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1 @c Copyright (C) 2004-2015 Free Software Foundation, Inc.
2 @c This is part of the GCC manual.
3 @c For copying conditions, see the file gcc.texi.
4
5 @c ---------------------------------------------------------------------
6 @c GENERIC
7 @c ---------------------------------------------------------------------
8
9 @node GENERIC
10 @chapter GENERIC
11 @cindex GENERIC
12
13 The purpose of GENERIC is simply to provide a
14 language-independent way of representing an entire function in
15 trees. To this end, it was necessary to add a few new tree codes
16 to the back end, but almost everything was already there. If you
17 can express it with the codes in @code{gcc/tree.def}, it's
18 GENERIC@.
19
20 Early on, there was a great deal of debate about how to think
21 about statements in a tree IL@. In GENERIC, a statement is
22 defined as any expression whose value, if any, is ignored. A
23 statement will always have @code{TREE_SIDE_EFFECTS} set (or it
24 will be discarded), but a non-statement expression may also have
25 side effects. A @code{CALL_EXPR}, for instance.
26
27 It would be possible for some local optimizations to work on the
28 GENERIC form of a function; indeed, the adapted tree inliner
29 works fine on GENERIC, but the current compiler performs inlining
30 after lowering to GIMPLE (a restricted form described in the next
31 section). Indeed, currently the frontends perform this lowering
32 before handing off to @code{tree_rest_of_compilation}, but this
33 seems inelegant.
34
35 @menu
36 * Deficiencies:: Topics net yet covered in this document.
37 * Tree overview:: All about @code{tree}s.
38 * Types:: Fundamental and aggregate types.
39 * Declarations:: Type declarations and variables.
40 * Attributes:: Declaration and type attributes.
41 * Expressions: Expression trees. Operating on data.
42 * Statements:: Control flow and related trees.
43 * Functions:: Function bodies, linkage, and other aspects.
44 * Language-dependent trees:: Topics and trees specific to language front ends.
45 * C and C++ Trees:: Trees specific to C and C++.
46 * Java Trees:: Trees specific to Java.
47 @end menu
48
49 @c ---------------------------------------------------------------------
50 @c Deficiencies
51 @c ---------------------------------------------------------------------
52
53 @node Deficiencies
54 @section Deficiencies
55
56 @c The spelling of "incomplet" and "incorrekt" below is intentional.
57 There are many places in which this document is incomplet and incorrekt.
58 It is, as of yet, only @emph{preliminary} documentation.
59
60 @c ---------------------------------------------------------------------
61 @c Overview
62 @c ---------------------------------------------------------------------
63
64 @node Tree overview
65 @section Overview
66 @cindex tree
67 @findex TREE_CODE
68
69 The central data structure used by the internal representation is the
70 @code{tree}. These nodes, while all of the C type @code{tree}, are of
71 many varieties. A @code{tree} is a pointer type, but the object to
72 which it points may be of a variety of types. From this point forward,
73 we will refer to trees in ordinary type, rather than in @code{this
74 font}, except when talking about the actual C type @code{tree}.
75
76 You can tell what kind of node a particular tree is by using the
77 @code{TREE_CODE} macro. Many, many macros take trees as input and
78 return trees as output. However, most macros require a certain kind of
79 tree node as input. In other words, there is a type-system for trees,
80 but it is not reflected in the C type-system.
81
82 For safety, it is useful to configure GCC with @option{--enable-checking}.
83 Although this results in a significant performance penalty (since all
84 tree types are checked at run-time), and is therefore inappropriate in a
85 release version, it is extremely helpful during the development process.
86
87 Many macros behave as predicates. Many, although not all, of these
88 predicates end in @samp{_P}. Do not rely on the result type of these
89 macros being of any particular type. You may, however, rely on the fact
90 that the type can be compared to @code{0}, so that statements like
91 @smallexample
92 if (TEST_P (t) && !TEST_P (y))
93 x = 1;
94 @end smallexample
95 @noindent
96 and
97 @smallexample
98 int i = (TEST_P (t) != 0);
99 @end smallexample
100 @noindent
101 are legal. Macros that return @code{int} values now may be changed to
102 return @code{tree} values, or other pointers in the future. Even those
103 that continue to return @code{int} may return multiple nonzero codes
104 where previously they returned only zero and one. Therefore, you should
105 not write code like
106 @smallexample
107 if (TEST_P (t) == 1)
108 @end smallexample
109 @noindent
110 as this code is not guaranteed to work correctly in the future.
111
112 You should not take the address of values returned by the macros or
113 functions described here. In particular, no guarantee is given that the
114 values are lvalues.
115
116 In general, the names of macros are all in uppercase, while the names of
117 functions are entirely in lowercase. There are rare exceptions to this
118 rule. You should assume that any macro or function whose name is made
119 up entirely of uppercase letters may evaluate its arguments more than
120 once. You may assume that a macro or function whose name is made up
121 entirely of lowercase letters will evaluate its arguments only once.
122
123 The @code{error_mark_node} is a special tree. Its tree code is
124 @code{ERROR_MARK}, but since there is only ever one node with that code,
125 the usual practice is to compare the tree against
126 @code{error_mark_node}. (This test is just a test for pointer
127 equality.) If an error has occurred during front-end processing the
128 flag @code{errorcount} will be set. If the front end has encountered
129 code it cannot handle, it will issue a message to the user and set
130 @code{sorrycount}. When these flags are set, any macro or function
131 which normally returns a tree of a particular kind may instead return
132 the @code{error_mark_node}. Thus, if you intend to do any processing of
133 erroneous code, you must be prepared to deal with the
134 @code{error_mark_node}.
135
136 Occasionally, a particular tree slot (like an operand to an expression,
137 or a particular field in a declaration) will be referred to as
138 ``reserved for the back end''. These slots are used to store RTL when
139 the tree is converted to RTL for use by the GCC back end. However, if
140 that process is not taking place (e.g., if the front end is being hooked
141 up to an intelligent editor), then those slots may be used by the
142 back end presently in use.
143
144 If you encounter situations that do not match this documentation, such
145 as tree nodes of types not mentioned here, or macros documented to
146 return entities of a particular kind that instead return entities of
147 some different kind, you have found a bug, either in the front end or in
148 the documentation. Please report these bugs as you would any other
149 bug.
150
151 @menu
152 * Macros and Functions::Macros and functions that can be used with all trees.
153 * Identifiers:: The names of things.
154 * Containers:: Lists and vectors.
155 @end menu
156
157 @c ---------------------------------------------------------------------
158 @c Trees
159 @c ---------------------------------------------------------------------
160
161 @node Macros and Functions
162 @subsection Trees
163 @cindex tree
164 @findex TREE_CHAIN
165 @findex TREE_TYPE
166
167 All GENERIC trees have two fields in common. First, @code{TREE_CHAIN}
168 is a pointer that can be used as a singly-linked list to other trees.
169 The other is @code{TREE_TYPE}. Many trees store the type of an
170 expression or declaration in this field.
171
172 These are some other functions for handling trees:
173
174 @ftable @code
175
176 @item tree_size
177 Return the number of bytes a tree takes.
178
179 @item build0
180 @itemx build1
181 @itemx build2
182 @itemx build3
183 @itemx build4
184 @itemx build5
185 @itemx build6
186
187 These functions build a tree and supply values to put in each
188 parameter. The basic signature is @samp{@w{code, type, [operands]}}.
189 @code{code} is the @code{TREE_CODE}, and @code{type} is a tree
190 representing the @code{TREE_TYPE}. These are followed by the
191 operands, each of which is also a tree.
192
193 @end ftable
194
195
196 @c ---------------------------------------------------------------------
197 @c Identifiers
198 @c ---------------------------------------------------------------------
199
200 @node Identifiers
201 @subsection Identifiers
202 @cindex identifier
203 @cindex name
204 @tindex IDENTIFIER_NODE
205
206 An @code{IDENTIFIER_NODE} represents a slightly more general concept
207 than the standard C or C++ concept of identifier. In particular, an
208 @code{IDENTIFIER_NODE} may contain a @samp{$}, or other extraordinary
209 characters.
210
211 There are never two distinct @code{IDENTIFIER_NODE}s representing the
212 same identifier. Therefore, you may use pointer equality to compare
213 @code{IDENTIFIER_NODE}s, rather than using a routine like
214 @code{strcmp}. Use @code{get_identifier} to obtain the unique
215 @code{IDENTIFIER_NODE} for a supplied string.
216
217 You can use the following macros to access identifiers:
218 @ftable @code
219 @item IDENTIFIER_POINTER
220 The string represented by the identifier, represented as a
221 @code{char*}. This string is always @code{NUL}-terminated, and contains
222 no embedded @code{NUL} characters.
223
224 @item IDENTIFIER_LENGTH
225 The length of the string returned by @code{IDENTIFIER_POINTER}, not
226 including the trailing @code{NUL}. This value of
227 @code{IDENTIFIER_LENGTH (x)} is always the same as @code{strlen
228 (IDENTIFIER_POINTER (x))}.
229
230 @item IDENTIFIER_OPNAME_P
231 This predicate holds if the identifier represents the name of an
232 overloaded operator. In this case, you should not depend on the
233 contents of either the @code{IDENTIFIER_POINTER} or the
234 @code{IDENTIFIER_LENGTH}.
235
236 @item IDENTIFIER_TYPENAME_P
237 This predicate holds if the identifier represents the name of a
238 user-defined conversion operator. In this case, the @code{TREE_TYPE} of
239 the @code{IDENTIFIER_NODE} holds the type to which the conversion
240 operator converts.
241
242 @end ftable
243
244 @c ---------------------------------------------------------------------
245 @c Containers
246 @c ---------------------------------------------------------------------
247
248 @node Containers
249 @subsection Containers
250 @cindex container
251 @cindex list
252 @cindex vector
253 @tindex TREE_LIST
254 @tindex TREE_VEC
255 @findex TREE_PURPOSE
256 @findex TREE_VALUE
257 @findex TREE_VEC_LENGTH
258 @findex TREE_VEC_ELT
259
260 Two common container data structures can be represented directly with
261 tree nodes. A @code{TREE_LIST} is a singly linked list containing two
262 trees per node. These are the @code{TREE_PURPOSE} and @code{TREE_VALUE}
263 of each node. (Often, the @code{TREE_PURPOSE} contains some kind of
264 tag, or additional information, while the @code{TREE_VALUE} contains the
265 majority of the payload. In other cases, the @code{TREE_PURPOSE} is
266 simply @code{NULL_TREE}, while in still others both the
267 @code{TREE_PURPOSE} and @code{TREE_VALUE} are of equal stature.) Given
268 one @code{TREE_LIST} node, the next node is found by following the
269 @code{TREE_CHAIN}. If the @code{TREE_CHAIN} is @code{NULL_TREE}, then
270 you have reached the end of the list.
271
272 A @code{TREE_VEC} is a simple vector. The @code{TREE_VEC_LENGTH} is an
273 integer (not a tree) giving the number of nodes in the vector. The
274 nodes themselves are accessed using the @code{TREE_VEC_ELT} macro, which
275 takes two arguments. The first is the @code{TREE_VEC} in question; the
276 second is an integer indicating which element in the vector is desired.
277 The elements are indexed from zero.
278
279 @c ---------------------------------------------------------------------
280 @c Types
281 @c ---------------------------------------------------------------------
282
283 @node Types
284 @section Types
285 @cindex type
286 @cindex pointer
287 @cindex reference
288 @cindex fundamental type
289 @cindex array
290 @tindex VOID_TYPE
291 @tindex INTEGER_TYPE
292 @tindex TYPE_MIN_VALUE
293 @tindex TYPE_MAX_VALUE
294 @tindex REAL_TYPE
295 @tindex FIXED_POINT_TYPE
296 @tindex COMPLEX_TYPE
297 @tindex ENUMERAL_TYPE
298 @tindex BOOLEAN_TYPE
299 @tindex POINTER_TYPE
300 @tindex REFERENCE_TYPE
301 @tindex FUNCTION_TYPE
302 @tindex METHOD_TYPE
303 @tindex ARRAY_TYPE
304 @tindex RECORD_TYPE
305 @tindex UNION_TYPE
306 @tindex UNKNOWN_TYPE
307 @tindex OFFSET_TYPE
308 @findex TYPE_UNQUALIFIED
309 @findex TYPE_QUAL_CONST
310 @findex TYPE_QUAL_VOLATILE
311 @findex TYPE_QUAL_RESTRICT
312 @findex TYPE_MAIN_VARIANT
313 @cindex qualified type
314 @findex TYPE_SIZE
315 @findex TYPE_ALIGN
316 @findex TYPE_PRECISION
317 @findex TYPE_ARG_TYPES
318 @findex TYPE_METHOD_BASETYPE
319 @findex TYPE_OFFSET_BASETYPE
320 @findex TREE_TYPE
321 @findex TYPE_CONTEXT
322 @findex TYPE_NAME
323 @findex TYPENAME_TYPE_FULLNAME
324 @findex TYPE_FIELDS
325 @findex TYPE_CANONICAL
326 @findex TYPE_STRUCTURAL_EQUALITY_P
327 @findex SET_TYPE_STRUCTURAL_EQUALITY
328
329 All types have corresponding tree nodes. However, you should not assume
330 that there is exactly one tree node corresponding to each type. There
331 are often multiple nodes corresponding to the same type.
332
333 For the most part, different kinds of types have different tree codes.
334 (For example, pointer types use a @code{POINTER_TYPE} code while arrays
335 use an @code{ARRAY_TYPE} code.) However, pointers to member functions
336 use the @code{RECORD_TYPE} code. Therefore, when writing a
337 @code{switch} statement that depends on the code associated with a
338 particular type, you should take care to handle pointers to member
339 functions under the @code{RECORD_TYPE} case label.
340
341 The following functions and macros deal with cv-qualification of types:
342 @ftable @code
343 @item TYPE_MAIN_VARIANT
344 This macro returns the unqualified version of a type. It may be applied
345 to an unqualified type, but it is not always the identity function in
346 that case.
347 @end ftable
348
349 A few other macros and functions are usable with all types:
350 @ftable @code
351 @item TYPE_SIZE
352 The number of bits required to represent the type, represented as an
353 @code{INTEGER_CST}. For an incomplete type, @code{TYPE_SIZE} will be
354 @code{NULL_TREE}.
355
356 @item TYPE_ALIGN
357 The alignment of the type, in bits, represented as an @code{int}.
358
359 @item TYPE_NAME
360 This macro returns a declaration (in the form of a @code{TYPE_DECL}) for
361 the type. (Note this macro does @emph{not} return an
362 @code{IDENTIFIER_NODE}, as you might expect, given its name!) You can
363 look at the @code{DECL_NAME} of the @code{TYPE_DECL} to obtain the
364 actual name of the type. The @code{TYPE_NAME} will be @code{NULL_TREE}
365 for a type that is not a built-in type, the result of a typedef, or a
366 named class type.
367
368 @item TYPE_CANONICAL
369 This macro returns the ``canonical'' type for the given type
370 node. Canonical types are used to improve performance in the C++ and
371 Objective-C++ front ends by allowing efficient comparison between two
372 type nodes in @code{same_type_p}: if the @code{TYPE_CANONICAL} values
373 of the types are equal, the types are equivalent; otherwise, the types
374 are not equivalent. The notion of equivalence for canonical types is
375 the same as the notion of type equivalence in the language itself. For
376 instance,
377
378 When @code{TYPE_CANONICAL} is @code{NULL_TREE}, there is no canonical
379 type for the given type node. In this case, comparison between this
380 type and any other type requires the compiler to perform a deep,
381 ``structural'' comparison to see if the two type nodes have the same
382 form and properties.
383
384 The canonical type for a node is always the most fundamental type in
385 the equivalence class of types. For instance, @code{int} is its own
386 canonical type. A typedef @code{I} of @code{int} will have @code{int}
387 as its canonical type. Similarly, @code{I*}@ and a typedef @code{IP}@
388 (defined to @code{I*}) will has @code{int*} as their canonical
389 type. When building a new type node, be sure to set
390 @code{TYPE_CANONICAL} to the appropriate canonical type. If the new
391 type is a compound type (built from other types), and any of those
392 other types require structural equality, use
393 @code{SET_TYPE_STRUCTURAL_EQUALITY} to ensure that the new type also
394 requires structural equality. Finally, if for some reason you cannot
395 guarantee that @code{TYPE_CANONICAL} will point to the canonical type,
396 use @code{SET_TYPE_STRUCTURAL_EQUALITY} to make sure that the new
397 type--and any type constructed based on it--requires structural
398 equality. If you suspect that the canonical type system is
399 miscomparing types, pass @code{--param verify-canonical-types=1} to
400 the compiler or configure with @code{--enable-checking} to force the
401 compiler to verify its canonical-type comparisons against the
402 structural comparisons; the compiler will then print any warnings if
403 the canonical types miscompare.
404
405 @item TYPE_STRUCTURAL_EQUALITY_P
406 This predicate holds when the node requires structural equality
407 checks, e.g., when @code{TYPE_CANONICAL} is @code{NULL_TREE}.
408
409 @item SET_TYPE_STRUCTURAL_EQUALITY
410 This macro states that the type node it is given requires structural
411 equality checks, e.g., it sets @code{TYPE_CANONICAL} to
412 @code{NULL_TREE}.
413
414 @item same_type_p
415 This predicate takes two types as input, and holds if they are the same
416 type. For example, if one type is a @code{typedef} for the other, or
417 both are @code{typedef}s for the same type. This predicate also holds if
418 the two trees given as input are simply copies of one another; i.e.,
419 there is no difference between them at the source level, but, for
420 whatever reason, a duplicate has been made in the representation. You
421 should never use @code{==} (pointer equality) to compare types; always
422 use @code{same_type_p} instead.
423 @end ftable
424
425 Detailed below are the various kinds of types, and the macros that can
426 be used to access them. Although other kinds of types are used
427 elsewhere in G++, the types described here are the only ones that you
428 will encounter while examining the intermediate representation.
429
430 @table @code
431 @item VOID_TYPE
432 Used to represent the @code{void} type.
433
434 @item INTEGER_TYPE
435 Used to represent the various integral types, including @code{char},
436 @code{short}, @code{int}, @code{long}, and @code{long long}. This code
437 is not used for enumeration types, nor for the @code{bool} type.
438 The @code{TYPE_PRECISION} is the number of bits used in
439 the representation, represented as an @code{unsigned int}. (Note that
440 in the general case this is not the same value as @code{TYPE_SIZE};
441 suppose that there were a 24-bit integer type, but that alignment
442 requirements for the ABI required 32-bit alignment. Then,
443 @code{TYPE_SIZE} would be an @code{INTEGER_CST} for 32, while
444 @code{TYPE_PRECISION} would be 24.) The integer type is unsigned if
445 @code{TYPE_UNSIGNED} holds; otherwise, it is signed.
446
447 The @code{TYPE_MIN_VALUE} is an @code{INTEGER_CST} for the smallest
448 integer that may be represented by this type. Similarly, the
449 @code{TYPE_MAX_VALUE} is an @code{INTEGER_CST} for the largest integer
450 that may be represented by this type.
451
452 @item REAL_TYPE
453 Used to represent the @code{float}, @code{double}, and @code{long
454 double} types. The number of bits in the floating-point representation
455 is given by @code{TYPE_PRECISION}, as in the @code{INTEGER_TYPE} case.
456
457 @item FIXED_POINT_TYPE
458 Used to represent the @code{short _Fract}, @code{_Fract}, @code{long
459 _Fract}, @code{long long _Fract}, @code{short _Accum}, @code{_Accum},
460 @code{long _Accum}, and @code{long long _Accum} types. The number of bits
461 in the fixed-point representation is given by @code{TYPE_PRECISION},
462 as in the @code{INTEGER_TYPE} case. There may be padding bits, fractional
463 bits and integral bits. The number of fractional bits is given by
464 @code{TYPE_FBIT}, and the number of integral bits is given by @code{TYPE_IBIT}.
465 The fixed-point type is unsigned if @code{TYPE_UNSIGNED} holds; otherwise,
466 it is signed.
467 The fixed-point type is saturating if @code{TYPE_SATURATING} holds; otherwise,
468 it is not saturating.
469
470 @item COMPLEX_TYPE
471 Used to represent GCC built-in @code{__complex__} data types. The
472 @code{TREE_TYPE} is the type of the real and imaginary parts.
473
474 @item ENUMERAL_TYPE
475 Used to represent an enumeration type. The @code{TYPE_PRECISION} gives
476 (as an @code{int}), the number of bits used to represent the type. If
477 there are no negative enumeration constants, @code{TYPE_UNSIGNED} will
478 hold. The minimum and maximum enumeration constants may be obtained
479 with @code{TYPE_MIN_VALUE} and @code{TYPE_MAX_VALUE}, respectively; each
480 of these macros returns an @code{INTEGER_CST}.
481
482 The actual enumeration constants themselves may be obtained by looking
483 at the @code{TYPE_VALUES}. This macro will return a @code{TREE_LIST},
484 containing the constants. The @code{TREE_PURPOSE} of each node will be
485 an @code{IDENTIFIER_NODE} giving the name of the constant; the
486 @code{TREE_VALUE} will be an @code{INTEGER_CST} giving the value
487 assigned to that constant. These constants will appear in the order in
488 which they were declared. The @code{TREE_TYPE} of each of these
489 constants will be the type of enumeration type itself.
490
491 @item BOOLEAN_TYPE
492 Used to represent the @code{bool} type.
493
494 @item POINTER_TYPE
495 Used to represent pointer types, and pointer to data member types. The
496 @code{TREE_TYPE} gives the type to which this type points.
497
498 @item REFERENCE_TYPE
499 Used to represent reference types. The @code{TREE_TYPE} gives the type
500 to which this type refers.
501
502 @item FUNCTION_TYPE
503 Used to represent the type of non-member functions and of static member
504 functions. The @code{TREE_TYPE} gives the return type of the function.
505 The @code{TYPE_ARG_TYPES} are a @code{TREE_LIST} of the argument types.
506 The @code{TREE_VALUE} of each node in this list is the type of the
507 corresponding argument; the @code{TREE_PURPOSE} is an expression for the
508 default argument value, if any. If the last node in the list is
509 @code{void_list_node} (a @code{TREE_LIST} node whose @code{TREE_VALUE}
510 is the @code{void_type_node}), then functions of this type do not take
511 variable arguments. Otherwise, they do take a variable number of
512 arguments.
513
514 Note that in C (but not in C++) a function declared like @code{void f()}
515 is an unprototyped function taking a variable number of arguments; the
516 @code{TYPE_ARG_TYPES} of such a function will be @code{NULL}.
517
518 @item METHOD_TYPE
519 Used to represent the type of a non-static member function. Like a
520 @code{FUNCTION_TYPE}, the return type is given by the @code{TREE_TYPE}.
521 The type of @code{*this}, i.e., the class of which functions of this
522 type are a member, is given by the @code{TYPE_METHOD_BASETYPE}. The
523 @code{TYPE_ARG_TYPES} is the parameter list, as for a
524 @code{FUNCTION_TYPE}, and includes the @code{this} argument.
525
526 @item ARRAY_TYPE
527 Used to represent array types. The @code{TREE_TYPE} gives the type of
528 the elements in the array. If the array-bound is present in the type,
529 the @code{TYPE_DOMAIN} is an @code{INTEGER_TYPE} whose
530 @code{TYPE_MIN_VALUE} and @code{TYPE_MAX_VALUE} will be the lower and
531 upper bounds of the array, respectively. The @code{TYPE_MIN_VALUE} will
532 always be an @code{INTEGER_CST} for zero, while the
533 @code{TYPE_MAX_VALUE} will be one less than the number of elements in
534 the array, i.e., the highest value which may be used to index an element
535 in the array.
536
537 @item RECORD_TYPE
538 Used to represent @code{struct} and @code{class} types, as well as
539 pointers to member functions and similar constructs in other languages.
540 @code{TYPE_FIELDS} contains the items contained in this type, each of
541 which can be a @code{FIELD_DECL}, @code{VAR_DECL}, @code{CONST_DECL}, or
542 @code{TYPE_DECL}. You may not make any assumptions about the ordering
543 of the fields in the type or whether one or more of them overlap.
544
545 @item UNION_TYPE
546 Used to represent @code{union} types. Similar to @code{RECORD_TYPE}
547 except that all @code{FIELD_DECL} nodes in @code{TYPE_FIELD} start at
548 bit position zero.
549
550 @item QUAL_UNION_TYPE
551 Used to represent part of a variant record in Ada. Similar to
552 @code{UNION_TYPE} except that each @code{FIELD_DECL} has a
553 @code{DECL_QUALIFIER} field, which contains a boolean expression that
554 indicates whether the field is present in the object. The type will only
555 have one field, so each field's @code{DECL_QUALIFIER} is only evaluated
556 if none of the expressions in the previous fields in @code{TYPE_FIELDS}
557 are nonzero. Normally these expressions will reference a field in the
558 outer object using a @code{PLACEHOLDER_EXPR}.
559
560 @item LANG_TYPE
561 This node is used to represent a language-specific type. The front
562 end must handle it.
563
564 @item OFFSET_TYPE
565 This node is used to represent a pointer-to-data member. For a data
566 member @code{X::m} the @code{TYPE_OFFSET_BASETYPE} is @code{X} and the
567 @code{TREE_TYPE} is the type of @code{m}.
568
569 @end table
570
571 There are variables whose values represent some of the basic types.
572 These include:
573 @table @code
574 @item void_type_node
575 A node for @code{void}.
576
577 @item integer_type_node
578 A node for @code{int}.
579
580 @item unsigned_type_node.
581 A node for @code{unsigned int}.
582
583 @item char_type_node.
584 A node for @code{char}.
585 @end table
586 @noindent
587 It may sometimes be useful to compare one of these variables with a type
588 in hand, using @code{same_type_p}.
589
590 @c ---------------------------------------------------------------------
591 @c Declarations
592 @c ---------------------------------------------------------------------
593
594 @node Declarations
595 @section Declarations
596 @cindex declaration
597 @cindex variable
598 @cindex type declaration
599 @tindex LABEL_DECL
600 @tindex CONST_DECL
601 @tindex TYPE_DECL
602 @tindex VAR_DECL
603 @tindex PARM_DECL
604 @tindex DEBUG_EXPR_DECL
605 @tindex FIELD_DECL
606 @tindex NAMESPACE_DECL
607 @tindex RESULT_DECL
608 @tindex TEMPLATE_DECL
609 @tindex THUNK_DECL
610 @findex THUNK_DELTA
611 @findex DECL_INITIAL
612 @findex DECL_SIZE
613 @findex DECL_ALIGN
614 @findex DECL_EXTERNAL
615
616 This section covers the various kinds of declarations that appear in the
617 internal representation, except for declarations of functions
618 (represented by @code{FUNCTION_DECL} nodes), which are described in
619 @ref{Functions}.
620
621 @menu
622 * Working with declarations:: Macros and functions that work on
623 declarations.
624 * Internal structure:: How declaration nodes are represented.
625 @end menu
626
627 @node Working with declarations
628 @subsection Working with declarations
629
630 Some macros can be used with any kind of declaration. These include:
631 @ftable @code
632 @item DECL_NAME
633 This macro returns an @code{IDENTIFIER_NODE} giving the name of the
634 entity.
635
636 @item TREE_TYPE
637 This macro returns the type of the entity declared.
638
639 @item EXPR_FILENAME
640 This macro returns the name of the file in which the entity was
641 declared, as a @code{char*}. For an entity declared implicitly by the
642 compiler (like @code{__builtin_memcpy}), this will be the string
643 @code{"<internal>"}.
644
645 @item EXPR_LINENO
646 This macro returns the line number at which the entity was declared, as
647 an @code{int}.
648
649 @item DECL_ARTIFICIAL
650 This predicate holds if the declaration was implicitly generated by the
651 compiler. For example, this predicate will hold of an implicitly
652 declared member function, or of the @code{TYPE_DECL} implicitly
653 generated for a class type. Recall that in C++ code like:
654 @smallexample
655 struct S @{@};
656 @end smallexample
657 @noindent
658 is roughly equivalent to C code like:
659 @smallexample
660 struct S @{@};
661 typedef struct S S;
662 @end smallexample
663 The implicitly generated @code{typedef} declaration is represented by a
664 @code{TYPE_DECL} for which @code{DECL_ARTIFICIAL} holds.
665
666 @end ftable
667
668 The various kinds of declarations include:
669 @table @code
670 @item LABEL_DECL
671 These nodes are used to represent labels in function bodies. For more
672 information, see @ref{Functions}. These nodes only appear in block
673 scopes.
674
675 @item CONST_DECL
676 These nodes are used to represent enumeration constants. The value of
677 the constant is given by @code{DECL_INITIAL} which will be an
678 @code{INTEGER_CST} with the same type as the @code{TREE_TYPE} of the
679 @code{CONST_DECL}, i.e., an @code{ENUMERAL_TYPE}.
680
681 @item RESULT_DECL
682 These nodes represent the value returned by a function. When a value is
683 assigned to a @code{RESULT_DECL}, that indicates that the value should
684 be returned, via bitwise copy, by the function. You can use
685 @code{DECL_SIZE} and @code{DECL_ALIGN} on a @code{RESULT_DECL}, just as
686 with a @code{VAR_DECL}.
687
688 @item TYPE_DECL
689 These nodes represent @code{typedef} declarations. The @code{TREE_TYPE}
690 is the type declared to have the name given by @code{DECL_NAME}. In
691 some cases, there is no associated name.
692
693 @item VAR_DECL
694 These nodes represent variables with namespace or block scope, as well
695 as static data members. The @code{DECL_SIZE} and @code{DECL_ALIGN} are
696 analogous to @code{TYPE_SIZE} and @code{TYPE_ALIGN}. For a declaration,
697 you should always use the @code{DECL_SIZE} and @code{DECL_ALIGN} rather
698 than the @code{TYPE_SIZE} and @code{TYPE_ALIGN} given by the
699 @code{TREE_TYPE}, since special attributes may have been applied to the
700 variable to give it a particular size and alignment. You may use the
701 predicates @code{DECL_THIS_STATIC} or @code{DECL_THIS_EXTERN} to test
702 whether the storage class specifiers @code{static} or @code{extern} were
703 used to declare a variable.
704
705 If this variable is initialized (but does not require a constructor),
706 the @code{DECL_INITIAL} will be an expression for the initializer. The
707 initializer should be evaluated, and a bitwise copy into the variable
708 performed. If the @code{DECL_INITIAL} is the @code{error_mark_node},
709 there is an initializer, but it is given by an explicit statement later
710 in the code; no bitwise copy is required.
711
712 GCC provides an extension that allows either automatic variables, or
713 global variables, to be placed in particular registers. This extension
714 is being used for a particular @code{VAR_DECL} if @code{DECL_REGISTER}
715 holds for the @code{VAR_DECL}, and if @code{DECL_ASSEMBLER_NAME} is not
716 equal to @code{DECL_NAME}. In that case, @code{DECL_ASSEMBLER_NAME} is
717 the name of the register into which the variable will be placed.
718
719 @item PARM_DECL
720 Used to represent a parameter to a function. Treat these nodes
721 similarly to @code{VAR_DECL} nodes. These nodes only appear in the
722 @code{DECL_ARGUMENTS} for a @code{FUNCTION_DECL}.
723
724 The @code{DECL_ARG_TYPE} for a @code{PARM_DECL} is the type that will
725 actually be used when a value is passed to this function. It may be a
726 wider type than the @code{TREE_TYPE} of the parameter; for example, the
727 ordinary type might be @code{short} while the @code{DECL_ARG_TYPE} is
728 @code{int}.
729
730 @item DEBUG_EXPR_DECL
731 Used to represent an anonymous debug-information temporary created to
732 hold an expression as it is optimized away, so that its value can be
733 referenced in debug bind statements.
734
735 @item FIELD_DECL
736 These nodes represent non-static data members. The @code{DECL_SIZE} and
737 @code{DECL_ALIGN} behave as for @code{VAR_DECL} nodes.
738 The position of the field within the parent record is specified by a
739 combination of three attributes. @code{DECL_FIELD_OFFSET} is the position,
740 counting in bytes, of the @code{DECL_OFFSET_ALIGN}-bit sized word containing
741 the bit of the field closest to the beginning of the structure.
742 @code{DECL_FIELD_BIT_OFFSET} is the bit offset of the first bit of the field
743 within this word; this may be nonzero even for fields that are not bit-fields,
744 since @code{DECL_OFFSET_ALIGN} may be greater than the natural alignment
745 of the field's type.
746
747 If @code{DECL_C_BIT_FIELD} holds, this field is a bit-field. In a bit-field,
748 @code{DECL_BIT_FIELD_TYPE} also contains the type that was originally
749 specified for it, while DECL_TYPE may be a modified type with lesser precision,
750 according to the size of the bit field.
751
752 @item NAMESPACE_DECL
753 Namespaces provide a name hierarchy for other declarations. They
754 appear in the @code{DECL_CONTEXT} of other @code{_DECL} nodes.
755
756 @end table
757
758 @node Internal structure
759 @subsection Internal structure
760
761 @code{DECL} nodes are represented internally as a hierarchy of
762 structures.
763
764 @menu
765 * Current structure hierarchy:: The current DECL node structure
766 hierarchy.
767 * Adding new DECL node types:: How to add a new DECL node to a
768 frontend.
769 @end menu
770
771 @node Current structure hierarchy
772 @subsubsection Current structure hierarchy
773
774 @table @code
775
776 @item struct tree_decl_minimal
777 This is the minimal structure to inherit from in order for common
778 @code{DECL} macros to work. The fields it contains are a unique ID,
779 source location, context, and name.
780
781 @item struct tree_decl_common
782 This structure inherits from @code{struct tree_decl_minimal}. It
783 contains fields that most @code{DECL} nodes need, such as a field to
784 store alignment, machine mode, size, and attributes.
785
786 @item struct tree_field_decl
787 This structure inherits from @code{struct tree_decl_common}. It is
788 used to represent @code{FIELD_DECL}.
789
790 @item struct tree_label_decl
791 This structure inherits from @code{struct tree_decl_common}. It is
792 used to represent @code{LABEL_DECL}.
793
794 @item struct tree_translation_unit_decl
795 This structure inherits from @code{struct tree_decl_common}. It is
796 used to represent @code{TRANSLATION_UNIT_DECL}.
797
798 @item struct tree_decl_with_rtl
799 This structure inherits from @code{struct tree_decl_common}. It
800 contains a field to store the low-level RTL associated with a
801 @code{DECL} node.
802
803 @item struct tree_result_decl
804 This structure inherits from @code{struct tree_decl_with_rtl}. It is
805 used to represent @code{RESULT_DECL}.
806
807 @item struct tree_const_decl
808 This structure inherits from @code{struct tree_decl_with_rtl}. It is
809 used to represent @code{CONST_DECL}.
810
811 @item struct tree_parm_decl
812 This structure inherits from @code{struct tree_decl_with_rtl}. It is
813 used to represent @code{PARM_DECL}.
814
815 @item struct tree_decl_with_vis
816 This structure inherits from @code{struct tree_decl_with_rtl}. It
817 contains fields necessary to store visibility information, as well as
818 a section name and assembler name.
819
820 @item struct tree_var_decl
821 This structure inherits from @code{struct tree_decl_with_vis}. It is
822 used to represent @code{VAR_DECL}.
823
824 @item struct tree_function_decl
825 This structure inherits from @code{struct tree_decl_with_vis}. It is
826 used to represent @code{FUNCTION_DECL}.
827
828 @end table
829 @node Adding new DECL node types
830 @subsubsection Adding new DECL node types
831
832 Adding a new @code{DECL} tree consists of the following steps
833
834 @table @asis
835
836 @item Add a new tree code for the @code{DECL} node
837 For language specific @code{DECL} nodes, there is a @file{.def} file
838 in each frontend directory where the tree code should be added.
839 For @code{DECL} nodes that are part of the middle-end, the code should
840 be added to @file{tree.def}.
841
842 @item Create a new structure type for the @code{DECL} node
843 These structures should inherit from one of the existing structures in
844 the language hierarchy by using that structure as the first member.
845
846 @smallexample
847 struct tree_foo_decl
848 @{
849 struct tree_decl_with_vis common;
850 @}
851 @end smallexample
852
853 Would create a structure name @code{tree_foo_decl} that inherits from
854 @code{struct tree_decl_with_vis}.
855
856 For language specific @code{DECL} nodes, this new structure type
857 should go in the appropriate @file{.h} file.
858 For @code{DECL} nodes that are part of the middle-end, the structure
859 type should go in @file{tree.h}.
860
861 @item Add a member to the tree structure enumerator for the node
862 For garbage collection and dynamic checking purposes, each @code{DECL}
863 node structure type is required to have a unique enumerator value
864 specified with it.
865 For language specific @code{DECL} nodes, this new enumerator value
866 should go in the appropriate @file{.def} file.
867 For @code{DECL} nodes that are part of the middle-end, the enumerator
868 values are specified in @file{treestruct.def}.
869
870 @item Update @code{union tree_node}
871 In order to make your new structure type usable, it must be added to
872 @code{union tree_node}.
873 For language specific @code{DECL} nodes, a new entry should be added
874 to the appropriate @file{.h} file of the form
875 @smallexample
876 struct tree_foo_decl GTY ((tag ("TS_VAR_DECL"))) foo_decl;
877 @end smallexample
878 For @code{DECL} nodes that are part of the middle-end, the additional
879 member goes directly into @code{union tree_node} in @file{tree.h}.
880
881 @item Update dynamic checking info
882 In order to be able to check whether accessing a named portion of
883 @code{union tree_node} is legal, and whether a certain @code{DECL} node
884 contains one of the enumerated @code{DECL} node structures in the
885 hierarchy, a simple lookup table is used.
886 This lookup table needs to be kept up to date with the tree structure
887 hierarchy, or else checking and containment macros will fail
888 inappropriately.
889
890 For language specific @code{DECL} nodes, their is an @code{init_ts}
891 function in an appropriate @file{.c} file, which initializes the lookup
892 table.
893 Code setting up the table for new @code{DECL} nodes should be added
894 there.
895 For each @code{DECL} tree code and enumerator value representing a
896 member of the inheritance hierarchy, the table should contain 1 if
897 that tree code inherits (directly or indirectly) from that member.
898 Thus, a @code{FOO_DECL} node derived from @code{struct decl_with_rtl},
899 and enumerator value @code{TS_FOO_DECL}, would be set up as follows
900 @smallexample
901 tree_contains_struct[FOO_DECL][TS_FOO_DECL] = 1;
902 tree_contains_struct[FOO_DECL][TS_DECL_WRTL] = 1;
903 tree_contains_struct[FOO_DECL][TS_DECL_COMMON] = 1;
904 tree_contains_struct[FOO_DECL][TS_DECL_MINIMAL] = 1;
905 @end smallexample
906
907 For @code{DECL} nodes that are part of the middle-end, the setup code
908 goes into @file{tree.c}.
909
910 @item Add macros to access any new fields and flags
911
912 Each added field or flag should have a macro that is used to access
913 it, that performs appropriate checking to ensure only the right type of
914 @code{DECL} nodes access the field.
915
916 These macros generally take the following form
917 @smallexample
918 #define FOO_DECL_FIELDNAME(NODE) FOO_DECL_CHECK(NODE)->foo_decl.fieldname
919 @end smallexample
920 However, if the structure is simply a base class for further
921 structures, something like the following should be used
922 @smallexample
923 #define BASE_STRUCT_CHECK(T) CONTAINS_STRUCT_CHECK(T, TS_BASE_STRUCT)
924 #define BASE_STRUCT_FIELDNAME(NODE) \
925 (BASE_STRUCT_CHECK(NODE)->base_struct.fieldname
926 @end smallexample
927
928 Reading them from the generated @file{all-tree.def} file (which in
929 turn includes all the @file{tree.def} files), @file{gencheck.c} is
930 used during GCC's build to generate the @code{*_CHECK} macros for all
931 tree codes.
932
933 @end table
934
935
936 @c ---------------------------------------------------------------------
937 @c Attributes
938 @c ---------------------------------------------------------------------
939 @node Attributes
940 @section Attributes in trees
941 @cindex attributes
942
943 Attributes, as specified using the @code{__attribute__} keyword, are
944 represented internally as a @code{TREE_LIST}. The @code{TREE_PURPOSE}
945 is the name of the attribute, as an @code{IDENTIFIER_NODE}. The
946 @code{TREE_VALUE} is a @code{TREE_LIST} of the arguments of the
947 attribute, if any, or @code{NULL_TREE} if there are no arguments; the
948 arguments are stored as the @code{TREE_VALUE} of successive entries in
949 the list, and may be identifiers or expressions. The @code{TREE_CHAIN}
950 of the attribute is the next attribute in a list of attributes applying
951 to the same declaration or type, or @code{NULL_TREE} if there are no
952 further attributes in the list.
953
954 Attributes may be attached to declarations and to types; these
955 attributes may be accessed with the following macros. All attributes
956 are stored in this way, and many also cause other changes to the
957 declaration or type or to other internal compiler data structures.
958
959 @deftypefn {Tree Macro} tree DECL_ATTRIBUTES (tree @var{decl})
960 This macro returns the attributes on the declaration @var{decl}.
961 @end deftypefn
962
963 @deftypefn {Tree Macro} tree TYPE_ATTRIBUTES (tree @var{type})
964 This macro returns the attributes on the type @var{type}.
965 @end deftypefn
966
967
968 @c ---------------------------------------------------------------------
969 @c Expressions
970 @c ---------------------------------------------------------------------
971
972 @node Expression trees
973 @section Expressions
974 @cindex expression
975 @findex TREE_TYPE
976 @findex TREE_OPERAND
977
978 The internal representation for expressions is for the most part quite
979 straightforward. However, there are a few facts that one must bear in
980 mind. In particular, the expression ``tree'' is actually a directed
981 acyclic graph. (For example there may be many references to the integer
982 constant zero throughout the source program; many of these will be
983 represented by the same expression node.) You should not rely on
984 certain kinds of node being shared, nor should you rely on certain kinds of
985 nodes being unshared.
986
987 The following macros can be used with all expression nodes:
988
989 @ftable @code
990 @item TREE_TYPE
991 Returns the type of the expression. This value may not be precisely the
992 same type that would be given the expression in the original program.
993 @end ftable
994
995 In what follows, some nodes that one might expect to always have type
996 @code{bool} are documented to have either integral or boolean type. At
997 some point in the future, the C front end may also make use of this same
998 intermediate representation, and at this point these nodes will
999 certainly have integral type. The previous sentence is not meant to
1000 imply that the C++ front end does not or will not give these nodes
1001 integral type.
1002
1003 Below, we list the various kinds of expression nodes. Except where
1004 noted otherwise, the operands to an expression are accessed using the
1005 @code{TREE_OPERAND} macro. For example, to access the first operand to
1006 a binary plus expression @code{expr}, use:
1007
1008 @smallexample
1009 TREE_OPERAND (expr, 0)
1010 @end smallexample
1011 @noindent
1012
1013 As this example indicates, the operands are zero-indexed.
1014
1015
1016 @menu
1017 * Constants: Constant expressions.
1018 * Storage References::
1019 * Unary and Binary Expressions::
1020 * Vectors::
1021 @end menu
1022
1023 @node Constant expressions
1024 @subsection Constant expressions
1025 @tindex INTEGER_CST
1026 @findex tree_int_cst_lt
1027 @findex tree_int_cst_equal
1028 @tindex tree_fits_uhwi_p
1029 @tindex tree_fits_shwi_p
1030 @tindex tree_to_uhwi
1031 @tindex tree_to_shwi
1032 @tindex TREE_INT_CST_NUNITS
1033 @tindex TREE_INT_CST_ELT
1034 @tindex TREE_INT_CST_LOW
1035 @tindex REAL_CST
1036 @tindex FIXED_CST
1037 @tindex COMPLEX_CST
1038 @tindex VECTOR_CST
1039 @tindex STRING_CST
1040 @findex TREE_STRING_LENGTH
1041 @findex TREE_STRING_POINTER
1042
1043 The table below begins with constants, moves on to unary expressions,
1044 then proceeds to binary expressions, and concludes with various other
1045 kinds of expressions:
1046
1047 @table @code
1048 @item INTEGER_CST
1049 These nodes represent integer constants. Note that the type of these
1050 constants is obtained with @code{TREE_TYPE}; they are not always of type
1051 @code{int}. In particular, @code{char} constants are represented with
1052 @code{INTEGER_CST} nodes. The value of the integer constant @code{e} is
1053 represented in an array of HOST_WIDE_INT. There are enough elements
1054 in the array to represent the value without taking extra elements for
1055 redundant 0s or -1. The number of elements used to represent @code{e}
1056 is available via @code{TREE_INT_CST_NUNITS}. Element @code{i} can be
1057 extracted by using @code{TREE_INT_CST_ELT (e, i)}.
1058 @code{TREE_INT_CST_LOW} is a shorthand for @code{TREE_INT_CST_ELT (e, 0)}.
1059
1060 The functions @code{tree_fits_shwi_p} and @code{tree_fits_uhwi_p}
1061 can be used to tell if the value is small enough to fit in a
1062 signed HOST_WIDE_INT or an unsigned HOST_WIDE_INT respectively.
1063 The value can then be extracted using @code{tree_to_shwi} and
1064 @code{tree_to_uhwi}.
1065
1066 @item REAL_CST
1067
1068 FIXME: Talk about how to obtain representations of this constant, do
1069 comparisons, and so forth.
1070
1071 @item FIXED_CST
1072
1073 These nodes represent fixed-point constants. The type of these constants
1074 is obtained with @code{TREE_TYPE}. @code{TREE_FIXED_CST_PTR} points to
1075 a @code{struct fixed_value}; @code{TREE_FIXED_CST} returns the structure
1076 itself. @code{struct fixed_value} contains @code{data} with the size of two
1077 @code{HOST_BITS_PER_WIDE_INT} and @code{mode} as the associated fixed-point
1078 machine mode for @code{data}.
1079
1080 @item COMPLEX_CST
1081 These nodes are used to represent complex number constants, that is a
1082 @code{__complex__} whose parts are constant nodes. The
1083 @code{TREE_REALPART} and @code{TREE_IMAGPART} return the real and the
1084 imaginary parts respectively.
1085
1086 @item VECTOR_CST
1087 These nodes are used to represent vector constants, whose parts are
1088 constant nodes. Each individual constant node is either an integer or a
1089 double constant node. The first operand is a @code{TREE_LIST} of the
1090 constant nodes and is accessed through @code{TREE_VECTOR_CST_ELTS}.
1091
1092 @item STRING_CST
1093 These nodes represent string-constants. The @code{TREE_STRING_LENGTH}
1094 returns the length of the string, as an @code{int}. The
1095 @code{TREE_STRING_POINTER} is a @code{char*} containing the string
1096 itself. The string may not be @code{NUL}-terminated, and it may contain
1097 embedded @code{NUL} characters. Therefore, the
1098 @code{TREE_STRING_LENGTH} includes the trailing @code{NUL} if it is
1099 present.
1100
1101 For wide string constants, the @code{TREE_STRING_LENGTH} is the number
1102 of bytes in the string, and the @code{TREE_STRING_POINTER}
1103 points to an array of the bytes of the string, as represented on the
1104 target system (that is, as integers in the target endianness). Wide and
1105 non-wide string constants are distinguished only by the @code{TREE_TYPE}
1106 of the @code{STRING_CST}.
1107
1108 FIXME: The formats of string constants are not well-defined when the
1109 target system bytes are not the same width as host system bytes.
1110
1111 @end table
1112
1113 @node Storage References
1114 @subsection References to storage
1115 @tindex ADDR_EXPR
1116 @tindex INDIRECT_REF
1117 @tindex MEM_REF
1118 @tindex ARRAY_REF
1119 @tindex ARRAY_RANGE_REF
1120 @tindex TARGET_MEM_REF
1121 @tindex COMPONENT_REF
1122
1123 @table @code
1124 @item ARRAY_REF
1125 These nodes represent array accesses. The first operand is the array;
1126 the second is the index. To calculate the address of the memory
1127 accessed, you must scale the index by the size of the type of the array
1128 elements. The type of these expressions must be the type of a component of
1129 the array. The third and fourth operands are used after gimplification
1130 to represent the lower bound and component size but should not be used
1131 directly; call @code{array_ref_low_bound} and @code{array_ref_element_size}
1132 instead.
1133
1134 @item ARRAY_RANGE_REF
1135 These nodes represent access to a range (or ``slice'') of an array. The
1136 operands are the same as that for @code{ARRAY_REF} and have the same
1137 meanings. The type of these expressions must be an array whose component
1138 type is the same as that of the first operand. The range of that array
1139 type determines the amount of data these expressions access.
1140
1141 @item TARGET_MEM_REF
1142 These nodes represent memory accesses whose address directly map to
1143 an addressing mode of the target architecture. The first argument
1144 is @code{TMR_SYMBOL} and must be a @code{VAR_DECL} of an object with
1145 a fixed address. The second argument is @code{TMR_BASE} and the
1146 third one is @code{TMR_INDEX}. The fourth argument is
1147 @code{TMR_STEP} and must be an @code{INTEGER_CST}. The fifth
1148 argument is @code{TMR_OFFSET} and must be an @code{INTEGER_CST}.
1149 Any of the arguments may be NULL if the appropriate component
1150 does not appear in the address. Address of the @code{TARGET_MEM_REF}
1151 is determined in the following way.
1152
1153 @smallexample
1154 &TMR_SYMBOL + TMR_BASE + TMR_INDEX * TMR_STEP + TMR_OFFSET
1155 @end smallexample
1156
1157 The sixth argument is the reference to the original memory access, which
1158 is preserved for the purposes of the RTL alias analysis. The seventh
1159 argument is a tag representing the results of tree level alias analysis.
1160
1161 @item ADDR_EXPR
1162 These nodes are used to represent the address of an object. (These
1163 expressions will always have pointer or reference type.) The operand may
1164 be another expression, or it may be a declaration.
1165
1166 As an extension, GCC allows users to take the address of a label. In
1167 this case, the operand of the @code{ADDR_EXPR} will be a
1168 @code{LABEL_DECL}. The type of such an expression is @code{void*}.
1169
1170 If the object addressed is not an lvalue, a temporary is created, and
1171 the address of the temporary is used.
1172
1173 @item INDIRECT_REF
1174 These nodes are used to represent the object pointed to by a pointer.
1175 The operand is the pointer being dereferenced; it will always have
1176 pointer or reference type.
1177
1178 @item MEM_REF
1179 These nodes are used to represent the object pointed to by a pointer
1180 offset by a constant.
1181 The first operand is the pointer being dereferenced; it will always have
1182 pointer or reference type. The second operand is a pointer constant.
1183 Its type is specifying the type to be used for type-based alias analysis.
1184
1185 @item COMPONENT_REF
1186 These nodes represent non-static data member accesses. The first
1187 operand is the object (rather than a pointer to it); the second operand
1188 is the @code{FIELD_DECL} for the data member. The third operand represents
1189 the byte offset of the field, but should not be used directly; call
1190 @code{component_ref_field_offset} instead.
1191
1192
1193 @end table
1194
1195 @node Unary and Binary Expressions
1196 @subsection Unary and Binary Expressions
1197 @tindex NEGATE_EXPR
1198 @tindex ABS_EXPR
1199 @tindex BIT_NOT_EXPR
1200 @tindex TRUTH_NOT_EXPR
1201 @tindex PREDECREMENT_EXPR
1202 @tindex PREINCREMENT_EXPR
1203 @tindex POSTDECREMENT_EXPR
1204 @tindex POSTINCREMENT_EXPR
1205 @tindex FIX_TRUNC_EXPR
1206 @tindex FLOAT_EXPR
1207 @tindex COMPLEX_EXPR
1208 @tindex CONJ_EXPR
1209 @tindex REALPART_EXPR
1210 @tindex IMAGPART_EXPR
1211 @tindex NON_LVALUE_EXPR
1212 @tindex NOP_EXPR
1213 @tindex CONVERT_EXPR
1214 @tindex FIXED_CONVERT_EXPR
1215 @tindex THROW_EXPR
1216 @tindex LSHIFT_EXPR
1217 @tindex RSHIFT_EXPR
1218 @tindex BIT_IOR_EXPR
1219 @tindex BIT_XOR_EXPR
1220 @tindex BIT_AND_EXPR
1221 @tindex TRUTH_ANDIF_EXPR
1222 @tindex TRUTH_ORIF_EXPR
1223 @tindex TRUTH_AND_EXPR
1224 @tindex TRUTH_OR_EXPR
1225 @tindex TRUTH_XOR_EXPR
1226 @tindex POINTER_PLUS_EXPR
1227 @tindex PLUS_EXPR
1228 @tindex MINUS_EXPR
1229 @tindex MULT_EXPR
1230 @tindex MULT_HIGHPART_EXPR
1231 @tindex RDIV_EXPR
1232 @tindex TRUNC_DIV_EXPR
1233 @tindex FLOOR_DIV_EXPR
1234 @tindex CEIL_DIV_EXPR
1235 @tindex ROUND_DIV_EXPR
1236 @tindex TRUNC_MOD_EXPR
1237 @tindex FLOOR_MOD_EXPR
1238 @tindex CEIL_MOD_EXPR
1239 @tindex ROUND_MOD_EXPR
1240 @tindex EXACT_DIV_EXPR
1241 @tindex LT_EXPR
1242 @tindex LE_EXPR
1243 @tindex GT_EXPR
1244 @tindex GE_EXPR
1245 @tindex EQ_EXPR
1246 @tindex NE_EXPR
1247 @tindex ORDERED_EXPR
1248 @tindex UNORDERED_EXPR
1249 @tindex UNLT_EXPR
1250 @tindex UNLE_EXPR
1251 @tindex UNGT_EXPR
1252 @tindex UNGE_EXPR
1253 @tindex UNEQ_EXPR
1254 @tindex LTGT_EXPR
1255 @tindex MODIFY_EXPR
1256 @tindex INIT_EXPR
1257 @tindex COMPOUND_EXPR
1258 @tindex COND_EXPR
1259 @tindex CALL_EXPR
1260 @tindex STMT_EXPR
1261 @tindex BIND_EXPR
1262 @tindex LOOP_EXPR
1263 @tindex EXIT_EXPR
1264 @tindex CLEANUP_POINT_EXPR
1265 @tindex CONSTRUCTOR
1266 @tindex COMPOUND_LITERAL_EXPR
1267 @tindex SAVE_EXPR
1268 @tindex TARGET_EXPR
1269 @tindex VA_ARG_EXPR
1270 @tindex ANNOTATE_EXPR
1271
1272 @table @code
1273 @item NEGATE_EXPR
1274 These nodes represent unary negation of the single operand, for both
1275 integer and floating-point types. The type of negation can be
1276 determined by looking at the type of the expression.
1277
1278 The behavior of this operation on signed arithmetic overflow is
1279 controlled by the @code{flag_wrapv} and @code{flag_trapv} variables.
1280
1281 @item ABS_EXPR
1282 These nodes represent the absolute value of the single operand, for
1283 both integer and floating-point types. This is typically used to
1284 implement the @code{abs}, @code{labs} and @code{llabs} builtins for
1285 integer types, and the @code{fabs}, @code{fabsf} and @code{fabsl}
1286 builtins for floating point types. The type of abs operation can
1287 be determined by looking at the type of the expression.
1288
1289 This node is not used for complex types. To represent the modulus
1290 or complex abs of a complex value, use the @code{BUILT_IN_CABS},
1291 @code{BUILT_IN_CABSF} or @code{BUILT_IN_CABSL} builtins, as used
1292 to implement the C99 @code{cabs}, @code{cabsf} and @code{cabsl}
1293 built-in functions.
1294
1295 @item BIT_NOT_EXPR
1296 These nodes represent bitwise complement, and will always have integral
1297 type. The only operand is the value to be complemented.
1298
1299 @item TRUTH_NOT_EXPR
1300 These nodes represent logical negation, and will always have integral
1301 (or boolean) type. The operand is the value being negated. The type
1302 of the operand and that of the result are always of @code{BOOLEAN_TYPE}
1303 or @code{INTEGER_TYPE}.
1304
1305 @item PREDECREMENT_EXPR
1306 @itemx PREINCREMENT_EXPR
1307 @itemx POSTDECREMENT_EXPR
1308 @itemx POSTINCREMENT_EXPR
1309 These nodes represent increment and decrement expressions. The value of
1310 the single operand is computed, and the operand incremented or
1311 decremented. In the case of @code{PREDECREMENT_EXPR} and
1312 @code{PREINCREMENT_EXPR}, the value of the expression is the value
1313 resulting after the increment or decrement; in the case of
1314 @code{POSTDECREMENT_EXPR} and @code{POSTINCREMENT_EXPR} is the value
1315 before the increment or decrement occurs. The type of the operand, like
1316 that of the result, will be either integral, boolean, or floating-point.
1317
1318 @item FIX_TRUNC_EXPR
1319 These nodes represent conversion of a floating-point value to an
1320 integer. The single operand will have a floating-point type, while
1321 the complete expression will have an integral (or boolean) type. The
1322 operand is rounded towards zero.
1323
1324 @item FLOAT_EXPR
1325 These nodes represent conversion of an integral (or boolean) value to a
1326 floating-point value. The single operand will have integral type, while
1327 the complete expression will have a floating-point type.
1328
1329 FIXME: How is the operand supposed to be rounded? Is this dependent on
1330 @option{-mieee}?
1331
1332 @item COMPLEX_EXPR
1333 These nodes are used to represent complex numbers constructed from two
1334 expressions of the same (integer or real) type. The first operand is the
1335 real part and the second operand is the imaginary part.
1336
1337 @item CONJ_EXPR
1338 These nodes represent the conjugate of their operand.
1339
1340 @item REALPART_EXPR
1341 @itemx IMAGPART_EXPR
1342 These nodes represent respectively the real and the imaginary parts
1343 of complex numbers (their sole argument).
1344
1345 @item NON_LVALUE_EXPR
1346 These nodes indicate that their one and only operand is not an lvalue.
1347 A back end can treat these identically to the single operand.
1348
1349 @item NOP_EXPR
1350 These nodes are used to represent conversions that do not require any
1351 code-generation. For example, conversion of a @code{char*} to an
1352 @code{int*} does not require any code be generated; such a conversion is
1353 represented by a @code{NOP_EXPR}. The single operand is the expression
1354 to be converted. The conversion from a pointer to a reference is also
1355 represented with a @code{NOP_EXPR}.
1356
1357 @item CONVERT_EXPR
1358 These nodes are similar to @code{NOP_EXPR}s, but are used in those
1359 situations where code may need to be generated. For example, if an
1360 @code{int*} is converted to an @code{int} code may need to be generated
1361 on some platforms. These nodes are never used for C++-specific
1362 conversions, like conversions between pointers to different classes in
1363 an inheritance hierarchy. Any adjustments that need to be made in such
1364 cases are always indicated explicitly. Similarly, a user-defined
1365 conversion is never represented by a @code{CONVERT_EXPR}; instead, the
1366 function calls are made explicit.
1367
1368 @item FIXED_CONVERT_EXPR
1369 These nodes are used to represent conversions that involve fixed-point
1370 values. For example, from a fixed-point value to another fixed-point value,
1371 from an integer to a fixed-point value, from a fixed-point value to an
1372 integer, from a floating-point value to a fixed-point value, or from
1373 a fixed-point value to a floating-point value.
1374
1375 @item LSHIFT_EXPR
1376 @itemx RSHIFT_EXPR
1377 These nodes represent left and right shifts, respectively. The first
1378 operand is the value to shift; it will always be of integral type. The
1379 second operand is an expression for the number of bits by which to
1380 shift. Right shift should be treated as arithmetic, i.e., the
1381 high-order bits should be zero-filled when the expression has unsigned
1382 type and filled with the sign bit when the expression has signed type.
1383 Note that the result is undefined if the second operand is larger
1384 than or equal to the first operand's type size. Unlike most nodes, these
1385 can have a vector as first operand and a scalar as second operand.
1386
1387
1388 @item BIT_IOR_EXPR
1389 @itemx BIT_XOR_EXPR
1390 @itemx BIT_AND_EXPR
1391 These nodes represent bitwise inclusive or, bitwise exclusive or, and
1392 bitwise and, respectively. Both operands will always have integral
1393 type.
1394
1395 @item TRUTH_ANDIF_EXPR
1396 @itemx TRUTH_ORIF_EXPR
1397 These nodes represent logical ``and'' and logical ``or'', respectively.
1398 These operators are not strict; i.e., the second operand is evaluated
1399 only if the value of the expression is not determined by evaluation of
1400 the first operand. The type of the operands and that of the result are
1401 always of @code{BOOLEAN_TYPE} or @code{INTEGER_TYPE}.
1402
1403 @item TRUTH_AND_EXPR
1404 @itemx TRUTH_OR_EXPR
1405 @itemx TRUTH_XOR_EXPR
1406 These nodes represent logical and, logical or, and logical exclusive or.
1407 They are strict; both arguments are always evaluated. There are no
1408 corresponding operators in C or C++, but the front end will sometimes
1409 generate these expressions anyhow, if it can tell that strictness does
1410 not matter. The type of the operands and that of the result are
1411 always of @code{BOOLEAN_TYPE} or @code{INTEGER_TYPE}.
1412
1413 @item POINTER_PLUS_EXPR
1414 This node represents pointer arithmetic. The first operand is always
1415 a pointer/reference type. The second operand is always an unsigned
1416 integer type compatible with sizetype. This is the only binary
1417 arithmetic operand that can operate on pointer types.
1418
1419 @item PLUS_EXPR
1420 @itemx MINUS_EXPR
1421 @itemx MULT_EXPR
1422 These nodes represent various binary arithmetic operations.
1423 Respectively, these operations are addition, subtraction (of the second
1424 operand from the first) and multiplication. Their operands may have
1425 either integral or floating type, but there will never be case in which
1426 one operand is of floating type and the other is of integral type.
1427
1428 The behavior of these operations on signed arithmetic overflow is
1429 controlled by the @code{flag_wrapv} and @code{flag_trapv} variables.
1430
1431 @item MULT_HIGHPART_EXPR
1432 This node represents the ``high-part'' of a widening multiplication.
1433 For an integral type with @var{b} bits of precision, the result is
1434 the most significant @var{b} bits of the full @math{2@var{b}} product.
1435
1436 @item RDIV_EXPR
1437 This node represents a floating point division operation.
1438
1439 @item TRUNC_DIV_EXPR
1440 @itemx FLOOR_DIV_EXPR
1441 @itemx CEIL_DIV_EXPR
1442 @itemx ROUND_DIV_EXPR
1443 These nodes represent integer division operations that return an integer
1444 result. @code{TRUNC_DIV_EXPR} rounds towards zero, @code{FLOOR_DIV_EXPR}
1445 rounds towards negative infinity, @code{CEIL_DIV_EXPR} rounds towards
1446 positive infinity and @code{ROUND_DIV_EXPR} rounds to the closest integer.
1447 Integer division in C and C++ is truncating, i.e.@: @code{TRUNC_DIV_EXPR}.
1448
1449 The behavior of these operations on signed arithmetic overflow, when
1450 dividing the minimum signed integer by minus one, is controlled by the
1451 @code{flag_wrapv} and @code{flag_trapv} variables.
1452
1453 @item TRUNC_MOD_EXPR
1454 @itemx FLOOR_MOD_EXPR
1455 @itemx CEIL_MOD_EXPR
1456 @itemx ROUND_MOD_EXPR
1457 These nodes represent the integer remainder or modulus operation.
1458 The integer modulus of two operands @code{a} and @code{b} is
1459 defined as @code{a - (a/b)*b} where the division calculated using
1460 the corresponding division operator. Hence for @code{TRUNC_MOD_EXPR}
1461 this definition assumes division using truncation towards zero, i.e.@:
1462 @code{TRUNC_DIV_EXPR}. Integer remainder in C and C++ uses truncating
1463 division, i.e.@: @code{TRUNC_MOD_EXPR}.
1464
1465 @item EXACT_DIV_EXPR
1466 The @code{EXACT_DIV_EXPR} code is used to represent integer divisions where
1467 the numerator is known to be an exact multiple of the denominator. This
1468 allows the backend to choose between the faster of @code{TRUNC_DIV_EXPR},
1469 @code{CEIL_DIV_EXPR} and @code{FLOOR_DIV_EXPR} for the current target.
1470
1471 @item LT_EXPR
1472 @itemx LE_EXPR
1473 @itemx GT_EXPR
1474 @itemx GE_EXPR
1475 @itemx EQ_EXPR
1476 @itemx NE_EXPR
1477 These nodes represent the less than, less than or equal to, greater
1478 than, greater than or equal to, equal, and not equal comparison
1479 operators. The first and second operands will either be both of integral
1480 type, both of floating type or both of vector type. The result type of
1481 these expressions will always be of integral, boolean or signed integral
1482 vector type. These operations return the result type's zero value for
1483 false, the result type's one value for true, and a vector whose elements
1484 are zero (false) or minus one (true) for vectors.
1485
1486 For floating point comparisons, if we honor IEEE NaNs and either operand
1487 is NaN, then @code{NE_EXPR} always returns true and the remaining operators
1488 always return false. On some targets, comparisons against an IEEE NaN,
1489 other than equality and inequality, may generate a floating point exception.
1490
1491 @item ORDERED_EXPR
1492 @itemx UNORDERED_EXPR
1493 These nodes represent non-trapping ordered and unordered comparison
1494 operators. These operations take two floating point operands and
1495 determine whether they are ordered or unordered relative to each other.
1496 If either operand is an IEEE NaN, their comparison is defined to be
1497 unordered, otherwise the comparison is defined to be ordered. The
1498 result type of these expressions will always be of integral or boolean
1499 type. These operations return the result type's zero value for false,
1500 and the result type's one value for true.
1501
1502 @item UNLT_EXPR
1503 @itemx UNLE_EXPR
1504 @itemx UNGT_EXPR
1505 @itemx UNGE_EXPR
1506 @itemx UNEQ_EXPR
1507 @itemx LTGT_EXPR
1508 These nodes represent the unordered comparison operators.
1509 These operations take two floating point operands and determine whether
1510 the operands are unordered or are less than, less than or equal to,
1511 greater than, greater than or equal to, or equal respectively. For
1512 example, @code{UNLT_EXPR} returns true if either operand is an IEEE
1513 NaN or the first operand is less than the second. With the possible
1514 exception of @code{LTGT_EXPR}, all of these operations are guaranteed
1515 not to generate a floating point exception. The result
1516 type of these expressions will always be of integral or boolean type.
1517 These operations return the result type's zero value for false,
1518 and the result type's one value for true.
1519
1520 @item MODIFY_EXPR
1521 These nodes represent assignment. The left-hand side is the first
1522 operand; the right-hand side is the second operand. The left-hand side
1523 will be a @code{VAR_DECL}, @code{INDIRECT_REF}, @code{COMPONENT_REF}, or
1524 other lvalue.
1525
1526 These nodes are used to represent not only assignment with @samp{=} but
1527 also compound assignments (like @samp{+=}), by reduction to @samp{=}
1528 assignment. In other words, the representation for @samp{i += 3} looks
1529 just like that for @samp{i = i + 3}.
1530
1531 @item INIT_EXPR
1532 These nodes are just like @code{MODIFY_EXPR}, but are used only when a
1533 variable is initialized, rather than assigned to subsequently. This
1534 means that we can assume that the target of the initialization is not
1535 used in computing its own value; any reference to the lhs in computing
1536 the rhs is undefined.
1537
1538 @item COMPOUND_EXPR
1539 These nodes represent comma-expressions. The first operand is an
1540 expression whose value is computed and thrown away prior to the
1541 evaluation of the second operand. The value of the entire expression is
1542 the value of the second operand.
1543
1544 @item COND_EXPR
1545 These nodes represent @code{?:} expressions. The first operand
1546 is of boolean or integral type. If it evaluates to a nonzero value,
1547 the second operand should be evaluated, and returned as the value of the
1548 expression. Otherwise, the third operand is evaluated, and returned as
1549 the value of the expression.
1550
1551 The second operand must have the same type as the entire expression,
1552 unless it unconditionally throws an exception or calls a noreturn
1553 function, in which case it should have void type. The same constraints
1554 apply to the third operand. This allows array bounds checks to be
1555 represented conveniently as @code{(i >= 0 && i < 10) ? i : abort()}.
1556
1557 As a GNU extension, the C language front-ends allow the second
1558 operand of the @code{?:} operator may be omitted in the source.
1559 For example, @code{x ? : 3} is equivalent to @code{x ? x : 3},
1560 assuming that @code{x} is an expression without side-effects.
1561 In the tree representation, however, the second operand is always
1562 present, possibly protected by @code{SAVE_EXPR} if the first
1563 argument does cause side-effects.
1564
1565 @item CALL_EXPR
1566 These nodes are used to represent calls to functions, including
1567 non-static member functions. @code{CALL_EXPR}s are implemented as
1568 expression nodes with a variable number of operands. Rather than using
1569 @code{TREE_OPERAND} to extract them, it is preferable to use the
1570 specialized accessor macros and functions that operate specifically on
1571 @code{CALL_EXPR} nodes.
1572
1573 @code{CALL_EXPR_FN} returns a pointer to the
1574 function to call; it is always an expression whose type is a
1575 @code{POINTER_TYPE}.
1576
1577 The number of arguments to the call is returned by @code{call_expr_nargs},
1578 while the arguments themselves can be accessed with the @code{CALL_EXPR_ARG}
1579 macro. The arguments are zero-indexed and numbered left-to-right.
1580 You can iterate over the arguments using @code{FOR_EACH_CALL_EXPR_ARG}, as in:
1581
1582 @smallexample
1583 tree call, arg;
1584 call_expr_arg_iterator iter;
1585 FOR_EACH_CALL_EXPR_ARG (arg, iter, call)
1586 /* arg is bound to successive arguments of call. */
1587 @dots{};
1588 @end smallexample
1589
1590 For non-static
1591 member functions, there will be an operand corresponding to the
1592 @code{this} pointer. There will always be expressions corresponding to
1593 all of the arguments, even if the function is declared with default
1594 arguments and some arguments are not explicitly provided at the call
1595 sites.
1596
1597 @code{CALL_EXPR}s also have a @code{CALL_EXPR_STATIC_CHAIN} operand that
1598 is used to implement nested functions. This operand is otherwise null.
1599
1600 @item CLEANUP_POINT_EXPR
1601 These nodes represent full-expressions. The single operand is an
1602 expression to evaluate. Any destructor calls engendered by the creation
1603 of temporaries during the evaluation of that expression should be
1604 performed immediately after the expression is evaluated.
1605
1606 @item CONSTRUCTOR
1607 These nodes represent the brace-enclosed initializers for a structure or an
1608 array. They contain a sequence of component values made out of a vector of
1609 constructor_elt, which is a (@code{INDEX}, @code{VALUE}) pair.
1610
1611 If the @code{TREE_TYPE} of the @code{CONSTRUCTOR} is a @code{RECORD_TYPE},
1612 @code{UNION_TYPE} or @code{QUAL_UNION_TYPE} then the @code{INDEX} of each
1613 node in the sequence will be a @code{FIELD_DECL} and the @code{VALUE} will
1614 be the expression used to initialize that field.
1615
1616 If the @code{TREE_TYPE} of the @code{CONSTRUCTOR} is an @code{ARRAY_TYPE},
1617 then the @code{INDEX} of each node in the sequence will be an
1618 @code{INTEGER_CST} or a @code{RANGE_EXPR} of two @code{INTEGER_CST}s.
1619 A single @code{INTEGER_CST} indicates which element of the array is being
1620 assigned to. A @code{RANGE_EXPR} indicates an inclusive range of elements
1621 to initialize. In both cases the @code{VALUE} is the corresponding
1622 initializer. It is re-evaluated for each element of a
1623 @code{RANGE_EXPR}. If the @code{INDEX} is @code{NULL_TREE}, then
1624 the initializer is for the next available array element.
1625
1626 In the front end, you should not depend on the fields appearing in any
1627 particular order. However, in the middle end, fields must appear in
1628 declaration order. You should not assume that all fields will be
1629 represented. Unrepresented fields will be cleared (zeroed), unless the
1630 CONSTRUCTOR_NO_CLEARING flag is set, in which case their value becomes
1631 undefined.
1632
1633 @item COMPOUND_LITERAL_EXPR
1634 @findex COMPOUND_LITERAL_EXPR_DECL_EXPR
1635 @findex COMPOUND_LITERAL_EXPR_DECL
1636 These nodes represent ISO C99 compound literals. The
1637 @code{COMPOUND_LITERAL_EXPR_DECL_EXPR} is a @code{DECL_EXPR}
1638 containing an anonymous @code{VAR_DECL} for
1639 the unnamed object represented by the compound literal; the
1640 @code{DECL_INITIAL} of that @code{VAR_DECL} is a @code{CONSTRUCTOR}
1641 representing the brace-enclosed list of initializers in the compound
1642 literal. That anonymous @code{VAR_DECL} can also be accessed directly
1643 by the @code{COMPOUND_LITERAL_EXPR_DECL} macro.
1644
1645 @item SAVE_EXPR
1646
1647 A @code{SAVE_EXPR} represents an expression (possibly involving
1648 side-effects) that is used more than once. The side-effects should
1649 occur only the first time the expression is evaluated. Subsequent uses
1650 should just reuse the computed value. The first operand to the
1651 @code{SAVE_EXPR} is the expression to evaluate. The side-effects should
1652 be executed where the @code{SAVE_EXPR} is first encountered in a
1653 depth-first preorder traversal of the expression tree.
1654
1655 @item TARGET_EXPR
1656 A @code{TARGET_EXPR} represents a temporary object. The first operand
1657 is a @code{VAR_DECL} for the temporary variable. The second operand is
1658 the initializer for the temporary. The initializer is evaluated and,
1659 if non-void, copied (bitwise) into the temporary. If the initializer
1660 is void, that means that it will perform the initialization itself.
1661
1662 Often, a @code{TARGET_EXPR} occurs on the right-hand side of an
1663 assignment, or as the second operand to a comma-expression which is
1664 itself the right-hand side of an assignment, etc. In this case, we say
1665 that the @code{TARGET_EXPR} is ``normal''; otherwise, we say it is
1666 ``orphaned''. For a normal @code{TARGET_EXPR} the temporary variable
1667 should be treated as an alias for the left-hand side of the assignment,
1668 rather than as a new temporary variable.
1669
1670 The third operand to the @code{TARGET_EXPR}, if present, is a
1671 cleanup-expression (i.e., destructor call) for the temporary. If this
1672 expression is orphaned, then this expression must be executed when the
1673 statement containing this expression is complete. These cleanups must
1674 always be executed in the order opposite to that in which they were
1675 encountered. Note that if a temporary is created on one branch of a
1676 conditional operator (i.e., in the second or third operand to a
1677 @code{COND_EXPR}), the cleanup must be run only if that branch is
1678 actually executed.
1679
1680 @item VA_ARG_EXPR
1681 This node is used to implement support for the C/C++ variable argument-list
1682 mechanism. It represents expressions like @code{va_arg (ap, type)}.
1683 Its @code{TREE_TYPE} yields the tree representation for @code{type} and
1684 its sole argument yields the representation for @code{ap}.
1685
1686 @item ANNOTATE_EXPR
1687 This node is used to attach markers to an expression. The first operand
1688 is the annotated expression, the second is an @code{INTEGER_CST} with
1689 a value from @code{enum annot_expr_kind}.
1690 @end table
1691
1692
1693 @node Vectors
1694 @subsection Vectors
1695 @tindex VEC_LSHIFT_EXPR
1696 @tindex VEC_RSHIFT_EXPR
1697 @tindex VEC_WIDEN_MULT_HI_EXPR
1698 @tindex VEC_WIDEN_MULT_LO_EXPR
1699 @tindex VEC_UNPACK_HI_EXPR
1700 @tindex VEC_UNPACK_LO_EXPR
1701 @tindex VEC_UNPACK_FLOAT_HI_EXPR
1702 @tindex VEC_UNPACK_FLOAT_LO_EXPR
1703 @tindex VEC_PACK_TRUNC_EXPR
1704 @tindex VEC_PACK_SAT_EXPR
1705 @tindex VEC_PACK_FIX_TRUNC_EXPR
1706 @tindex SAD_EXPR
1707
1708 @table @code
1709 @item VEC_LSHIFT_EXPR
1710 @itemx VEC_RSHIFT_EXPR
1711 These nodes represent whole vector left and right shifts, respectively.
1712 The first operand is the vector to shift; it will always be of vector type.
1713 The second operand is an expression for the number of bits by which to
1714 shift. Note that the result is undefined if the second operand is larger
1715 than or equal to the first operand's type size.
1716
1717 @item VEC_WIDEN_MULT_HI_EXPR
1718 @itemx VEC_WIDEN_MULT_LO_EXPR
1719 These nodes represent widening vector multiplication of the high and low
1720 parts of the two input vectors, respectively. Their operands are vectors
1721 that contain the same number of elements (@code{N}) of the same integral type.
1722 The result is a vector that contains half as many elements, of an integral type
1723 whose size is twice as wide. In the case of @code{VEC_WIDEN_MULT_HI_EXPR} the
1724 high @code{N/2} elements of the two vector are multiplied to produce the
1725 vector of @code{N/2} products. In the case of @code{VEC_WIDEN_MULT_LO_EXPR} the
1726 low @code{N/2} elements of the two vector are multiplied to produce the
1727 vector of @code{N/2} products.
1728
1729 @item VEC_UNPACK_HI_EXPR
1730 @itemx VEC_UNPACK_LO_EXPR
1731 These nodes represent unpacking of the high and low parts of the input vector,
1732 respectively. The single operand is a vector that contains @code{N} elements
1733 of the same integral or floating point type. The result is a vector
1734 that contains half as many elements, of an integral or floating point type
1735 whose size is twice as wide. In the case of @code{VEC_UNPACK_HI_EXPR} the
1736 high @code{N/2} elements of the vector are extracted and widened (promoted).
1737 In the case of @code{VEC_UNPACK_LO_EXPR} the low @code{N/2} elements of the
1738 vector are extracted and widened (promoted).
1739
1740 @item VEC_UNPACK_FLOAT_HI_EXPR
1741 @itemx VEC_UNPACK_FLOAT_LO_EXPR
1742 These nodes represent unpacking of the high and low parts of the input vector,
1743 where the values are converted from fixed point to floating point. The
1744 single operand is a vector that contains @code{N} elements of the same
1745 integral type. The result is a vector that contains half as many elements
1746 of a floating point type whose size is twice as wide. In the case of
1747 @code{VEC_UNPACK_HI_EXPR} the high @code{N/2} elements of the vector are
1748 extracted, converted and widened. In the case of @code{VEC_UNPACK_LO_EXPR}
1749 the low @code{N/2} elements of the vector are extracted, converted and widened.
1750
1751 @item VEC_PACK_TRUNC_EXPR
1752 This node represents packing of truncated elements of the two input vectors
1753 into the output vector. Input operands are vectors that contain the same
1754 number of elements of the same integral or floating point type. The result
1755 is a vector that contains twice as many elements of an integral or floating
1756 point type whose size is half as wide. The elements of the two vectors are
1757 demoted and merged (concatenated) to form the output vector.
1758
1759 @item VEC_PACK_SAT_EXPR
1760 This node represents packing of elements of the two input vectors into the
1761 output vector using saturation. Input operands are vectors that contain
1762 the same number of elements of the same integral type. The result is a
1763 vector that contains twice as many elements of an integral type whose size
1764 is half as wide. The elements of the two vectors are demoted and merged
1765 (concatenated) to form the output vector.
1766
1767 @item VEC_PACK_FIX_TRUNC_EXPR
1768 This node represents packing of elements of the two input vectors into the
1769 output vector, where the values are converted from floating point
1770 to fixed point. Input operands are vectors that contain the same number
1771 of elements of a floating point type. The result is a vector that contains
1772 twice as many elements of an integral type whose size is half as wide. The
1773 elements of the two vectors are merged (concatenated) to form the output
1774 vector.
1775
1776 @item VEC_COND_EXPR
1777 These nodes represent @code{?:} expressions. The three operands must be
1778 vectors of the same size and number of elements. The second and third
1779 operands must have the same type as the entire expression. The first
1780 operand is of signed integral vector type. If an element of the first
1781 operand evaluates to a zero value, the corresponding element of the
1782 result is taken from the third operand. If it evaluates to a minus one
1783 value, it is taken from the second operand. It should never evaluate to
1784 any other value currently, but optimizations should not rely on that
1785 property. In contrast with a @code{COND_EXPR}, all operands are always
1786 evaluated.
1787
1788 @item SAD_EXPR
1789 This node represents the Sum of Absolute Differences operation. The three
1790 operands must be vectors of integral types. The first and second operand
1791 must have the same type. The size of the vector element of the third
1792 operand must be at lease twice of the size of the vector element of the
1793 first and second one. The SAD is calculated between the first and second
1794 operands, added to the third operand, and returned.
1795
1796 @end table
1797
1798
1799 @c ---------------------------------------------------------------------
1800 @c Statements
1801 @c ---------------------------------------------------------------------
1802
1803 @node Statements
1804 @section Statements
1805 @cindex Statements
1806
1807 Most statements in GIMPLE are assignment statements, represented by
1808 @code{GIMPLE_ASSIGN}. No other C expressions can appear at statement level;
1809 a reference to a volatile object is converted into a
1810 @code{GIMPLE_ASSIGN}.
1811
1812 There are also several varieties of complex statements.
1813
1814 @menu
1815 * Basic Statements::
1816 * Blocks::
1817 * Statement Sequences::
1818 * Empty Statements::
1819 * Jumps::
1820 * Cleanups::
1821 * OpenMP::
1822 * OpenACC::
1823 @end menu
1824
1825 @node Basic Statements
1826 @subsection Basic Statements
1827 @cindex Basic Statements
1828
1829 @table @code
1830 @item ASM_EXPR
1831
1832 Used to represent an inline assembly statement. For an inline assembly
1833 statement like:
1834 @smallexample
1835 asm ("mov x, y");
1836 @end smallexample
1837 The @code{ASM_STRING} macro will return a @code{STRING_CST} node for
1838 @code{"mov x, y"}. If the original statement made use of the
1839 extended-assembly syntax, then @code{ASM_OUTPUTS},
1840 @code{ASM_INPUTS}, and @code{ASM_CLOBBERS} will be the outputs, inputs,
1841 and clobbers for the statement, represented as @code{STRING_CST} nodes.
1842 The extended-assembly syntax looks like:
1843 @smallexample
1844 asm ("fsinx %1,%0" : "=f" (result) : "f" (angle));
1845 @end smallexample
1846 The first string is the @code{ASM_STRING}, containing the instruction
1847 template. The next two strings are the output and inputs, respectively;
1848 this statement has no clobbers. As this example indicates, ``plain''
1849 assembly statements are merely a special case of extended assembly
1850 statements; they have no cv-qualifiers, outputs, inputs, or clobbers.
1851 All of the strings will be @code{NUL}-terminated, and will contain no
1852 embedded @code{NUL}-characters.
1853
1854 If the assembly statement is declared @code{volatile}, or if the
1855 statement was not an extended assembly statement, and is therefore
1856 implicitly volatile, then the predicate @code{ASM_VOLATILE_P} will hold
1857 of the @code{ASM_EXPR}.
1858
1859 @item DECL_EXPR
1860
1861 Used to represent a local declaration. The @code{DECL_EXPR_DECL} macro
1862 can be used to obtain the entity declared. This declaration may be a
1863 @code{LABEL_DECL}, indicating that the label declared is a local label.
1864 (As an extension, GCC allows the declaration of labels with scope.) In
1865 C, this declaration may be a @code{FUNCTION_DECL}, indicating the
1866 use of the GCC nested function extension. For more information,
1867 @pxref{Functions}.
1868
1869 @item LABEL_EXPR
1870
1871 Used to represent a label. The @code{LABEL_DECL} declared by this
1872 statement can be obtained with the @code{LABEL_EXPR_LABEL} macro. The
1873 @code{IDENTIFIER_NODE} giving the name of the label can be obtained from
1874 the @code{LABEL_DECL} with @code{DECL_NAME}.
1875
1876 @item GOTO_EXPR
1877
1878 Used to represent a @code{goto} statement. The @code{GOTO_DESTINATION} will
1879 usually be a @code{LABEL_DECL}. However, if the ``computed goto'' extension
1880 has been used, the @code{GOTO_DESTINATION} will be an arbitrary expression
1881 indicating the destination. This expression will always have pointer type.
1882
1883 @item RETURN_EXPR
1884
1885 Used to represent a @code{return} statement. Operand 0 represents the
1886 value to return. It should either be the @code{RESULT_DECL} for the
1887 containing function, or a @code{MODIFY_EXPR} or @code{INIT_EXPR}
1888 setting the function's @code{RESULT_DECL}. It will be
1889 @code{NULL_TREE} if the statement was just
1890 @smallexample
1891 return;
1892 @end smallexample
1893
1894 @item LOOP_EXPR
1895 These nodes represent ``infinite'' loops. The @code{LOOP_EXPR_BODY}
1896 represents the body of the loop. It should be executed forever, unless
1897 an @code{EXIT_EXPR} is encountered.
1898
1899 @item EXIT_EXPR
1900 These nodes represent conditional exits from the nearest enclosing
1901 @code{LOOP_EXPR}. The single operand is the condition; if it is
1902 nonzero, then the loop should be exited. An @code{EXIT_EXPR} will only
1903 appear within a @code{LOOP_EXPR}.
1904
1905 @item SWITCH_STMT
1906
1907 Used to represent a @code{switch} statement. The @code{SWITCH_STMT_COND}
1908 is the expression on which the switch is occurring. See the documentation
1909 for an @code{IF_STMT} for more information on the representation used
1910 for the condition. The @code{SWITCH_STMT_BODY} is the body of the switch
1911 statement. The @code{SWITCH_STMT_TYPE} is the original type of switch
1912 expression as given in the source, before any compiler conversions.
1913
1914 @item CASE_LABEL_EXPR
1915
1916 Use to represent a @code{case} label, range of @code{case} labels, or a
1917 @code{default} label. If @code{CASE_LOW} is @code{NULL_TREE}, then this is a
1918 @code{default} label. Otherwise, if @code{CASE_HIGH} is @code{NULL_TREE}, then
1919 this is an ordinary @code{case} label. In this case, @code{CASE_LOW} is
1920 an expression giving the value of the label. Both @code{CASE_LOW} and
1921 @code{CASE_HIGH} are @code{INTEGER_CST} nodes. These values will have
1922 the same type as the condition expression in the switch statement.
1923
1924 Otherwise, if both @code{CASE_LOW} and @code{CASE_HIGH} are defined, the
1925 statement is a range of case labels. Such statements originate with the
1926 extension that allows users to write things of the form:
1927 @smallexample
1928 case 2 ... 5:
1929 @end smallexample
1930 The first value will be @code{CASE_LOW}, while the second will be
1931 @code{CASE_HIGH}.
1932
1933 @end table
1934
1935
1936 @node Blocks
1937 @subsection Blocks
1938 @cindex Blocks
1939
1940 Block scopes and the variables they declare in GENERIC are
1941 expressed using the @code{BIND_EXPR} code, which in previous
1942 versions of GCC was primarily used for the C statement-expression
1943 extension.
1944
1945 Variables in a block are collected into @code{BIND_EXPR_VARS} in
1946 declaration order through their @code{TREE_CHAIN} field. Any runtime
1947 initialization is moved out of @code{DECL_INITIAL} and into a
1948 statement in the controlled block. When gimplifying from C or C++,
1949 this initialization replaces the @code{DECL_STMT}. These variables
1950 will never require cleanups. The scope of these variables is just the
1951 body
1952
1953 Variable-length arrays (VLAs) complicate this process, as their
1954 size often refers to variables initialized earlier in the block.
1955 To handle this, we currently split the block at that point, and
1956 move the VLA into a new, inner @code{BIND_EXPR}. This strategy
1957 may change in the future.
1958
1959 A C++ program will usually contain more @code{BIND_EXPR}s than
1960 there are syntactic blocks in the source code, since several C++
1961 constructs have implicit scopes associated with them. On the
1962 other hand, although the C++ front end uses pseudo-scopes to
1963 handle cleanups for objects with destructors, these don't
1964 translate into the GIMPLE form; multiple declarations at the same
1965 level use the same @code{BIND_EXPR}.
1966
1967 @node Statement Sequences
1968 @subsection Statement Sequences
1969 @cindex Statement Sequences
1970
1971 Multiple statements at the same nesting level are collected into
1972 a @code{STATEMENT_LIST}. Statement lists are modified and
1973 traversed using the interface in @samp{tree-iterator.h}.
1974
1975 @node Empty Statements
1976 @subsection Empty Statements
1977 @cindex Empty Statements
1978
1979 Whenever possible, statements with no effect are discarded. But
1980 if they are nested within another construct which cannot be
1981 discarded for some reason, they are instead replaced with an
1982 empty statement, generated by @code{build_empty_stmt}.
1983 Initially, all empty statements were shared, after the pattern of
1984 the Java front end, but this caused a lot of trouble in practice.
1985
1986 An empty statement is represented as @code{(void)0}.
1987
1988 @node Jumps
1989 @subsection Jumps
1990 @cindex Jumps
1991
1992 Other jumps are expressed by either @code{GOTO_EXPR} or
1993 @code{RETURN_EXPR}.
1994
1995 The operand of a @code{GOTO_EXPR} must be either a label or a
1996 variable containing the address to jump to.
1997
1998 The operand of a @code{RETURN_EXPR} is either @code{NULL_TREE},
1999 @code{RESULT_DECL}, or a @code{MODIFY_EXPR} which sets the return
2000 value. It would be nice to move the @code{MODIFY_EXPR} into a
2001 separate statement, but the special return semantics in
2002 @code{expand_return} make that difficult. It may still happen in
2003 the future, perhaps by moving most of that logic into
2004 @code{expand_assignment}.
2005
2006 @node Cleanups
2007 @subsection Cleanups
2008 @cindex Cleanups
2009
2010 Destructors for local C++ objects and similar dynamic cleanups are
2011 represented in GIMPLE by a @code{TRY_FINALLY_EXPR}.
2012 @code{TRY_FINALLY_EXPR} has two operands, both of which are a sequence
2013 of statements to execute. The first sequence is executed. When it
2014 completes the second sequence is executed.
2015
2016 The first sequence may complete in the following ways:
2017
2018 @enumerate
2019
2020 @item Execute the last statement in the sequence and fall off the
2021 end.
2022
2023 @item Execute a goto statement (@code{GOTO_EXPR}) to an ordinary
2024 label outside the sequence.
2025
2026 @item Execute a return statement (@code{RETURN_EXPR}).
2027
2028 @item Throw an exception. This is currently not explicitly represented in
2029 GIMPLE.
2030
2031 @end enumerate
2032
2033 The second sequence is not executed if the first sequence completes by
2034 calling @code{setjmp} or @code{exit} or any other function that does
2035 not return. The second sequence is also not executed if the first
2036 sequence completes via a non-local goto or a computed goto (in general
2037 the compiler does not know whether such a goto statement exits the
2038 first sequence or not, so we assume that it doesn't).
2039
2040 After the second sequence is executed, if it completes normally by
2041 falling off the end, execution continues wherever the first sequence
2042 would have continued, by falling off the end, or doing a goto, etc.
2043
2044 @code{TRY_FINALLY_EXPR} complicates the flow graph, since the cleanup
2045 needs to appear on every edge out of the controlled block; this
2046 reduces the freedom to move code across these edges. Therefore, the
2047 EH lowering pass which runs before most of the optimization passes
2048 eliminates these expressions by explicitly adding the cleanup to each
2049 edge. Rethrowing the exception is represented using @code{RESX_EXPR}.
2050
2051 @node OpenMP
2052 @subsection OpenMP
2053 @tindex OMP_PARALLEL
2054 @tindex OMP_FOR
2055 @tindex OMP_SECTIONS
2056 @tindex OMP_SINGLE
2057 @tindex OMP_SECTION
2058 @tindex OMP_MASTER
2059 @tindex OMP_ORDERED
2060 @tindex OMP_CRITICAL
2061 @tindex OMP_RETURN
2062 @tindex OMP_CONTINUE
2063 @tindex OMP_ATOMIC
2064 @tindex OMP_CLAUSE
2065
2066 All the statements starting with @code{OMP_} represent directives and
2067 clauses used by the OpenMP API @w{@uref{http://www.openmp.org/}}.
2068
2069 @table @code
2070 @item OMP_PARALLEL
2071
2072 Represents @code{#pragma omp parallel [clause1 @dots{} clauseN]}. It
2073 has four operands:
2074
2075 Operand @code{OMP_PARALLEL_BODY} is valid while in GENERIC and
2076 High GIMPLE forms. It contains the body of code to be executed
2077 by all the threads. During GIMPLE lowering, this operand becomes
2078 @code{NULL} and the body is emitted linearly after
2079 @code{OMP_PARALLEL}.
2080
2081 Operand @code{OMP_PARALLEL_CLAUSES} is the list of clauses
2082 associated with the directive.
2083
2084 Operand @code{OMP_PARALLEL_FN} is created by
2085 @code{pass_lower_omp}, it contains the @code{FUNCTION_DECL}
2086 for the function that will contain the body of the parallel
2087 region.
2088
2089 Operand @code{OMP_PARALLEL_DATA_ARG} is also created by
2090 @code{pass_lower_omp}. If there are shared variables to be
2091 communicated to the children threads, this operand will contain
2092 the @code{VAR_DECL} that contains all the shared values and
2093 variables.
2094
2095 @item OMP_FOR
2096
2097 Represents @code{#pragma omp for [clause1 @dots{} clauseN]}. It has
2098 six operands:
2099
2100 Operand @code{OMP_FOR_BODY} contains the loop body.
2101
2102 Operand @code{OMP_FOR_CLAUSES} is the list of clauses
2103 associated with the directive.
2104
2105 Operand @code{OMP_FOR_INIT} is the loop initialization code of
2106 the form @code{VAR = N1}.
2107
2108 Operand @code{OMP_FOR_COND} is the loop conditional expression
2109 of the form @code{VAR @{<,>,<=,>=@} N2}.
2110
2111 Operand @code{OMP_FOR_INCR} is the loop index increment of the
2112 form @code{VAR @{+=,-=@} INCR}.
2113
2114 Operand @code{OMP_FOR_PRE_BODY} contains side-effect code from
2115 operands @code{OMP_FOR_INIT}, @code{OMP_FOR_COND} and
2116 @code{OMP_FOR_INC}. These side-effects are part of the
2117 @code{OMP_FOR} block but must be evaluated before the start of
2118 loop body.
2119
2120 The loop index variable @code{VAR} must be a signed integer variable,
2121 which is implicitly private to each thread. Bounds
2122 @code{N1} and @code{N2} and the increment expression
2123 @code{INCR} are required to be loop invariant integer
2124 expressions that are evaluated without any synchronization. The
2125 evaluation order, frequency of evaluation and side-effects are
2126 unspecified by the standard.
2127
2128 @item OMP_SECTIONS
2129
2130 Represents @code{#pragma omp sections [clause1 @dots{} clauseN]}.
2131
2132 Operand @code{OMP_SECTIONS_BODY} contains the sections body,
2133 which in turn contains a set of @code{OMP_SECTION} nodes for
2134 each of the concurrent sections delimited by @code{#pragma omp
2135 section}.
2136
2137 Operand @code{OMP_SECTIONS_CLAUSES} is the list of clauses
2138 associated with the directive.
2139
2140 @item OMP_SECTION
2141
2142 Section delimiter for @code{OMP_SECTIONS}.
2143
2144 @item OMP_SINGLE
2145
2146 Represents @code{#pragma omp single}.
2147
2148 Operand @code{OMP_SINGLE_BODY} contains the body of code to be
2149 executed by a single thread.
2150
2151 Operand @code{OMP_SINGLE_CLAUSES} is the list of clauses
2152 associated with the directive.
2153
2154 @item OMP_MASTER
2155
2156 Represents @code{#pragma omp master}.
2157
2158 Operand @code{OMP_MASTER_BODY} contains the body of code to be
2159 executed by the master thread.
2160
2161 @item OMP_ORDERED
2162
2163 Represents @code{#pragma omp ordered}.
2164
2165 Operand @code{OMP_ORDERED_BODY} contains the body of code to be
2166 executed in the sequential order dictated by the loop index
2167 variable.
2168
2169 @item OMP_CRITICAL
2170
2171 Represents @code{#pragma omp critical [name]}.
2172
2173 Operand @code{OMP_CRITICAL_BODY} is the critical section.
2174
2175 Operand @code{OMP_CRITICAL_NAME} is an optional identifier to
2176 label the critical section.
2177
2178 @item OMP_RETURN
2179
2180 This does not represent any OpenMP directive, it is an artificial
2181 marker to indicate the end of the body of an OpenMP@. It is used
2182 by the flow graph (@code{tree-cfg.c}) and OpenMP region
2183 building code (@code{omp-low.c}).
2184
2185 @item OMP_CONTINUE
2186
2187 Similarly, this instruction does not represent an OpenMP
2188 directive, it is used by @code{OMP_FOR} (and similar codes) as well as
2189 @code{OMP_SECTIONS} to mark the place where the code needs to
2190 loop to the next iteration, or the next section, respectively.
2191
2192 In some cases, @code{OMP_CONTINUE} is placed right before
2193 @code{OMP_RETURN}. But if there are cleanups that need to
2194 occur right after the looping body, it will be emitted between
2195 @code{OMP_CONTINUE} and @code{OMP_RETURN}.
2196
2197 @item OMP_ATOMIC
2198
2199 Represents @code{#pragma omp atomic}.
2200
2201 Operand 0 is the address at which the atomic operation is to be
2202 performed.
2203
2204 Operand 1 is the expression to evaluate. The gimplifier tries
2205 three alternative code generation strategies. Whenever possible,
2206 an atomic update built-in is used. If that fails, a
2207 compare-and-swap loop is attempted. If that also fails, a
2208 regular critical section around the expression is used.
2209
2210 @item OMP_CLAUSE
2211
2212 Represents clauses associated with one of the @code{OMP_} directives.
2213 Clauses are represented by separate subcodes defined in
2214 @file{tree.h}. Clauses codes can be one of:
2215 @code{OMP_CLAUSE_PRIVATE}, @code{OMP_CLAUSE_SHARED},
2216 @code{OMP_CLAUSE_FIRSTPRIVATE},
2217 @code{OMP_CLAUSE_LASTPRIVATE}, @code{OMP_CLAUSE_COPYIN},
2218 @code{OMP_CLAUSE_COPYPRIVATE}, @code{OMP_CLAUSE_IF},
2219 @code{OMP_CLAUSE_NUM_THREADS}, @code{OMP_CLAUSE_SCHEDULE},
2220 @code{OMP_CLAUSE_NOWAIT}, @code{OMP_CLAUSE_ORDERED},
2221 @code{OMP_CLAUSE_DEFAULT}, @code{OMP_CLAUSE_REDUCTION},
2222 @code{OMP_CLAUSE_COLLAPSE}, @code{OMP_CLAUSE_UNTIED},
2223 @code{OMP_CLAUSE_FINAL}, and @code{OMP_CLAUSE_MERGEABLE}. Each code
2224 represents the corresponding OpenMP clause.
2225
2226 Clauses associated with the same directive are chained together
2227 via @code{OMP_CLAUSE_CHAIN}. Those clauses that accept a list
2228 of variables are restricted to exactly one, accessed with
2229 @code{OMP_CLAUSE_VAR}. Therefore, multiple variables under the
2230 same clause @code{C} need to be represented as multiple @code{C} clauses
2231 chained together. This facilitates adding new clauses during
2232 compilation.
2233
2234 @end table
2235
2236 @node OpenACC
2237 @subsection OpenACC
2238 @tindex OACC_CACHE
2239 @tindex OACC_DATA
2240 @tindex OACC_DECLARE
2241 @tindex OACC_ENTER_DATA
2242 @tindex OACC_EXIT_DATA
2243 @tindex OACC_HOST_DATA
2244 @tindex OACC_KERNELS
2245 @tindex OACC_LOOP
2246 @tindex OACC_PARALLEL
2247 @tindex OACC_UPDATE
2248
2249 All the statements starting with @code{OACC_} represent directives and
2250 clauses used by the OpenACC API @w{@uref{http://www.openacc.org/}}.
2251
2252 @table @code
2253 @item OACC_CACHE
2254
2255 Represents @code{#pragma acc cache (var @dots{})}.
2256
2257 @item OACC_DATA
2258
2259 Represents @code{#pragma acc data [clause1 @dots{} clauseN]}.
2260
2261 @item OACC_DECLARE
2262
2263 Represents @code{#pragma acc declare [clause1 @dots{} clauseN]}.
2264
2265 @item OACC_ENTER_DATA
2266
2267 Represents @code{#pragma acc enter data [clause1 @dots{} clauseN]}.
2268
2269 @item OACC_EXIT_DATA
2270
2271 Represents @code{#pragma acc exit data [clause1 @dots{} clauseN]}.
2272
2273 @item OACC_HOST_DATA
2274
2275 Represents @code{#pragma acc host_data [clause1 @dots{} clauseN]}.
2276
2277 @item OACC_KERNELS
2278
2279 Represents @code{#pragma acc kernels [clause1 @dots{} clauseN]}.
2280
2281 @item OACC_LOOP
2282
2283 Represents @code{#pragma acc loop [clause1 @dots{} clauseN]}.
2284
2285 See the description of the @code{OMP_FOR} code.
2286
2287 @item OACC_PARALLEL
2288
2289 Represents @code{#pragma acc parallel [clause1 @dots{} clauseN]}.
2290
2291 @item OACC_UPDATE
2292
2293 Represents @code{#pragma acc update [clause1 @dots{} clauseN]}.
2294
2295 @end table
2296
2297 @c ---------------------------------------------------------------------
2298 @c Functions
2299 @c ---------------------------------------------------------------------
2300
2301 @node Functions
2302 @section Functions
2303 @cindex function
2304 @tindex FUNCTION_DECL
2305
2306 A function is represented by a @code{FUNCTION_DECL} node. It stores
2307 the basic pieces of the function such as body, parameters, and return
2308 type as well as information on the surrounding context, visibility,
2309 and linkage.
2310
2311 @menu
2312 * Function Basics:: Function names, body, and parameters.
2313 * Function Properties:: Context, linkage, etc.
2314 @end menu
2315
2316 @c ---------------------------------------------------------------------
2317 @c Function Basics
2318 @c ---------------------------------------------------------------------
2319
2320 @node Function Basics
2321 @subsection Function Basics
2322 @findex DECL_NAME
2323 @findex DECL_ASSEMBLER_NAME
2324 @findex TREE_PUBLIC
2325 @findex DECL_ARTIFICIAL
2326 @findex DECL_FUNCTION_SPECIFIC_TARGET
2327 @findex DECL_FUNCTION_SPECIFIC_OPTIMIZATION
2328
2329 A function has four core parts: the name, the parameters, the result,
2330 and the body. The following macros and functions access these parts
2331 of a @code{FUNCTION_DECL} as well as other basic features:
2332 @ftable @code
2333 @item DECL_NAME
2334 This macro returns the unqualified name of the function, as an
2335 @code{IDENTIFIER_NODE}. For an instantiation of a function template,
2336 the @code{DECL_NAME} is the unqualified name of the template, not
2337 something like @code{f<int>}. The value of @code{DECL_NAME} is
2338 undefined when used on a constructor, destructor, overloaded operator,
2339 or type-conversion operator, or any function that is implicitly
2340 generated by the compiler. See below for macros that can be used to
2341 distinguish these cases.
2342
2343 @item DECL_ASSEMBLER_NAME
2344 This macro returns the mangled name of the function, also an
2345 @code{IDENTIFIER_NODE}. This name does not contain leading underscores
2346 on systems that prefix all identifiers with underscores. The mangled
2347 name is computed in the same way on all platforms; if special processing
2348 is required to deal with the object file format used on a particular
2349 platform, it is the responsibility of the back end to perform those
2350 modifications. (Of course, the back end should not modify
2351 @code{DECL_ASSEMBLER_NAME} itself.)
2352
2353 Using @code{DECL_ASSEMBLER_NAME} will cause additional memory to be
2354 allocated (for the mangled name of the entity) so it should be used
2355 only when emitting assembly code. It should not be used within the
2356 optimizers to determine whether or not two declarations are the same,
2357 even though some of the existing optimizers do use it in that way.
2358 These uses will be removed over time.
2359
2360 @item DECL_ARGUMENTS
2361 This macro returns the @code{PARM_DECL} for the first argument to the
2362 function. Subsequent @code{PARM_DECL} nodes can be obtained by
2363 following the @code{TREE_CHAIN} links.
2364
2365 @item DECL_RESULT
2366 This macro returns the @code{RESULT_DECL} for the function.
2367
2368 @item DECL_SAVED_TREE
2369 This macro returns the complete body of the function.
2370
2371 @item TREE_TYPE
2372 This macro returns the @code{FUNCTION_TYPE} or @code{METHOD_TYPE} for
2373 the function.
2374
2375 @item DECL_INITIAL
2376 A function that has a definition in the current translation unit will
2377 have a non-@code{NULL} @code{DECL_INITIAL}. However, back ends should not make
2378 use of the particular value given by @code{DECL_INITIAL}.
2379
2380 It should contain a tree of @code{BLOCK} nodes that mirrors the scopes
2381 that variables are bound in the function. Each block contains a list
2382 of decls declared in a basic block, a pointer to a chain of blocks at
2383 the next lower scope level, then a pointer to the next block at the
2384 same level and a backpointer to the parent @code{BLOCK} or
2385 @code{FUNCTION_DECL}. So given a function as follows:
2386
2387 @smallexample
2388 void foo()
2389 @{
2390 int a;
2391 @{
2392 int b;
2393 @}
2394 int c;
2395 @}
2396 @end smallexample
2397
2398 you would get the following:
2399
2400 @smallexample
2401 tree foo = FUNCTION_DECL;
2402 tree decl_a = VAR_DECL;
2403 tree decl_b = VAR_DECL;
2404 tree decl_c = VAR_DECL;
2405 tree block_a = BLOCK;
2406 tree block_b = BLOCK;
2407 tree block_c = BLOCK;
2408 BLOCK_VARS(block_a) = decl_a;
2409 BLOCK_SUBBLOCKS(block_a) = block_b;
2410 BLOCK_CHAIN(block_a) = block_c;
2411 BLOCK_SUPERCONTEXT(block_a) = foo;
2412 BLOCK_VARS(block_b) = decl_b;
2413 BLOCK_SUPERCONTEXT(block_b) = block_a;
2414 BLOCK_VARS(block_c) = decl_c;
2415 BLOCK_SUPERCONTEXT(block_c) = foo;
2416 DECL_INITIAL(foo) = block_a;
2417 @end smallexample
2418
2419 @end ftable
2420
2421 @c ---------------------------------------------------------------------
2422 @c Function Properties
2423 @c ---------------------------------------------------------------------
2424
2425 @node Function Properties
2426 @subsection Function Properties
2427 @cindex function properties
2428 @cindex statements
2429
2430 To determine the scope of a function, you can use the
2431 @code{DECL_CONTEXT} macro. This macro will return the class
2432 (either a @code{RECORD_TYPE} or a @code{UNION_TYPE}) or namespace (a
2433 @code{NAMESPACE_DECL}) of which the function is a member. For a virtual
2434 function, this macro returns the class in which the function was
2435 actually defined, not the base class in which the virtual declaration
2436 occurred.
2437
2438 In C, the @code{DECL_CONTEXT} for a function maybe another function.
2439 This representation indicates that the GNU nested function extension
2440 is in use. For details on the semantics of nested functions, see the
2441 GCC Manual. The nested function can refer to local variables in its
2442 containing function. Such references are not explicitly marked in the
2443 tree structure; back ends must look at the @code{DECL_CONTEXT} for the
2444 referenced @code{VAR_DECL}. If the @code{DECL_CONTEXT} for the
2445 referenced @code{VAR_DECL} is not the same as the function currently
2446 being processed, and neither @code{DECL_EXTERNAL} nor
2447 @code{TREE_STATIC} hold, then the reference is to a local variable in
2448 a containing function, and the back end must take appropriate action.
2449
2450 @ftable @code
2451 @item DECL_EXTERNAL
2452 This predicate holds if the function is undefined.
2453
2454 @item TREE_PUBLIC
2455 This predicate holds if the function has external linkage.
2456
2457 @item TREE_STATIC
2458 This predicate holds if the function has been defined.
2459
2460 @item TREE_THIS_VOLATILE
2461 This predicate holds if the function does not return normally.
2462
2463 @item TREE_READONLY
2464 This predicate holds if the function can only read its arguments.
2465
2466 @item DECL_PURE_P
2467 This predicate holds if the function can only read its arguments, but
2468 may also read global memory.
2469
2470 @item DECL_VIRTUAL_P
2471 This predicate holds if the function is virtual.
2472
2473 @item DECL_ARTIFICIAL
2474 This macro holds if the function was implicitly generated by the
2475 compiler, rather than explicitly declared. In addition to implicitly
2476 generated class member functions, this macro holds for the special
2477 functions created to implement static initialization and destruction, to
2478 compute run-time type information, and so forth.
2479
2480 @item DECL_FUNCTION_SPECIFIC_TARGET
2481 This macro returns a tree node that holds the target options that are
2482 to be used to compile this particular function or @code{NULL_TREE} if
2483 the function is to be compiled with the target options specified on
2484 the command line.
2485
2486 @item DECL_FUNCTION_SPECIFIC_OPTIMIZATION
2487 This macro returns a tree node that holds the optimization options
2488 that are to be used to compile this particular function or
2489 @code{NULL_TREE} if the function is to be compiled with the
2490 optimization options specified on the command line.
2491
2492 @end ftable
2493
2494 @c ---------------------------------------------------------------------
2495 @c Language-dependent trees
2496 @c ---------------------------------------------------------------------
2497
2498 @node Language-dependent trees
2499 @section Language-dependent trees
2500 @cindex language-dependent trees
2501
2502 Front ends may wish to keep some state associated with various GENERIC
2503 trees while parsing. To support this, trees provide a set of flags
2504 that may be used by the front end. They are accessed using
2505 @code{TREE_LANG_FLAG_n} where @samp{n} is currently 0 through 6.
2506
2507 If necessary, a front end can use some language-dependent tree
2508 codes in its GENERIC representation, so long as it provides a
2509 hook for converting them to GIMPLE and doesn't expect them to
2510 work with any (hypothetical) optimizers that run before the
2511 conversion to GIMPLE@. The intermediate representation used while
2512 parsing C and C++ looks very little like GENERIC, but the C and
2513 C++ gimplifier hooks are perfectly happy to take it as input and
2514 spit out GIMPLE@.
2515
2516
2517
2518 @node C and C++ Trees
2519 @section C and C++ Trees
2520
2521 This section documents the internal representation used by GCC to
2522 represent C and C++ source programs. When presented with a C or C++
2523 source program, GCC parses the program, performs semantic analysis
2524 (including the generation of error messages), and then produces the
2525 internal representation described here. This representation contains a
2526 complete representation for the entire translation unit provided as
2527 input to the front end. This representation is then typically processed
2528 by a code-generator in order to produce machine code, but could also be
2529 used in the creation of source browsers, intelligent editors, automatic
2530 documentation generators, interpreters, and any other programs needing
2531 the ability to process C or C++ code.
2532
2533 This section explains the internal representation. In particular, it
2534 documents the internal representation for C and C++ source
2535 constructs, and the macros, functions, and variables that can be used to
2536 access these constructs. The C++ representation is largely a superset
2537 of the representation used in the C front end. There is only one
2538 construct used in C that does not appear in the C++ front end and that
2539 is the GNU ``nested function'' extension. Many of the macros documented
2540 here do not apply in C because the corresponding language constructs do
2541 not appear in C@.
2542
2543 The C and C++ front ends generate a mix of GENERIC trees and ones
2544 specific to C and C++. These language-specific trees are higher-level
2545 constructs than the ones in GENERIC to make the parser's job easier.
2546 This section describes those trees that aren't part of GENERIC as well
2547 as aspects of GENERIC trees that are treated in a language-specific
2548 manner.
2549
2550 If you are developing a ``back end'', be it is a code-generator or some
2551 other tool, that uses this representation, you may occasionally find
2552 that you need to ask questions not easily answered by the functions and
2553 macros available here. If that situation occurs, it is quite likely
2554 that GCC already supports the functionality you desire, but that the
2555 interface is simply not documented here. In that case, you should ask
2556 the GCC maintainers (via mail to @email{gcc@@gcc.gnu.org}) about
2557 documenting the functionality you require. Similarly, if you find
2558 yourself writing functions that do not deal directly with your back end,
2559 but instead might be useful to other people using the GCC front end, you
2560 should submit your patches for inclusion in GCC@.
2561
2562 @menu
2563 * Types for C++:: Fundamental and aggregate types.
2564 * Namespaces:: Namespaces.
2565 * Classes:: Classes.
2566 * Functions for C++:: Overloading and accessors for C++.
2567 * Statements for C++:: Statements specific to C and C++.
2568 * C++ Expressions:: From @code{typeid} to @code{throw}.
2569 @end menu
2570
2571 @node Types for C++
2572 @subsection Types for C++
2573 @tindex UNKNOWN_TYPE
2574 @tindex TYPENAME_TYPE
2575 @tindex TYPEOF_TYPE
2576 @findex cp_type_quals
2577 @findex TYPE_UNQUALIFIED
2578 @findex TYPE_QUAL_CONST
2579 @findex TYPE_QUAL_VOLATILE
2580 @findex TYPE_QUAL_RESTRICT
2581 @findex TYPE_MAIN_VARIANT
2582 @cindex qualified type
2583 @findex TYPE_SIZE
2584 @findex TYPE_ALIGN
2585 @findex TYPE_PRECISION
2586 @findex TYPE_ARG_TYPES
2587 @findex TYPE_METHOD_BASETYPE
2588 @findex TYPE_PTRDATAMEM_P
2589 @findex TYPE_OFFSET_BASETYPE
2590 @findex TREE_TYPE
2591 @findex TYPE_CONTEXT
2592 @findex TYPE_NAME
2593 @findex TYPENAME_TYPE_FULLNAME
2594 @findex TYPE_FIELDS
2595 @findex TYPE_PTROBV_P
2596
2597 In C++, an array type is not qualified; rather the type of the array
2598 elements is qualified. This situation is reflected in the intermediate
2599 representation. The macros described here will always examine the
2600 qualification of the underlying element type when applied to an array
2601 type. (If the element type is itself an array, then the recursion
2602 continues until a non-array type is found, and the qualification of this
2603 type is examined.) So, for example, @code{CP_TYPE_CONST_P} will hold of
2604 the type @code{const int ()[7]}, denoting an array of seven @code{int}s.
2605
2606 The following functions and macros deal with cv-qualification of types:
2607 @ftable @code
2608 @item cp_type_quals
2609 This function returns the set of type qualifiers applied to this type.
2610 This value is @code{TYPE_UNQUALIFIED} if no qualifiers have been
2611 applied. The @code{TYPE_QUAL_CONST} bit is set if the type is
2612 @code{const}-qualified. The @code{TYPE_QUAL_VOLATILE} bit is set if the
2613 type is @code{volatile}-qualified. The @code{TYPE_QUAL_RESTRICT} bit is
2614 set if the type is @code{restrict}-qualified.
2615
2616 @item CP_TYPE_CONST_P
2617 This macro holds if the type is @code{const}-qualified.
2618
2619 @item CP_TYPE_VOLATILE_P
2620 This macro holds if the type is @code{volatile}-qualified.
2621
2622 @item CP_TYPE_RESTRICT_P
2623 This macro holds if the type is @code{restrict}-qualified.
2624
2625 @item CP_TYPE_CONST_NON_VOLATILE_P
2626 This predicate holds for a type that is @code{const}-qualified, but
2627 @emph{not} @code{volatile}-qualified; other cv-qualifiers are ignored as
2628 well: only the @code{const}-ness is tested.
2629
2630 @end ftable
2631
2632 A few other macros and functions are usable with all types:
2633 @ftable @code
2634 @item TYPE_SIZE
2635 The number of bits required to represent the type, represented as an
2636 @code{INTEGER_CST}. For an incomplete type, @code{TYPE_SIZE} will be
2637 @code{NULL_TREE}.
2638
2639 @item TYPE_ALIGN
2640 The alignment of the type, in bits, represented as an @code{int}.
2641
2642 @item TYPE_NAME
2643 This macro returns a declaration (in the form of a @code{TYPE_DECL}) for
2644 the type. (Note this macro does @emph{not} return an
2645 @code{IDENTIFIER_NODE}, as you might expect, given its name!) You can
2646 look at the @code{DECL_NAME} of the @code{TYPE_DECL} to obtain the
2647 actual name of the type. The @code{TYPE_NAME} will be @code{NULL_TREE}
2648 for a type that is not a built-in type, the result of a typedef, or a
2649 named class type.
2650
2651 @item CP_INTEGRAL_TYPE
2652 This predicate holds if the type is an integral type. Notice that in
2653 C++, enumerations are @emph{not} integral types.
2654
2655 @item ARITHMETIC_TYPE_P
2656 This predicate holds if the type is an integral type (in the C++ sense)
2657 or a floating point type.
2658
2659 @item CLASS_TYPE_P
2660 This predicate holds for a class-type.
2661
2662 @item TYPE_BUILT_IN
2663 This predicate holds for a built-in type.
2664
2665 @item TYPE_PTRDATAMEM_P
2666 This predicate holds if the type is a pointer to data member.
2667
2668 @item TYPE_PTR_P
2669 This predicate holds if the type is a pointer type, and the pointee is
2670 not a data member.
2671
2672 @item TYPE_PTRFN_P
2673 This predicate holds for a pointer to function type.
2674
2675 @item TYPE_PTROB_P
2676 This predicate holds for a pointer to object type. Note however that it
2677 does not hold for the generic pointer to object type @code{void *}. You
2678 may use @code{TYPE_PTROBV_P} to test for a pointer to object type as
2679 well as @code{void *}.
2680
2681 @end ftable
2682
2683 The table below describes types specific to C and C++ as well as
2684 language-dependent info about GENERIC types.
2685
2686 @table @code
2687
2688 @item POINTER_TYPE
2689 Used to represent pointer types, and pointer to data member types. If
2690 @code{TREE_TYPE}
2691 is a pointer to data member type, then @code{TYPE_PTRDATAMEM_P} will hold.
2692 For a pointer to data member type of the form @samp{T X::*},
2693 @code{TYPE_PTRMEM_CLASS_TYPE} will be the type @code{X}, while
2694 @code{TYPE_PTRMEM_POINTED_TO_TYPE} will be the type @code{T}.
2695
2696 @item RECORD_TYPE
2697 Used to represent @code{struct} and @code{class} types in C and C++. If
2698 @code{TYPE_PTRMEMFUNC_P} holds, then this type is a pointer-to-member
2699 type. In that case, the @code{TYPE_PTRMEMFUNC_FN_TYPE} is a
2700 @code{POINTER_TYPE} pointing to a @code{METHOD_TYPE}. The
2701 @code{METHOD_TYPE} is the type of a function pointed to by the
2702 pointer-to-member function. If @code{TYPE_PTRMEMFUNC_P} does not hold,
2703 this type is a class type. For more information, @pxref{Classes}.
2704
2705 @item UNKNOWN_TYPE
2706 This node is used to represent a type the knowledge of which is
2707 insufficient for a sound processing.
2708
2709 @item TYPENAME_TYPE
2710 Used to represent a construct of the form @code{typename T::A}. The
2711 @code{TYPE_CONTEXT} is @code{T}; the @code{TYPE_NAME} is an
2712 @code{IDENTIFIER_NODE} for @code{A}. If the type is specified via a
2713 template-id, then @code{TYPENAME_TYPE_FULLNAME} yields a
2714 @code{TEMPLATE_ID_EXPR}. The @code{TREE_TYPE} is non-@code{NULL} if the
2715 node is implicitly generated in support for the implicit typename
2716 extension; in which case the @code{TREE_TYPE} is a type node for the
2717 base-class.
2718
2719 @item TYPEOF_TYPE
2720 Used to represent the @code{__typeof__} extension. The
2721 @code{TYPE_FIELDS} is the expression the type of which is being
2722 represented.
2723
2724 @end table
2725
2726
2727 @c ---------------------------------------------------------------------
2728 @c Namespaces
2729 @c ---------------------------------------------------------------------
2730
2731 @node Namespaces
2732 @subsection Namespaces
2733 @cindex namespace, scope
2734 @tindex NAMESPACE_DECL
2735
2736 The root of the entire intermediate representation is the variable
2737 @code{global_namespace}. This is the namespace specified with @code{::}
2738 in C++ source code. All other namespaces, types, variables, functions,
2739 and so forth can be found starting with this namespace.
2740
2741 However, except for the fact that it is distinguished as the root of the
2742 representation, the global namespace is no different from any other
2743 namespace. Thus, in what follows, we describe namespaces generally,
2744 rather than the global namespace in particular.
2745
2746 A namespace is represented by a @code{NAMESPACE_DECL} node.
2747
2748 The following macros and functions can be used on a @code{NAMESPACE_DECL}:
2749
2750 @ftable @code
2751 @item DECL_NAME
2752 This macro is used to obtain the @code{IDENTIFIER_NODE} corresponding to
2753 the unqualified name of the name of the namespace (@pxref{Identifiers}).
2754 The name of the global namespace is @samp{::}, even though in C++ the
2755 global namespace is unnamed. However, you should use comparison with
2756 @code{global_namespace}, rather than @code{DECL_NAME} to determine
2757 whether or not a namespace is the global one. An unnamed namespace
2758 will have a @code{DECL_NAME} equal to @code{anonymous_namespace_name}.
2759 Within a single translation unit, all unnamed namespaces will have the
2760 same name.
2761
2762 @item DECL_CONTEXT
2763 This macro returns the enclosing namespace. The @code{DECL_CONTEXT} for
2764 the @code{global_namespace} is @code{NULL_TREE}.
2765
2766 @item DECL_NAMESPACE_ALIAS
2767 If this declaration is for a namespace alias, then
2768 @code{DECL_NAMESPACE_ALIAS} is the namespace for which this one is an
2769 alias.
2770
2771 Do not attempt to use @code{cp_namespace_decls} for a namespace which is
2772 an alias. Instead, follow @code{DECL_NAMESPACE_ALIAS} links until you
2773 reach an ordinary, non-alias, namespace, and call
2774 @code{cp_namespace_decls} there.
2775
2776 @item DECL_NAMESPACE_STD_P
2777 This predicate holds if the namespace is the special @code{::std}
2778 namespace.
2779
2780 @item cp_namespace_decls
2781 This function will return the declarations contained in the namespace,
2782 including types, overloaded functions, other namespaces, and so forth.
2783 If there are no declarations, this function will return
2784 @code{NULL_TREE}. The declarations are connected through their
2785 @code{TREE_CHAIN} fields.
2786
2787 Although most entries on this list will be declarations,
2788 @code{TREE_LIST} nodes may also appear. In this case, the
2789 @code{TREE_VALUE} will be an @code{OVERLOAD}. The value of the
2790 @code{TREE_PURPOSE} is unspecified; back ends should ignore this value.
2791 As with the other kinds of declarations returned by
2792 @code{cp_namespace_decls}, the @code{TREE_CHAIN} will point to the next
2793 declaration in this list.
2794
2795 For more information on the kinds of declarations that can occur on this
2796 list, @xref{Declarations}. Some declarations will not appear on this
2797 list. In particular, no @code{FIELD_DECL}, @code{LABEL_DECL}, or
2798 @code{PARM_DECL} nodes will appear here.
2799
2800 This function cannot be used with namespaces that have
2801 @code{DECL_NAMESPACE_ALIAS} set.
2802
2803 @end ftable
2804
2805 @c ---------------------------------------------------------------------
2806 @c Classes
2807 @c ---------------------------------------------------------------------
2808
2809 @node Classes
2810 @subsection Classes
2811 @cindex class, scope
2812 @tindex RECORD_TYPE
2813 @tindex UNION_TYPE
2814 @findex CLASSTYPE_DECLARED_CLASS
2815 @findex TYPE_BINFO
2816 @findex BINFO_TYPE
2817 @findex TYPE_FIELDS
2818 @findex TYPE_VFIELD
2819 @findex TYPE_METHODS
2820
2821 Besides namespaces, the other high-level scoping construct in C++ is the
2822 class. (Throughout this manual the term @dfn{class} is used to mean the
2823 types referred to in the ANSI/ISO C++ Standard as classes; these include
2824 types defined with the @code{class}, @code{struct}, and @code{union}
2825 keywords.)
2826
2827 A class type is represented by either a @code{RECORD_TYPE} or a
2828 @code{UNION_TYPE}. A class declared with the @code{union} tag is
2829 represented by a @code{UNION_TYPE}, while classes declared with either
2830 the @code{struct} or the @code{class} tag are represented by
2831 @code{RECORD_TYPE}s. You can use the @code{CLASSTYPE_DECLARED_CLASS}
2832 macro to discern whether or not a particular type is a @code{class} as
2833 opposed to a @code{struct}. This macro will be true only for classes
2834 declared with the @code{class} tag.
2835
2836 Almost all non-function members are available on the @code{TYPE_FIELDS}
2837 list. Given one member, the next can be found by following the
2838 @code{TREE_CHAIN}. You should not depend in any way on the order in
2839 which fields appear on this list. All nodes on this list will be
2840 @samp{DECL} nodes. A @code{FIELD_DECL} is used to represent a non-static
2841 data member, a @code{VAR_DECL} is used to represent a static data
2842 member, and a @code{TYPE_DECL} is used to represent a type. Note that
2843 the @code{CONST_DECL} for an enumeration constant will appear on this
2844 list, if the enumeration type was declared in the class. (Of course,
2845 the @code{TYPE_DECL} for the enumeration type will appear here as well.)
2846 There are no entries for base classes on this list. In particular,
2847 there is no @code{FIELD_DECL} for the ``base-class portion'' of an
2848 object.
2849
2850 The @code{TYPE_VFIELD} is a compiler-generated field used to point to
2851 virtual function tables. It may or may not appear on the
2852 @code{TYPE_FIELDS} list. However, back ends should handle the
2853 @code{TYPE_VFIELD} just like all the entries on the @code{TYPE_FIELDS}
2854 list.
2855
2856 The function members are available on the @code{TYPE_METHODS} list.
2857 Again, subsequent members are found by following the @code{TREE_CHAIN}
2858 field. If a function is overloaded, each of the overloaded functions
2859 appears; no @code{OVERLOAD} nodes appear on the @code{TYPE_METHODS}
2860 list. Implicitly declared functions (including default constructors,
2861 copy constructors, assignment operators, and destructors) will appear on
2862 this list as well.
2863
2864 Every class has an associated @dfn{binfo}, which can be obtained with
2865 @code{TYPE_BINFO}. Binfos are used to represent base-classes. The
2866 binfo given by @code{TYPE_BINFO} is the degenerate case, whereby every
2867 class is considered to be its own base-class. The base binfos for a
2868 particular binfo are held in a vector, whose length is obtained with
2869 @code{BINFO_N_BASE_BINFOS}. The base binfos themselves are obtained
2870 with @code{BINFO_BASE_BINFO} and @code{BINFO_BASE_ITERATE}. To add a
2871 new binfo, use @code{BINFO_BASE_APPEND}. The vector of base binfos can
2872 be obtained with @code{BINFO_BASE_BINFOS}, but normally you do not need
2873 to use that. The class type associated with a binfo is given by
2874 @code{BINFO_TYPE}. It is not always the case that @code{BINFO_TYPE
2875 (TYPE_BINFO (x))}, because of typedefs and qualified types. Neither is
2876 it the case that @code{TYPE_BINFO (BINFO_TYPE (y))} is the same binfo as
2877 @code{y}. The reason is that if @code{y} is a binfo representing a
2878 base-class @code{B} of a derived class @code{D}, then @code{BINFO_TYPE
2879 (y)} will be @code{B}, and @code{TYPE_BINFO (BINFO_TYPE (y))} will be
2880 @code{B} as its own base-class, rather than as a base-class of @code{D}.
2881
2882 The access to a base type can be found with @code{BINFO_BASE_ACCESS}.
2883 This will produce @code{access_public_node}, @code{access_private_node}
2884 or @code{access_protected_node}. If bases are always public,
2885 @code{BINFO_BASE_ACCESSES} may be @code{NULL}.
2886
2887 @code{BINFO_VIRTUAL_P} is used to specify whether the binfo is inherited
2888 virtually or not. The other flags, @code{BINFO_MARKED_P} and
2889 @code{BINFO_FLAG_1} to @code{BINFO_FLAG_6} can be used for language
2890 specific use.
2891
2892 The following macros can be used on a tree node representing a class-type.
2893
2894 @ftable @code
2895 @item LOCAL_CLASS_P
2896 This predicate holds if the class is local class @emph{i.e.}@: declared
2897 inside a function body.
2898
2899 @item TYPE_POLYMORPHIC_P
2900 This predicate holds if the class has at least one virtual function
2901 (declared or inherited).
2902
2903 @item TYPE_HAS_DEFAULT_CONSTRUCTOR
2904 This predicate holds whenever its argument represents a class-type with
2905 default constructor.
2906
2907 @item CLASSTYPE_HAS_MUTABLE
2908 @itemx TYPE_HAS_MUTABLE_P
2909 These predicates hold for a class-type having a mutable data member.
2910
2911 @item CLASSTYPE_NON_POD_P
2912 This predicate holds only for class-types that are not PODs.
2913
2914 @item TYPE_HAS_NEW_OPERATOR
2915 This predicate holds for a class-type that defines
2916 @code{operator new}.
2917
2918 @item TYPE_HAS_ARRAY_NEW_OPERATOR
2919 This predicate holds for a class-type for which
2920 @code{operator new[]} is defined.
2921
2922 @item TYPE_OVERLOADS_CALL_EXPR
2923 This predicate holds for class-type for which the function call
2924 @code{operator()} is overloaded.
2925
2926 @item TYPE_OVERLOADS_ARRAY_REF
2927 This predicate holds for a class-type that overloads
2928 @code{operator[]}
2929
2930 @item TYPE_OVERLOADS_ARROW
2931 This predicate holds for a class-type for which @code{operator->} is
2932 overloaded.
2933
2934 @end ftable
2935
2936 @node Functions for C++
2937 @subsection Functions for C++
2938 @cindex function
2939 @tindex FUNCTION_DECL
2940 @tindex OVERLOAD
2941 @findex OVL_CURRENT
2942 @findex OVL_NEXT
2943
2944 A function is represented by a @code{FUNCTION_DECL} node. A set of
2945 overloaded functions is sometimes represented by an @code{OVERLOAD} node.
2946
2947 An @code{OVERLOAD} node is not a declaration, so none of the
2948 @samp{DECL_} macros should be used on an @code{OVERLOAD}. An
2949 @code{OVERLOAD} node is similar to a @code{TREE_LIST}. Use
2950 @code{OVL_CURRENT} to get the function associated with an
2951 @code{OVERLOAD} node; use @code{OVL_NEXT} to get the next
2952 @code{OVERLOAD} node in the list of overloaded functions. The macros
2953 @code{OVL_CURRENT} and @code{OVL_NEXT} are actually polymorphic; you can
2954 use them to work with @code{FUNCTION_DECL} nodes as well as with
2955 overloads. In the case of a @code{FUNCTION_DECL}, @code{OVL_CURRENT}
2956 will always return the function itself, and @code{OVL_NEXT} will always
2957 be @code{NULL_TREE}.
2958
2959 To determine the scope of a function, you can use the
2960 @code{DECL_CONTEXT} macro. This macro will return the class
2961 (either a @code{RECORD_TYPE} or a @code{UNION_TYPE}) or namespace (a
2962 @code{NAMESPACE_DECL}) of which the function is a member. For a virtual
2963 function, this macro returns the class in which the function was
2964 actually defined, not the base class in which the virtual declaration
2965 occurred.
2966
2967 If a friend function is defined in a class scope, the
2968 @code{DECL_FRIEND_CONTEXT} macro can be used to determine the class in
2969 which it was defined. For example, in
2970 @smallexample
2971 class C @{ friend void f() @{@} @};
2972 @end smallexample
2973 @noindent
2974 the @code{DECL_CONTEXT} for @code{f} will be the
2975 @code{global_namespace}, but the @code{DECL_FRIEND_CONTEXT} will be the
2976 @code{RECORD_TYPE} for @code{C}.
2977
2978
2979 The following macros and functions can be used on a @code{FUNCTION_DECL}:
2980 @ftable @code
2981 @item DECL_MAIN_P
2982 This predicate holds for a function that is the program entry point
2983 @code{::code}.
2984
2985 @item DECL_LOCAL_FUNCTION_P
2986 This predicate holds if the function was declared at block scope, even
2987 though it has a global scope.
2988
2989 @item DECL_ANTICIPATED
2990 This predicate holds if the function is a built-in function but its
2991 prototype is not yet explicitly declared.
2992
2993 @item DECL_EXTERN_C_FUNCTION_P
2994 This predicate holds if the function is declared as an
2995 `@code{extern "C"}' function.
2996
2997 @item DECL_LINKONCE_P
2998 This macro holds if multiple copies of this function may be emitted in
2999 various translation units. It is the responsibility of the linker to
3000 merge the various copies. Template instantiations are the most common
3001 example of functions for which @code{DECL_LINKONCE_P} holds; G++
3002 instantiates needed templates in all translation units which require them,
3003 and then relies on the linker to remove duplicate instantiations.
3004
3005 FIXME: This macro is not yet implemented.
3006
3007 @item DECL_FUNCTION_MEMBER_P
3008 This macro holds if the function is a member of a class, rather than a
3009 member of a namespace.
3010
3011 @item DECL_STATIC_FUNCTION_P
3012 This predicate holds if the function a static member function.
3013
3014 @item DECL_NONSTATIC_MEMBER_FUNCTION_P
3015 This macro holds for a non-static member function.
3016
3017 @item DECL_CONST_MEMFUNC_P
3018 This predicate holds for a @code{const}-member function.
3019
3020 @item DECL_VOLATILE_MEMFUNC_P
3021 This predicate holds for a @code{volatile}-member function.
3022
3023 @item DECL_CONSTRUCTOR_P
3024 This macro holds if the function is a constructor.
3025
3026 @item DECL_NONCONVERTING_P
3027 This predicate holds if the constructor is a non-converting constructor.
3028
3029 @item DECL_COMPLETE_CONSTRUCTOR_P
3030 This predicate holds for a function which is a constructor for an object
3031 of a complete type.
3032
3033 @item DECL_BASE_CONSTRUCTOR_P
3034 This predicate holds for a function which is a constructor for a base
3035 class sub-object.
3036
3037 @item DECL_COPY_CONSTRUCTOR_P
3038 This predicate holds for a function which is a copy-constructor.
3039
3040 @item DECL_DESTRUCTOR_P
3041 This macro holds if the function is a destructor.
3042
3043 @item DECL_COMPLETE_DESTRUCTOR_P
3044 This predicate holds if the function is the destructor for an object a
3045 complete type.
3046
3047 @item DECL_OVERLOADED_OPERATOR_P
3048 This macro holds if the function is an overloaded operator.
3049
3050 @item DECL_CONV_FN_P
3051 This macro holds if the function is a type-conversion operator.
3052
3053 @item DECL_GLOBAL_CTOR_P
3054 This predicate holds if the function is a file-scope initialization
3055 function.
3056
3057 @item DECL_GLOBAL_DTOR_P
3058 This predicate holds if the function is a file-scope finalization
3059 function.
3060
3061 @item DECL_THUNK_P
3062 This predicate holds if the function is a thunk.
3063
3064 These functions represent stub code that adjusts the @code{this} pointer
3065 and then jumps to another function. When the jumped-to function
3066 returns, control is transferred directly to the caller, without
3067 returning to the thunk. The first parameter to the thunk is always the
3068 @code{this} pointer; the thunk should add @code{THUNK_DELTA} to this
3069 value. (The @code{THUNK_DELTA} is an @code{int}, not an
3070 @code{INTEGER_CST}.)
3071
3072 Then, if @code{THUNK_VCALL_OFFSET} (an @code{INTEGER_CST}) is nonzero
3073 the adjusted @code{this} pointer must be adjusted again. The complete
3074 calculation is given by the following pseudo-code:
3075
3076 @smallexample
3077 this += THUNK_DELTA
3078 if (THUNK_VCALL_OFFSET)
3079 this += (*((ptrdiff_t **) this))[THUNK_VCALL_OFFSET]
3080 @end smallexample
3081
3082 Finally, the thunk should jump to the location given
3083 by @code{DECL_INITIAL}; this will always be an expression for the
3084 address of a function.
3085
3086 @item DECL_NON_THUNK_FUNCTION_P
3087 This predicate holds if the function is @emph{not} a thunk function.
3088
3089 @item GLOBAL_INIT_PRIORITY
3090 If either @code{DECL_GLOBAL_CTOR_P} or @code{DECL_GLOBAL_DTOR_P} holds,
3091 then this gives the initialization priority for the function. The
3092 linker will arrange that all functions for which
3093 @code{DECL_GLOBAL_CTOR_P} holds are run in increasing order of priority
3094 before @code{main} is called. When the program exits, all functions for
3095 which @code{DECL_GLOBAL_DTOR_P} holds are run in the reverse order.
3096
3097 @item TYPE_RAISES_EXCEPTIONS
3098 This macro returns the list of exceptions that a (member-)function can
3099 raise. The returned list, if non @code{NULL}, is comprised of nodes
3100 whose @code{TREE_VALUE} represents a type.
3101
3102 @item TYPE_NOTHROW_P
3103 This predicate holds when the exception-specification of its arguments
3104 is of the form `@code{()}'.
3105
3106 @item DECL_ARRAY_DELETE_OPERATOR_P
3107 This predicate holds if the function an overloaded
3108 @code{operator delete[]}.
3109
3110 @end ftable
3111
3112 @c ---------------------------------------------------------------------
3113 @c Function Bodies
3114 @c ---------------------------------------------------------------------
3115
3116 @node Statements for C++
3117 @subsection Statements for C++
3118 @cindex statements
3119 @tindex BREAK_STMT
3120 @tindex CLEANUP_STMT
3121 @findex CLEANUP_DECL
3122 @findex CLEANUP_EXPR
3123 @tindex CONTINUE_STMT
3124 @tindex DECL_STMT
3125 @findex DECL_STMT_DECL
3126 @tindex DO_STMT
3127 @findex DO_BODY
3128 @findex DO_COND
3129 @tindex EMPTY_CLASS_EXPR
3130 @tindex EXPR_STMT
3131 @findex EXPR_STMT_EXPR
3132 @tindex FOR_STMT
3133 @findex FOR_INIT_STMT
3134 @findex FOR_COND
3135 @findex FOR_EXPR
3136 @findex FOR_BODY
3137 @tindex HANDLER
3138 @tindex IF_STMT
3139 @findex IF_COND
3140 @findex THEN_CLAUSE
3141 @findex ELSE_CLAUSE
3142 @tindex RETURN_STMT
3143 @findex RETURN_EXPR
3144 @tindex SUBOBJECT
3145 @findex SUBOBJECT_CLEANUP
3146 @tindex SWITCH_STMT
3147 @findex SWITCH_COND
3148 @findex SWITCH_BODY
3149 @tindex TRY_BLOCK
3150 @findex TRY_STMTS
3151 @findex TRY_HANDLERS
3152 @findex HANDLER_PARMS
3153 @findex HANDLER_BODY
3154 @findex USING_STMT
3155 @tindex WHILE_STMT
3156 @findex WHILE_BODY
3157 @findex WHILE_COND
3158
3159 A function that has a definition in the current translation unit will
3160 have a non-@code{NULL} @code{DECL_INITIAL}. However, back ends should not make
3161 use of the particular value given by @code{DECL_INITIAL}.
3162
3163 The @code{DECL_SAVED_TREE} macro will give the complete body of the
3164 function.
3165
3166 @subsubsection Statements
3167
3168 There are tree nodes corresponding to all of the source-level
3169 statement constructs, used within the C and C++ frontends. These are
3170 enumerated here, together with a list of the various macros that can
3171 be used to obtain information about them. There are a few macros that
3172 can be used with all statements:
3173
3174 @ftable @code
3175 @item STMT_IS_FULL_EXPR_P
3176 In C++, statements normally constitute ``full expressions''; temporaries
3177 created during a statement are destroyed when the statement is complete.
3178 However, G++ sometimes represents expressions by statements; these
3179 statements will not have @code{STMT_IS_FULL_EXPR_P} set. Temporaries
3180 created during such statements should be destroyed when the innermost
3181 enclosing statement with @code{STMT_IS_FULL_EXPR_P} set is exited.
3182
3183 @end ftable
3184
3185 Here is the list of the various statement nodes, and the macros used to
3186 access them. This documentation describes the use of these nodes in
3187 non-template functions (including instantiations of template functions).
3188 In template functions, the same nodes are used, but sometimes in
3189 slightly different ways.
3190
3191 Many of the statements have substatements. For example, a @code{while}
3192 loop will have a body, which is itself a statement. If the substatement
3193 is @code{NULL_TREE}, it is considered equivalent to a statement
3194 consisting of a single @code{;}, i.e., an expression statement in which
3195 the expression has been omitted. A substatement may in fact be a list
3196 of statements, connected via their @code{TREE_CHAIN}s. So, you should
3197 always process the statement tree by looping over substatements, like
3198 this:
3199 @smallexample
3200 void process_stmt (stmt)
3201 tree stmt;
3202 @{
3203 while (stmt)
3204 @{
3205 switch (TREE_CODE (stmt))
3206 @{
3207 case IF_STMT:
3208 process_stmt (THEN_CLAUSE (stmt));
3209 /* @r{More processing here.} */
3210 break;
3211
3212 @dots{}
3213 @}
3214
3215 stmt = TREE_CHAIN (stmt);
3216 @}
3217 @}
3218 @end smallexample
3219 In other words, while the @code{then} clause of an @code{if} statement
3220 in C++ can be only one statement (although that one statement may be a
3221 compound statement), the intermediate representation will sometimes use
3222 several statements chained together.
3223
3224 @table @code
3225 @item BREAK_STMT
3226
3227 Used to represent a @code{break} statement. There are no additional
3228 fields.
3229
3230 @item CILK_SPAWN_STMT
3231
3232 Used to represent a spawning function in the Cilk Plus language extension.
3233 This tree has one field that holds the name of the spawning function.
3234 @code{_Cilk_spawn} can be written in C in the following way:
3235
3236 @smallexample
3237 @code{_Cilk_spawn} <function_name> (<parameters>);
3238 @end smallexample
3239
3240 Detailed description for usage and functionality of @code{_Cilk_spawn} can be
3241 found at http://www.cilkplus.org
3242
3243 @item CILK_SYNC_STMT
3244
3245 This statement is part of the Cilk Plus language extension. It indicates that
3246 the current function cannot continue in parallel with its spawned children.
3247 There are no additional fields. @code{_Cilk_sync} can be written in C in the
3248 following way:
3249
3250 @smallexample
3251 @code{_Cilk_sync};
3252 @end smallexample
3253
3254 @item CLEANUP_STMT
3255
3256 Used to represent an action that should take place upon exit from the
3257 enclosing scope. Typically, these actions are calls to destructors for
3258 local objects, but back ends cannot rely on this fact. If these nodes
3259 are in fact representing such destructors, @code{CLEANUP_DECL} will be
3260 the @code{VAR_DECL} destroyed. Otherwise, @code{CLEANUP_DECL} will be
3261 @code{NULL_TREE}. In any case, the @code{CLEANUP_EXPR} is the
3262 expression to execute. The cleanups executed on exit from a scope
3263 should be run in the reverse order of the order in which the associated
3264 @code{CLEANUP_STMT}s were encountered.
3265
3266 @item CONTINUE_STMT
3267
3268 Used to represent a @code{continue} statement. There are no additional
3269 fields.
3270
3271 @item CTOR_STMT
3272
3273 Used to mark the beginning (if @code{CTOR_BEGIN_P} holds) or end (if
3274 @code{CTOR_END_P} holds of the main body of a constructor. See also
3275 @code{SUBOBJECT} for more information on how to use these nodes.
3276
3277 @item DO_STMT
3278
3279 Used to represent a @code{do} loop. The body of the loop is given by
3280 @code{DO_BODY} while the termination condition for the loop is given by
3281 @code{DO_COND}. The condition for a @code{do}-statement is always an
3282 expression.
3283
3284 @item EMPTY_CLASS_EXPR
3285
3286 Used to represent a temporary object of a class with no data whose
3287 address is never taken. (All such objects are interchangeable.) The
3288 @code{TREE_TYPE} represents the type of the object.
3289
3290 @item EXPR_STMT
3291
3292 Used to represent an expression statement. Use @code{EXPR_STMT_EXPR} to
3293 obtain the expression.
3294
3295 @item FOR_STMT
3296
3297 Used to represent a @code{for} statement. The @code{FOR_INIT_STMT} is
3298 the initialization statement for the loop. The @code{FOR_COND} is the
3299 termination condition. The @code{FOR_EXPR} is the expression executed
3300 right before the @code{FOR_COND} on each loop iteration; often, this
3301 expression increments a counter. The body of the loop is given by
3302 @code{FOR_BODY}. Note that @code{FOR_INIT_STMT} and @code{FOR_BODY}
3303 return statements, while @code{FOR_COND} and @code{FOR_EXPR} return
3304 expressions.
3305
3306 @item HANDLER
3307
3308 Used to represent a C++ @code{catch} block. The @code{HANDLER_TYPE}
3309 is the type of exception that will be caught by this handler; it is
3310 equal (by pointer equality) to @code{NULL} if this handler is for all
3311 types. @code{HANDLER_PARMS} is the @code{DECL_STMT} for the catch
3312 parameter, and @code{HANDLER_BODY} is the code for the block itself.
3313
3314 @item IF_STMT
3315
3316 Used to represent an @code{if} statement. The @code{IF_COND} is the
3317 expression.
3318
3319 If the condition is a @code{TREE_LIST}, then the @code{TREE_PURPOSE} is
3320 a statement (usually a @code{DECL_STMT}). Each time the condition is
3321 evaluated, the statement should be executed. Then, the
3322 @code{TREE_VALUE} should be used as the conditional expression itself.
3323 This representation is used to handle C++ code like this:
3324
3325 C++ distinguishes between this and @code{COND_EXPR} for handling templates.
3326
3327 @smallexample
3328 if (int i = 7) @dots{}
3329 @end smallexample
3330
3331 where there is a new local variable (or variables) declared within the
3332 condition.
3333
3334 The @code{THEN_CLAUSE} represents the statement given by the @code{then}
3335 condition, while the @code{ELSE_CLAUSE} represents the statement given
3336 by the @code{else} condition.
3337
3338 @item SUBOBJECT
3339
3340 In a constructor, these nodes are used to mark the point at which a
3341 subobject of @code{this} is fully constructed. If, after this point, an
3342 exception is thrown before a @code{CTOR_STMT} with @code{CTOR_END_P} set
3343 is encountered, the @code{SUBOBJECT_CLEANUP} must be executed. The
3344 cleanups must be executed in the reverse order in which they appear.
3345
3346 @item SWITCH_STMT
3347
3348 Used to represent a @code{switch} statement. The @code{SWITCH_STMT_COND}
3349 is the expression on which the switch is occurring. See the documentation
3350 for an @code{IF_STMT} for more information on the representation used
3351 for the condition. The @code{SWITCH_STMT_BODY} is the body of the switch
3352 statement. The @code{SWITCH_STMT_TYPE} is the original type of switch
3353 expression as given in the source, before any compiler conversions.
3354
3355 @item TRY_BLOCK
3356 Used to represent a @code{try} block. The body of the try block is
3357 given by @code{TRY_STMTS}. Each of the catch blocks is a @code{HANDLER}
3358 node. The first handler is given by @code{TRY_HANDLERS}. Subsequent
3359 handlers are obtained by following the @code{TREE_CHAIN} link from one
3360 handler to the next. The body of the handler is given by
3361 @code{HANDLER_BODY}.
3362
3363 If @code{CLEANUP_P} holds of the @code{TRY_BLOCK}, then the
3364 @code{TRY_HANDLERS} will not be a @code{HANDLER} node. Instead, it will
3365 be an expression that should be executed if an exception is thrown in
3366 the try block. It must rethrow the exception after executing that code.
3367 And, if an exception is thrown while the expression is executing,
3368 @code{terminate} must be called.
3369
3370 @item USING_STMT
3371 Used to represent a @code{using} directive. The namespace is given by
3372 @code{USING_STMT_NAMESPACE}, which will be a NAMESPACE_DECL@. This node
3373 is needed inside template functions, to implement using directives
3374 during instantiation.
3375
3376 @item WHILE_STMT
3377
3378 Used to represent a @code{while} loop. The @code{WHILE_COND} is the
3379 termination condition for the loop. See the documentation for an
3380 @code{IF_STMT} for more information on the representation used for the
3381 condition.
3382
3383 The @code{WHILE_BODY} is the body of the loop.
3384
3385 @end table
3386
3387 @node C++ Expressions
3388 @subsection C++ Expressions
3389
3390 This section describes expressions specific to the C and C++ front
3391 ends.
3392
3393 @table @code
3394 @item TYPEID_EXPR
3395
3396 Used to represent a @code{typeid} expression.
3397
3398 @item NEW_EXPR
3399 @itemx VEC_NEW_EXPR
3400
3401 Used to represent a call to @code{new} and @code{new[]} respectively.
3402
3403 @item DELETE_EXPR
3404 @itemx VEC_DELETE_EXPR
3405
3406 Used to represent a call to @code{delete} and @code{delete[]} respectively.
3407
3408 @item MEMBER_REF
3409
3410 Represents a reference to a member of a class.
3411
3412 @item THROW_EXPR
3413
3414 Represents an instance of @code{throw} in the program. Operand 0,
3415 which is the expression to throw, may be @code{NULL_TREE}.
3416
3417
3418 @item AGGR_INIT_EXPR
3419 An @code{AGGR_INIT_EXPR} represents the initialization as the return
3420 value of a function call, or as the result of a constructor. An
3421 @code{AGGR_INIT_EXPR} will only appear as a full-expression, or as the
3422 second operand of a @code{TARGET_EXPR}. @code{AGGR_INIT_EXPR}s have
3423 a representation similar to that of @code{CALL_EXPR}s. You can use
3424 the @code{AGGR_INIT_EXPR_FN} and @code{AGGR_INIT_EXPR_ARG} macros to access
3425 the function to call and the arguments to pass.
3426
3427 If @code{AGGR_INIT_VIA_CTOR_P} holds of the @code{AGGR_INIT_EXPR}, then
3428 the initialization is via a constructor call. The address of the
3429 @code{AGGR_INIT_EXPR_SLOT} operand, which is always a @code{VAR_DECL},
3430 is taken, and this value replaces the first argument in the argument
3431 list.
3432
3433 In either case, the expression is void.
3434
3435
3436 @end table
3437
3438
3439 @node Java Trees
3440 @section Java Trees