]> git.ipfire.org Git - thirdparty/gcc.git/blob - gcc/cfganal.c
2015-10-29 Andrew MacLeod <amacleod@redhat.com>
[thirdparty/gcc.git] / gcc / cfganal.c
1 /* Control flow graph analysis code for GNU compiler.
2 Copyright (C) 1987-2015 Free Software Foundation, Inc.
3
4 This file is part of GCC.
5
6 GCC is free software; you can redistribute it and/or modify it under
7 the terms of the GNU General Public License as published by the Free
8 Software Foundation; either version 3, or (at your option) any later
9 version.
10
11 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
12 WARRANTY; without even the implied warranty of MERCHANTABILITY or
13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14 for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GCC; see the file COPYING3. If not see
18 <http://www.gnu.org/licenses/>. */
19
20 /* This file contains various simple utilities to analyze the CFG. */
21
22 #include "config.h"
23 #include "system.h"
24 #include "coretypes.h"
25 #include "backend.h"
26 #include "hard-reg-set.h"
27 #include "cfghooks.h"
28 #include "timevar.h"
29 #include "cfganal.h"
30
31 /* Store the data structures necessary for depth-first search. */
32 struct depth_first_search_ds {
33 /* stack for backtracking during the algorithm */
34 basic_block *stack;
35
36 /* number of edges in the stack. That is, positions 0, ..., sp-1
37 have edges. */
38 unsigned int sp;
39
40 /* record of basic blocks already seen by depth-first search */
41 sbitmap visited_blocks;
42 };
43
44 static void flow_dfs_compute_reverse_init (depth_first_search_ds *);
45 static void flow_dfs_compute_reverse_add_bb (depth_first_search_ds *,
46 basic_block);
47 static basic_block flow_dfs_compute_reverse_execute (depth_first_search_ds *,
48 basic_block);
49 static void flow_dfs_compute_reverse_finish (depth_first_search_ds *);
50 \f
51 /* Mark the back edges in DFS traversal.
52 Return nonzero if a loop (natural or otherwise) is present.
53 Inspired by Depth_First_Search_PP described in:
54
55 Advanced Compiler Design and Implementation
56 Steven Muchnick
57 Morgan Kaufmann, 1997
58
59 and heavily borrowed from pre_and_rev_post_order_compute. */
60
61 bool
62 mark_dfs_back_edges (void)
63 {
64 edge_iterator *stack;
65 int *pre;
66 int *post;
67 int sp;
68 int prenum = 1;
69 int postnum = 1;
70 sbitmap visited;
71 bool found = false;
72
73 /* Allocate the preorder and postorder number arrays. */
74 pre = XCNEWVEC (int, last_basic_block_for_fn (cfun));
75 post = XCNEWVEC (int, last_basic_block_for_fn (cfun));
76
77 /* Allocate stack for back-tracking up CFG. */
78 stack = XNEWVEC (edge_iterator, n_basic_blocks_for_fn (cfun) + 1);
79 sp = 0;
80
81 /* Allocate bitmap to track nodes that have been visited. */
82 visited = sbitmap_alloc (last_basic_block_for_fn (cfun));
83
84 /* None of the nodes in the CFG have been visited yet. */
85 bitmap_clear (visited);
86
87 /* Push the first edge on to the stack. */
88 stack[sp++] = ei_start (ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs);
89
90 while (sp)
91 {
92 edge_iterator ei;
93 basic_block src;
94 basic_block dest;
95
96 /* Look at the edge on the top of the stack. */
97 ei = stack[sp - 1];
98 src = ei_edge (ei)->src;
99 dest = ei_edge (ei)->dest;
100 ei_edge (ei)->flags &= ~EDGE_DFS_BACK;
101
102 /* Check if the edge destination has been visited yet. */
103 if (dest != EXIT_BLOCK_PTR_FOR_FN (cfun) && ! bitmap_bit_p (visited,
104 dest->index))
105 {
106 /* Mark that we have visited the destination. */
107 bitmap_set_bit (visited, dest->index);
108
109 pre[dest->index] = prenum++;
110 if (EDGE_COUNT (dest->succs) > 0)
111 {
112 /* Since the DEST node has been visited for the first
113 time, check its successors. */
114 stack[sp++] = ei_start (dest->succs);
115 }
116 else
117 post[dest->index] = postnum++;
118 }
119 else
120 {
121 if (dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
122 && src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
123 && pre[src->index] >= pre[dest->index]
124 && post[dest->index] == 0)
125 ei_edge (ei)->flags |= EDGE_DFS_BACK, found = true;
126
127 if (ei_one_before_end_p (ei)
128 && src != ENTRY_BLOCK_PTR_FOR_FN (cfun))
129 post[src->index] = postnum++;
130
131 if (!ei_one_before_end_p (ei))
132 ei_next (&stack[sp - 1]);
133 else
134 sp--;
135 }
136 }
137
138 free (pre);
139 free (post);
140 free (stack);
141 sbitmap_free (visited);
142
143 return found;
144 }
145
146 /* Find unreachable blocks. An unreachable block will have 0 in
147 the reachable bit in block->flags. A nonzero value indicates the
148 block is reachable. */
149
150 void
151 find_unreachable_blocks (void)
152 {
153 edge e;
154 edge_iterator ei;
155 basic_block *tos, *worklist, bb;
156
157 tos = worklist = XNEWVEC (basic_block, n_basic_blocks_for_fn (cfun));
158
159 /* Clear all the reachability flags. */
160
161 FOR_EACH_BB_FN (bb, cfun)
162 bb->flags &= ~BB_REACHABLE;
163
164 /* Add our starting points to the worklist. Almost always there will
165 be only one. It isn't inconceivable that we might one day directly
166 support Fortran alternate entry points. */
167
168 FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs)
169 {
170 *tos++ = e->dest;
171
172 /* Mark the block reachable. */
173 e->dest->flags |= BB_REACHABLE;
174 }
175
176 /* Iterate: find everything reachable from what we've already seen. */
177
178 while (tos != worklist)
179 {
180 basic_block b = *--tos;
181
182 FOR_EACH_EDGE (e, ei, b->succs)
183 {
184 basic_block dest = e->dest;
185
186 if (!(dest->flags & BB_REACHABLE))
187 {
188 *tos++ = dest;
189 dest->flags |= BB_REACHABLE;
190 }
191 }
192 }
193
194 free (worklist);
195 }
196
197 /* Verify that there are no unreachable blocks in the current function. */
198
199 void
200 verify_no_unreachable_blocks (void)
201 {
202 find_unreachable_blocks ();
203
204 basic_block bb;
205 FOR_EACH_BB_FN (bb, cfun)
206 gcc_assert ((bb->flags & BB_REACHABLE) != 0);
207 }
208
209 \f
210 /* Functions to access an edge list with a vector representation.
211 Enough data is kept such that given an index number, the
212 pred and succ that edge represents can be determined, or
213 given a pred and a succ, its index number can be returned.
214 This allows algorithms which consume a lot of memory to
215 represent the normally full matrix of edge (pred,succ) with a
216 single indexed vector, edge (EDGE_INDEX (pred, succ)), with no
217 wasted space in the client code due to sparse flow graphs. */
218
219 /* This functions initializes the edge list. Basically the entire
220 flowgraph is processed, and all edges are assigned a number,
221 and the data structure is filled in. */
222
223 struct edge_list *
224 create_edge_list (void)
225 {
226 struct edge_list *elist;
227 edge e;
228 int num_edges;
229 basic_block bb;
230 edge_iterator ei;
231
232 /* Determine the number of edges in the flow graph by counting successor
233 edges on each basic block. */
234 num_edges = 0;
235 FOR_BB_BETWEEN (bb, ENTRY_BLOCK_PTR_FOR_FN (cfun),
236 EXIT_BLOCK_PTR_FOR_FN (cfun), next_bb)
237 {
238 num_edges += EDGE_COUNT (bb->succs);
239 }
240
241 elist = XNEW (struct edge_list);
242 elist->num_edges = num_edges;
243 elist->index_to_edge = XNEWVEC (edge, num_edges);
244
245 num_edges = 0;
246
247 /* Follow successors of blocks, and register these edges. */
248 FOR_BB_BETWEEN (bb, ENTRY_BLOCK_PTR_FOR_FN (cfun),
249 EXIT_BLOCK_PTR_FOR_FN (cfun), next_bb)
250 FOR_EACH_EDGE (e, ei, bb->succs)
251 elist->index_to_edge[num_edges++] = e;
252
253 return elist;
254 }
255
256 /* This function free's memory associated with an edge list. */
257
258 void
259 free_edge_list (struct edge_list *elist)
260 {
261 if (elist)
262 {
263 free (elist->index_to_edge);
264 free (elist);
265 }
266 }
267
268 /* This function provides debug output showing an edge list. */
269
270 DEBUG_FUNCTION void
271 print_edge_list (FILE *f, struct edge_list *elist)
272 {
273 int x;
274
275 fprintf (f, "Compressed edge list, %d BBs + entry & exit, and %d edges\n",
276 n_basic_blocks_for_fn (cfun), elist->num_edges);
277
278 for (x = 0; x < elist->num_edges; x++)
279 {
280 fprintf (f, " %-4d - edge(", x);
281 if (INDEX_EDGE_PRED_BB (elist, x) == ENTRY_BLOCK_PTR_FOR_FN (cfun))
282 fprintf (f, "entry,");
283 else
284 fprintf (f, "%d,", INDEX_EDGE_PRED_BB (elist, x)->index);
285
286 if (INDEX_EDGE_SUCC_BB (elist, x) == EXIT_BLOCK_PTR_FOR_FN (cfun))
287 fprintf (f, "exit)\n");
288 else
289 fprintf (f, "%d)\n", INDEX_EDGE_SUCC_BB (elist, x)->index);
290 }
291 }
292
293 /* This function provides an internal consistency check of an edge list,
294 verifying that all edges are present, and that there are no
295 extra edges. */
296
297 DEBUG_FUNCTION void
298 verify_edge_list (FILE *f, struct edge_list *elist)
299 {
300 int pred, succ, index;
301 edge e;
302 basic_block bb, p, s;
303 edge_iterator ei;
304
305 FOR_BB_BETWEEN (bb, ENTRY_BLOCK_PTR_FOR_FN (cfun),
306 EXIT_BLOCK_PTR_FOR_FN (cfun), next_bb)
307 {
308 FOR_EACH_EDGE (e, ei, bb->succs)
309 {
310 pred = e->src->index;
311 succ = e->dest->index;
312 index = EDGE_INDEX (elist, e->src, e->dest);
313 if (index == EDGE_INDEX_NO_EDGE)
314 {
315 fprintf (f, "*p* No index for edge from %d to %d\n", pred, succ);
316 continue;
317 }
318
319 if (INDEX_EDGE_PRED_BB (elist, index)->index != pred)
320 fprintf (f, "*p* Pred for index %d should be %d not %d\n",
321 index, pred, INDEX_EDGE_PRED_BB (elist, index)->index);
322 if (INDEX_EDGE_SUCC_BB (elist, index)->index != succ)
323 fprintf (f, "*p* Succ for index %d should be %d not %d\n",
324 index, succ, INDEX_EDGE_SUCC_BB (elist, index)->index);
325 }
326 }
327
328 /* We've verified that all the edges are in the list, now lets make sure
329 there are no spurious edges in the list. This is an expensive check! */
330
331 FOR_BB_BETWEEN (p, ENTRY_BLOCK_PTR_FOR_FN (cfun),
332 EXIT_BLOCK_PTR_FOR_FN (cfun), next_bb)
333 FOR_BB_BETWEEN (s, ENTRY_BLOCK_PTR_FOR_FN (cfun)->next_bb, NULL, next_bb)
334 {
335 int found_edge = 0;
336
337 FOR_EACH_EDGE (e, ei, p->succs)
338 if (e->dest == s)
339 {
340 found_edge = 1;
341 break;
342 }
343
344 FOR_EACH_EDGE (e, ei, s->preds)
345 if (e->src == p)
346 {
347 found_edge = 1;
348 break;
349 }
350
351 if (EDGE_INDEX (elist, p, s)
352 == EDGE_INDEX_NO_EDGE && found_edge != 0)
353 fprintf (f, "*** Edge (%d, %d) appears to not have an index\n",
354 p->index, s->index);
355 if (EDGE_INDEX (elist, p, s)
356 != EDGE_INDEX_NO_EDGE && found_edge == 0)
357 fprintf (f, "*** Edge (%d, %d) has index %d, but there is no edge\n",
358 p->index, s->index, EDGE_INDEX (elist, p, s));
359 }
360 }
361
362
363 /* Functions to compute control dependences. */
364
365 /* Indicate block BB is control dependent on an edge with index EDGE_INDEX. */
366 void
367 control_dependences::set_control_dependence_map_bit (basic_block bb,
368 int edge_index)
369 {
370 if (bb == ENTRY_BLOCK_PTR_FOR_FN (cfun))
371 return;
372 gcc_assert (bb != EXIT_BLOCK_PTR_FOR_FN (cfun));
373 bitmap_set_bit (control_dependence_map[bb->index], edge_index);
374 }
375
376 /* Clear all control dependences for block BB. */
377 void
378 control_dependences::clear_control_dependence_bitmap (basic_block bb)
379 {
380 bitmap_clear (control_dependence_map[bb->index]);
381 }
382
383 /* Find the immediate postdominator PDOM of the specified basic block BLOCK.
384 This function is necessary because some blocks have negative numbers. */
385
386 static inline basic_block
387 find_pdom (basic_block block)
388 {
389 gcc_assert (block != ENTRY_BLOCK_PTR_FOR_FN (cfun));
390
391 if (block == EXIT_BLOCK_PTR_FOR_FN (cfun))
392 return EXIT_BLOCK_PTR_FOR_FN (cfun);
393 else
394 {
395 basic_block bb = get_immediate_dominator (CDI_POST_DOMINATORS, block);
396 if (! bb)
397 return EXIT_BLOCK_PTR_FOR_FN (cfun);
398 return bb;
399 }
400 }
401
402 /* Determine all blocks' control dependences on the given edge with edge_list
403 EL index EDGE_INDEX, ala Morgan, Section 3.6. */
404
405 void
406 control_dependences::find_control_dependence (int edge_index)
407 {
408 basic_block current_block;
409 basic_block ending_block;
410
411 gcc_assert (INDEX_EDGE_PRED_BB (m_el, edge_index)
412 != EXIT_BLOCK_PTR_FOR_FN (cfun));
413
414 if (INDEX_EDGE_PRED_BB (m_el, edge_index) == ENTRY_BLOCK_PTR_FOR_FN (cfun))
415 ending_block = single_succ (ENTRY_BLOCK_PTR_FOR_FN (cfun));
416 else
417 ending_block = find_pdom (INDEX_EDGE_PRED_BB (m_el, edge_index));
418
419 for (current_block = INDEX_EDGE_SUCC_BB (m_el, edge_index);
420 current_block != ending_block
421 && current_block != EXIT_BLOCK_PTR_FOR_FN (cfun);
422 current_block = find_pdom (current_block))
423 {
424 edge e = INDEX_EDGE (m_el, edge_index);
425
426 /* For abnormal edges, we don't make current_block control
427 dependent because instructions that throw are always necessary
428 anyway. */
429 if (e->flags & EDGE_ABNORMAL)
430 continue;
431
432 set_control_dependence_map_bit (current_block, edge_index);
433 }
434 }
435
436 /* Record all blocks' control dependences on all edges in the edge
437 list EL, ala Morgan, Section 3.6. */
438
439 control_dependences::control_dependences (struct edge_list *edges)
440 : m_el (edges)
441 {
442 timevar_push (TV_CONTROL_DEPENDENCES);
443 control_dependence_map.create (last_basic_block_for_fn (cfun));
444 for (int i = 0; i < last_basic_block_for_fn (cfun); ++i)
445 control_dependence_map.quick_push (BITMAP_ALLOC (NULL));
446 for (int i = 0; i < NUM_EDGES (m_el); ++i)
447 find_control_dependence (i);
448 timevar_pop (TV_CONTROL_DEPENDENCES);
449 }
450
451 /* Free control dependences and the associated edge list. */
452
453 control_dependences::~control_dependences ()
454 {
455 for (unsigned i = 0; i < control_dependence_map.length (); ++i)
456 BITMAP_FREE (control_dependence_map[i]);
457 control_dependence_map.release ();
458 free_edge_list (m_el);
459 }
460
461 /* Returns the bitmap of edges the basic-block I is dependent on. */
462
463 bitmap
464 control_dependences::get_edges_dependent_on (int i)
465 {
466 return control_dependence_map[i];
467 }
468
469 /* Returns the edge with index I from the edge list. */
470
471 edge
472 control_dependences::get_edge (int i)
473 {
474 return INDEX_EDGE (m_el, i);
475 }
476
477
478 /* Given PRED and SUCC blocks, return the edge which connects the blocks.
479 If no such edge exists, return NULL. */
480
481 edge
482 find_edge (basic_block pred, basic_block succ)
483 {
484 edge e;
485 edge_iterator ei;
486
487 if (EDGE_COUNT (pred->succs) <= EDGE_COUNT (succ->preds))
488 {
489 FOR_EACH_EDGE (e, ei, pred->succs)
490 if (e->dest == succ)
491 return e;
492 }
493 else
494 {
495 FOR_EACH_EDGE (e, ei, succ->preds)
496 if (e->src == pred)
497 return e;
498 }
499
500 return NULL;
501 }
502
503 /* This routine will determine what, if any, edge there is between
504 a specified predecessor and successor. */
505
506 int
507 find_edge_index (struct edge_list *edge_list, basic_block pred, basic_block succ)
508 {
509 int x;
510
511 for (x = 0; x < NUM_EDGES (edge_list); x++)
512 if (INDEX_EDGE_PRED_BB (edge_list, x) == pred
513 && INDEX_EDGE_SUCC_BB (edge_list, x) == succ)
514 return x;
515
516 return (EDGE_INDEX_NO_EDGE);
517 }
518 \f
519 /* This routine will remove any fake predecessor edges for a basic block.
520 When the edge is removed, it is also removed from whatever successor
521 list it is in. */
522
523 static void
524 remove_fake_predecessors (basic_block bb)
525 {
526 edge e;
527 edge_iterator ei;
528
529 for (ei = ei_start (bb->preds); (e = ei_safe_edge (ei)); )
530 {
531 if ((e->flags & EDGE_FAKE) == EDGE_FAKE)
532 remove_edge (e);
533 else
534 ei_next (&ei);
535 }
536 }
537
538 /* This routine will remove all fake edges from the flow graph. If
539 we remove all fake successors, it will automatically remove all
540 fake predecessors. */
541
542 void
543 remove_fake_edges (void)
544 {
545 basic_block bb;
546
547 FOR_BB_BETWEEN (bb, ENTRY_BLOCK_PTR_FOR_FN (cfun)->next_bb, NULL, next_bb)
548 remove_fake_predecessors (bb);
549 }
550
551 /* This routine will remove all fake edges to the EXIT_BLOCK. */
552
553 void
554 remove_fake_exit_edges (void)
555 {
556 remove_fake_predecessors (EXIT_BLOCK_PTR_FOR_FN (cfun));
557 }
558
559
560 /* This function will add a fake edge between any block which has no
561 successors, and the exit block. Some data flow equations require these
562 edges to exist. */
563
564 void
565 add_noreturn_fake_exit_edges (void)
566 {
567 basic_block bb;
568
569 FOR_EACH_BB_FN (bb, cfun)
570 if (EDGE_COUNT (bb->succs) == 0)
571 make_single_succ_edge (bb, EXIT_BLOCK_PTR_FOR_FN (cfun), EDGE_FAKE);
572 }
573
574 /* This function adds a fake edge between any infinite loops to the
575 exit block. Some optimizations require a path from each node to
576 the exit node.
577
578 See also Morgan, Figure 3.10, pp. 82-83.
579
580 The current implementation is ugly, not attempting to minimize the
581 number of inserted fake edges. To reduce the number of fake edges
582 to insert, add fake edges from _innermost_ loops containing only
583 nodes not reachable from the exit block. */
584
585 void
586 connect_infinite_loops_to_exit (void)
587 {
588 basic_block unvisited_block = EXIT_BLOCK_PTR_FOR_FN (cfun);
589 basic_block deadend_block;
590 depth_first_search_ds dfs_ds;
591
592 /* Perform depth-first search in the reverse graph to find nodes
593 reachable from the exit block. */
594 flow_dfs_compute_reverse_init (&dfs_ds);
595 flow_dfs_compute_reverse_add_bb (&dfs_ds, EXIT_BLOCK_PTR_FOR_FN (cfun));
596
597 /* Repeatedly add fake edges, updating the unreachable nodes. */
598 while (1)
599 {
600 unvisited_block = flow_dfs_compute_reverse_execute (&dfs_ds,
601 unvisited_block);
602 if (!unvisited_block)
603 break;
604
605 deadend_block = dfs_find_deadend (unvisited_block);
606 make_edge (deadend_block, EXIT_BLOCK_PTR_FOR_FN (cfun), EDGE_FAKE);
607 flow_dfs_compute_reverse_add_bb (&dfs_ds, deadend_block);
608 }
609
610 flow_dfs_compute_reverse_finish (&dfs_ds);
611 return;
612 }
613 \f
614 /* Compute reverse top sort order. This is computing a post order
615 numbering of the graph. If INCLUDE_ENTRY_EXIT is true, then
616 ENTRY_BLOCK and EXIT_BLOCK are included. If DELETE_UNREACHABLE is
617 true, unreachable blocks are deleted. */
618
619 int
620 post_order_compute (int *post_order, bool include_entry_exit,
621 bool delete_unreachable)
622 {
623 edge_iterator *stack;
624 int sp;
625 int post_order_num = 0;
626 sbitmap visited;
627 int count;
628
629 if (include_entry_exit)
630 post_order[post_order_num++] = EXIT_BLOCK;
631
632 /* Allocate stack for back-tracking up CFG. */
633 stack = XNEWVEC (edge_iterator, n_basic_blocks_for_fn (cfun) + 1);
634 sp = 0;
635
636 /* Allocate bitmap to track nodes that have been visited. */
637 visited = sbitmap_alloc (last_basic_block_for_fn (cfun));
638
639 /* None of the nodes in the CFG have been visited yet. */
640 bitmap_clear (visited);
641
642 /* Push the first edge on to the stack. */
643 stack[sp++] = ei_start (ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs);
644
645 while (sp)
646 {
647 edge_iterator ei;
648 basic_block src;
649 basic_block dest;
650
651 /* Look at the edge on the top of the stack. */
652 ei = stack[sp - 1];
653 src = ei_edge (ei)->src;
654 dest = ei_edge (ei)->dest;
655
656 /* Check if the edge destination has been visited yet. */
657 if (dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
658 && ! bitmap_bit_p (visited, dest->index))
659 {
660 /* Mark that we have visited the destination. */
661 bitmap_set_bit (visited, dest->index);
662
663 if (EDGE_COUNT (dest->succs) > 0)
664 /* Since the DEST node has been visited for the first
665 time, check its successors. */
666 stack[sp++] = ei_start (dest->succs);
667 else
668 post_order[post_order_num++] = dest->index;
669 }
670 else
671 {
672 if (ei_one_before_end_p (ei)
673 && src != ENTRY_BLOCK_PTR_FOR_FN (cfun))
674 post_order[post_order_num++] = src->index;
675
676 if (!ei_one_before_end_p (ei))
677 ei_next (&stack[sp - 1]);
678 else
679 sp--;
680 }
681 }
682
683 if (include_entry_exit)
684 {
685 post_order[post_order_num++] = ENTRY_BLOCK;
686 count = post_order_num;
687 }
688 else
689 count = post_order_num + 2;
690
691 /* Delete the unreachable blocks if some were found and we are
692 supposed to do it. */
693 if (delete_unreachable && (count != n_basic_blocks_for_fn (cfun)))
694 {
695 basic_block b;
696 basic_block next_bb;
697 for (b = ENTRY_BLOCK_PTR_FOR_FN (cfun)->next_bb; b
698 != EXIT_BLOCK_PTR_FOR_FN (cfun); b = next_bb)
699 {
700 next_bb = b->next_bb;
701
702 if (!(bitmap_bit_p (visited, b->index)))
703 delete_basic_block (b);
704 }
705
706 tidy_fallthru_edges ();
707 }
708
709 free (stack);
710 sbitmap_free (visited);
711 return post_order_num;
712 }
713
714
715 /* Helper routine for inverted_post_order_compute
716 flow_dfs_compute_reverse_execute, and the reverse-CFG
717 deapth first search in dominance.c.
718 BB has to belong to a region of CFG
719 unreachable by inverted traversal from the exit.
720 i.e. there's no control flow path from ENTRY to EXIT
721 that contains this BB.
722 This can happen in two cases - if there's an infinite loop
723 or if there's a block that has no successor
724 (call to a function with no return).
725 Some RTL passes deal with this condition by
726 calling connect_infinite_loops_to_exit () and/or
727 add_noreturn_fake_exit_edges ().
728 However, those methods involve modifying the CFG itself
729 which may not be desirable.
730 Hence, we deal with the infinite loop/no return cases
731 by identifying a unique basic block that can reach all blocks
732 in such a region by inverted traversal.
733 This function returns a basic block that guarantees
734 that all blocks in the region are reachable
735 by starting an inverted traversal from the returned block. */
736
737 basic_block
738 dfs_find_deadend (basic_block bb)
739 {
740 bitmap visited = BITMAP_ALLOC (NULL);
741
742 for (;;)
743 {
744 if (EDGE_COUNT (bb->succs) == 0
745 || ! bitmap_set_bit (visited, bb->index))
746 {
747 BITMAP_FREE (visited);
748 return bb;
749 }
750
751 bb = EDGE_SUCC (bb, 0)->dest;
752 }
753
754 gcc_unreachable ();
755 }
756
757
758 /* Compute the reverse top sort order of the inverted CFG
759 i.e. starting from the exit block and following the edges backward
760 (from successors to predecessors).
761 This ordering can be used for forward dataflow problems among others.
762
763 This function assumes that all blocks in the CFG are reachable
764 from the ENTRY (but not necessarily from EXIT).
765
766 If there's an infinite loop,
767 a simple inverted traversal starting from the blocks
768 with no successors can't visit all blocks.
769 To solve this problem, we first do inverted traversal
770 starting from the blocks with no successor.
771 And if there's any block left that's not visited by the regular
772 inverted traversal from EXIT,
773 those blocks are in such problematic region.
774 Among those, we find one block that has
775 any visited predecessor (which is an entry into such a region),
776 and start looking for a "dead end" from that block
777 and do another inverted traversal from that block. */
778
779 int
780 inverted_post_order_compute (int *post_order)
781 {
782 basic_block bb;
783 edge_iterator *stack;
784 int sp;
785 int post_order_num = 0;
786 sbitmap visited;
787
788 #if ENABLE_CHECKING
789 verify_no_unreachable_blocks ();
790 #endif
791
792 /* Allocate stack for back-tracking up CFG. */
793 stack = XNEWVEC (edge_iterator, n_basic_blocks_for_fn (cfun) + 1);
794 sp = 0;
795
796 /* Allocate bitmap to track nodes that have been visited. */
797 visited = sbitmap_alloc (last_basic_block_for_fn (cfun));
798
799 /* None of the nodes in the CFG have been visited yet. */
800 bitmap_clear (visited);
801
802 /* Put all blocks that have no successor into the initial work list. */
803 FOR_ALL_BB_FN (bb, cfun)
804 if (EDGE_COUNT (bb->succs) == 0)
805 {
806 /* Push the initial edge on to the stack. */
807 if (EDGE_COUNT (bb->preds) > 0)
808 {
809 stack[sp++] = ei_start (bb->preds);
810 bitmap_set_bit (visited, bb->index);
811 }
812 }
813
814 do
815 {
816 bool has_unvisited_bb = false;
817
818 /* The inverted traversal loop. */
819 while (sp)
820 {
821 edge_iterator ei;
822 basic_block pred;
823
824 /* Look at the edge on the top of the stack. */
825 ei = stack[sp - 1];
826 bb = ei_edge (ei)->dest;
827 pred = ei_edge (ei)->src;
828
829 /* Check if the predecessor has been visited yet. */
830 if (! bitmap_bit_p (visited, pred->index))
831 {
832 /* Mark that we have visited the destination. */
833 bitmap_set_bit (visited, pred->index);
834
835 if (EDGE_COUNT (pred->preds) > 0)
836 /* Since the predecessor node has been visited for the first
837 time, check its predecessors. */
838 stack[sp++] = ei_start (pred->preds);
839 else
840 post_order[post_order_num++] = pred->index;
841 }
842 else
843 {
844 if (bb != EXIT_BLOCK_PTR_FOR_FN (cfun)
845 && ei_one_before_end_p (ei))
846 post_order[post_order_num++] = bb->index;
847
848 if (!ei_one_before_end_p (ei))
849 ei_next (&stack[sp - 1]);
850 else
851 sp--;
852 }
853 }
854
855 /* Detect any infinite loop and activate the kludge.
856 Note that this doesn't check EXIT_BLOCK itself
857 since EXIT_BLOCK is always added after the outer do-while loop. */
858 FOR_BB_BETWEEN (bb, ENTRY_BLOCK_PTR_FOR_FN (cfun),
859 EXIT_BLOCK_PTR_FOR_FN (cfun), next_bb)
860 if (!bitmap_bit_p (visited, bb->index))
861 {
862 has_unvisited_bb = true;
863
864 if (EDGE_COUNT (bb->preds) > 0)
865 {
866 edge_iterator ei;
867 edge e;
868 basic_block visited_pred = NULL;
869
870 /* Find an already visited predecessor. */
871 FOR_EACH_EDGE (e, ei, bb->preds)
872 {
873 if (bitmap_bit_p (visited, e->src->index))
874 visited_pred = e->src;
875 }
876
877 if (visited_pred)
878 {
879 basic_block be = dfs_find_deadend (bb);
880 gcc_assert (be != NULL);
881 bitmap_set_bit (visited, be->index);
882 stack[sp++] = ei_start (be->preds);
883 break;
884 }
885 }
886 }
887
888 if (has_unvisited_bb && sp == 0)
889 {
890 /* No blocks are reachable from EXIT at all.
891 Find a dead-end from the ENTRY, and restart the iteration. */
892 basic_block be = dfs_find_deadend (ENTRY_BLOCK_PTR_FOR_FN (cfun));
893 gcc_assert (be != NULL);
894 bitmap_set_bit (visited, be->index);
895 stack[sp++] = ei_start (be->preds);
896 }
897
898 /* The only case the below while fires is
899 when there's an infinite loop. */
900 }
901 while (sp);
902
903 /* EXIT_BLOCK is always included. */
904 post_order[post_order_num++] = EXIT_BLOCK;
905
906 free (stack);
907 sbitmap_free (visited);
908 return post_order_num;
909 }
910
911 /* Compute the depth first search order of FN and store in the array
912 PRE_ORDER if nonzero. If REV_POST_ORDER is nonzero, return the
913 reverse completion number for each node. Returns the number of nodes
914 visited. A depth first search tries to get as far away from the starting
915 point as quickly as possible.
916
917 In case the function has unreachable blocks the number of nodes
918 visited does not include them.
919
920 pre_order is a really a preorder numbering of the graph.
921 rev_post_order is really a reverse postorder numbering of the graph. */
922
923 int
924 pre_and_rev_post_order_compute_fn (struct function *fn,
925 int *pre_order, int *rev_post_order,
926 bool include_entry_exit)
927 {
928 edge_iterator *stack;
929 int sp;
930 int pre_order_num = 0;
931 int rev_post_order_num = n_basic_blocks_for_fn (cfun) - 1;
932 sbitmap visited;
933
934 /* Allocate stack for back-tracking up CFG. */
935 stack = XNEWVEC (edge_iterator, n_basic_blocks_for_fn (cfun) + 1);
936 sp = 0;
937
938 if (include_entry_exit)
939 {
940 if (pre_order)
941 pre_order[pre_order_num] = ENTRY_BLOCK;
942 pre_order_num++;
943 if (rev_post_order)
944 rev_post_order[rev_post_order_num--] = EXIT_BLOCK;
945 }
946 else
947 rev_post_order_num -= NUM_FIXED_BLOCKS;
948
949 /* Allocate bitmap to track nodes that have been visited. */
950 visited = sbitmap_alloc (last_basic_block_for_fn (cfun));
951
952 /* None of the nodes in the CFG have been visited yet. */
953 bitmap_clear (visited);
954
955 /* Push the first edge on to the stack. */
956 stack[sp++] = ei_start (ENTRY_BLOCK_PTR_FOR_FN (fn)->succs);
957
958 while (sp)
959 {
960 edge_iterator ei;
961 basic_block src;
962 basic_block dest;
963
964 /* Look at the edge on the top of the stack. */
965 ei = stack[sp - 1];
966 src = ei_edge (ei)->src;
967 dest = ei_edge (ei)->dest;
968
969 /* Check if the edge destination has been visited yet. */
970 if (dest != EXIT_BLOCK_PTR_FOR_FN (fn)
971 && ! bitmap_bit_p (visited, dest->index))
972 {
973 /* Mark that we have visited the destination. */
974 bitmap_set_bit (visited, dest->index);
975
976 if (pre_order)
977 pre_order[pre_order_num] = dest->index;
978
979 pre_order_num++;
980
981 if (EDGE_COUNT (dest->succs) > 0)
982 /* Since the DEST node has been visited for the first
983 time, check its successors. */
984 stack[sp++] = ei_start (dest->succs);
985 else if (rev_post_order)
986 /* There are no successors for the DEST node so assign
987 its reverse completion number. */
988 rev_post_order[rev_post_order_num--] = dest->index;
989 }
990 else
991 {
992 if (ei_one_before_end_p (ei)
993 && src != ENTRY_BLOCK_PTR_FOR_FN (fn)
994 && rev_post_order)
995 /* There are no more successors for the SRC node
996 so assign its reverse completion number. */
997 rev_post_order[rev_post_order_num--] = src->index;
998
999 if (!ei_one_before_end_p (ei))
1000 ei_next (&stack[sp - 1]);
1001 else
1002 sp--;
1003 }
1004 }
1005
1006 free (stack);
1007 sbitmap_free (visited);
1008
1009 if (include_entry_exit)
1010 {
1011 if (pre_order)
1012 pre_order[pre_order_num] = EXIT_BLOCK;
1013 pre_order_num++;
1014 if (rev_post_order)
1015 rev_post_order[rev_post_order_num--] = ENTRY_BLOCK;
1016 }
1017
1018 return pre_order_num;
1019 }
1020
1021 /* Like pre_and_rev_post_order_compute_fn but operating on the
1022 current function and asserting that all nodes were visited. */
1023
1024 int
1025 pre_and_rev_post_order_compute (int *pre_order, int *rev_post_order,
1026 bool include_entry_exit)
1027 {
1028 int pre_order_num
1029 = pre_and_rev_post_order_compute_fn (cfun, pre_order, rev_post_order,
1030 include_entry_exit);
1031 if (include_entry_exit)
1032 /* The number of nodes visited should be the number of blocks. */
1033 gcc_assert (pre_order_num == n_basic_blocks_for_fn (cfun));
1034 else
1035 /* The number of nodes visited should be the number of blocks minus
1036 the entry and exit blocks which are not visited here. */
1037 gcc_assert (pre_order_num
1038 == (n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS));
1039
1040 return pre_order_num;
1041 }
1042
1043 /* Compute the depth first search order on the _reverse_ graph and
1044 store in the array DFS_ORDER, marking the nodes visited in VISITED.
1045 Returns the number of nodes visited.
1046
1047 The computation is split into three pieces:
1048
1049 flow_dfs_compute_reverse_init () creates the necessary data
1050 structures.
1051
1052 flow_dfs_compute_reverse_add_bb () adds a basic block to the data
1053 structures. The block will start the search.
1054
1055 flow_dfs_compute_reverse_execute () continues (or starts) the
1056 search using the block on the top of the stack, stopping when the
1057 stack is empty.
1058
1059 flow_dfs_compute_reverse_finish () destroys the necessary data
1060 structures.
1061
1062 Thus, the user will probably call ..._init(), call ..._add_bb() to
1063 add a beginning basic block to the stack, call ..._execute(),
1064 possibly add another bb to the stack and again call ..._execute(),
1065 ..., and finally call _finish(). */
1066
1067 /* Initialize the data structures used for depth-first search on the
1068 reverse graph. If INITIALIZE_STACK is nonzero, the exit block is
1069 added to the basic block stack. DATA is the current depth-first
1070 search context. If INITIALIZE_STACK is nonzero, there is an
1071 element on the stack. */
1072
1073 static void
1074 flow_dfs_compute_reverse_init (depth_first_search_ds *data)
1075 {
1076 /* Allocate stack for back-tracking up CFG. */
1077 data->stack = XNEWVEC (basic_block, n_basic_blocks_for_fn (cfun));
1078 data->sp = 0;
1079
1080 /* Allocate bitmap to track nodes that have been visited. */
1081 data->visited_blocks = sbitmap_alloc (last_basic_block_for_fn (cfun));
1082
1083 /* None of the nodes in the CFG have been visited yet. */
1084 bitmap_clear (data->visited_blocks);
1085
1086 return;
1087 }
1088
1089 /* Add the specified basic block to the top of the dfs data
1090 structures. When the search continues, it will start at the
1091 block. */
1092
1093 static void
1094 flow_dfs_compute_reverse_add_bb (depth_first_search_ds *data, basic_block bb)
1095 {
1096 data->stack[data->sp++] = bb;
1097 bitmap_set_bit (data->visited_blocks, bb->index);
1098 }
1099
1100 /* Continue the depth-first search through the reverse graph starting with the
1101 block at the stack's top and ending when the stack is empty. Visited nodes
1102 are marked. Returns an unvisited basic block, or NULL if there is none
1103 available. */
1104
1105 static basic_block
1106 flow_dfs_compute_reverse_execute (depth_first_search_ds *data,
1107 basic_block last_unvisited)
1108 {
1109 basic_block bb;
1110 edge e;
1111 edge_iterator ei;
1112
1113 while (data->sp > 0)
1114 {
1115 bb = data->stack[--data->sp];
1116
1117 /* Perform depth-first search on adjacent vertices. */
1118 FOR_EACH_EDGE (e, ei, bb->preds)
1119 if (!bitmap_bit_p (data->visited_blocks, e->src->index))
1120 flow_dfs_compute_reverse_add_bb (data, e->src);
1121 }
1122
1123 /* Determine if there are unvisited basic blocks. */
1124 FOR_BB_BETWEEN (bb, last_unvisited, NULL, prev_bb)
1125 if (!bitmap_bit_p (data->visited_blocks, bb->index))
1126 return bb;
1127
1128 return NULL;
1129 }
1130
1131 /* Destroy the data structures needed for depth-first search on the
1132 reverse graph. */
1133
1134 static void
1135 flow_dfs_compute_reverse_finish (depth_first_search_ds *data)
1136 {
1137 free (data->stack);
1138 sbitmap_free (data->visited_blocks);
1139 }
1140
1141 /* Performs dfs search from BB over vertices satisfying PREDICATE;
1142 if REVERSE, go against direction of edges. Returns number of blocks
1143 found and their list in RSLT. RSLT can contain at most RSLT_MAX items. */
1144 int
1145 dfs_enumerate_from (basic_block bb, int reverse,
1146 bool (*predicate) (const_basic_block, const void *),
1147 basic_block *rslt, int rslt_max, const void *data)
1148 {
1149 basic_block *st, lbb;
1150 int sp = 0, tv = 0;
1151 unsigned size;
1152
1153 /* A bitmap to keep track of visited blocks. Allocating it each time
1154 this function is called is not possible, since dfs_enumerate_from
1155 is often used on small (almost) disjoint parts of cfg (bodies of
1156 loops), and allocating a large sbitmap would lead to quadratic
1157 behavior. */
1158 static sbitmap visited;
1159 static unsigned v_size;
1160
1161 #define MARK_VISITED(BB) (bitmap_set_bit (visited, (BB)->index))
1162 #define UNMARK_VISITED(BB) (bitmap_clear_bit (visited, (BB)->index))
1163 #define VISITED_P(BB) (bitmap_bit_p (visited, (BB)->index))
1164
1165 /* Resize the VISITED sbitmap if necessary. */
1166 size = last_basic_block_for_fn (cfun);
1167 if (size < 10)
1168 size = 10;
1169
1170 if (!visited)
1171 {
1172
1173 visited = sbitmap_alloc (size);
1174 bitmap_clear (visited);
1175 v_size = size;
1176 }
1177 else if (v_size < size)
1178 {
1179 /* Ensure that we increase the size of the sbitmap exponentially. */
1180 if (2 * v_size > size)
1181 size = 2 * v_size;
1182
1183 visited = sbitmap_resize (visited, size, 0);
1184 v_size = size;
1185 }
1186
1187 st = XNEWVEC (basic_block, rslt_max);
1188 rslt[tv++] = st[sp++] = bb;
1189 MARK_VISITED (bb);
1190 while (sp)
1191 {
1192 edge e;
1193 edge_iterator ei;
1194 lbb = st[--sp];
1195 if (reverse)
1196 {
1197 FOR_EACH_EDGE (e, ei, lbb->preds)
1198 if (!VISITED_P (e->src) && predicate (e->src, data))
1199 {
1200 gcc_assert (tv != rslt_max);
1201 rslt[tv++] = st[sp++] = e->src;
1202 MARK_VISITED (e->src);
1203 }
1204 }
1205 else
1206 {
1207 FOR_EACH_EDGE (e, ei, lbb->succs)
1208 if (!VISITED_P (e->dest) && predicate (e->dest, data))
1209 {
1210 gcc_assert (tv != rslt_max);
1211 rslt[tv++] = st[sp++] = e->dest;
1212 MARK_VISITED (e->dest);
1213 }
1214 }
1215 }
1216 free (st);
1217 for (sp = 0; sp < tv; sp++)
1218 UNMARK_VISITED (rslt[sp]);
1219 return tv;
1220 #undef MARK_VISITED
1221 #undef UNMARK_VISITED
1222 #undef VISITED_P
1223 }
1224
1225
1226 /* Compute dominance frontiers, ala Harvey, Ferrante, et al.
1227
1228 This algorithm can be found in Timothy Harvey's PhD thesis, at
1229 http://www.cs.rice.edu/~harv/dissertation.pdf in the section on iterative
1230 dominance algorithms.
1231
1232 First, we identify each join point, j (any node with more than one
1233 incoming edge is a join point).
1234
1235 We then examine each predecessor, p, of j and walk up the dominator tree
1236 starting at p.
1237
1238 We stop the walk when we reach j's immediate dominator - j is in the
1239 dominance frontier of each of the nodes in the walk, except for j's
1240 immediate dominator. Intuitively, all of the rest of j's dominators are
1241 shared by j's predecessors as well.
1242 Since they dominate j, they will not have j in their dominance frontiers.
1243
1244 The number of nodes touched by this algorithm is equal to the size
1245 of the dominance frontiers, no more, no less.
1246 */
1247
1248
1249 static void
1250 compute_dominance_frontiers_1 (bitmap_head *frontiers)
1251 {
1252 edge p;
1253 edge_iterator ei;
1254 basic_block b;
1255 FOR_EACH_BB_FN (b, cfun)
1256 {
1257 if (EDGE_COUNT (b->preds) >= 2)
1258 {
1259 FOR_EACH_EDGE (p, ei, b->preds)
1260 {
1261 basic_block runner = p->src;
1262 basic_block domsb;
1263 if (runner == ENTRY_BLOCK_PTR_FOR_FN (cfun))
1264 continue;
1265
1266 domsb = get_immediate_dominator (CDI_DOMINATORS, b);
1267 while (runner != domsb)
1268 {
1269 if (!bitmap_set_bit (&frontiers[runner->index],
1270 b->index))
1271 break;
1272 runner = get_immediate_dominator (CDI_DOMINATORS,
1273 runner);
1274 }
1275 }
1276 }
1277 }
1278 }
1279
1280
1281 void
1282 compute_dominance_frontiers (bitmap_head *frontiers)
1283 {
1284 timevar_push (TV_DOM_FRONTIERS);
1285
1286 compute_dominance_frontiers_1 (frontiers);
1287
1288 timevar_pop (TV_DOM_FRONTIERS);
1289 }
1290
1291 /* Given a set of blocks with variable definitions (DEF_BLOCKS),
1292 return a bitmap with all the blocks in the iterated dominance
1293 frontier of the blocks in DEF_BLOCKS. DFS contains dominance
1294 frontier information as returned by compute_dominance_frontiers.
1295
1296 The resulting set of blocks are the potential sites where PHI nodes
1297 are needed. The caller is responsible for freeing the memory
1298 allocated for the return value. */
1299
1300 bitmap
1301 compute_idf (bitmap def_blocks, bitmap_head *dfs)
1302 {
1303 bitmap_iterator bi;
1304 unsigned bb_index, i;
1305 bitmap phi_insertion_points;
1306
1307 /* Each block can appear at most twice on the work-stack. */
1308 auto_vec<int> work_stack (2 * n_basic_blocks_for_fn (cfun));
1309 phi_insertion_points = BITMAP_ALLOC (NULL);
1310
1311 /* Seed the work list with all the blocks in DEF_BLOCKS. We use
1312 vec::quick_push here for speed. This is safe because we know that
1313 the number of definition blocks is no greater than the number of
1314 basic blocks, which is the initial capacity of WORK_STACK. */
1315 EXECUTE_IF_SET_IN_BITMAP (def_blocks, 0, bb_index, bi)
1316 work_stack.quick_push (bb_index);
1317
1318 /* Pop a block off the worklist, add every block that appears in
1319 the original block's DF that we have not already processed to
1320 the worklist. Iterate until the worklist is empty. Blocks
1321 which are added to the worklist are potential sites for
1322 PHI nodes. */
1323 while (work_stack.length () > 0)
1324 {
1325 bb_index = work_stack.pop ();
1326
1327 /* Since the registration of NEW -> OLD name mappings is done
1328 separately from the call to update_ssa, when updating the SSA
1329 form, the basic blocks where new and/or old names are defined
1330 may have disappeared by CFG cleanup calls. In this case,
1331 we may pull a non-existing block from the work stack. */
1332 gcc_checking_assert (bb_index
1333 < (unsigned) last_basic_block_for_fn (cfun));
1334
1335 EXECUTE_IF_AND_COMPL_IN_BITMAP (&dfs[bb_index], phi_insertion_points,
1336 0, i, bi)
1337 {
1338 work_stack.quick_push (i);
1339 bitmap_set_bit (phi_insertion_points, i);
1340 }
1341 }
1342
1343 return phi_insertion_points;
1344 }
1345
1346 /* Intersection and union of preds/succs for sbitmap based data flow
1347 solvers. All four functions defined below take the same arguments:
1348 B is the basic block to perform the operation for. DST is the
1349 target sbitmap, i.e. the result. SRC is an sbitmap vector of size
1350 last_basic_block so that it can be indexed with basic block indices.
1351 DST may be (but does not have to be) SRC[B->index]. */
1352
1353 /* Set the bitmap DST to the intersection of SRC of successors of
1354 basic block B. */
1355
1356 void
1357 bitmap_intersection_of_succs (sbitmap dst, sbitmap *src, basic_block b)
1358 {
1359 unsigned int set_size = dst->size;
1360 edge e;
1361 unsigned ix;
1362
1363 gcc_assert (!dst->popcount);
1364
1365 for (e = NULL, ix = 0; ix < EDGE_COUNT (b->succs); ix++)
1366 {
1367 e = EDGE_SUCC (b, ix);
1368 if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
1369 continue;
1370
1371 bitmap_copy (dst, src[e->dest->index]);
1372 break;
1373 }
1374
1375 if (e == 0)
1376 bitmap_ones (dst);
1377 else
1378 for (++ix; ix < EDGE_COUNT (b->succs); ix++)
1379 {
1380 unsigned int i;
1381 SBITMAP_ELT_TYPE *p, *r;
1382
1383 e = EDGE_SUCC (b, ix);
1384 if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
1385 continue;
1386
1387 p = src[e->dest->index]->elms;
1388 r = dst->elms;
1389 for (i = 0; i < set_size; i++)
1390 *r++ &= *p++;
1391 }
1392 }
1393
1394 /* Set the bitmap DST to the intersection of SRC of predecessors of
1395 basic block B. */
1396
1397 void
1398 bitmap_intersection_of_preds (sbitmap dst, sbitmap *src, basic_block b)
1399 {
1400 unsigned int set_size = dst->size;
1401 edge e;
1402 unsigned ix;
1403
1404 gcc_assert (!dst->popcount);
1405
1406 for (e = NULL, ix = 0; ix < EDGE_COUNT (b->preds); ix++)
1407 {
1408 e = EDGE_PRED (b, ix);
1409 if (e->src == ENTRY_BLOCK_PTR_FOR_FN (cfun))
1410 continue;
1411
1412 bitmap_copy (dst, src[e->src->index]);
1413 break;
1414 }
1415
1416 if (e == 0)
1417 bitmap_ones (dst);
1418 else
1419 for (++ix; ix < EDGE_COUNT (b->preds); ix++)
1420 {
1421 unsigned int i;
1422 SBITMAP_ELT_TYPE *p, *r;
1423
1424 e = EDGE_PRED (b, ix);
1425 if (e->src == ENTRY_BLOCK_PTR_FOR_FN (cfun))
1426 continue;
1427
1428 p = src[e->src->index]->elms;
1429 r = dst->elms;
1430 for (i = 0; i < set_size; i++)
1431 *r++ &= *p++;
1432 }
1433 }
1434
1435 /* Set the bitmap DST to the union of SRC of successors of
1436 basic block B. */
1437
1438 void
1439 bitmap_union_of_succs (sbitmap dst, sbitmap *src, basic_block b)
1440 {
1441 unsigned int set_size = dst->size;
1442 edge e;
1443 unsigned ix;
1444
1445 gcc_assert (!dst->popcount);
1446
1447 for (ix = 0; ix < EDGE_COUNT (b->succs); ix++)
1448 {
1449 e = EDGE_SUCC (b, ix);
1450 if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
1451 continue;
1452
1453 bitmap_copy (dst, src[e->dest->index]);
1454 break;
1455 }
1456
1457 if (ix == EDGE_COUNT (b->succs))
1458 bitmap_clear (dst);
1459 else
1460 for (ix++; ix < EDGE_COUNT (b->succs); ix++)
1461 {
1462 unsigned int i;
1463 SBITMAP_ELT_TYPE *p, *r;
1464
1465 e = EDGE_SUCC (b, ix);
1466 if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
1467 continue;
1468
1469 p = src[e->dest->index]->elms;
1470 r = dst->elms;
1471 for (i = 0; i < set_size; i++)
1472 *r++ |= *p++;
1473 }
1474 }
1475
1476 /* Set the bitmap DST to the union of SRC of predecessors of
1477 basic block B. */
1478
1479 void
1480 bitmap_union_of_preds (sbitmap dst, sbitmap *src, basic_block b)
1481 {
1482 unsigned int set_size = dst->size;
1483 edge e;
1484 unsigned ix;
1485
1486 gcc_assert (!dst->popcount);
1487
1488 for (ix = 0; ix < EDGE_COUNT (b->preds); ix++)
1489 {
1490 e = EDGE_PRED (b, ix);
1491 if (e->src== ENTRY_BLOCK_PTR_FOR_FN (cfun))
1492 continue;
1493
1494 bitmap_copy (dst, src[e->src->index]);
1495 break;
1496 }
1497
1498 if (ix == EDGE_COUNT (b->preds))
1499 bitmap_clear (dst);
1500 else
1501 for (ix++; ix < EDGE_COUNT (b->preds); ix++)
1502 {
1503 unsigned int i;
1504 SBITMAP_ELT_TYPE *p, *r;
1505
1506 e = EDGE_PRED (b, ix);
1507 if (e->src == ENTRY_BLOCK_PTR_FOR_FN (cfun))
1508 continue;
1509
1510 p = src[e->src->index]->elms;
1511 r = dst->elms;
1512 for (i = 0; i < set_size; i++)
1513 *r++ |= *p++;
1514 }
1515 }
1516
1517 /* Returns the list of basic blocks in the function in an order that guarantees
1518 that if a block X has just a single predecessor Y, then Y is after X in the
1519 ordering. */
1520
1521 basic_block *
1522 single_pred_before_succ_order (void)
1523 {
1524 basic_block x, y;
1525 basic_block *order = XNEWVEC (basic_block, n_basic_blocks_for_fn (cfun));
1526 unsigned n = n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS;
1527 unsigned np, i;
1528 sbitmap visited = sbitmap_alloc (last_basic_block_for_fn (cfun));
1529
1530 #define MARK_VISITED(BB) (bitmap_set_bit (visited, (BB)->index))
1531 #define VISITED_P(BB) (bitmap_bit_p (visited, (BB)->index))
1532
1533 bitmap_clear (visited);
1534
1535 MARK_VISITED (ENTRY_BLOCK_PTR_FOR_FN (cfun));
1536 FOR_EACH_BB_FN (x, cfun)
1537 {
1538 if (VISITED_P (x))
1539 continue;
1540
1541 /* Walk the predecessors of x as long as they have precisely one
1542 predecessor and add them to the list, so that they get stored
1543 after x. */
1544 for (y = x, np = 1;
1545 single_pred_p (y) && !VISITED_P (single_pred (y));
1546 y = single_pred (y))
1547 np++;
1548 for (y = x, i = n - np;
1549 single_pred_p (y) && !VISITED_P (single_pred (y));
1550 y = single_pred (y), i++)
1551 {
1552 order[i] = y;
1553 MARK_VISITED (y);
1554 }
1555 order[i] = y;
1556 MARK_VISITED (y);
1557
1558 gcc_assert (i == n - 1);
1559 n -= np;
1560 }
1561
1562 sbitmap_free (visited);
1563 gcc_assert (n == 0);
1564 return order;
1565
1566 #undef MARK_VISITED
1567 #undef VISITED_P
1568 }