If there is a non-cold
1628 incoming edge, conservatively prevent this block from being split
1629 into the cold section. */
1630 cold_bb = true;
1631 FOR_EACH_EDGE (e, ei, bb->preds)
1632 if (!probably_never_executed_edge_p (cfun, e))
1633 {
1634 cold_bb = false;
1635 break;
1636 }
1637 }
1638 if (cold_bb)
1639 {
1640 BB_SET_PARTITION (bb, BB_COLD_PARTITION);
1641 cold_bb_count++;
1642 }
1643 else
1644 {
1645 BB_SET_PARTITION (bb, BB_HOT_PARTITION);
1646 bbs_in_hot_partition.safe_push (bb);
1647 }
1648 }
1649
1650 /* Ensure that hot bbs are included along a hot path from the entry to exit.
1651 Several different possibilities may include cold bbs along all paths
1652 to/from a hot bb. One is that there are edge weight insanities
1653 due to optimization phases that do not properly update basic block profile
1654 counts. The second is that the entry of the function may not be hot, because
1655 it is entered fewer times than the number of profile training runs, but there
1656 is a loop inside the function that causes blocks within the function to be
1657 above the threshold for hotness. This is fixed by walking up from hot bbs
1658 to the entry block, and then down from hot bbs to the exit, performing
1659 partitioning fixups as necessary. */
1660 if (cold_bb_count)
1661 {
1662 mark_dfs_back_edges ();
1663 cold_bb_count = sanitize_hot_paths (true, cold_bb_count,
1664 &bbs_in_hot_partition);
1665 if (cold_bb_count)
1666 sanitize_hot_paths (false, cold_bb_count, &bbs_in_hot_partition);
1667
1668 hash_set <basic_block> set;
1669 find_bbs_reachable_by_hot_paths (&set);
1670 FOR_EACH_BB_FN (bb, cfun)
1671 if (!set.contains (bb))
1672 BB_SET_PARTITION (bb, BB_COLD_PARTITION);
1673 }
1674
1675 /* The format of .gcc_except_table does not allow landing pads to
1676 be in a different partition as the throw. Fix this by either
1677 moving or duplicating the landing pads. */
1678 if (cfun->eh->lp_array)
1679 {
1680 unsigned i;
1681 eh_landing_pad lp;
1682
1683 FOR_EACH_VEC_ELT (*cfun->eh->lp_array, i, lp)
1684 {
1685 bool all_same, all_diff;
1686
1687 if (lp == NULL
1688 || lp->landing_pad == NULL_RTX
1689 || !LABEL_P (lp->landing_pad))
1690 continue;
1691
1692 all_same = all_diff = true;
1693 bb = BLOCK_FOR_INSN (lp->landing_pad);
1694 FOR_EACH_EDGE (e, ei, bb->preds)
1695 {
1696 gcc_assert (e->flags & EDGE_EH);
1697 if (BB_PARTITION (bb) == BB_PARTITION (e->src))
1698 all_diff = false;
1699 else
1700 all_same = false;
1701 }
1702
1703 if (all_same)
1704 ;
1705 else if (all_diff)
1706 {
1707 int which = BB_PARTITION (bb);
1708 which ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
1709 BB_SET_PARTITION (bb, which);
1710 }
1711 else
1712 fix_up_crossing_landing_pad (lp, bb);
1713 }
1714 }
1715
1716 /* Mark every edge that crosses between sections. */
1717
1718 FOR_EACH_BB_FN (bb, cfun)
1719 FOR_EACH_EDGE (e, ei, bb->succs)
1720 {
1721 unsigned int flags = e->flags;
1722
1723 /* We should never have EDGE_CROSSING set yet. */
1724 gcc_checking_assert ((flags & EDGE_CROSSING) == 0);
1725
1726 if (e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
1727 && e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1728 && BB_PARTITION (e->src) != BB_PARTITION (e->dest))
1729 {
1730 crossing_edges.safe_push (e);
1731 flags |= EDGE_CROSSING;
1732 }
1733
1734 /* Now that we've split eh edges as appropriate, allow landing pads
1735 to be merged with the post-landing pads. */
1736 flags &= ~EDGE_PRESERVE;
1737
1738 e->flags = flags;
1739 }
1740
1741 return crossing_edges;
1742 }
1743
1744 /* Set the flag EDGE_CAN_FALLTHRU for edges that can be fallthru. */
1745
1746 static void
1747 set_edge_can_fallthru_flag (void)
1748 {
1749 basic_block bb;
1750
1751 FOR_EACH_BB_FN (bb, cfun)
1752 {
1753 edge e;
1754 edge_iterator ei;
1755
1756 FOR_EACH_EDGE (e, ei, bb->succs)
1757 {
1758 e->flags &= ~EDGE_CAN_FALLTHRU;
1759
1760 /* The FALLTHRU edge is also CAN_FALLTHRU edge. */
1761 if (e->flags & EDGE_FALLTHRU)
1762 e->flags |= EDGE_CAN_FALLTHRU;
1763 }
1764
1765 /* If the BB ends with an invertible condjump all (2) edges are
1766 CAN_FALLTHRU edges. */
1767 if (EDGE_COUNT (bb->succs) != 2)
1768 continue;
1769 if (!any_condjump_p (BB_END (bb)))
1770 continue;
1771
1772 rtx_jump_insn *bb_end_jump = as_a <rtx_jump_insn *> (BB_END (bb));
1773 if (!invert_jump (bb_end_jump, JUMP_LABEL (bb_end_jump), 0))
1774 continue;
1775 invert_jump (bb_end_jump, JUMP_LABEL (bb_end_jump), 0);
1776 EDGE_SUCC (bb, 0)->flags |= EDGE_CAN_FALLTHRU;
1777 EDGE_SUCC (bb, 1)->flags |= EDGE_CAN_FALLTHRU;
1778 }
1779 }
1780
1781 /* If any destination of a crossing edge does not have a label, add label;
1782 Convert any easy fall-through crossing edges to unconditional jumps. */
1783
1784 static void
1785 add_labels_and_missing_jumps (vec<edge> crossing_edges)
1786 {
1787 size_t i;
1788 edge e;
1789
1790 FOR_EACH_VEC_ELT (crossing_edges, i, e)
1791 {
1792 basic_block src = e->src;
1793 basic_block dest = e->dest;
1794 rtx_jump_insn *new_jump;
1795
1796 if (dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
1797 continue;
1798
1799 /* Make sure dest has a label. */
1800 rtx_code_label *label = block_label (dest);
1801
1802 /* Nothing to do for non-fallthru edges. */
1803 if (src == ENTRY_BLOCK_PTR_FOR_FN (cfun))
1804 continue;
1805 if ((e->flags & EDGE_FALLTHRU) == 0)
1806 continue;
1807
1808 /* If the block does not end with a control flow insn, then we
1809 can trivially add a jump to the end to fixup the crossing.
1810 Otherwise the jump will have to go in a new bb, which will
1811 be handled by fix_up_fall_thru_edges function. */
1812 if (control_flow_insn_p (BB_END (src)))
1813 continue;
1814
1815 /* Make sure there's only one successor. */
1816 gcc_assert (single_succ_p (src));
1817
1818 new_jump = emit_jump_insn_after (targetm.gen_jump (label), BB_END (src));
1819 BB_END (src) = new_jump;
1820 JUMP_LABEL (new_jump) = label;
1821 LABEL_NUSES (label) += 1;
1822
1823 emit_barrier_after_bb (src);
1824
1825 /* Mark edge as non-fallthru. */
1826 e->flags &= ~EDGE_FALLTHRU;
1827 }
1828 }
1829
1830 /* Find any bb's where the fall-through edge is a crossing edge (note that
1831 these bb's must also contain a conditional jump or end with a call
1832 instruction; we've already dealt with fall-through edges for blocks
1833 that didn't have a conditional jump or didn't end with call instruction
1834 in the call to add_labels_and_missing_jumps). Convert the fall-through
1835 edge to non-crossing edge by inserting a new bb to fall-through into.
1836 The new bb will contain an unconditional jump (crossing edge) to the
1837 original fall through destination. */
1838
1839 static void
1840 fix_up_fall_thru_edges (void)
1841 {
1842 basic_block cur_bb;
1843
1844 FOR_EACH_BB_FN (cur_bb, cfun)
1845 {
1846 edge succ1;
1847 edge succ2;
1848 edge fall_thru = NULL;
1849 edge cond_jump = NULL;
1850
1851 fall_thru = NULL;
1852 if (EDGE_COUNT (cur_bb->succs) > 0)
1853 succ1 = EDGE_SUCC (cur_bb, 0);
1854 else
1855 succ1 = NULL;
1856
1857 if (EDGE_COUNT (cur_bb->succs) > 1)
1858 succ2 = EDGE_SUCC (cur_bb, 1);
1859 else
1860 succ2 = NULL;
1861
1862 /* Find the fall-through edge. */
1863
1864 if (succ1
1865 && (succ1->flags & EDGE_FALLTHRU))
1866 {
1867 fall_thru = succ1;
1868 cond_jump = succ2;
1869 }
1870 else if (succ2
1871 && (succ2->flags & EDGE_FALLTHRU))
1872 {
1873 fall_thru = succ2;
1874 cond_jump = succ1;
1875 }
1876 else if (succ2 && EDGE_COUNT (cur_bb->succs) > 2)
1877 fall_thru = find_fallthru_edge (cur_bb->succs);
1878
1879 if (fall_thru && (fall_thru->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)))
1880 {
1881 /* Check to see if the fall-thru edge is a crossing edge. */
1882
1883 if (fall_thru->flags & EDGE_CROSSING)
1884 {
1885 /* The fall_thru edge crosses; now check the cond jump edge, if
1886 it exists. */
1887
1888 bool cond_jump_crosses = true;
1889 int invert_worked = 0;
1890 rtx_insn *old_jump = BB_END (cur_bb);
1891
1892 /* Find the jump instruction, if there is one. */
1893
1894 if (cond_jump)
1895 {
1896 if (!(cond_jump->flags & EDGE_CROSSING))
1897 cond_jump_crosses = false;
1898
1899 /* We know the fall-thru edge crosses; if the cond
1900 jump edge does NOT cross, and its destination is the
1901 next block in the bb order, invert the jump
1902 (i.e. fix it so the fall through does not cross and
1903 the cond jump does). */
1904
1905 if (!cond_jump_crosses)
1906 {
1907 /* Find label in fall_thru block. We've already added
1908 any missing labels, so there must be one. */
1909
1910 rtx_code_label *fall_thru_label
1911 = block_label (fall_thru->dest);
1912
1913 if (old_jump && fall_thru_label)
1914 {
1915 rtx_jump_insn *old_jump_insn
1916 = dyn_cast <rtx_jump_insn *> (old_jump);
1917 if (old_jump_insn)
1918 invert_worked = invert_jump (old_jump_insn,
1919 fall_thru_label, 0);
1920 }
1921
1922 if (invert_worked)
1923 {
1924 fall_thru->flags &= ~EDGE_FALLTHRU;
1925 cond_jump->flags |= EDGE_FALLTHRU;
1926 update_br_prob_note (cur_bb);
1927 std::swap (fall_thru, cond_jump);
1928 cond_jump->flags |= EDGE_CROSSING;
1929 fall_thru->flags &= ~EDGE_CROSSING;
1930 }
1931 }
1932 }
1933
1934 if (cond_jump_crosses || !invert_worked)
1935 {
1936 /* This is the case where both edges out of the basic
1937 block are crossing edges. Here we will fix up the
1938 fall through edge. The jump edge will be taken care
1939 of later. The EDGE_CROSSING flag of fall_thru edge
1940 is unset before the call to force_nonfallthru
1941 function because if a new basic-block is created
1942 this edge remains in the current section boundary
1943 while the edge between new_bb and the fall_thru->dest
1944 becomes EDGE_CROSSING. */
1945
1946 fall_thru->flags &= ~EDGE_CROSSING;
1947 basic_block new_bb = force_nonfallthru (fall_thru);
1948
1949 if (new_bb)
1950 {
1951 new_bb->aux = cur_bb->aux;
1952 cur_bb->aux = new_bb;
1953
1954 /* This is done by force_nonfallthru_and_redirect. */
1955 gcc_assert (BB_PARTITION (new_bb)
1956 == BB_PARTITION (cur_bb));
1957
1958 single_succ_edge (new_bb)->flags |= EDGE_CROSSING;
1959 }
1960 else
1961 {
1962 /* If a new basic-block was not created; restore
1963 the EDGE_CROSSING flag. */
1964 fall_thru->flags |= EDGE_CROSSING;
1965 }
1966
1967 /* Add barrier after new jump */
1968 emit_barrier_after_bb (new_bb ? new_bb : cur_bb);
1969 }
1970 }
1971 }
1972 }
1973 }
1974
1975 /* This function checks the destination block of a "crossing jump" to
1976 see if it has any crossing predecessors that begin with a code label
1977 and end with an unconditional jump. If so, it returns that predecessor
1978 block. (This is to avoid creating lots of new basic blocks that all
1979 contain unconditional jumps to the same destination). */
1980
1981 static basic_block
1982 find_jump_block (basic_block jump_dest)
1983 {
1984 basic_block source_bb = NULL;
1985 edge e;
1986 rtx_insn *insn;
1987 edge_iterator ei;
1988
1989 FOR_EACH_EDGE (e, ei, jump_dest->preds)
1990 if (e->flags & EDGE_CROSSING)
1991 {
1992 basic_block src = e->src;
1993
1994 /* Check each predecessor to see if it has a label, and contains
1995 only one executable instruction, which is an unconditional jump.
1996 If so, we can use it. */
1997
1998 if (LABEL_P (BB_HEAD (src)))
1999 for (insn = BB_HEAD (src);
2000 !INSN_P (insn) && insn != NEXT_INSN (BB_END (src));
2001 insn = NEXT_INSN (insn))
2002 {
2003 if (INSN_P (insn)
2004 && insn == BB_END (src)
2005 && JUMP_P (insn)
2006 && !any_condjump_p (insn))
2007 {
2008 source_bb = src;
2009 break;
2010 }
2011 }
2012
2013 if (source_bb)
2014 break;
2015 }
2016
2017 return source_bb;
2018 }
2019
2020 /* Find all BB's with conditional jumps that are crossing edges;
2021 insert a new bb and make the conditional jump branch to the new
2022 bb instead (make the new bb same color so conditional branch won't
2023 be a 'crossing' edge). Insert an unconditional jump from the
2024 new bb to the original destination of the conditional jump. */
2025
2026 static void
2027 fix_crossing_conditional_branches (void)
2028 {
2029 basic_block cur_bb;
2030 basic_block new_bb;
2031 basic_block dest;
2032 edge succ1;
2033 edge succ2;
2034 edge crossing_edge;
2035 edge new_edge;
2036 rtx set_src;
2037 rtx old_label = NULL_RTX;
2038 rtx_code_label *new_label;
2039
2040 FOR_EACH_BB_FN (cur_bb, cfun)
2041 {
2042 crossing_edge = NULL;
2043 if (EDGE_COUNT (cur_bb->succs) > 0)
2044 succ1 = EDGE_SUCC (cur_bb, 0);
2045 else
2046 succ1 = NULL;
2047
2048 if (EDGE_COUNT (cur_bb->succs) > 1)
2049 succ2 = EDGE_SUCC (cur_bb, 1);
2050 else
2051 succ2 = NULL;
2052
2053 /* We already took care of fall-through edges, so only one successor
2054 can be a crossing edge. */
2055
2056 if (succ1 && (succ1->flags & EDGE_CROSSING))
2057 crossing_edge = succ1;
2058 else if (succ2 && (succ2->flags & EDGE_CROSSING))
2059 crossing_edge = succ2;
2060
2061 if (crossing_edge)
2062 {
2063 rtx_insn *old_jump = BB_END (cur_bb);
2064
2065 /* Check to make sure the jump instruction is a
2066 conditional jump. */
2067
2068 set_src = NULL_RTX;
2069
2070 if (any_condjump_p (old_jump))
2071 {
2072 if (GET_CODE (PATTERN (old_jump)) == SET)
2073 set_src = SET_SRC (PATTERN (old_jump));
2074 else if (GET_CODE (PATTERN (old_jump)) == PARALLEL)
2075 {
2076 set_src = XVECEXP (PATTERN (old_jump), 0,0);
2077 if (GET_CODE (set_src) == SET)
2078 set_src = SET_SRC (set_src);
2079 else
2080 set_src = NULL_RTX;
2081 }
2082 }
2083
2084 if (set_src && (GET_CODE (set_src) == IF_THEN_ELSE))
2085 {
2086 rtx_jump_insn *old_jump_insn =
2087 as_a <rtx_jump_insn *> (old_jump);
2088
2089 if (GET_CODE (XEXP (set_src, 1)) == PC)
2090 old_label = XEXP (set_src, 2);
2091 else if (GET_CODE (XEXP (set_src, 2)) == PC)
2092 old_label = XEXP (set_src, 1);
2093
2094 /* Check to see if new bb for jumping to that dest has
2095 already been created; if so, use it; if not, create
2096 a new one. */
2097
2098 new_bb = find_jump_block (crossing_edge->dest);
2099
2100 if (new_bb)
2101 new_label = block_label (new_bb);
2102 else
2103 {
2104 basic_block last_bb;
2105 rtx_code_label *old_jump_target;
2106 rtx_jump_insn *new_jump;
2107
2108 /* Create new basic block to be dest for
2109 conditional jump. */
2110
2111 /* Put appropriate instructions in new bb. */
2112
2113 new_label = gen_label_rtx ();
2114 emit_label (new_label);
2115
2116 gcc_assert (GET_CODE (old_label) == LABEL_REF);
2117 old_jump_target = old_jump_insn->jump_target ();
2118 new_jump = as_a <rtx_jump_insn *>
2119 (emit_jump_insn (targetm.gen_jump (old_jump_target)));
2120 new_jump->set_jump_target (old_jump_target);
2121
2122 last_bb = EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb;
2123 new_bb = create_basic_block (new_label, new_jump, last_bb);
2124 new_bb->aux = last_bb->aux;
2125 last_bb->aux = new_bb;
2126
2127 emit_barrier_after_bb (new_bb);
2128
2129 /* Make sure new bb is in same partition as source
2130 of conditional branch. */
2131 BB_COPY_PARTITION (new_bb, cur_bb);
2132 }
2133
2134 /* Make old jump branch to new bb. */
2135
2136 redirect_jump (old_jump_insn, new_label, 0);
2137
2138 /* Remove crossing_edge as predecessor of 'dest'. */
2139
2140 dest = crossing_edge->dest;
2141
2142 redirect_edge_succ (crossing_edge, new_bb);
2143
2144 /* Make a new edge from new_bb to old dest; new edge
2145 will be a successor for new_bb and a predecessor
2146 for 'dest'. */
2147
2148 if (EDGE_COUNT (new_bb->succs) == 0)
2149 new_edge = make_single_succ_edge (new_bb, dest, 0);
2150 else
2151 new_edge = EDGE_SUCC (new_bb, 0);
2152
2153 crossing_edge->flags &= ~EDGE_CROSSING;
2154 new_edge->flags |= EDGE_CROSSING;
2155 }
2156 }
2157 }
2158 }
2159
2160 /* Find any unconditional branches that cross between hot and cold
2161 sections. Convert them into indirect jumps instead. */
2162
2163 static void
2164 fix_crossing_unconditional_branches (void)
2165 {
2166 basic_block cur_bb;
2167 rtx_insn *last_insn;
2168 rtx label;
2169 rtx label_addr;
2170 rtx_insn *indirect_jump_sequence;
2171 rtx_insn *jump_insn = NULL;
2172 rtx new_reg;
2173 rtx_insn *cur_insn;
2174 edge succ;
2175
2176 FOR_EACH_BB_FN (cur_bb, cfun)
2177 {
2178 last_insn = BB_END (cur_bb);
2179
2180 if (EDGE_COUNT (cur_bb->succs) < 1)
2181 continue;
2182
2183 succ = EDGE_SUCC (cur_bb, 0);
2184
2185 /* Check to see if bb ends in a crossing (unconditional) jump. At
2186 this point, no crossing jumps should be conditional. */
2187
2188 if (JUMP_P (last_insn)
2189 && (succ->flags & EDGE_CROSSING))
2190 {
2191 gcc_assert (!any_condjump_p (last_insn));
2192
2193 /* Make sure the jump is not already an indirect or table jump. */
2194
2195 if (!computed_jump_p (last_insn)
2196 && !tablejump_p (last_insn, NULL, NULL))
2197 {
2198 /* We have found a "crossing" unconditional branch. Now
2199 we must convert it to an indirect jump. First create
2200 reference of label, as target for jump. */
2201
2202 label = JUMP_LABEL (last_insn);
2203 label_addr = gen_rtx_LABEL_REF (Pmode, label);
2204 LABEL_NUSES (label) += 1;
2205
2206 /* Get a register to use for the indirect jump. */
2207
2208 new_reg = gen_reg_rtx (Pmode);
2209
2210 /* Generate indirect the jump sequence. */
2211
2212 start_sequence ();
2213 emit_move_insn (new_reg, label_addr);
2214 emit_indirect_jump (new_reg);
2215 indirect_jump_sequence = get_insns ();
2216 end_sequence ();
2217
2218 /* Make sure every instruction in the new jump sequence has
2219 its basic block set to be cur_bb. */
2220
2221 for (cur_insn = indirect_jump_sequence; cur_insn;
2222 cur_insn = NEXT_INSN (cur_insn))
2223 {
2224 if (!BARRIER_P (cur_insn))
2225 BLOCK_FOR_INSN (cur_insn) = cur_bb;
2226 if (JUMP_P (cur_insn))
2227 jump_insn = cur_insn;
2228 }
2229
2230 /* Insert the new (indirect) jump sequence immediately before
2231 the unconditional jump, then delete the unconditional jump. */
2232
2233 emit_insn_before (indirect_jump_sequence, last_insn);
2234 delete_insn (last_insn);
2235
2236 JUMP_LABEL (jump_insn) = label;
2237 LABEL_NUSES (label)++;
2238
2239 /* Make BB_END for cur_bb be the jump instruction (NOT the
2240 barrier instruction at the end of the sequence...). */
2241
2242 BB_END (cur_bb) = jump_insn;
2243 }
2244 }
2245 }
2246 }
2247
2248 /* Update CROSSING_JUMP_P flags on all jump insns. */
2249
2250 static void
2251 update_crossing_jump_flags (void)
2252 {
2253 basic_block bb;
2254 edge e;
2255 edge_iterator ei;
2256
2257 FOR_EACH_BB_FN (bb, cfun)
2258 FOR_EACH_EDGE (e, ei, bb->succs)
2259 if (e->flags & EDGE_CROSSING)
2260 {
2261 if (JUMP_P (BB_END (bb))
2262 /* Some flags were added during fix_up_fall_thru_edges, via
2263 force_nonfallthru_and_redirect. */
2264 && !CROSSING_JUMP_P (BB_END (bb)))
2265 CROSSING_JUMP_P (BB_END (bb)) = 1;
2266 break;
2267 }
2268 }
2269
2270 /* Reorder basic blocks using the software trace cache (STC) algorithm. */
2271
2272 static void
2273 reorder_basic_blocks_software_trace_cache (void)
2274 {
2275 if (dump_file)
2276 fprintf (dump_file, "\nReordering with the STC algorithm.\n\n");
2277
2278 int n_traces;
2279 int i;
2280 struct trace *traces;
2281
2282 /* We are estimating the length of uncond jump insn only once since the code
2283 for getting the insn length always returns the minimal length now. */
2284 if (uncond_jump_length == 0)
2285 uncond_jump_length = get_uncond_jump_length ();
2286
2287 /* We need to know some information for each basic block. */
2288 array_size = GET_ARRAY_SIZE (last_basic_block_for_fn (cfun));
2289 bbd = XNEWVEC (bbro_basic_block_data, array_size);
2290 for (i = 0; i < array_size; i++)
2291 {
2292 bbd[i].start_of_trace = -1;
2293 bbd[i].end_of_trace = -1;
2294 bbd[i].in_trace = -1;
2295 bbd[i].visited = 0;
2296 bbd[i].priority = -1;
2297 bbd[i].heap = NULL;
2298 bbd[i].node = NULL;
2299 }
2300
2301 traces = XNEWVEC (struct trace, n_basic_blocks_for_fn (cfun));
2302 n_traces = 0;
2303 find_traces (&n_traces, traces);
2304 connect_traces (n_traces, traces);
2305 FREE (traces);
2306 FREE (bbd);
2307 }
2308
2309 /* Return true if edge E1 is more desirable as a fallthrough edge than
2310 edge E2 is. */
2311
2312 static bool
2313 edge_order (edge e1, edge e2)
2314 {
2315 return EDGE_FREQUENCY (e1) > EDGE_FREQUENCY (e2);
2316 }
2317
2318 /* Reorder basic blocks using the "simple" algorithm. This tries to
2319 maximize the dynamic number of branches that are fallthrough, without
2320 copying instructions. The algorithm is greedy, looking at the most
2321 frequently executed branch first. */
2322
2323 static void
2324 reorder_basic_blocks_simple (void)
2325 {
2326 if (dump_file)
2327 fprintf (dump_file, "\nReordering with the \"simple\" algorithm.\n\n");
2328
2329 edge *edges = new edge[2 * n_basic_blocks_for_fn (cfun)];
2330
2331 /* First, collect all edges that can be optimized by reordering blocks:
2332 simple jumps and conditional jumps, as well as the function entry edge. */
2333
2334 int n = 0;
2335 edges[n++] = EDGE_SUCC (ENTRY_BLOCK_PTR_FOR_FN (cfun), 0);
2336
2337 basic_block bb;
2338 FOR_EACH_BB_FN (bb, cfun)
2339 {
2340 rtx_insn *end = BB_END (bb);
2341
2342 if (computed_jump_p (end) || tablejump_p (end, NULL, NULL))
2343 continue;
2344
2345 /* We cannot optimize asm goto. */
2346 if (JUMP_P (end) && extract_asm_operands (end))
2347 continue;
2348
2349 if (single_succ_p (bb))
2350 edges[n++] = EDGE_SUCC (bb, 0);
2351 else if (any_condjump_p (end))
2352 {
2353 edge e0 = EDGE_SUCC (bb, 0);
2354 edge e1 = EDGE_SUCC (bb, 1);
2355 /* When optimizing for size it is best to keep the original
2356 fallthrough edges. */
2357 if (e1->flags & EDGE_FALLTHRU)
2358 std::swap (e0, e1);
2359 edges[n++] = e0;
2360 edges[n++] = e1;
2361 }
2362 }
2363
2364 /* Sort the edges, the most desirable first. When optimizing for size
2365 all edges are equally desirable. */
2366
2367 if (optimize_function_for_speed_p (cfun))
2368 std::stable_sort (edges, edges + n, edge_order);
2369
2370 /* Now decide which of those edges to make fallthrough edges. We set
2371 BB_VISITED if a block already has a fallthrough successor assigned
2372 to it. We make ->AUX of an endpoint point to the opposite endpoint
2373 of a sequence of blocks that fall through, and ->AUX will be NULL
2374 for a block that is in such a sequence but not an endpoint anymore.
2375
2376 To start with, everything points to itself, nothing is assigned yet. */
2377
2378 FOR_ALL_BB_FN (bb, cfun)
2379 {
2380 bb->aux = bb;
2381 bb->flags &= ~BB_VISITED;
2382 }
2383
2384 EXIT_BLOCK_PTR_FOR_FN (cfun)->aux = 0;
2385
2386 /* Now for all edges, the most desirable first, see if that edge can
2387 connect two sequences. If it can, update AUX and BB_VISITED; if it
2388 cannot, zero out the edge in the table. */
2389
2390 for (int j = 0; j < n; j++)
2391 {
2392 edge e = edges[j];
2393
2394 basic_block tail_a = e->src;
2395 basic_block head_b = e->dest;
2396 basic_block head_a = (basic_block) tail_a->aux;
2397 basic_block tail_b = (basic_block) head_b->aux;
2398
2399 /* An edge cannot connect two sequences if:
2400 - it crosses partitions;
2401 - its src is not a current endpoint;
2402 - its dest is not a current endpoint;
2403 - or, it would create a loop. */
2404
2405 if (e->flags & EDGE_CROSSING
2406 || tail_a->flags & BB_VISITED
2407 || !tail_b
2408 || (!(head_b->flags & BB_VISITED) && head_b != tail_b)
2409 || tail_a == tail_b)
2410 {
2411 edges[j] = 0;
2412 continue;
2413 }
2414
2415 tail_a->aux = 0;
2416 head_b->aux = 0;
2417 head_a->aux = tail_b;
2418 tail_b->aux = head_a;
2419 tail_a->flags |= BB_VISITED;
2420 }
2421
2422 /* Put the pieces together, in the same order that the start blocks of
2423 the sequences already had. The hot/cold partitioning gives a little
2424 complication: as a first pass only do this for blocks in the same
2425 partition as the start block, and (if there is anything left to do)
2426 in a second pass handle the other partition. */
2427
2428 basic_block last_tail = (basic_block) ENTRY_BLOCK_PTR_FOR_FN (cfun)->aux;
2429
2430 int current_partition = BB_PARTITION (last_tail);
2431 bool need_another_pass = true;
2432
2433 for (int pass = 0; pass < 2 && need_another_pass; pass++)
2434 {
2435 need_another_pass = false;
2436
2437 FOR_EACH_BB_FN (bb, cfun)
2438 if ((bb->flags & BB_VISITED && bb->aux) || bb->aux == bb)
2439 {
2440 if (BB_PARTITION (bb) != current_partition)
2441 {
2442 need_another_pass = true;
2443 continue;
2444 }
2445
2446 last_tail->aux = bb;
2447 last_tail = (basic_block) bb->aux;
2448 }
2449
2450 current_partition ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
2451 }
2452
2453 last_tail->aux = 0;
2454
2455 /* Finally, link all the chosen fallthrough edges. */
2456
2457 for (int j = 0; j < n; j++)
2458 if (edges[j])
2459 edges[j]->src->aux = edges[j]->dest;
2460
2461 delete[] edges;
2462
2463 /* If the entry edge no longer falls through we have to make a new
2464 block so it can do so again. */
2465
2466 edge e = EDGE_SUCC (ENTRY_BLOCK_PTR_FOR_FN (cfun), 0);
2467 if (e->dest != ENTRY_BLOCK_PTR_FOR_FN (cfun)->aux)
2468 {
2469 force_nonfallthru (e);
2470 e->src->aux = ENTRY_BLOCK_PTR_FOR_FN (cfun)->aux;
2471 BB_COPY_PARTITION (e->src, e->dest);
2472 }
2473 }
2474
2475 /* Reorder basic blocks. The main entry point to this file. */
2476
2477 static void
2478 reorder_basic_blocks (void)
2479 {
2480 gcc_assert (current_ir_type () == IR_RTL_CFGLAYOUT);
2481
2482 if (n_basic_blocks_for_fn (cfun) <= NUM_FIXED_BLOCKS + 1)
2483 return;
2484
2485 set_edge_can_fallthru_flag ();
2486 mark_dfs_back_edges ();
2487
2488 switch (flag_reorder_blocks_algorithm)
2489 {
2490 case REORDER_BLOCKS_ALGORITHM_SIMPLE:
2491 reorder_basic_blocks_simple ();
2492 break;
2493
2494 case REORDER_BLOCKS_ALGORITHM_STC:
2495 reorder_basic_blocks_software_trace_cache ();
2496 break;
2497
2498 default:
2499 gcc_unreachable ();
2500 }
2501
2502 relink_block_chain (/*stay_in_cfglayout_mode=*/true);
2503
2504 if (dump_file)
2505 {
2506 if (dump_flags & TDF_DETAILS)
2507 dump_reg_info (dump_file);
2508 dump_flow_info (dump_file, dump_flags);
2509 }
2510
2511 /* Signal that rtl_verify_flow_info_1 can now verify that there
2512 is at most one switch between hot/cold sections. */
2513 crtl->bb_reorder_complete = true;
2514 }
2515
2516 /* Determine which partition the first basic block in the function
2517 belongs to, then find the first basic block in the current function
2518 that belongs to a different section, and insert a
2519 NOTE_INSN_SWITCH_TEXT_SECTIONS note immediately before it in the
2520 instruction stream. When writing out the assembly code,
2521 encountering this note will make the compiler switch between the
2522 hot and cold text sections. */
2523
2524 void
2525 insert_section_boundary_note (void)
2526 {
2527 basic_block bb;
2528 bool switched_sections = false;
2529 int current_partition = 0;
2530
2531 if (!crtl->has_bb_partition)
2532 return;
2533
2534 FOR_EACH_BB_FN (bb, cfun)
2535 {
2536 if (!current_partition)
2537 current_partition = BB_PARTITION (bb);
2538 if (BB_PARTITION (bb) != current_partition)
2539 {
2540 gcc_assert (!switched_sections);
2541 switched_sections = true;
2542 emit_note_before (NOTE_INSN_SWITCH_TEXT_SECTIONS, BB_HEAD (bb));
2543 current_partition = BB_PARTITION (bb);
2544 }
2545 }
2546 }
2547
2548 namespace {
2549
2550 const pass_data pass_data_reorder_blocks =
2551 {
2552 RTL_PASS, /* type */
2553 "bbro", /* name */
2554 OPTGROUP_NONE, /* optinfo_flags */
2555 TV_REORDER_BLOCKS, /* tv_id */
2556 0, /* properties_required */
2557 0, /* properties_provided */
2558 0, /* properties_destroyed */
2559 0, /* todo_flags_start */
2560 0, /* todo_flags_finish */
2561 };
2562
2563 class pass_reorder_blocks : public rtl_opt_pass
2564 {
2565 public:
2566 pass_reorder_blocks (gcc::context *ctxt)
2567 : rtl_opt_pass (pass_data_reorder_blocks, ctxt)
2568 {}
2569
2570 /* opt_pass methods: */
2571 virtual bool gate (function *)
2572 {
2573 if (targetm.cannot_modify_jumps_p ())
2574 return false;
2575 return (optimize > 0
2576 && (flag_reorder_blocks || flag_reorder_blocks_and_partition));
2577 }
2578
2579 virtual unsigned int execute (function *);
2580
2581 }; // class pass_reorder_blocks
2582
2583 unsigned int
2584 pass_reorder_blocks::execute (function *fun)
2585 {
2586 basic_block bb;
2587
2588 /* Last attempt to optimize CFG, as scheduling, peepholing and insn
2589 splitting possibly introduced more crossjumping opportunities. */
2590 cfg_layout_initialize (CLEANUP_EXPENSIVE);
2591
2592 reorder_basic_blocks ();
2593 cleanup_cfg (CLEANUP_EXPENSIVE);
2594
2595 FOR_EACH_BB_FN (bb, fun)
2596 if (bb->next_bb != EXIT_BLOCK_PTR_FOR_FN (fun))
2597 bb->aux = bb->next_bb;
2598 cfg_layout_finalize ();
2599
2600 return 0;
2601 }
2602
2603 } // anon namespace
2604
2605 rtl_opt_pass *
2606 make_pass_reorder_blocks (gcc::context *ctxt)
2607 {
2608 return new pass_reorder_blocks (ctxt);
2609 }
2610
2611 /* Duplicate a block (that we already know ends in a computed jump) into its
2612 predecessors, where possible. Return whether anything is changed. */
2613 static bool
2614 maybe_duplicate_computed_goto (basic_block bb, int max_size)
2615 {
2616 if (single_pred_p (bb))
2617 return false;
2618
2619 /* Make sure that the block is small enough. */
2620 rtx_insn *insn;
2621 FOR_BB_INSNS (bb, insn)
2622 if (INSN_P (insn))
2623 {
2624 max_size -= get_attr_min_length (insn);
2625 if (max_size < 0)
2626 return false;
2627 }
2628
2629 bool changed = false;
2630 edge e;
2631 edge_iterator ei;
2632 for (ei = ei_start (bb->preds); (e = ei_safe_edge (ei)); )
2633 {
2634 basic_block pred = e->src;
2635
2636 /* Do not duplicate BB into PRED if that is the last predecessor, or if
2637 we cannot merge a copy of BB with PRED. */
2638 if (single_pred_p (bb)
2639 || !single_succ_p (pred)
2640 || e->flags & EDGE_COMPLEX
2641 || pred->index < NUM_FIXED_BLOCKS
2642 || (JUMP_P (BB_END (pred)) && !simplejump_p (BB_END (pred)))
2643 || (JUMP_P (BB_END (pred)) && CROSSING_JUMP_P (BB_END (pred))))
2644 {
2645 ei_next (&ei);
2646 continue;
2647 }
2648
2649 if (dump_file)
2650 fprintf (dump_file, "Duplicating computed goto bb %d into bb %d\n",
2651 bb->index, e->src->index);
2652
2653 /* Remember if PRED can be duplicated; if so, the copy of BB merged
2654 with PRED can be duplicated as well. */
2655 bool can_dup_more = can_duplicate_block_p (pred);
2656
2657 /* Make a copy of BB, merge it into PRED. */
2658 basic_block copy = duplicate_block (bb, e, NULL);
2659 emit_barrier_after_bb (copy);
2660 reorder_insns_nobb (BB_HEAD (copy), BB_END (copy), BB_END (pred));
2661 merge_blocks (pred, copy);
2662
2663 changed = true;
2664
2665 /* Try to merge the resulting merged PRED into further predecessors. */
2666 if (can_dup_more)
2667 maybe_duplicate_computed_goto (pred, max_size);
2668 }
2669
2670 return changed;
2671 }
2672
2673 /* Duplicate the blocks containing computed gotos. This basically unfactors
2674 computed gotos that were factored early on in the compilation process to
2675 speed up edge based data flow. We used to not unfactor them again, which
2676 can seriously pessimize code with many computed jumps in the source code,
2677 such as interpreters. See e.g. PR15242. */
2678 static void
2679 duplicate_computed_gotos (function *fun)
2680 {
2681 /* We are estimating the length of uncond jump insn only once
2682 since the code for getting the insn length always returns
2683 the minimal length now. */
2684 if (uncond_jump_length == 0)
2685 uncond_jump_length = get_uncond_jump_length ();
2686
2687 /* Never copy a block larger than this. */
2688 int max_size
2689 = uncond_jump_length * PARAM_VALUE (PARAM_MAX_GOTO_DUPLICATION_INSNS);
2690
2691 bool changed = false;
2692
2693 /* Try to duplicate all blocks that end in a computed jump and that
2694 can be duplicated at all. */
2695 basic_block bb;
2696 FOR_EACH_BB_FN (bb, fun)
2697 if (computed_jump_p (BB_END (bb)) && can_duplicate_block_p (bb))
2698 changed |= maybe_duplicate_computed_goto (bb, max_size);
2699
2700 /* Duplicating blocks will redirect edges and may cause hot blocks
2701 previously reached by both hot and cold blocks to become dominated
2702 only by cold blocks. */
2703 if (changed)
2704 fixup_partitions ();
2705 }
2706
2707 namespace {
2708
2709 const pass_data pass_data_duplicate_computed_gotos =
2710 {
2711 RTL_PASS, /* type */
2712 "compgotos", /* name */
2713 OPTGROUP_NONE, /* optinfo_flags */
2714 TV_REORDER_BLOCKS, /* tv_id */
2715 0, /* properties_required */
2716 0, /* properties_provided */
2717 0, /* properties_destroyed */
2718 0, /* todo_flags_start */
2719 0, /* todo_flags_finish */
2720 };
2721
2722 class pass_duplicate_computed_gotos : public rtl_opt_pass
2723 {
2724 public:
2725 pass_duplicate_computed_gotos (gcc::context *ctxt)
2726 : rtl_opt_pass (pass_data_duplicate_computed_gotos, ctxt)
2727 {}
2728
2729 /* opt_pass methods: */
2730 virtual bool gate (function *);
2731 virtual unsigned int execute (function *);
2732
2733 }; // class pass_duplicate_computed_gotos
2734
2735 bool
2736 pass_duplicate_computed_gotos::gate (function *fun)
2737 {
2738 if (targetm.cannot_modify_jumps_p ())
2739 return false;
2740 return (optimize > 0
2741 && flag_expensive_optimizations
2742 && ! optimize_function_for_size_p (fun));
2743 }
2744
2745 unsigned int
2746 pass_duplicate_computed_gotos::execute (function *fun)
2747 {
2748 duplicate_computed_gotos (fun);
2749
2750 return 0;
2751 }
2752
2753 } // anon namespace
2754
2755 rtl_opt_pass *
2756 make_pass_duplicate_computed_gotos (gcc::context *ctxt)
2757 {
2758 return new pass_duplicate_computed_gotos (ctxt);
2759 }
2760
2761 /* This function is the main 'entrance' for the optimization that
2762 partitions hot and cold basic blocks into separate sections of the
2763 .o file (to improve performance and cache locality). Ideally it
2764 would be called after all optimizations that rearrange the CFG have
2765 been called. However part of this optimization may introduce new
2766 register usage, so it must be called before register allocation has
2767 occurred. This means that this optimization is actually called
2768 well before the optimization that reorders basic blocks (see
2769 function above).
2770
2771 This optimization checks the feedback information to determine
2772 which basic blocks are hot/cold, updates flags on the basic blocks
2773 to indicate which section they belong in. This information is
2774 later used for writing out sections in the .o file. Because hot
2775 and cold sections can be arbitrarily large (within the bounds of
2776 memory), far beyond the size of a single function, it is necessary
2777 to fix up all edges that cross section boundaries, to make sure the
2778 instructions used can actually span the required distance. The
2779 fixes are described below.
2780
2781 Fall-through edges must be changed into jumps; it is not safe or
2782 legal to fall through across a section boundary. Whenever a
2783 fall-through edge crossing a section boundary is encountered, a new
2784 basic block is inserted (in the same section as the fall-through
2785 source), and the fall through edge is redirected to the new basic
2786 block. The new basic block contains an unconditional jump to the
2787 original fall-through target. (If the unconditional jump is
2788 insufficient to cross section boundaries, that is dealt with a
2789 little later, see below).
2790
2791 In order to deal with architectures that have short conditional
2792 branches (which cannot span all of memory) we take any conditional
2793 jump that attempts to cross a section boundary and add a level of
2794 indirection: it becomes a conditional jump to a new basic block, in
2795 the same section. The new basic block contains an unconditional
2796 jump to the original target, in the other section.
2797
2798 For those architectures whose unconditional branch is also
2799 incapable of reaching all of memory, those unconditional jumps are
2800 converted into indirect jumps, through a register.
2801
2802 IMPORTANT NOTE: This optimization causes some messy interactions
2803 with the cfg cleanup optimizations; those optimizations want to
2804 merge blocks wherever possible, and to collapse indirect jump
2805 sequences (change "A jumps to B jumps to C" directly into "A jumps
2806 to C"). Those optimizations can undo the jump fixes that
2807 partitioning is required to make (see above), in order to ensure
2808 that jumps attempting to cross section boundaries are really able
2809 to cover whatever distance the jump requires (on many architectures
2810 conditional or unconditional jumps are not able to reach all of
2811 memory). Therefore tests have to be inserted into each such
2812 optimization to make sure that it does not undo stuff necessary to
2813 cross partition boundaries. This would be much less of a problem
2814 if we could perform this optimization later in the compilation, but
2815 unfortunately the fact that we may need to create indirect jumps
2816 (through registers) requires that this optimization be performed
2817 before register allocation.
2818
2819 Hot and cold basic blocks are partitioned and put in separate
2820 sections of the .o file, to reduce paging and improve cache
2821 performance (hopefully). This can result in bits of code from the
2822 same function being widely separated in the .o file. However this
2823 is not obvious to the current bb structure. Therefore we must take
2824 care to ensure that: 1). There are no fall_thru edges that cross
2825 between sections; 2). For those architectures which have "short"
2826 conditional branches, all conditional branches that attempt to
2827 cross between sections are converted to unconditional branches;
2828 and, 3). For those architectures which have "short" unconditional
2829 branches, all unconditional branches that attempt to cross between
2830 sections are converted to indirect jumps.
2831
2832 The code for fixing up fall_thru edges that cross between hot and
2833 cold basic blocks does so by creating new basic blocks containing
2834 unconditional branches to the appropriate label in the "other"
2835 section. The new basic block is then put in the same (hot or cold)
2836 section as the original conditional branch, and the fall_thru edge
2837 is modified to fall into the new basic block instead. By adding
2838 this level of indirection we end up with only unconditional branches
2839 crossing between hot and cold sections.
2840
2841 Conditional branches are dealt with by adding a level of indirection.
2842 A new basic block is added in the same (hot/cold) section as the
2843 conditional branch, and the conditional branch is retargeted to the
2844 new basic block. The new basic block contains an unconditional branch
2845 to the original target of the conditional branch (in the other section).
2846
2847 Unconditional branches are dealt with by converting them into
2848 indirect jumps. */
2849
2850 namespace {
2851
2852 const pass_data pass_data_partition_blocks =
2853 {
2854 RTL_PASS, /* type */
2855 "bbpart", /* name */
2856 OPTGROUP_NONE, /* optinfo_flags */
2857 TV_REORDER_BLOCKS, /* tv_id */
2858 PROP_cfglayout, /* properties_required */
2859 0, /* properties_provided */
2860 0, /* properties_destroyed */
2861 0, /* todo_flags_start */
2862 0, /* todo_flags_finish */
2863 };
2864
2865 class pass_partition_blocks : public rtl_opt_pass
2866 {
2867 public:
2868 pass_partition_blocks (gcc::context *ctxt)
2869 : rtl_opt_pass (pass_data_partition_blocks, ctxt)
2870 {}
2871
2872 /* opt_pass methods: */
2873 virtual bool gate (function *);
2874 virtual unsigned int execute (function *);
2875
2876 }; // class pass_partition_blocks
2877
2878 bool
2879 pass_partition_blocks::gate (function *fun)
2880 {
2881 /* The optimization to partition hot/cold basic blocks into separate
2882 sections of the .o file does not work well with linkonce or with
2883 user defined section attributes. Don't call it if either case
2884 arises. */
2885 return (flag_reorder_blocks_and_partition
2886 && optimize
2887 /* See pass_reorder_blocks::gate. We should not partition if
2888 we are going to omit the reordering. */
2889 && optimize_function_for_speed_p (fun)
2890 && !DECL_COMDAT_GROUP (current_function_decl)
2891 && !lookup_attribute ("section", DECL_ATTRIBUTES (fun->decl)));
2892 }
2893
2894 unsigned
2895 pass_partition_blocks::execute (function *fun)
2896 {
2897 vec<edge> crossing_edges;
2898
2899 if (n_basic_blocks_for_fn (fun) <= NUM_FIXED_BLOCKS + 1)
2900 return 0;
2901
2902 df_set_flags (DF_DEFER_INSN_RESCAN);
2903
2904 crossing_edges = find_rarely_executed_basic_blocks_and_crossing_edges ();
2905 if (!crossing_edges.exists ())
2906 /* Make sure to process deferred rescans and clear changeable df flags. */
2907 return TODO_df_finish;
2908
2909 crtl->has_bb_partition = true;
2910
2911 /* Make sure the source of any crossing edge ends in a jump and the
2912 destination of any crossing edge has a label. */
2913 add_labels_and_missing_jumps (crossing_edges);
2914
2915 /* Convert all crossing fall_thru edges to non-crossing fall
2916 thrus to unconditional jumps (that jump to the original fall
2917 through dest). */
2918 fix_up_fall_thru_edges ();
2919
2920 /* If the architecture does not have conditional branches that can
2921 span all of memory, convert crossing conditional branches into
2922 crossing unconditional branches. */
2923 if (!HAS_LONG_COND_BRANCH)
2924 fix_crossing_conditional_branches ();
2925
2926 /* If the architecture does not have unconditional branches that
2927 can span all of memory, convert crossing unconditional branches
2928 into indirect jumps. Since adding an indirect jump also adds
2929 a new register usage, update the register usage information as
2930 well. */
2931 if (!HAS_LONG_UNCOND_BRANCH)
2932 fix_crossing_unconditional_branches ();
2933
2934 update_crossing_jump_flags ();
2935
2936 /* Clear bb->aux fields that the above routines were using. */
2937 clear_aux_for_blocks ();
2938
2939 crossing_edges.release ();
2940
2941 /* ??? FIXME: DF generates the bb info for a block immediately.
2942 And by immediately, I mean *during* creation of the block.
2943
2944 #0 df_bb_refs_collect
2945 #1 in df_bb_refs_record
2946 #2 in create_basic_block_structure
2947
2948 Which means that the bb_has_eh_pred test in df_bb_refs_collect
2949 will *always* fail, because no edges can have been added to the
2950 block yet. Which of course means we don't add the right
2951 artificial refs, which means we fail df_verify (much) later.
2952
2953 Cleanest solution would seem to make DF_DEFER_INSN_RESCAN imply
2954 that we also shouldn't grab data from the new blocks those new
2955 insns are in either. In this way one can create the block, link
2956 it up properly, and have everything Just Work later, when deferred
2957 insns are processed.
2958
2959 In the meantime, we have no other option but to throw away all
2960 of the DF data and recompute it all. */
2961 if (fun->eh->lp_array)
2962 {
2963 df_finish_pass (true);
2964 df_scan_alloc (NULL);
2965 df_scan_blocks ();
2966 /* Not all post-landing pads use all of the EH_RETURN_DATA_REGNO
2967 data. We blindly generated all of them when creating the new
2968 landing pad. Delete those assignments we don't use. */
2969 df_set_flags (DF_LR_RUN_DCE);
2970 df_analyze ();
2971 }
2972
2973 /* Make sure to process deferred rescans and clear changeable df flags. */
2974 return TODO_df_finish;
2975 }
2976
2977 } // anon namespace
2978
2979 rtl_opt_pass *
2980 make_pass_partition_blocks (gcc::context *ctxt)
2981 {
2982 return new pass_partition_blocks (ctxt);
2983 }