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1 /* Basic block reordering routines for the GNU compiler.
2 Copyright (C) 2000-2014 Free Software Foundation, Inc.
3
4 This file is part of GCC.
5
6 GCC is free software; you can redistribute it and/or modify it
7 under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 3, or (at your option)
9 any later version.
10
11 GCC is distributed in the hope that it will be useful, but WITHOUT
12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
13 or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
14 License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GCC; see the file COPYING3. If not see
18 <http://www.gnu.org/licenses/>. */
19
20 /* This (greedy) algorithm constructs traces in several rounds.
21 The construction starts from "seeds". The seed for the first round
22 is the entry point of the function. When there are more than one seed,
23 the one with the lowest key in the heap is selected first (see bb_to_key).
24 Then the algorithm repeatedly adds the most probable successor to the end
25 of a trace. Finally it connects the traces.
26
27 There are two parameters: Branch Threshold and Exec Threshold.
28 If the probability of an edge to a successor of the current basic block is
29 lower than Branch Threshold or its frequency is lower than Exec Threshold,
30 then the successor will be the seed in one of the next rounds.
31 Each round has these parameters lower than the previous one.
32 The last round has to have these parameters set to zero so that the
33 remaining blocks are picked up.
34
35 The algorithm selects the most probable successor from all unvisited
36 successors and successors that have been added to this trace.
37 The other successors (that has not been "sent" to the next round) will be
38 other seeds for this round and the secondary traces will start from them.
39 If the successor has not been visited in this trace, it is added to the
40 trace (however, there is some heuristic for simple branches).
41 If the successor has been visited in this trace, a loop has been found.
42 If the loop has many iterations, the loop is rotated so that the source
43 block of the most probable edge going out of the loop is the last block
44 of the trace.
45 If the loop has few iterations and there is no edge from the last block of
46 the loop going out of the loop, the loop header is duplicated.
47
48 When connecting traces, the algorithm first checks whether there is an edge
49 from the last block of a trace to the first block of another trace.
50 When there are still some unconnected traces it checks whether there exists
51 a basic block BB such that BB is a successor of the last block of a trace
52 and BB is a predecessor of the first block of another trace. In this case,
53 BB is duplicated, added at the end of the first trace and the traces are
54 connected through it.
55 The rest of traces are simply connected so there will be a jump to the
56 beginning of the rest of traces.
57
58 The above description is for the full algorithm, which is used when the
59 function is optimized for speed. When the function is optimized for size,
60 in order to reduce long jumps and connect more fallthru edges, the
61 algorithm is modified as follows:
62 (1) Break long traces to short ones. A trace is broken at a block that has
63 multiple predecessors/ successors during trace discovery. When connecting
64 traces, only connect Trace n with Trace n + 1. This change reduces most
65 long jumps compared with the above algorithm.
66 (2) Ignore the edge probability and frequency for fallthru edges.
67 (3) Keep the original order of blocks when there is no chance to fall
68 through. We rely on the results of cfg_cleanup.
69
70 To implement the change for code size optimization, block's index is
71 selected as the key and all traces are found in one round.
72
73 References:
74
75 "Software Trace Cache"
76 A. Ramirez, J. Larriba-Pey, C. Navarro, J. Torrellas and M. Valero; 1999
77 http://citeseer.nj.nec.com/15361.html
78
79 */
80
81 #include "config.h"
82 #include "system.h"
83 #include "coretypes.h"
84 #include "tm.h"
85 #include "tree.h"
86 #include "rtl.h"
87 #include "regs.h"
88 #include "flags.h"
89 #include "output.h"
90 #include "fibheap.h"
91 #include "target.h"
92 #include "hashtab.h"
93 #include "hash-set.h"
94 #include "vec.h"
95 #include "machmode.h"
96 #include "hard-reg-set.h"
97 #include "input.h"
98 #include "function.h"
99 #include "tm_p.h"
100 #include "obstack.h"
101 #include "expr.h"
102 #include "optabs.h"
103 #include "params.h"
104 #include "diagnostic-core.h"
105 #include "toplev.h" /* user_defined_section_attribute */
106 #include "tree-pass.h"
107 #include "dominance.h"
108 #include "cfg.h"
109 #include "cfgrtl.h"
110 #include "cfganal.h"
111 #include "cfgbuild.h"
112 #include "cfgcleanup.h"
113 #include "predict.h"
114 #include "basic-block.h"
115 #include "df.h"
116 #include "bb-reorder.h"
117 #include "hash-map.h"
118 #include "is-a.h"
119 #include "plugin-api.h"
120 #include "ipa-ref.h"
121 #include "cgraph.h"
122 #include "except.h"
123
124 /* The number of rounds. In most cases there will only be 4 rounds, but
125 when partitioning hot and cold basic blocks into separate sections of
126 the object file there will be an extra round. */
127 #define N_ROUNDS 5
128
129 /* Stubs in case we don't have a return insn.
130 We have to check at run time too, not only compile time. */
131
132 #ifndef HAVE_return
133 #define HAVE_return 0
134 #define gen_return() NULL_RTX
135 #endif
136
137
138 struct target_bb_reorder default_target_bb_reorder;
139 #if SWITCHABLE_TARGET
140 struct target_bb_reorder *this_target_bb_reorder = &default_target_bb_reorder;
141 #endif
142
143 #define uncond_jump_length \
144 (this_target_bb_reorder->x_uncond_jump_length)
145
146 /* Branch thresholds in thousandths (per mille) of the REG_BR_PROB_BASE. */
147 static const int branch_threshold[N_ROUNDS] = {400, 200, 100, 0, 0};
148
149 /* Exec thresholds in thousandths (per mille) of the frequency of bb 0. */
150 static const int exec_threshold[N_ROUNDS] = {500, 200, 50, 0, 0};
151
152 /* If edge frequency is lower than DUPLICATION_THRESHOLD per mille of entry
153 block the edge destination is not duplicated while connecting traces. */
154 #define DUPLICATION_THRESHOLD 100
155
156 /* Structure to hold needed information for each basic block. */
157 typedef struct bbro_basic_block_data_def
158 {
159 /* Which trace is the bb start of (-1 means it is not a start of any). */
160 int start_of_trace;
161
162 /* Which trace is the bb end of (-1 means it is not an end of any). */
163 int end_of_trace;
164
165 /* Which trace is the bb in? */
166 int in_trace;
167
168 /* Which trace was this bb visited in? */
169 int visited;
170
171 /* Which heap is BB in (if any)? */
172 fibheap_t heap;
173
174 /* Which heap node is BB in (if any)? */
175 fibnode_t node;
176 } bbro_basic_block_data;
177
178 /* The current size of the following dynamic array. */
179 static int array_size;
180
181 /* The array which holds needed information for basic blocks. */
182 static bbro_basic_block_data *bbd;
183
184 /* To avoid frequent reallocation the size of arrays is greater than needed,
185 the number of elements is (not less than) 1.25 * size_wanted. */
186 #define GET_ARRAY_SIZE(X) ((((X) / 4) + 1) * 5)
187
188 /* Free the memory and set the pointer to NULL. */
189 #define FREE(P) (gcc_assert (P), free (P), P = 0)
190
191 /* Structure for holding information about a trace. */
192 struct trace
193 {
194 /* First and last basic block of the trace. */
195 basic_block first, last;
196
197 /* The round of the STC creation which this trace was found in. */
198 int round;
199
200 /* The length (i.e. the number of basic blocks) of the trace. */
201 int length;
202 };
203
204 /* Maximum frequency and count of one of the entry blocks. */
205 static int max_entry_frequency;
206 static gcov_type max_entry_count;
207
208 /* Local function prototypes. */
209 static void find_traces (int *, struct trace *);
210 static basic_block rotate_loop (edge, struct trace *, int);
211 static void mark_bb_visited (basic_block, int);
212 static void find_traces_1_round (int, int, gcov_type, struct trace *, int *,
213 int, fibheap_t *, int);
214 static basic_block copy_bb (basic_block, edge, basic_block, int);
215 static fibheapkey_t bb_to_key (basic_block);
216 static bool better_edge_p (const_basic_block, const_edge, int, int, int, int,
217 const_edge);
218 static bool connect_better_edge_p (const_edge, bool, int, const_edge,
219 struct trace *);
220 static void connect_traces (int, struct trace *);
221 static bool copy_bb_p (const_basic_block, int);
222 static bool push_to_next_round_p (const_basic_block, int, int, int, gcov_type);
223 \f
224 /* Return the trace number in which BB was visited. */
225
226 static int
227 bb_visited_trace (const_basic_block bb)
228 {
229 gcc_assert (bb->index < array_size);
230 return bbd[bb->index].visited;
231 }
232
233 /* This function marks BB that it was visited in trace number TRACE. */
234
235 static void
236 mark_bb_visited (basic_block bb, int trace)
237 {
238 bbd[bb->index].visited = trace;
239 if (bbd[bb->index].heap)
240 {
241 fibheap_delete_node (bbd[bb->index].heap, bbd[bb->index].node);
242 bbd[bb->index].heap = NULL;
243 bbd[bb->index].node = NULL;
244 }
245 }
246
247 /* Check to see if bb should be pushed into the next round of trace
248 collections or not. Reasons for pushing the block forward are 1).
249 If the block is cold, we are doing partitioning, and there will be
250 another round (cold partition blocks are not supposed to be
251 collected into traces until the very last round); or 2). There will
252 be another round, and the basic block is not "hot enough" for the
253 current round of trace collection. */
254
255 static bool
256 push_to_next_round_p (const_basic_block bb, int round, int number_of_rounds,
257 int exec_th, gcov_type count_th)
258 {
259 bool there_exists_another_round;
260 bool block_not_hot_enough;
261
262 there_exists_another_round = round < number_of_rounds - 1;
263
264 block_not_hot_enough = (bb->frequency < exec_th
265 || bb->count < count_th
266 || probably_never_executed_bb_p (cfun, bb));
267
268 if (there_exists_another_round
269 && block_not_hot_enough)
270 return true;
271 else
272 return false;
273 }
274
275 /* Find the traces for Software Trace Cache. Chain each trace through
276 RBI()->next. Store the number of traces to N_TRACES and description of
277 traces to TRACES. */
278
279 static void
280 find_traces (int *n_traces, struct trace *traces)
281 {
282 int i;
283 int number_of_rounds;
284 edge e;
285 edge_iterator ei;
286 fibheap_t heap;
287
288 /* Add one extra round of trace collection when partitioning hot/cold
289 basic blocks into separate sections. The last round is for all the
290 cold blocks (and ONLY the cold blocks). */
291
292 number_of_rounds = N_ROUNDS - 1;
293
294 /* Insert entry points of function into heap. */
295 heap = fibheap_new ();
296 max_entry_frequency = 0;
297 max_entry_count = 0;
298 FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs)
299 {
300 bbd[e->dest->index].heap = heap;
301 bbd[e->dest->index].node = fibheap_insert (heap, bb_to_key (e->dest),
302 e->dest);
303 if (e->dest->frequency > max_entry_frequency)
304 max_entry_frequency = e->dest->frequency;
305 if (e->dest->count > max_entry_count)
306 max_entry_count = e->dest->count;
307 }
308
309 /* Find the traces. */
310 for (i = 0; i < number_of_rounds; i++)
311 {
312 gcov_type count_threshold;
313
314 if (dump_file)
315 fprintf (dump_file, "STC - round %d\n", i + 1);
316
317 if (max_entry_count < INT_MAX / 1000)
318 count_threshold = max_entry_count * exec_threshold[i] / 1000;
319 else
320 count_threshold = max_entry_count / 1000 * exec_threshold[i];
321
322 find_traces_1_round (REG_BR_PROB_BASE * branch_threshold[i] / 1000,
323 max_entry_frequency * exec_threshold[i] / 1000,
324 count_threshold, traces, n_traces, i, &heap,
325 number_of_rounds);
326 }
327 fibheap_delete (heap);
328
329 if (dump_file)
330 {
331 for (i = 0; i < *n_traces; i++)
332 {
333 basic_block bb;
334 fprintf (dump_file, "Trace %d (round %d): ", i + 1,
335 traces[i].round + 1);
336 for (bb = traces[i].first;
337 bb != traces[i].last;
338 bb = (basic_block) bb->aux)
339 fprintf (dump_file, "%d [%d] ", bb->index, bb->frequency);
340 fprintf (dump_file, "%d [%d]\n", bb->index, bb->frequency);
341 }
342 fflush (dump_file);
343 }
344 }
345
346 /* Rotate loop whose back edge is BACK_EDGE in the tail of trace TRACE
347 (with sequential number TRACE_N). */
348
349 static basic_block
350 rotate_loop (edge back_edge, struct trace *trace, int trace_n)
351 {
352 basic_block bb;
353
354 /* Information about the best end (end after rotation) of the loop. */
355 basic_block best_bb = NULL;
356 edge best_edge = NULL;
357 int best_freq = -1;
358 gcov_type best_count = -1;
359 /* The best edge is preferred when its destination is not visited yet
360 or is a start block of some trace. */
361 bool is_preferred = false;
362
363 /* Find the most frequent edge that goes out from current trace. */
364 bb = back_edge->dest;
365 do
366 {
367 edge e;
368 edge_iterator ei;
369
370 FOR_EACH_EDGE (e, ei, bb->succs)
371 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
372 && bb_visited_trace (e->dest) != trace_n
373 && (e->flags & EDGE_CAN_FALLTHRU)
374 && !(e->flags & EDGE_COMPLEX))
375 {
376 if (is_preferred)
377 {
378 /* The best edge is preferred. */
379 if (!bb_visited_trace (e->dest)
380 || bbd[e->dest->index].start_of_trace >= 0)
381 {
382 /* The current edge E is also preferred. */
383 int freq = EDGE_FREQUENCY (e);
384 if (freq > best_freq || e->count > best_count)
385 {
386 best_freq = freq;
387 best_count = e->count;
388 best_edge = e;
389 best_bb = bb;
390 }
391 }
392 }
393 else
394 {
395 if (!bb_visited_trace (e->dest)
396 || bbd[e->dest->index].start_of_trace >= 0)
397 {
398 /* The current edge E is preferred. */
399 is_preferred = true;
400 best_freq = EDGE_FREQUENCY (e);
401 best_count = e->count;
402 best_edge = e;
403 best_bb = bb;
404 }
405 else
406 {
407 int freq = EDGE_FREQUENCY (e);
408 if (!best_edge || freq > best_freq || e->count > best_count)
409 {
410 best_freq = freq;
411 best_count = e->count;
412 best_edge = e;
413 best_bb = bb;
414 }
415 }
416 }
417 }
418 bb = (basic_block) bb->aux;
419 }
420 while (bb != back_edge->dest);
421
422 if (best_bb)
423 {
424 /* Rotate the loop so that the BEST_EDGE goes out from the last block of
425 the trace. */
426 if (back_edge->dest == trace->first)
427 {
428 trace->first = (basic_block) best_bb->aux;
429 }
430 else
431 {
432 basic_block prev_bb;
433
434 for (prev_bb = trace->first;
435 prev_bb->aux != back_edge->dest;
436 prev_bb = (basic_block) prev_bb->aux)
437 ;
438 prev_bb->aux = best_bb->aux;
439
440 /* Try to get rid of uncond jump to cond jump. */
441 if (single_succ_p (prev_bb))
442 {
443 basic_block header = single_succ (prev_bb);
444
445 /* Duplicate HEADER if it is a small block containing cond jump
446 in the end. */
447 if (any_condjump_p (BB_END (header)) && copy_bb_p (header, 0)
448 && !CROSSING_JUMP_P (BB_END (header)))
449 copy_bb (header, single_succ_edge (prev_bb), prev_bb, trace_n);
450 }
451 }
452 }
453 else
454 {
455 /* We have not found suitable loop tail so do no rotation. */
456 best_bb = back_edge->src;
457 }
458 best_bb->aux = NULL;
459 return best_bb;
460 }
461
462 /* One round of finding traces. Find traces for BRANCH_TH and EXEC_TH i.e. do
463 not include basic blocks whose probability is lower than BRANCH_TH or whose
464 frequency is lower than EXEC_TH into traces (or whose count is lower than
465 COUNT_TH). Store the new traces into TRACES and modify the number of
466 traces *N_TRACES. Set the round (which the trace belongs to) to ROUND.
467 The function expects starting basic blocks to be in *HEAP and will delete
468 *HEAP and store starting points for the next round into new *HEAP. */
469
470 static void
471 find_traces_1_round (int branch_th, int exec_th, gcov_type count_th,
472 struct trace *traces, int *n_traces, int round,
473 fibheap_t *heap, int number_of_rounds)
474 {
475 /* Heap for discarded basic blocks which are possible starting points for
476 the next round. */
477 fibheap_t new_heap = fibheap_new ();
478 bool for_size = optimize_function_for_size_p (cfun);
479
480 while (!fibheap_empty (*heap))
481 {
482 basic_block bb;
483 struct trace *trace;
484 edge best_edge, e;
485 fibheapkey_t key;
486 edge_iterator ei;
487
488 bb = (basic_block) fibheap_extract_min (*heap);
489 bbd[bb->index].heap = NULL;
490 bbd[bb->index].node = NULL;
491
492 if (dump_file)
493 fprintf (dump_file, "Getting bb %d\n", bb->index);
494
495 /* If the BB's frequency is too low, send BB to the next round. When
496 partitioning hot/cold blocks into separate sections, make sure all
497 the cold blocks (and ONLY the cold blocks) go into the (extra) final
498 round. When optimizing for size, do not push to next round. */
499
500 if (!for_size
501 && push_to_next_round_p (bb, round, number_of_rounds, exec_th,
502 count_th))
503 {
504 int key = bb_to_key (bb);
505 bbd[bb->index].heap = new_heap;
506 bbd[bb->index].node = fibheap_insert (new_heap, key, bb);
507
508 if (dump_file)
509 fprintf (dump_file,
510 " Possible start point of next round: %d (key: %d)\n",
511 bb->index, key);
512 continue;
513 }
514
515 trace = traces + *n_traces;
516 trace->first = bb;
517 trace->round = round;
518 trace->length = 0;
519 bbd[bb->index].in_trace = *n_traces;
520 (*n_traces)++;
521
522 do
523 {
524 int prob, freq;
525 bool ends_in_call;
526
527 /* The probability and frequency of the best edge. */
528 int best_prob = INT_MIN / 2;
529 int best_freq = INT_MIN / 2;
530
531 best_edge = NULL;
532 mark_bb_visited (bb, *n_traces);
533 trace->length++;
534
535 if (dump_file)
536 fprintf (dump_file, "Basic block %d was visited in trace %d\n",
537 bb->index, *n_traces - 1);
538
539 ends_in_call = block_ends_with_call_p (bb);
540
541 /* Select the successor that will be placed after BB. */
542 FOR_EACH_EDGE (e, ei, bb->succs)
543 {
544 gcc_assert (!(e->flags & EDGE_FAKE));
545
546 if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
547 continue;
548
549 if (bb_visited_trace (e->dest)
550 && bb_visited_trace (e->dest) != *n_traces)
551 continue;
552
553 if (BB_PARTITION (e->dest) != BB_PARTITION (bb))
554 continue;
555
556 prob = e->probability;
557 freq = e->dest->frequency;
558
559 /* The only sensible preference for a call instruction is the
560 fallthru edge. Don't bother selecting anything else. */
561 if (ends_in_call)
562 {
563 if (e->flags & EDGE_CAN_FALLTHRU)
564 {
565 best_edge = e;
566 best_prob = prob;
567 best_freq = freq;
568 }
569 continue;
570 }
571
572 /* Edge that cannot be fallthru or improbable or infrequent
573 successor (i.e. it is unsuitable successor). When optimizing
574 for size, ignore the probability and frequency. */
575 if (!(e->flags & EDGE_CAN_FALLTHRU) || (e->flags & EDGE_COMPLEX)
576 || ((prob < branch_th || EDGE_FREQUENCY (e) < exec_th
577 || e->count < count_th) && (!for_size)))
578 continue;
579
580 /* If partitioning hot/cold basic blocks, don't consider edges
581 that cross section boundaries. */
582
583 if (better_edge_p (bb, e, prob, freq, best_prob, best_freq,
584 best_edge))
585 {
586 best_edge = e;
587 best_prob = prob;
588 best_freq = freq;
589 }
590 }
591
592 /* If the best destination has multiple predecessors, and can be
593 duplicated cheaper than a jump, don't allow it to be added
594 to a trace. We'll duplicate it when connecting traces. */
595 if (best_edge && EDGE_COUNT (best_edge->dest->preds) >= 2
596 && copy_bb_p (best_edge->dest, 0))
597 best_edge = NULL;
598
599 /* If the best destination has multiple successors or predecessors,
600 don't allow it to be added when optimizing for size. This makes
601 sure predecessors with smaller index are handled before the best
602 destinarion. It breaks long trace and reduces long jumps.
603
604 Take if-then-else as an example.
605 A
606 / \
607 B C
608 \ /
609 D
610 If we do not remove the best edge B->D/C->D, the final order might
611 be A B D ... C. C is at the end of the program. If D's successors
612 and D are complicated, might need long jumps for A->C and C->D.
613 Similar issue for order: A C D ... B.
614
615 After removing the best edge, the final result will be ABCD/ ACBD.
616 It does not add jump compared with the previous order. But it
617 reduces the possibility of long jumps. */
618 if (best_edge && for_size
619 && (EDGE_COUNT (best_edge->dest->succs) > 1
620 || EDGE_COUNT (best_edge->dest->preds) > 1))
621 best_edge = NULL;
622
623 /* Add all non-selected successors to the heaps. */
624 FOR_EACH_EDGE (e, ei, bb->succs)
625 {
626 if (e == best_edge
627 || e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
628 || bb_visited_trace (e->dest))
629 continue;
630
631 key = bb_to_key (e->dest);
632
633 if (bbd[e->dest->index].heap)
634 {
635 /* E->DEST is already in some heap. */
636 if (key != bbd[e->dest->index].node->key)
637 {
638 if (dump_file)
639 {
640 fprintf (dump_file,
641 "Changing key for bb %d from %ld to %ld.\n",
642 e->dest->index,
643 (long) bbd[e->dest->index].node->key,
644 key);
645 }
646 fibheap_replace_key (bbd[e->dest->index].heap,
647 bbd[e->dest->index].node, key);
648 }
649 }
650 else
651 {
652 fibheap_t which_heap = *heap;
653
654 prob = e->probability;
655 freq = EDGE_FREQUENCY (e);
656
657 if (!(e->flags & EDGE_CAN_FALLTHRU)
658 || (e->flags & EDGE_COMPLEX)
659 || prob < branch_th || freq < exec_th
660 || e->count < count_th)
661 {
662 /* When partitioning hot/cold basic blocks, make sure
663 the cold blocks (and only the cold blocks) all get
664 pushed to the last round of trace collection. When
665 optimizing for size, do not push to next round. */
666
667 if (!for_size && push_to_next_round_p (e->dest, round,
668 number_of_rounds,
669 exec_th, count_th))
670 which_heap = new_heap;
671 }
672
673 bbd[e->dest->index].heap = which_heap;
674 bbd[e->dest->index].node = fibheap_insert (which_heap,
675 key, e->dest);
676
677 if (dump_file)
678 {
679 fprintf (dump_file,
680 " Possible start of %s round: %d (key: %ld)\n",
681 (which_heap == new_heap) ? "next" : "this",
682 e->dest->index, (long) key);
683 }
684
685 }
686 }
687
688 if (best_edge) /* Suitable successor was found. */
689 {
690 if (bb_visited_trace (best_edge->dest) == *n_traces)
691 {
692 /* We do nothing with one basic block loops. */
693 if (best_edge->dest != bb)
694 {
695 if (EDGE_FREQUENCY (best_edge)
696 > 4 * best_edge->dest->frequency / 5)
697 {
698 /* The loop has at least 4 iterations. If the loop
699 header is not the first block of the function
700 we can rotate the loop. */
701
702 if (best_edge->dest
703 != ENTRY_BLOCK_PTR_FOR_FN (cfun)->next_bb)
704 {
705 if (dump_file)
706 {
707 fprintf (dump_file,
708 "Rotating loop %d - %d\n",
709 best_edge->dest->index, bb->index);
710 }
711 bb->aux = best_edge->dest;
712 bbd[best_edge->dest->index].in_trace =
713 (*n_traces) - 1;
714 bb = rotate_loop (best_edge, trace, *n_traces);
715 }
716 }
717 else
718 {
719 /* The loop has less than 4 iterations. */
720
721 if (single_succ_p (bb)
722 && copy_bb_p (best_edge->dest,
723 optimize_edge_for_speed_p
724 (best_edge)))
725 {
726 bb = copy_bb (best_edge->dest, best_edge, bb,
727 *n_traces);
728 trace->length++;
729 }
730 }
731 }
732
733 /* Terminate the trace. */
734 break;
735 }
736 else
737 {
738 /* Check for a situation
739
740 A
741 /|
742 B |
743 \|
744 C
745
746 where
747 EDGE_FREQUENCY (AB) + EDGE_FREQUENCY (BC)
748 >= EDGE_FREQUENCY (AC).
749 (i.e. 2 * B->frequency >= EDGE_FREQUENCY (AC) )
750 Best ordering is then A B C.
751
752 When optimizing for size, A B C is always the best order.
753
754 This situation is created for example by:
755
756 if (A) B;
757 C;
758
759 */
760
761 FOR_EACH_EDGE (e, ei, bb->succs)
762 if (e != best_edge
763 && (e->flags & EDGE_CAN_FALLTHRU)
764 && !(e->flags & EDGE_COMPLEX)
765 && !bb_visited_trace (e->dest)
766 && single_pred_p (e->dest)
767 && !(e->flags & EDGE_CROSSING)
768 && single_succ_p (e->dest)
769 && (single_succ_edge (e->dest)->flags
770 & EDGE_CAN_FALLTHRU)
771 && !(single_succ_edge (e->dest)->flags & EDGE_COMPLEX)
772 && single_succ (e->dest) == best_edge->dest
773 && (2 * e->dest->frequency >= EDGE_FREQUENCY (best_edge)
774 || for_size))
775 {
776 best_edge = e;
777 if (dump_file)
778 fprintf (dump_file, "Selecting BB %d\n",
779 best_edge->dest->index);
780 break;
781 }
782
783 bb->aux = best_edge->dest;
784 bbd[best_edge->dest->index].in_trace = (*n_traces) - 1;
785 bb = best_edge->dest;
786 }
787 }
788 }
789 while (best_edge);
790 trace->last = bb;
791 bbd[trace->first->index].start_of_trace = *n_traces - 1;
792 bbd[trace->last->index].end_of_trace = *n_traces - 1;
793
794 /* The trace is terminated so we have to recount the keys in heap
795 (some block can have a lower key because now one of its predecessors
796 is an end of the trace). */
797 FOR_EACH_EDGE (e, ei, bb->succs)
798 {
799 if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
800 || bb_visited_trace (e->dest))
801 continue;
802
803 if (bbd[e->dest->index].heap)
804 {
805 key = bb_to_key (e->dest);
806 if (key != bbd[e->dest->index].node->key)
807 {
808 if (dump_file)
809 {
810 fprintf (dump_file,
811 "Changing key for bb %d from %ld to %ld.\n",
812 e->dest->index,
813 (long) bbd[e->dest->index].node->key, key);
814 }
815 fibheap_replace_key (bbd[e->dest->index].heap,
816 bbd[e->dest->index].node,
817 key);
818 }
819 }
820 }
821 }
822
823 fibheap_delete (*heap);
824
825 /* "Return" the new heap. */
826 *heap = new_heap;
827 }
828
829 /* Create a duplicate of the basic block OLD_BB and redirect edge E to it, add
830 it to trace after BB, mark OLD_BB visited and update pass' data structures
831 (TRACE is a number of trace which OLD_BB is duplicated to). */
832
833 static basic_block
834 copy_bb (basic_block old_bb, edge e, basic_block bb, int trace)
835 {
836 basic_block new_bb;
837
838 new_bb = duplicate_block (old_bb, e, bb);
839 BB_COPY_PARTITION (new_bb, old_bb);
840
841 gcc_assert (e->dest == new_bb);
842
843 if (dump_file)
844 fprintf (dump_file,
845 "Duplicated bb %d (created bb %d)\n",
846 old_bb->index, new_bb->index);
847
848 if (new_bb->index >= array_size
849 || last_basic_block_for_fn (cfun) > array_size)
850 {
851 int i;
852 int new_size;
853
854 new_size = MAX (last_basic_block_for_fn (cfun), new_bb->index + 1);
855 new_size = GET_ARRAY_SIZE (new_size);
856 bbd = XRESIZEVEC (bbro_basic_block_data, bbd, new_size);
857 for (i = array_size; i < new_size; i++)
858 {
859 bbd[i].start_of_trace = -1;
860 bbd[i].end_of_trace = -1;
861 bbd[i].in_trace = -1;
862 bbd[i].visited = 0;
863 bbd[i].heap = NULL;
864 bbd[i].node = NULL;
865 }
866 array_size = new_size;
867
868 if (dump_file)
869 {
870 fprintf (dump_file,
871 "Growing the dynamic array to %d elements.\n",
872 array_size);
873 }
874 }
875
876 gcc_assert (!bb_visited_trace (e->dest));
877 mark_bb_visited (new_bb, trace);
878 new_bb->aux = bb->aux;
879 bb->aux = new_bb;
880
881 bbd[new_bb->index].in_trace = trace;
882
883 return new_bb;
884 }
885
886 /* Compute and return the key (for the heap) of the basic block BB. */
887
888 static fibheapkey_t
889 bb_to_key (basic_block bb)
890 {
891 edge e;
892 edge_iterator ei;
893 int priority = 0;
894
895 /* Use index as key to align with its original order. */
896 if (optimize_function_for_size_p (cfun))
897 return bb->index;
898
899 /* Do not start in probably never executed blocks. */
900
901 if (BB_PARTITION (bb) == BB_COLD_PARTITION
902 || probably_never_executed_bb_p (cfun, bb))
903 return BB_FREQ_MAX;
904
905 /* Prefer blocks whose predecessor is an end of some trace
906 or whose predecessor edge is EDGE_DFS_BACK. */
907 FOR_EACH_EDGE (e, ei, bb->preds)
908 {
909 if ((e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
910 && bbd[e->src->index].end_of_trace >= 0)
911 || (e->flags & EDGE_DFS_BACK))
912 {
913 int edge_freq = EDGE_FREQUENCY (e);
914
915 if (edge_freq > priority)
916 priority = edge_freq;
917 }
918 }
919
920 if (priority)
921 /* The block with priority should have significantly lower key. */
922 return -(100 * BB_FREQ_MAX + 100 * priority + bb->frequency);
923
924 return -bb->frequency;
925 }
926
927 /* Return true when the edge E from basic block BB is better than the temporary
928 best edge (details are in function). The probability of edge E is PROB. The
929 frequency of the successor is FREQ. The current best probability is
930 BEST_PROB, the best frequency is BEST_FREQ.
931 The edge is considered to be equivalent when PROB does not differ much from
932 BEST_PROB; similarly for frequency. */
933
934 static bool
935 better_edge_p (const_basic_block bb, const_edge e, int prob, int freq,
936 int best_prob, int best_freq, const_edge cur_best_edge)
937 {
938 bool is_better_edge;
939
940 /* The BEST_* values do not have to be best, but can be a bit smaller than
941 maximum values. */
942 int diff_prob = best_prob / 10;
943 int diff_freq = best_freq / 10;
944
945 /* The smaller one is better to keep the original order. */
946 if (optimize_function_for_size_p (cfun))
947 return !cur_best_edge
948 || cur_best_edge->dest->index > e->dest->index;
949
950 if (prob > best_prob + diff_prob)
951 /* The edge has higher probability than the temporary best edge. */
952 is_better_edge = true;
953 else if (prob < best_prob - diff_prob)
954 /* The edge has lower probability than the temporary best edge. */
955 is_better_edge = false;
956 else if (freq < best_freq - diff_freq)
957 /* The edge and the temporary best edge have almost equivalent
958 probabilities. The higher frequency of a successor now means
959 that there is another edge going into that successor.
960 This successor has lower frequency so it is better. */
961 is_better_edge = true;
962 else if (freq > best_freq + diff_freq)
963 /* This successor has higher frequency so it is worse. */
964 is_better_edge = false;
965 else if (e->dest->prev_bb == bb)
966 /* The edges have equivalent probabilities and the successors
967 have equivalent frequencies. Select the previous successor. */
968 is_better_edge = true;
969 else
970 is_better_edge = false;
971
972 /* If we are doing hot/cold partitioning, make sure that we always favor
973 non-crossing edges over crossing edges. */
974
975 if (!is_better_edge
976 && flag_reorder_blocks_and_partition
977 && cur_best_edge
978 && (cur_best_edge->flags & EDGE_CROSSING)
979 && !(e->flags & EDGE_CROSSING))
980 is_better_edge = true;
981
982 return is_better_edge;
983 }
984
985 /* Return true when the edge E is better than the temporary best edge
986 CUR_BEST_EDGE. If SRC_INDEX_P is true, the function compares the src bb of
987 E and CUR_BEST_EDGE; otherwise it will compare the dest bb.
988 BEST_LEN is the trace length of src (or dest) bb in CUR_BEST_EDGE.
989 TRACES record the information about traces.
990 When optimizing for size, the edge with smaller index is better.
991 When optimizing for speed, the edge with bigger probability or longer trace
992 is better. */
993
994 static bool
995 connect_better_edge_p (const_edge e, bool src_index_p, int best_len,
996 const_edge cur_best_edge, struct trace *traces)
997 {
998 int e_index;
999 int b_index;
1000 bool is_better_edge;
1001
1002 if (!cur_best_edge)
1003 return true;
1004
1005 if (optimize_function_for_size_p (cfun))
1006 {
1007 e_index = src_index_p ? e->src->index : e->dest->index;
1008 b_index = src_index_p ? cur_best_edge->src->index
1009 : cur_best_edge->dest->index;
1010 /* The smaller one is better to keep the original order. */
1011 return b_index > e_index;
1012 }
1013
1014 if (src_index_p)
1015 {
1016 e_index = e->src->index;
1017
1018 if (e->probability > cur_best_edge->probability)
1019 /* The edge has higher probability than the temporary best edge. */
1020 is_better_edge = true;
1021 else if (e->probability < cur_best_edge->probability)
1022 /* The edge has lower probability than the temporary best edge. */
1023 is_better_edge = false;
1024 else if (traces[bbd[e_index].end_of_trace].length > best_len)
1025 /* The edge and the temporary best edge have equivalent probabilities.
1026 The edge with longer trace is better. */
1027 is_better_edge = true;
1028 else
1029 is_better_edge = false;
1030 }
1031 else
1032 {
1033 e_index = e->dest->index;
1034
1035 if (e->probability > cur_best_edge->probability)
1036 /* The edge has higher probability than the temporary best edge. */
1037 is_better_edge = true;
1038 else if (e->probability < cur_best_edge->probability)
1039 /* The edge has lower probability than the temporary best edge. */
1040 is_better_edge = false;
1041 else if (traces[bbd[e_index].start_of_trace].length > best_len)
1042 /* The edge and the temporary best edge have equivalent probabilities.
1043 The edge with longer trace is better. */
1044 is_better_edge = true;
1045 else
1046 is_better_edge = false;
1047 }
1048
1049 return is_better_edge;
1050 }
1051
1052 /* Connect traces in array TRACES, N_TRACES is the count of traces. */
1053
1054 static void
1055 connect_traces (int n_traces, struct trace *traces)
1056 {
1057 int i;
1058 bool *connected;
1059 bool two_passes;
1060 int last_trace;
1061 int current_pass;
1062 int current_partition;
1063 int freq_threshold;
1064 gcov_type count_threshold;
1065 bool for_size = optimize_function_for_size_p (cfun);
1066
1067 freq_threshold = max_entry_frequency * DUPLICATION_THRESHOLD / 1000;
1068 if (max_entry_count < INT_MAX / 1000)
1069 count_threshold = max_entry_count * DUPLICATION_THRESHOLD / 1000;
1070 else
1071 count_threshold = max_entry_count / 1000 * DUPLICATION_THRESHOLD;
1072
1073 connected = XCNEWVEC (bool, n_traces);
1074 last_trace = -1;
1075 current_pass = 1;
1076 current_partition = BB_PARTITION (traces[0].first);
1077 two_passes = false;
1078
1079 if (crtl->has_bb_partition)
1080 for (i = 0; i < n_traces && !two_passes; i++)
1081 if (BB_PARTITION (traces[0].first)
1082 != BB_PARTITION (traces[i].first))
1083 two_passes = true;
1084
1085 for (i = 0; i < n_traces || (two_passes && current_pass == 1) ; i++)
1086 {
1087 int t = i;
1088 int t2;
1089 edge e, best;
1090 int best_len;
1091
1092 if (i >= n_traces)
1093 {
1094 gcc_assert (two_passes && current_pass == 1);
1095 i = 0;
1096 t = i;
1097 current_pass = 2;
1098 if (current_partition == BB_HOT_PARTITION)
1099 current_partition = BB_COLD_PARTITION;
1100 else
1101 current_partition = BB_HOT_PARTITION;
1102 }
1103
1104 if (connected[t])
1105 continue;
1106
1107 if (two_passes
1108 && BB_PARTITION (traces[t].first) != current_partition)
1109 continue;
1110
1111 connected[t] = true;
1112
1113 /* Find the predecessor traces. */
1114 for (t2 = t; t2 > 0;)
1115 {
1116 edge_iterator ei;
1117 best = NULL;
1118 best_len = 0;
1119 FOR_EACH_EDGE (e, ei, traces[t2].first->preds)
1120 {
1121 int si = e->src->index;
1122
1123 if (e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
1124 && (e->flags & EDGE_CAN_FALLTHRU)
1125 && !(e->flags & EDGE_COMPLEX)
1126 && bbd[si].end_of_trace >= 0
1127 && !connected[bbd[si].end_of_trace]
1128 && (BB_PARTITION (e->src) == current_partition)
1129 && connect_better_edge_p (e, true, best_len, best, traces))
1130 {
1131 best = e;
1132 best_len = traces[bbd[si].end_of_trace].length;
1133 }
1134 }
1135 if (best)
1136 {
1137 best->src->aux = best->dest;
1138 t2 = bbd[best->src->index].end_of_trace;
1139 connected[t2] = true;
1140
1141 if (dump_file)
1142 {
1143 fprintf (dump_file, "Connection: %d %d\n",
1144 best->src->index, best->dest->index);
1145 }
1146 }
1147 else
1148 break;
1149 }
1150
1151 if (last_trace >= 0)
1152 traces[last_trace].last->aux = traces[t2].first;
1153 last_trace = t;
1154
1155 /* Find the successor traces. */
1156 while (1)
1157 {
1158 /* Find the continuation of the chain. */
1159 edge_iterator ei;
1160 best = NULL;
1161 best_len = 0;
1162 FOR_EACH_EDGE (e, ei, traces[t].last->succs)
1163 {
1164 int di = e->dest->index;
1165
1166 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1167 && (e->flags & EDGE_CAN_FALLTHRU)
1168 && !(e->flags & EDGE_COMPLEX)
1169 && bbd[di].start_of_trace >= 0
1170 && !connected[bbd[di].start_of_trace]
1171 && (BB_PARTITION (e->dest) == current_partition)
1172 && connect_better_edge_p (e, false, best_len, best, traces))
1173 {
1174 best = e;
1175 best_len = traces[bbd[di].start_of_trace].length;
1176 }
1177 }
1178
1179 if (for_size)
1180 {
1181 if (!best)
1182 /* Stop finding the successor traces. */
1183 break;
1184
1185 /* It is OK to connect block n with block n + 1 or a block
1186 before n. For others, only connect to the loop header. */
1187 if (best->dest->index > (traces[t].last->index + 1))
1188 {
1189 int count = EDGE_COUNT (best->dest->preds);
1190
1191 FOR_EACH_EDGE (e, ei, best->dest->preds)
1192 if (e->flags & EDGE_DFS_BACK)
1193 count--;
1194
1195 /* If dest has multiple predecessors, skip it. We expect
1196 that one predecessor with smaller index connects with it
1197 later. */
1198 if (count != 1)
1199 break;
1200 }
1201
1202 /* Only connect Trace n with Trace n + 1. It is conservative
1203 to keep the order as close as possible to the original order.
1204 It also helps to reduce long jumps. */
1205 if (last_trace != bbd[best->dest->index].start_of_trace - 1)
1206 break;
1207
1208 if (dump_file)
1209 fprintf (dump_file, "Connection: %d %d\n",
1210 best->src->index, best->dest->index);
1211
1212 t = bbd[best->dest->index].start_of_trace;
1213 traces[last_trace].last->aux = traces[t].first;
1214 connected[t] = true;
1215 last_trace = t;
1216 }
1217 else if (best)
1218 {
1219 if (dump_file)
1220 {
1221 fprintf (dump_file, "Connection: %d %d\n",
1222 best->src->index, best->dest->index);
1223 }
1224 t = bbd[best->dest->index].start_of_trace;
1225 traces[last_trace].last->aux = traces[t].first;
1226 connected[t] = true;
1227 last_trace = t;
1228 }
1229 else
1230 {
1231 /* Try to connect the traces by duplication of 1 block. */
1232 edge e2;
1233 basic_block next_bb = NULL;
1234 bool try_copy = false;
1235
1236 FOR_EACH_EDGE (e, ei, traces[t].last->succs)
1237 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1238 && (e->flags & EDGE_CAN_FALLTHRU)
1239 && !(e->flags & EDGE_COMPLEX)
1240 && (!best || e->probability > best->probability))
1241 {
1242 edge_iterator ei;
1243 edge best2 = NULL;
1244 int best2_len = 0;
1245
1246 /* If the destination is a start of a trace which is only
1247 one block long, then no need to search the successor
1248 blocks of the trace. Accept it. */
1249 if (bbd[e->dest->index].start_of_trace >= 0
1250 && traces[bbd[e->dest->index].start_of_trace].length
1251 == 1)
1252 {
1253 best = e;
1254 try_copy = true;
1255 continue;
1256 }
1257
1258 FOR_EACH_EDGE (e2, ei, e->dest->succs)
1259 {
1260 int di = e2->dest->index;
1261
1262 if (e2->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
1263 || ((e2->flags & EDGE_CAN_FALLTHRU)
1264 && !(e2->flags & EDGE_COMPLEX)
1265 && bbd[di].start_of_trace >= 0
1266 && !connected[bbd[di].start_of_trace]
1267 && BB_PARTITION (e2->dest) == current_partition
1268 && EDGE_FREQUENCY (e2) >= freq_threshold
1269 && e2->count >= count_threshold
1270 && (!best2
1271 || e2->probability > best2->probability
1272 || (e2->probability == best2->probability
1273 && traces[bbd[di].start_of_trace].length
1274 > best2_len))))
1275 {
1276 best = e;
1277 best2 = e2;
1278 if (e2->dest != EXIT_BLOCK_PTR_FOR_FN (cfun))
1279 best2_len = traces[bbd[di].start_of_trace].length;
1280 else
1281 best2_len = INT_MAX;
1282 next_bb = e2->dest;
1283 try_copy = true;
1284 }
1285 }
1286 }
1287
1288 if (crtl->has_bb_partition)
1289 try_copy = false;
1290
1291 /* Copy tiny blocks always; copy larger blocks only when the
1292 edge is traversed frequently enough. */
1293 if (try_copy
1294 && copy_bb_p (best->dest,
1295 optimize_edge_for_speed_p (best)
1296 && EDGE_FREQUENCY (best) >= freq_threshold
1297 && best->count >= count_threshold))
1298 {
1299 basic_block new_bb;
1300
1301 if (dump_file)
1302 {
1303 fprintf (dump_file, "Connection: %d %d ",
1304 traces[t].last->index, best->dest->index);
1305 if (!next_bb)
1306 fputc ('\n', dump_file);
1307 else if (next_bb == EXIT_BLOCK_PTR_FOR_FN (cfun))
1308 fprintf (dump_file, "exit\n");
1309 else
1310 fprintf (dump_file, "%d\n", next_bb->index);
1311 }
1312
1313 new_bb = copy_bb (best->dest, best, traces[t].last, t);
1314 traces[t].last = new_bb;
1315 if (next_bb && next_bb != EXIT_BLOCK_PTR_FOR_FN (cfun))
1316 {
1317 t = bbd[next_bb->index].start_of_trace;
1318 traces[last_trace].last->aux = traces[t].first;
1319 connected[t] = true;
1320 last_trace = t;
1321 }
1322 else
1323 break; /* Stop finding the successor traces. */
1324 }
1325 else
1326 break; /* Stop finding the successor traces. */
1327 }
1328 }
1329 }
1330
1331 if (dump_file)
1332 {
1333 basic_block bb;
1334
1335 fprintf (dump_file, "Final order:\n");
1336 for (bb = traces[0].first; bb; bb = (basic_block) bb->aux)
1337 fprintf (dump_file, "%d ", bb->index);
1338 fprintf (dump_file, "\n");
1339 fflush (dump_file);
1340 }
1341
1342 FREE (connected);
1343 }
1344
1345 /* Return true when BB can and should be copied. CODE_MAY_GROW is true
1346 when code size is allowed to grow by duplication. */
1347
1348 static bool
1349 copy_bb_p (const_basic_block bb, int code_may_grow)
1350 {
1351 int size = 0;
1352 int max_size = uncond_jump_length;
1353 rtx_insn *insn;
1354
1355 if (!bb->frequency)
1356 return false;
1357 if (EDGE_COUNT (bb->preds) < 2)
1358 return false;
1359 if (!can_duplicate_block_p (bb))
1360 return false;
1361
1362 /* Avoid duplicating blocks which have many successors (PR/13430). */
1363 if (EDGE_COUNT (bb->succs) > 8)
1364 return false;
1365
1366 if (code_may_grow && optimize_bb_for_speed_p (bb))
1367 max_size *= PARAM_VALUE (PARAM_MAX_GROW_COPY_BB_INSNS);
1368
1369 FOR_BB_INSNS (bb, insn)
1370 {
1371 if (INSN_P (insn))
1372 size += get_attr_min_length (insn);
1373 }
1374
1375 if (size <= max_size)
1376 return true;
1377
1378 if (dump_file)
1379 {
1380 fprintf (dump_file,
1381 "Block %d can't be copied because its size = %d.\n",
1382 bb->index, size);
1383 }
1384
1385 return false;
1386 }
1387
1388 /* Return the length of unconditional jump instruction. */
1389
1390 int
1391 get_uncond_jump_length (void)
1392 {
1393 rtx_insn *label, *jump;
1394 int length;
1395
1396 start_sequence ();
1397 label = emit_label (gen_label_rtx ());
1398 jump = emit_jump_insn (gen_jump (label));
1399 length = get_attr_min_length (jump);
1400 end_sequence ();
1401
1402 return length;
1403 }
1404
1405 /* The landing pad OLD_LP, in block OLD_BB, has edges from both partitions.
1406 Duplicate the landing pad and split the edges so that no EH edge
1407 crosses partitions. */
1408
1409 static void
1410 fix_up_crossing_landing_pad (eh_landing_pad old_lp, basic_block old_bb)
1411 {
1412 eh_landing_pad new_lp;
1413 basic_block new_bb, last_bb, post_bb;
1414 rtx_insn *new_label, *jump;
1415 rtx post_label;
1416 unsigned new_partition;
1417 edge_iterator ei;
1418 edge e;
1419
1420 /* Generate the new landing-pad structure. */
1421 new_lp = gen_eh_landing_pad (old_lp->region);
1422 new_lp->post_landing_pad = old_lp->post_landing_pad;
1423 new_lp->landing_pad = gen_label_rtx ();
1424 LABEL_PRESERVE_P (new_lp->landing_pad) = 1;
1425
1426 /* Put appropriate instructions in new bb. */
1427 new_label = emit_label (new_lp->landing_pad);
1428
1429 expand_dw2_landing_pad_for_region (old_lp->region);
1430
1431 post_bb = BLOCK_FOR_INSN (old_lp->landing_pad);
1432 post_bb = single_succ (post_bb);
1433 post_label = block_label (post_bb);
1434 jump = emit_jump_insn (gen_jump (post_label));
1435 JUMP_LABEL (jump) = post_label;
1436
1437 /* Create new basic block to be dest for lp. */
1438 last_bb = EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb;
1439 new_bb = create_basic_block (new_label, jump, last_bb);
1440 new_bb->aux = last_bb->aux;
1441 last_bb->aux = new_bb;
1442
1443 emit_barrier_after_bb (new_bb);
1444
1445 make_edge (new_bb, post_bb, 0);
1446
1447 /* Make sure new bb is in the other partition. */
1448 new_partition = BB_PARTITION (old_bb);
1449 new_partition ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
1450 BB_SET_PARTITION (new_bb, new_partition);
1451
1452 /* Fix up the edges. */
1453 for (ei = ei_start (old_bb->preds); (e = ei_safe_edge (ei)) != NULL; )
1454 if (BB_PARTITION (e->src) == new_partition)
1455 {
1456 rtx_insn *insn = BB_END (e->src);
1457 rtx note = find_reg_note (insn, REG_EH_REGION, NULL_RTX);
1458
1459 gcc_assert (note != NULL);
1460 gcc_checking_assert (INTVAL (XEXP (note, 0)) == old_lp->index);
1461 XEXP (note, 0) = GEN_INT (new_lp->index);
1462
1463 /* Adjust the edge to the new destination. */
1464 redirect_edge_succ (e, new_bb);
1465 }
1466 else
1467 ei_next (&ei);
1468 }
1469
1470
1471 /* Ensure that all hot bbs are included in a hot path through the
1472 procedure. This is done by calling this function twice, once
1473 with WALK_UP true (to look for paths from the entry to hot bbs) and
1474 once with WALK_UP false (to look for paths from hot bbs to the exit).
1475 Returns the updated value of COLD_BB_COUNT and adds newly-hot bbs
1476 to BBS_IN_HOT_PARTITION. */
1477
1478 static unsigned int
1479 sanitize_hot_paths (bool walk_up, unsigned int cold_bb_count,
1480 vec<basic_block> *bbs_in_hot_partition)
1481 {
1482 /* Callers check this. */
1483 gcc_checking_assert (cold_bb_count);
1484
1485 /* Keep examining hot bbs while we still have some left to check
1486 and there are remaining cold bbs. */
1487 vec<basic_block> hot_bbs_to_check = bbs_in_hot_partition->copy ();
1488 while (! hot_bbs_to_check.is_empty ()
1489 && cold_bb_count)
1490 {
1491 basic_block bb = hot_bbs_to_check.pop ();
1492 vec<edge, va_gc> *edges = walk_up ? bb->preds : bb->succs;
1493 edge e;
1494 edge_iterator ei;
1495 int highest_probability = 0;
1496 int highest_freq = 0;
1497 gcov_type highest_count = 0;
1498 bool found = false;
1499
1500 /* Walk the preds/succs and check if there is at least one already
1501 marked hot. Keep track of the most frequent pred/succ so that we
1502 can mark it hot if we don't find one. */
1503 FOR_EACH_EDGE (e, ei, edges)
1504 {
1505 basic_block reach_bb = walk_up ? e->src : e->dest;
1506
1507 if (e->flags & EDGE_DFS_BACK)
1508 continue;
1509
1510 if (BB_PARTITION (reach_bb) != BB_COLD_PARTITION)
1511 {
1512 found = true;
1513 break;
1514 }
1515 /* The following loop will look for the hottest edge via
1516 the edge count, if it is non-zero, then fallback to the edge
1517 frequency and finally the edge probability. */
1518 if (e->count > highest_count)
1519 highest_count = e->count;
1520 int edge_freq = EDGE_FREQUENCY (e);
1521 if (edge_freq > highest_freq)
1522 highest_freq = edge_freq;
1523 if (e->probability > highest_probability)
1524 highest_probability = e->probability;
1525 }
1526
1527 /* If bb is reached by (or reaches, in the case of !WALK_UP) another hot
1528 block (or unpartitioned, e.g. the entry block) then it is ok. If not,
1529 then the most frequent pred (or succ) needs to be adjusted. In the
1530 case where multiple preds/succs have the same frequency (e.g. a
1531 50-50 branch), then both will be adjusted. */
1532 if (found)
1533 continue;
1534
1535 FOR_EACH_EDGE (e, ei, edges)
1536 {
1537 if (e->flags & EDGE_DFS_BACK)
1538 continue;
1539 /* Select the hottest edge using the edge count, if it is non-zero,
1540 then fallback to the edge frequency and finally the edge
1541 probability. */
1542 if (highest_count)
1543 {
1544 if (e->count < highest_count)
1545 continue;
1546 }
1547 else if (highest_freq)
1548 {
1549 if (EDGE_FREQUENCY (e) < highest_freq)
1550 continue;
1551 }
1552 else if (e->probability < highest_probability)
1553 continue;
1554
1555 basic_block reach_bb = walk_up ? e->src : e->dest;
1556
1557 /* We have a hot bb with an immediate dominator that is cold.
1558 The dominator needs to be re-marked hot. */
1559 BB_SET_PARTITION (reach_bb, BB_HOT_PARTITION);
1560 cold_bb_count--;
1561
1562 /* Now we need to examine newly-hot reach_bb to see if it is also
1563 dominated by a cold bb. */
1564 bbs_in_hot_partition->safe_push (reach_bb);
1565 hot_bbs_to_check.safe_push (reach_bb);
1566 }
1567 }
1568
1569 return cold_bb_count;
1570 }
1571
1572
1573 /* Find the basic blocks that are rarely executed and need to be moved to
1574 a separate section of the .o file (to cut down on paging and improve
1575 cache locality). Return a vector of all edges that cross. */
1576
1577 static vec<edge>
1578 find_rarely_executed_basic_blocks_and_crossing_edges (void)
1579 {
1580 vec<edge> crossing_edges = vNULL;
1581 basic_block bb;
1582 edge e;
1583 edge_iterator ei;
1584 unsigned int cold_bb_count = 0;
1585 vec<basic_block> bbs_in_hot_partition = vNULL;
1586
1587 /* Mark which partition (hot/cold) each basic block belongs in. */
1588 FOR_EACH_BB_FN (bb, cfun)
1589 {
1590 bool cold_bb = false;
1591
1592 if (probably_never_executed_bb_p (cfun, bb))
1593 {
1594 /* Handle profile insanities created by upstream optimizations
1595 by also checking the incoming edge weights. If there is a non-cold
1596 incoming edge, conservatively prevent this block from being split
1597 into the cold section. */
1598 cold_bb = true;
1599 FOR_EACH_EDGE (e, ei, bb->preds)
1600 if (!probably_never_executed_edge_p (cfun, e))
1601 {
1602 cold_bb = false;
1603 break;
1604 }
1605 }
1606 if (cold_bb)
1607 {
1608 BB_SET_PARTITION (bb, BB_COLD_PARTITION);
1609 cold_bb_count++;
1610 }
1611 else
1612 {
1613 BB_SET_PARTITION (bb, BB_HOT_PARTITION);
1614 bbs_in_hot_partition.safe_push (bb);
1615 }
1616 }
1617
1618 /* Ensure that hot bbs are included along a hot path from the entry to exit.
1619 Several different possibilities may include cold bbs along all paths
1620 to/from a hot bb. One is that there are edge weight insanities
1621 due to optimization phases that do not properly update basic block profile
1622 counts. The second is that the entry of the function may not be hot, because
1623 it is entered fewer times than the number of profile training runs, but there
1624 is a loop inside the function that causes blocks within the function to be
1625 above the threshold for hotness. This is fixed by walking up from hot bbs
1626 to the entry block, and then down from hot bbs to the exit, performing
1627 partitioning fixups as necessary. */
1628 if (cold_bb_count)
1629 {
1630 mark_dfs_back_edges ();
1631 cold_bb_count = sanitize_hot_paths (true, cold_bb_count,
1632 &bbs_in_hot_partition);
1633 if (cold_bb_count)
1634 sanitize_hot_paths (false, cold_bb_count, &bbs_in_hot_partition);
1635 }
1636
1637 /* The format of .gcc_except_table does not allow landing pads to
1638 be in a different partition as the throw. Fix this by either
1639 moving or duplicating the landing pads. */
1640 if (cfun->eh->lp_array)
1641 {
1642 unsigned i;
1643 eh_landing_pad lp;
1644
1645 FOR_EACH_VEC_ELT (*cfun->eh->lp_array, i, lp)
1646 {
1647 bool all_same, all_diff;
1648
1649 if (lp == NULL
1650 || lp->landing_pad == NULL_RTX
1651 || !LABEL_P (lp->landing_pad))
1652 continue;
1653
1654 all_same = all_diff = true;
1655 bb = BLOCK_FOR_INSN (lp->landing_pad);
1656 FOR_EACH_EDGE (e, ei, bb->preds)
1657 {
1658 gcc_assert (e->flags & EDGE_EH);
1659 if (BB_PARTITION (bb) == BB_PARTITION (e->src))
1660 all_diff = false;
1661 else
1662 all_same = false;
1663 }
1664
1665 if (all_same)
1666 ;
1667 else if (all_diff)
1668 {
1669 int which = BB_PARTITION (bb);
1670 which ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
1671 BB_SET_PARTITION (bb, which);
1672 }
1673 else
1674 fix_up_crossing_landing_pad (lp, bb);
1675 }
1676 }
1677
1678 /* Mark every edge that crosses between sections. */
1679
1680 FOR_EACH_BB_FN (bb, cfun)
1681 FOR_EACH_EDGE (e, ei, bb->succs)
1682 {
1683 unsigned int flags = e->flags;
1684
1685 /* We should never have EDGE_CROSSING set yet. */
1686 gcc_checking_assert ((flags & EDGE_CROSSING) == 0);
1687
1688 if (e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
1689 && e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1690 && BB_PARTITION (e->src) != BB_PARTITION (e->dest))
1691 {
1692 crossing_edges.safe_push (e);
1693 flags |= EDGE_CROSSING;
1694 }
1695
1696 /* Now that we've split eh edges as appropriate, allow landing pads
1697 to be merged with the post-landing pads. */
1698 flags &= ~EDGE_PRESERVE;
1699
1700 e->flags = flags;
1701 }
1702
1703 return crossing_edges;
1704 }
1705
1706 /* Set the flag EDGE_CAN_FALLTHRU for edges that can be fallthru. */
1707
1708 static void
1709 set_edge_can_fallthru_flag (void)
1710 {
1711 basic_block bb;
1712
1713 FOR_EACH_BB_FN (bb, cfun)
1714 {
1715 edge e;
1716 edge_iterator ei;
1717
1718 FOR_EACH_EDGE (e, ei, bb->succs)
1719 {
1720 e->flags &= ~EDGE_CAN_FALLTHRU;
1721
1722 /* The FALLTHRU edge is also CAN_FALLTHRU edge. */
1723 if (e->flags & EDGE_FALLTHRU)
1724 e->flags |= EDGE_CAN_FALLTHRU;
1725 }
1726
1727 /* If the BB ends with an invertible condjump all (2) edges are
1728 CAN_FALLTHRU edges. */
1729 if (EDGE_COUNT (bb->succs) != 2)
1730 continue;
1731 if (!any_condjump_p (BB_END (bb)))
1732 continue;
1733 if (!invert_jump (BB_END (bb), JUMP_LABEL (BB_END (bb)), 0))
1734 continue;
1735 invert_jump (BB_END (bb), JUMP_LABEL (BB_END (bb)), 0);
1736 EDGE_SUCC (bb, 0)->flags |= EDGE_CAN_FALLTHRU;
1737 EDGE_SUCC (bb, 1)->flags |= EDGE_CAN_FALLTHRU;
1738 }
1739 }
1740
1741 /* If any destination of a crossing edge does not have a label, add label;
1742 Convert any easy fall-through crossing edges to unconditional jumps. */
1743
1744 static void
1745 add_labels_and_missing_jumps (vec<edge> crossing_edges)
1746 {
1747 size_t i;
1748 edge e;
1749
1750 FOR_EACH_VEC_ELT (crossing_edges, i, e)
1751 {
1752 basic_block src = e->src;
1753 basic_block dest = e->dest;
1754 rtx label;
1755 rtx_insn *new_jump;
1756
1757 if (dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
1758 continue;
1759
1760 /* Make sure dest has a label. */
1761 label = block_label (dest);
1762
1763 /* Nothing to do for non-fallthru edges. */
1764 if (src == ENTRY_BLOCK_PTR_FOR_FN (cfun))
1765 continue;
1766 if ((e->flags & EDGE_FALLTHRU) == 0)
1767 continue;
1768
1769 /* If the block does not end with a control flow insn, then we
1770 can trivially add a jump to the end to fixup the crossing.
1771 Otherwise the jump will have to go in a new bb, which will
1772 be handled by fix_up_fall_thru_edges function. */
1773 if (control_flow_insn_p (BB_END (src)))
1774 continue;
1775
1776 /* Make sure there's only one successor. */
1777 gcc_assert (single_succ_p (src));
1778
1779 new_jump = emit_jump_insn_after (gen_jump (label), BB_END (src));
1780 BB_END (src) = new_jump;
1781 JUMP_LABEL (new_jump) = label;
1782 LABEL_NUSES (label) += 1;
1783
1784 emit_barrier_after_bb (src);
1785
1786 /* Mark edge as non-fallthru. */
1787 e->flags &= ~EDGE_FALLTHRU;
1788 }
1789 }
1790
1791 /* Find any bb's where the fall-through edge is a crossing edge (note that
1792 these bb's must also contain a conditional jump or end with a call
1793 instruction; we've already dealt with fall-through edges for blocks
1794 that didn't have a conditional jump or didn't end with call instruction
1795 in the call to add_labels_and_missing_jumps). Convert the fall-through
1796 edge to non-crossing edge by inserting a new bb to fall-through into.
1797 The new bb will contain an unconditional jump (crossing edge) to the
1798 original fall through destination. */
1799
1800 static void
1801 fix_up_fall_thru_edges (void)
1802 {
1803 basic_block cur_bb;
1804 basic_block new_bb;
1805 edge succ1;
1806 edge succ2;
1807 edge fall_thru;
1808 edge cond_jump = NULL;
1809 edge e;
1810 bool cond_jump_crosses;
1811 int invert_worked;
1812 rtx_insn *old_jump;
1813 rtx fall_thru_label;
1814
1815 FOR_EACH_BB_FN (cur_bb, cfun)
1816 {
1817 fall_thru = NULL;
1818 if (EDGE_COUNT (cur_bb->succs) > 0)
1819 succ1 = EDGE_SUCC (cur_bb, 0);
1820 else
1821 succ1 = NULL;
1822
1823 if (EDGE_COUNT (cur_bb->succs) > 1)
1824 succ2 = EDGE_SUCC (cur_bb, 1);
1825 else
1826 succ2 = NULL;
1827
1828 /* Find the fall-through edge. */
1829
1830 if (succ1
1831 && (succ1->flags & EDGE_FALLTHRU))
1832 {
1833 fall_thru = succ1;
1834 cond_jump = succ2;
1835 }
1836 else if (succ2
1837 && (succ2->flags & EDGE_FALLTHRU))
1838 {
1839 fall_thru = succ2;
1840 cond_jump = succ1;
1841 }
1842 else if (succ1
1843 && (block_ends_with_call_p (cur_bb)
1844 || can_throw_internal (BB_END (cur_bb))))
1845 {
1846 edge e;
1847 edge_iterator ei;
1848
1849 FOR_EACH_EDGE (e, ei, cur_bb->succs)
1850 if (e->flags & EDGE_FALLTHRU)
1851 {
1852 fall_thru = e;
1853 break;
1854 }
1855 }
1856
1857 if (fall_thru && (fall_thru->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)))
1858 {
1859 /* Check to see if the fall-thru edge is a crossing edge. */
1860
1861 if (fall_thru->flags & EDGE_CROSSING)
1862 {
1863 /* The fall_thru edge crosses; now check the cond jump edge, if
1864 it exists. */
1865
1866 cond_jump_crosses = true;
1867 invert_worked = 0;
1868 old_jump = BB_END (cur_bb);
1869
1870 /* Find the jump instruction, if there is one. */
1871
1872 if (cond_jump)
1873 {
1874 if (!(cond_jump->flags & EDGE_CROSSING))
1875 cond_jump_crosses = false;
1876
1877 /* We know the fall-thru edge crosses; if the cond
1878 jump edge does NOT cross, and its destination is the
1879 next block in the bb order, invert the jump
1880 (i.e. fix it so the fall through does not cross and
1881 the cond jump does). */
1882
1883 if (!cond_jump_crosses)
1884 {
1885 /* Find label in fall_thru block. We've already added
1886 any missing labels, so there must be one. */
1887
1888 fall_thru_label = block_label (fall_thru->dest);
1889
1890 if (old_jump && JUMP_P (old_jump) && fall_thru_label)
1891 invert_worked = invert_jump (old_jump,
1892 fall_thru_label,0);
1893 if (invert_worked)
1894 {
1895 fall_thru->flags &= ~EDGE_FALLTHRU;
1896 cond_jump->flags |= EDGE_FALLTHRU;
1897 update_br_prob_note (cur_bb);
1898 e = fall_thru;
1899 fall_thru = cond_jump;
1900 cond_jump = e;
1901 cond_jump->flags |= EDGE_CROSSING;
1902 fall_thru->flags &= ~EDGE_CROSSING;
1903 }
1904 }
1905 }
1906
1907 if (cond_jump_crosses || !invert_worked)
1908 {
1909 /* This is the case where both edges out of the basic
1910 block are crossing edges. Here we will fix up the
1911 fall through edge. The jump edge will be taken care
1912 of later. The EDGE_CROSSING flag of fall_thru edge
1913 is unset before the call to force_nonfallthru
1914 function because if a new basic-block is created
1915 this edge remains in the current section boundary
1916 while the edge between new_bb and the fall_thru->dest
1917 becomes EDGE_CROSSING. */
1918
1919 fall_thru->flags &= ~EDGE_CROSSING;
1920 new_bb = force_nonfallthru (fall_thru);
1921
1922 if (new_bb)
1923 {
1924 new_bb->aux = cur_bb->aux;
1925 cur_bb->aux = new_bb;
1926
1927 /* This is done by force_nonfallthru_and_redirect. */
1928 gcc_assert (BB_PARTITION (new_bb)
1929 == BB_PARTITION (cur_bb));
1930
1931 single_succ_edge (new_bb)->flags |= EDGE_CROSSING;
1932 }
1933 else
1934 {
1935 /* If a new basic-block was not created; restore
1936 the EDGE_CROSSING flag. */
1937 fall_thru->flags |= EDGE_CROSSING;
1938 }
1939
1940 /* Add barrier after new jump */
1941 emit_barrier_after_bb (new_bb ? new_bb : cur_bb);
1942 }
1943 }
1944 }
1945 }
1946 }
1947
1948 /* This function checks the destination block of a "crossing jump" to
1949 see if it has any crossing predecessors that begin with a code label
1950 and end with an unconditional jump. If so, it returns that predecessor
1951 block. (This is to avoid creating lots of new basic blocks that all
1952 contain unconditional jumps to the same destination). */
1953
1954 static basic_block
1955 find_jump_block (basic_block jump_dest)
1956 {
1957 basic_block source_bb = NULL;
1958 edge e;
1959 rtx_insn *insn;
1960 edge_iterator ei;
1961
1962 FOR_EACH_EDGE (e, ei, jump_dest->preds)
1963 if (e->flags & EDGE_CROSSING)
1964 {
1965 basic_block src = e->src;
1966
1967 /* Check each predecessor to see if it has a label, and contains
1968 only one executable instruction, which is an unconditional jump.
1969 If so, we can use it. */
1970
1971 if (LABEL_P (BB_HEAD (src)))
1972 for (insn = BB_HEAD (src);
1973 !INSN_P (insn) && insn != NEXT_INSN (BB_END (src));
1974 insn = NEXT_INSN (insn))
1975 {
1976 if (INSN_P (insn)
1977 && insn == BB_END (src)
1978 && JUMP_P (insn)
1979 && !any_condjump_p (insn))
1980 {
1981 source_bb = src;
1982 break;
1983 }
1984 }
1985
1986 if (source_bb)
1987 break;
1988 }
1989
1990 return source_bb;
1991 }
1992
1993 /* Find all BB's with conditional jumps that are crossing edges;
1994 insert a new bb and make the conditional jump branch to the new
1995 bb instead (make the new bb same color so conditional branch won't
1996 be a 'crossing' edge). Insert an unconditional jump from the
1997 new bb to the original destination of the conditional jump. */
1998
1999 static void
2000 fix_crossing_conditional_branches (void)
2001 {
2002 basic_block cur_bb;
2003 basic_block new_bb;
2004 basic_block dest;
2005 edge succ1;
2006 edge succ2;
2007 edge crossing_edge;
2008 edge new_edge;
2009 rtx_insn *old_jump;
2010 rtx set_src;
2011 rtx old_label = NULL_RTX;
2012 rtx new_label;
2013
2014 FOR_EACH_BB_FN (cur_bb, cfun)
2015 {
2016 crossing_edge = NULL;
2017 if (EDGE_COUNT (cur_bb->succs) > 0)
2018 succ1 = EDGE_SUCC (cur_bb, 0);
2019 else
2020 succ1 = NULL;
2021
2022 if (EDGE_COUNT (cur_bb->succs) > 1)
2023 succ2 = EDGE_SUCC (cur_bb, 1);
2024 else
2025 succ2 = NULL;
2026
2027 /* We already took care of fall-through edges, so only one successor
2028 can be a crossing edge. */
2029
2030 if (succ1 && (succ1->flags & EDGE_CROSSING))
2031 crossing_edge = succ1;
2032 else if (succ2 && (succ2->flags & EDGE_CROSSING))
2033 crossing_edge = succ2;
2034
2035 if (crossing_edge)
2036 {
2037 old_jump = BB_END (cur_bb);
2038
2039 /* Check to make sure the jump instruction is a
2040 conditional jump. */
2041
2042 set_src = NULL_RTX;
2043
2044 if (any_condjump_p (old_jump))
2045 {
2046 if (GET_CODE (PATTERN (old_jump)) == SET)
2047 set_src = SET_SRC (PATTERN (old_jump));
2048 else if (GET_CODE (PATTERN (old_jump)) == PARALLEL)
2049 {
2050 set_src = XVECEXP (PATTERN (old_jump), 0,0);
2051 if (GET_CODE (set_src) == SET)
2052 set_src = SET_SRC (set_src);
2053 else
2054 set_src = NULL_RTX;
2055 }
2056 }
2057
2058 if (set_src && (GET_CODE (set_src) == IF_THEN_ELSE))
2059 {
2060 if (GET_CODE (XEXP (set_src, 1)) == PC)
2061 old_label = XEXP (set_src, 2);
2062 else if (GET_CODE (XEXP (set_src, 2)) == PC)
2063 old_label = XEXP (set_src, 1);
2064
2065 /* Check to see if new bb for jumping to that dest has
2066 already been created; if so, use it; if not, create
2067 a new one. */
2068
2069 new_bb = find_jump_block (crossing_edge->dest);
2070
2071 if (new_bb)
2072 new_label = block_label (new_bb);
2073 else
2074 {
2075 basic_block last_bb;
2076 rtx_insn *new_jump;
2077
2078 /* Create new basic block to be dest for
2079 conditional jump. */
2080
2081 /* Put appropriate instructions in new bb. */
2082
2083 new_label = gen_label_rtx ();
2084 emit_label (new_label);
2085
2086 gcc_assert (GET_CODE (old_label) == LABEL_REF);
2087 old_label = JUMP_LABEL (old_jump);
2088 new_jump = emit_jump_insn (gen_jump (old_label));
2089 JUMP_LABEL (new_jump) = old_label;
2090
2091 last_bb = EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb;
2092 new_bb = create_basic_block (new_label, new_jump, last_bb);
2093 new_bb->aux = last_bb->aux;
2094 last_bb->aux = new_bb;
2095
2096 emit_barrier_after_bb (new_bb);
2097
2098 /* Make sure new bb is in same partition as source
2099 of conditional branch. */
2100 BB_COPY_PARTITION (new_bb, cur_bb);
2101 }
2102
2103 /* Make old jump branch to new bb. */
2104
2105 redirect_jump (old_jump, new_label, 0);
2106
2107 /* Remove crossing_edge as predecessor of 'dest'. */
2108
2109 dest = crossing_edge->dest;
2110
2111 redirect_edge_succ (crossing_edge, new_bb);
2112
2113 /* Make a new edge from new_bb to old dest; new edge
2114 will be a successor for new_bb and a predecessor
2115 for 'dest'. */
2116
2117 if (EDGE_COUNT (new_bb->succs) == 0)
2118 new_edge = make_edge (new_bb, dest, 0);
2119 else
2120 new_edge = EDGE_SUCC (new_bb, 0);
2121
2122 crossing_edge->flags &= ~EDGE_CROSSING;
2123 new_edge->flags |= EDGE_CROSSING;
2124 }
2125 }
2126 }
2127 }
2128
2129 /* Find any unconditional branches that cross between hot and cold
2130 sections. Convert them into indirect jumps instead. */
2131
2132 static void
2133 fix_crossing_unconditional_branches (void)
2134 {
2135 basic_block cur_bb;
2136 rtx_insn *last_insn;
2137 rtx label;
2138 rtx label_addr;
2139 rtx_insn *indirect_jump_sequence;
2140 rtx_insn *jump_insn = NULL;
2141 rtx new_reg;
2142 rtx_insn *cur_insn;
2143 edge succ;
2144
2145 FOR_EACH_BB_FN (cur_bb, cfun)
2146 {
2147 last_insn = BB_END (cur_bb);
2148
2149 if (EDGE_COUNT (cur_bb->succs) < 1)
2150 continue;
2151
2152 succ = EDGE_SUCC (cur_bb, 0);
2153
2154 /* Check to see if bb ends in a crossing (unconditional) jump. At
2155 this point, no crossing jumps should be conditional. */
2156
2157 if (JUMP_P (last_insn)
2158 && (succ->flags & EDGE_CROSSING))
2159 {
2160 gcc_assert (!any_condjump_p (last_insn));
2161
2162 /* Make sure the jump is not already an indirect or table jump. */
2163
2164 if (!computed_jump_p (last_insn)
2165 && !tablejump_p (last_insn, NULL, NULL))
2166 {
2167 /* We have found a "crossing" unconditional branch. Now
2168 we must convert it to an indirect jump. First create
2169 reference of label, as target for jump. */
2170
2171 label = JUMP_LABEL (last_insn);
2172 label_addr = gen_rtx_LABEL_REF (Pmode, label);
2173 LABEL_NUSES (label) += 1;
2174
2175 /* Get a register to use for the indirect jump. */
2176
2177 new_reg = gen_reg_rtx (Pmode);
2178
2179 /* Generate indirect the jump sequence. */
2180
2181 start_sequence ();
2182 emit_move_insn (new_reg, label_addr);
2183 emit_indirect_jump (new_reg);
2184 indirect_jump_sequence = get_insns ();
2185 end_sequence ();
2186
2187 /* Make sure every instruction in the new jump sequence has
2188 its basic block set to be cur_bb. */
2189
2190 for (cur_insn = indirect_jump_sequence; cur_insn;
2191 cur_insn = NEXT_INSN (cur_insn))
2192 {
2193 if (!BARRIER_P (cur_insn))
2194 BLOCK_FOR_INSN (cur_insn) = cur_bb;
2195 if (JUMP_P (cur_insn))
2196 jump_insn = cur_insn;
2197 }
2198
2199 /* Insert the new (indirect) jump sequence immediately before
2200 the unconditional jump, then delete the unconditional jump. */
2201
2202 emit_insn_before (indirect_jump_sequence, last_insn);
2203 delete_insn (last_insn);
2204
2205 JUMP_LABEL (jump_insn) = label;
2206 LABEL_NUSES (label)++;
2207
2208 /* Make BB_END for cur_bb be the jump instruction (NOT the
2209 barrier instruction at the end of the sequence...). */
2210
2211 BB_END (cur_bb) = jump_insn;
2212 }
2213 }
2214 }
2215 }
2216
2217 /* Update CROSSING_JUMP_P flags on all jump insns. */
2218
2219 static void
2220 update_crossing_jump_flags (void)
2221 {
2222 basic_block bb;
2223 edge e;
2224 edge_iterator ei;
2225
2226 FOR_EACH_BB_FN (bb, cfun)
2227 FOR_EACH_EDGE (e, ei, bb->succs)
2228 if (e->flags & EDGE_CROSSING)
2229 {
2230 if (JUMP_P (BB_END (bb))
2231 /* Some flags were added during fix_up_fall_thru_edges, via
2232 force_nonfallthru_and_redirect. */
2233 && !CROSSING_JUMP_P (BB_END (bb)))
2234 CROSSING_JUMP_P (BB_END (bb)) = 1;
2235 break;
2236 }
2237 }
2238
2239 /* Reorder basic blocks. The main entry point to this file. FLAGS is
2240 the set of flags to pass to cfg_layout_initialize(). */
2241
2242 static void
2243 reorder_basic_blocks (void)
2244 {
2245 int n_traces;
2246 int i;
2247 struct trace *traces;
2248
2249 gcc_assert (current_ir_type () == IR_RTL_CFGLAYOUT);
2250
2251 if (n_basic_blocks_for_fn (cfun) <= NUM_FIXED_BLOCKS + 1)
2252 return;
2253
2254 set_edge_can_fallthru_flag ();
2255 mark_dfs_back_edges ();
2256
2257 /* We are estimating the length of uncond jump insn only once since the code
2258 for getting the insn length always returns the minimal length now. */
2259 if (uncond_jump_length == 0)
2260 uncond_jump_length = get_uncond_jump_length ();
2261
2262 /* We need to know some information for each basic block. */
2263 array_size = GET_ARRAY_SIZE (last_basic_block_for_fn (cfun));
2264 bbd = XNEWVEC (bbro_basic_block_data, array_size);
2265 for (i = 0; i < array_size; i++)
2266 {
2267 bbd[i].start_of_trace = -1;
2268 bbd[i].end_of_trace = -1;
2269 bbd[i].in_trace = -1;
2270 bbd[i].visited = 0;
2271 bbd[i].heap = NULL;
2272 bbd[i].node = NULL;
2273 }
2274
2275 traces = XNEWVEC (struct trace, n_basic_blocks_for_fn (cfun));
2276 n_traces = 0;
2277 find_traces (&n_traces, traces);
2278 connect_traces (n_traces, traces);
2279 FREE (traces);
2280 FREE (bbd);
2281
2282 relink_block_chain (/*stay_in_cfglayout_mode=*/true);
2283
2284 if (dump_file)
2285 {
2286 if (dump_flags & TDF_DETAILS)
2287 dump_reg_info (dump_file);
2288 dump_flow_info (dump_file, dump_flags);
2289 }
2290
2291 /* Signal that rtl_verify_flow_info_1 can now verify that there
2292 is at most one switch between hot/cold sections. */
2293 crtl->bb_reorder_complete = true;
2294 }
2295
2296 /* Determine which partition the first basic block in the function
2297 belongs to, then find the first basic block in the current function
2298 that belongs to a different section, and insert a
2299 NOTE_INSN_SWITCH_TEXT_SECTIONS note immediately before it in the
2300 instruction stream. When writing out the assembly code,
2301 encountering this note will make the compiler switch between the
2302 hot and cold text sections. */
2303
2304 void
2305 insert_section_boundary_note (void)
2306 {
2307 basic_block bb;
2308 bool switched_sections = false;
2309 int current_partition = 0;
2310
2311 if (!crtl->has_bb_partition)
2312 return;
2313
2314 FOR_EACH_BB_FN (bb, cfun)
2315 {
2316 if (!current_partition)
2317 current_partition = BB_PARTITION (bb);
2318 if (BB_PARTITION (bb) != current_partition)
2319 {
2320 gcc_assert (!switched_sections);
2321 switched_sections = true;
2322 emit_note_before (NOTE_INSN_SWITCH_TEXT_SECTIONS, BB_HEAD (bb));
2323 current_partition = BB_PARTITION (bb);
2324 }
2325 }
2326 }
2327
2328 namespace {
2329
2330 const pass_data pass_data_reorder_blocks =
2331 {
2332 RTL_PASS, /* type */
2333 "bbro", /* name */
2334 OPTGROUP_NONE, /* optinfo_flags */
2335 TV_REORDER_BLOCKS, /* tv_id */
2336 0, /* properties_required */
2337 0, /* properties_provided */
2338 0, /* properties_destroyed */
2339 0, /* todo_flags_start */
2340 0, /* todo_flags_finish */
2341 };
2342
2343 class pass_reorder_blocks : public rtl_opt_pass
2344 {
2345 public:
2346 pass_reorder_blocks (gcc::context *ctxt)
2347 : rtl_opt_pass (pass_data_reorder_blocks, ctxt)
2348 {}
2349
2350 /* opt_pass methods: */
2351 virtual bool gate (function *)
2352 {
2353 if (targetm.cannot_modify_jumps_p ())
2354 return false;
2355 return (optimize > 0
2356 && (flag_reorder_blocks || flag_reorder_blocks_and_partition));
2357 }
2358
2359 virtual unsigned int execute (function *);
2360
2361 }; // class pass_reorder_blocks
2362
2363 unsigned int
2364 pass_reorder_blocks::execute (function *fun)
2365 {
2366 basic_block bb;
2367
2368 /* Last attempt to optimize CFG, as scheduling, peepholing and insn
2369 splitting possibly introduced more crossjumping opportunities. */
2370 cfg_layout_initialize (CLEANUP_EXPENSIVE);
2371
2372 reorder_basic_blocks ();
2373 cleanup_cfg (CLEANUP_EXPENSIVE);
2374
2375 FOR_EACH_BB_FN (bb, fun)
2376 if (bb->next_bb != EXIT_BLOCK_PTR_FOR_FN (fun))
2377 bb->aux = bb->next_bb;
2378 cfg_layout_finalize ();
2379
2380 return 0;
2381 }
2382
2383 } // anon namespace
2384
2385 rtl_opt_pass *
2386 make_pass_reorder_blocks (gcc::context *ctxt)
2387 {
2388 return new pass_reorder_blocks (ctxt);
2389 }
2390
2391 /* Duplicate the blocks containing computed gotos. This basically unfactors
2392 computed gotos that were factored early on in the compilation process to
2393 speed up edge based data flow. We used to not unfactoring them again,
2394 which can seriously pessimize code with many computed jumps in the source
2395 code, such as interpreters. See e.g. PR15242. */
2396
2397 namespace {
2398
2399 const pass_data pass_data_duplicate_computed_gotos =
2400 {
2401 RTL_PASS, /* type */
2402 "compgotos", /* name */
2403 OPTGROUP_NONE, /* optinfo_flags */
2404 TV_REORDER_BLOCKS, /* tv_id */
2405 0, /* properties_required */
2406 0, /* properties_provided */
2407 0, /* properties_destroyed */
2408 0, /* todo_flags_start */
2409 0, /* todo_flags_finish */
2410 };
2411
2412 class pass_duplicate_computed_gotos : public rtl_opt_pass
2413 {
2414 public:
2415 pass_duplicate_computed_gotos (gcc::context *ctxt)
2416 : rtl_opt_pass (pass_data_duplicate_computed_gotos, ctxt)
2417 {}
2418
2419 /* opt_pass methods: */
2420 virtual bool gate (function *);
2421 virtual unsigned int execute (function *);
2422
2423 }; // class pass_duplicate_computed_gotos
2424
2425 bool
2426 pass_duplicate_computed_gotos::gate (function *fun)
2427 {
2428 if (targetm.cannot_modify_jumps_p ())
2429 return false;
2430 return (optimize > 0
2431 && flag_expensive_optimizations
2432 && ! optimize_function_for_size_p (fun));
2433 }
2434
2435 unsigned int
2436 pass_duplicate_computed_gotos::execute (function *fun)
2437 {
2438 basic_block bb, new_bb;
2439 bitmap candidates;
2440 int max_size;
2441 bool changed = false;
2442
2443 if (n_basic_blocks_for_fn (fun) <= NUM_FIXED_BLOCKS + 1)
2444 return 0;
2445
2446 clear_bb_flags ();
2447 cfg_layout_initialize (0);
2448
2449 /* We are estimating the length of uncond jump insn only once
2450 since the code for getting the insn length always returns
2451 the minimal length now. */
2452 if (uncond_jump_length == 0)
2453 uncond_jump_length = get_uncond_jump_length ();
2454
2455 max_size
2456 = uncond_jump_length * PARAM_VALUE (PARAM_MAX_GOTO_DUPLICATION_INSNS);
2457 candidates = BITMAP_ALLOC (NULL);
2458
2459 /* Look for blocks that end in a computed jump, and see if such blocks
2460 are suitable for unfactoring. If a block is a candidate for unfactoring,
2461 mark it in the candidates. */
2462 FOR_EACH_BB_FN (bb, fun)
2463 {
2464 rtx_insn *insn;
2465 edge e;
2466 edge_iterator ei;
2467 int size, all_flags;
2468
2469 /* Build the reorder chain for the original order of blocks. */
2470 if (bb->next_bb != EXIT_BLOCK_PTR_FOR_FN (fun))
2471 bb->aux = bb->next_bb;
2472
2473 /* Obviously the block has to end in a computed jump. */
2474 if (!computed_jump_p (BB_END (bb)))
2475 continue;
2476
2477 /* Only consider blocks that can be duplicated. */
2478 if (CROSSING_JUMP_P (BB_END (bb))
2479 || !can_duplicate_block_p (bb))
2480 continue;
2481
2482 /* Make sure that the block is small enough. */
2483 size = 0;
2484 FOR_BB_INSNS (bb, insn)
2485 if (INSN_P (insn))
2486 {
2487 size += get_attr_min_length (insn);
2488 if (size > max_size)
2489 break;
2490 }
2491 if (size > max_size)
2492 continue;
2493
2494 /* Final check: there must not be any incoming abnormal edges. */
2495 all_flags = 0;
2496 FOR_EACH_EDGE (e, ei, bb->preds)
2497 all_flags |= e->flags;
2498 if (all_flags & EDGE_COMPLEX)
2499 continue;
2500
2501 bitmap_set_bit (candidates, bb->index);
2502 }
2503
2504 /* Nothing to do if there is no computed jump here. */
2505 if (bitmap_empty_p (candidates))
2506 goto done;
2507
2508 /* Duplicate computed gotos. */
2509 FOR_EACH_BB_FN (bb, fun)
2510 {
2511 if (bb->flags & BB_VISITED)
2512 continue;
2513
2514 bb->flags |= BB_VISITED;
2515
2516 /* BB must have one outgoing edge. That edge must not lead to
2517 the exit block or the next block.
2518 The destination must have more than one predecessor. */
2519 if (!single_succ_p (bb)
2520 || single_succ (bb) == EXIT_BLOCK_PTR_FOR_FN (fun)
2521 || single_succ (bb) == bb->next_bb
2522 || single_pred_p (single_succ (bb)))
2523 continue;
2524
2525 /* The successor block has to be a duplication candidate. */
2526 if (!bitmap_bit_p (candidates, single_succ (bb)->index))
2527 continue;
2528
2529 /* Don't duplicate a partition crossing edge, which requires difficult
2530 fixup. */
2531 if (JUMP_P (BB_END (bb)) && CROSSING_JUMP_P (BB_END (bb)))
2532 continue;
2533
2534 new_bb = duplicate_block (single_succ (bb), single_succ_edge (bb), bb);
2535 new_bb->aux = bb->aux;
2536 bb->aux = new_bb;
2537 new_bb->flags |= BB_VISITED;
2538 changed = true;
2539 }
2540
2541 done:
2542 if (changed)
2543 {
2544 /* Duplicating blocks above will redirect edges and may cause hot
2545 blocks previously reached by both hot and cold blocks to become
2546 dominated only by cold blocks. */
2547 fixup_partitions ();
2548
2549 /* Merge the duplicated blocks into predecessors, when possible. */
2550 cfg_layout_finalize ();
2551 cleanup_cfg (0);
2552 }
2553 else
2554 cfg_layout_finalize ();
2555
2556 BITMAP_FREE (candidates);
2557 return 0;
2558 }
2559
2560 } // anon namespace
2561
2562 rtl_opt_pass *
2563 make_pass_duplicate_computed_gotos (gcc::context *ctxt)
2564 {
2565 return new pass_duplicate_computed_gotos (ctxt);
2566 }
2567
2568 /* This function is the main 'entrance' for the optimization that
2569 partitions hot and cold basic blocks into separate sections of the
2570 .o file (to improve performance and cache locality). Ideally it
2571 would be called after all optimizations that rearrange the CFG have
2572 been called. However part of this optimization may introduce new
2573 register usage, so it must be called before register allocation has
2574 occurred. This means that this optimization is actually called
2575 well before the optimization that reorders basic blocks (see
2576 function above).
2577
2578 This optimization checks the feedback information to determine
2579 which basic blocks are hot/cold, updates flags on the basic blocks
2580 to indicate which section they belong in. This information is
2581 later used for writing out sections in the .o file. Because hot
2582 and cold sections can be arbitrarily large (within the bounds of
2583 memory), far beyond the size of a single function, it is necessary
2584 to fix up all edges that cross section boundaries, to make sure the
2585 instructions used can actually span the required distance. The
2586 fixes are described below.
2587
2588 Fall-through edges must be changed into jumps; it is not safe or
2589 legal to fall through across a section boundary. Whenever a
2590 fall-through edge crossing a section boundary is encountered, a new
2591 basic block is inserted (in the same section as the fall-through
2592 source), and the fall through edge is redirected to the new basic
2593 block. The new basic block contains an unconditional jump to the
2594 original fall-through target. (If the unconditional jump is
2595 insufficient to cross section boundaries, that is dealt with a
2596 little later, see below).
2597
2598 In order to deal with architectures that have short conditional
2599 branches (which cannot span all of memory) we take any conditional
2600 jump that attempts to cross a section boundary and add a level of
2601 indirection: it becomes a conditional jump to a new basic block, in
2602 the same section. The new basic block contains an unconditional
2603 jump to the original target, in the other section.
2604
2605 For those architectures whose unconditional branch is also
2606 incapable of reaching all of memory, those unconditional jumps are
2607 converted into indirect jumps, through a register.
2608
2609 IMPORTANT NOTE: This optimization causes some messy interactions
2610 with the cfg cleanup optimizations; those optimizations want to
2611 merge blocks wherever possible, and to collapse indirect jump
2612 sequences (change "A jumps to B jumps to C" directly into "A jumps
2613 to C"). Those optimizations can undo the jump fixes that
2614 partitioning is required to make (see above), in order to ensure
2615 that jumps attempting to cross section boundaries are really able
2616 to cover whatever distance the jump requires (on many architectures
2617 conditional or unconditional jumps are not able to reach all of
2618 memory). Therefore tests have to be inserted into each such
2619 optimization to make sure that it does not undo stuff necessary to
2620 cross partition boundaries. This would be much less of a problem
2621 if we could perform this optimization later in the compilation, but
2622 unfortunately the fact that we may need to create indirect jumps
2623 (through registers) requires that this optimization be performed
2624 before register allocation.
2625
2626 Hot and cold basic blocks are partitioned and put in separate
2627 sections of the .o file, to reduce paging and improve cache
2628 performance (hopefully). This can result in bits of code from the
2629 same function being widely separated in the .o file. However this
2630 is not obvious to the current bb structure. Therefore we must take
2631 care to ensure that: 1). There are no fall_thru edges that cross
2632 between sections; 2). For those architectures which have "short"
2633 conditional branches, all conditional branches that attempt to
2634 cross between sections are converted to unconditional branches;
2635 and, 3). For those architectures which have "short" unconditional
2636 branches, all unconditional branches that attempt to cross between
2637 sections are converted to indirect jumps.
2638
2639 The code for fixing up fall_thru edges that cross between hot and
2640 cold basic blocks does so by creating new basic blocks containing
2641 unconditional branches to the appropriate label in the "other"
2642 section. The new basic block is then put in the same (hot or cold)
2643 section as the original conditional branch, and the fall_thru edge
2644 is modified to fall into the new basic block instead. By adding
2645 this level of indirection we end up with only unconditional branches
2646 crossing between hot and cold sections.
2647
2648 Conditional branches are dealt with by adding a level of indirection.
2649 A new basic block is added in the same (hot/cold) section as the
2650 conditional branch, and the conditional branch is retargeted to the
2651 new basic block. The new basic block contains an unconditional branch
2652 to the original target of the conditional branch (in the other section).
2653
2654 Unconditional branches are dealt with by converting them into
2655 indirect jumps. */
2656
2657 namespace {
2658
2659 const pass_data pass_data_partition_blocks =
2660 {
2661 RTL_PASS, /* type */
2662 "bbpart", /* name */
2663 OPTGROUP_NONE, /* optinfo_flags */
2664 TV_REORDER_BLOCKS, /* tv_id */
2665 PROP_cfglayout, /* properties_required */
2666 0, /* properties_provided */
2667 0, /* properties_destroyed */
2668 0, /* todo_flags_start */
2669 0, /* todo_flags_finish */
2670 };
2671
2672 class pass_partition_blocks : public rtl_opt_pass
2673 {
2674 public:
2675 pass_partition_blocks (gcc::context *ctxt)
2676 : rtl_opt_pass (pass_data_partition_blocks, ctxt)
2677 {}
2678
2679 /* opt_pass methods: */
2680 virtual bool gate (function *);
2681 virtual unsigned int execute (function *);
2682
2683 }; // class pass_partition_blocks
2684
2685 bool
2686 pass_partition_blocks::gate (function *fun)
2687 {
2688 /* The optimization to partition hot/cold basic blocks into separate
2689 sections of the .o file does not work well with linkonce or with
2690 user defined section attributes. Don't call it if either case
2691 arises. */
2692 return (flag_reorder_blocks_and_partition
2693 && optimize
2694 /* See gate_handle_reorder_blocks. We should not partition if
2695 we are going to omit the reordering. */
2696 && optimize_function_for_speed_p (fun)
2697 && !DECL_COMDAT_GROUP (current_function_decl)
2698 && !user_defined_section_attribute);
2699 }
2700
2701 unsigned
2702 pass_partition_blocks::execute (function *fun)
2703 {
2704 vec<edge> crossing_edges;
2705
2706 if (n_basic_blocks_for_fn (fun) <= NUM_FIXED_BLOCKS + 1)
2707 return 0;
2708
2709 df_set_flags (DF_DEFER_INSN_RESCAN);
2710
2711 crossing_edges = find_rarely_executed_basic_blocks_and_crossing_edges ();
2712 if (!crossing_edges.exists ())
2713 return 0;
2714
2715 crtl->has_bb_partition = true;
2716
2717 /* Make sure the source of any crossing edge ends in a jump and the
2718 destination of any crossing edge has a label. */
2719 add_labels_and_missing_jumps (crossing_edges);
2720
2721 /* Convert all crossing fall_thru edges to non-crossing fall
2722 thrus to unconditional jumps (that jump to the original fall
2723 through dest). */
2724 fix_up_fall_thru_edges ();
2725
2726 /* If the architecture does not have conditional branches that can
2727 span all of memory, convert crossing conditional branches into
2728 crossing unconditional branches. */
2729 if (!HAS_LONG_COND_BRANCH)
2730 fix_crossing_conditional_branches ();
2731
2732 /* If the architecture does not have unconditional branches that
2733 can span all of memory, convert crossing unconditional branches
2734 into indirect jumps. Since adding an indirect jump also adds
2735 a new register usage, update the register usage information as
2736 well. */
2737 if (!HAS_LONG_UNCOND_BRANCH)
2738 fix_crossing_unconditional_branches ();
2739
2740 update_crossing_jump_flags ();
2741
2742 /* Clear bb->aux fields that the above routines were using. */
2743 clear_aux_for_blocks ();
2744
2745 crossing_edges.release ();
2746
2747 /* ??? FIXME: DF generates the bb info for a block immediately.
2748 And by immediately, I mean *during* creation of the block.
2749
2750 #0 df_bb_refs_collect
2751 #1 in df_bb_refs_record
2752 #2 in create_basic_block_structure
2753
2754 Which means that the bb_has_eh_pred test in df_bb_refs_collect
2755 will *always* fail, because no edges can have been added to the
2756 block yet. Which of course means we don't add the right
2757 artificial refs, which means we fail df_verify (much) later.
2758
2759 Cleanest solution would seem to make DF_DEFER_INSN_RESCAN imply
2760 that we also shouldn't grab data from the new blocks those new
2761 insns are in either. In this way one can create the block, link
2762 it up properly, and have everything Just Work later, when deferred
2763 insns are processed.
2764
2765 In the meantime, we have no other option but to throw away all
2766 of the DF data and recompute it all. */
2767 if (fun->eh->lp_array)
2768 {
2769 df_finish_pass (true);
2770 df_scan_alloc (NULL);
2771 df_scan_blocks ();
2772 /* Not all post-landing pads use all of the EH_RETURN_DATA_REGNO
2773 data. We blindly generated all of them when creating the new
2774 landing pad. Delete those assignments we don't use. */
2775 df_set_flags (DF_LR_RUN_DCE);
2776 df_analyze ();
2777 }
2778
2779 return 0;
2780 }
2781
2782 } // anon namespace
2783
2784 rtl_opt_pass *
2785 make_pass_partition_blocks (gcc::context *ctxt)
2786 {
2787 return new pass_partition_blocks (ctxt);
2788 }