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1 // Copyright (C) 2020-2024 Free Software Foundation, Inc.
2
3 // This file is part of GCC.
4
5 // GCC is free software; you can redistribute it and/or modify it under
6 // the terms of the GNU General Public License as published by the Free
7 // Software Foundation; either version 3, or (at your option) any later
8 // version.
9
10 // GCC is distributed in the hope that it will be useful, but WITHOUT ANY
11 // WARRANTY; without even the implied warranty of MERCHANTABILITY or
12 // FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
13 // for more details.
14
15 // You should have received a copy of the GNU General Public License
16 // along with GCC; see the file COPYING3. If not see
17 // <http://www.gnu.org/licenses/>.
18
19 #ifndef RUST_TOPLEVEL_NAME_RESOLVER_2_0_H
20 #define RUST_TOPLEVEL_NAME_RESOLVER_2_0_H
21
22 #include "rust-ast-visitor.h"
23 #include "rust-name-resolution-context.h"
24 #include "rust-default-resolver.h"
25
26 namespace Rust {
27 namespace Resolver2_0 {
28
29 /**
30 * The `TopLevel` visitor takes care of collecting all the definitions in a
31 * crate, and inserting them into the proper namespaces. These definitions can
32 * then be accessed by subsequent resolvers, such as `Early` or `Late`.
33 */
34 class TopLevel : public DefaultResolver
35 {
36 using DefaultResolver::visit;
37
38 public:
39 TopLevel (NameResolutionContext &resolver);
40
41 void go (AST::Crate &crate);
42
43 private:
44 /**
45 * Insert a new definition or error out if a definition with the same name was
46 * already present in the same namespace in the same scope.
47 *
48 * @param identifier The identifier of the definition to add.
49 * @param node A reference to the node, so we can get its `NodeId` and
50 * location.
51 * @param ns The namespace in which to add the definition.
52 */
53 template <typename T>
54 void insert_or_error_out (const Identifier &identifier, const T &node,
55 Namespace ns);
56 void insert_or_error_out (const Identifier &identifier,
57 const location_t &locus, const NodeId &id,
58 Namespace ns);
59
60 // FIXME: Do we move these to our mappings?
61 std::unordered_map<NodeId, location_t> node_locations;
62
63 void visit (AST::Module &module) override;
64 void visit (AST::MacroRulesDefinition &macro) override;
65 void visit (AST::Function &function) override;
66 void visit (AST::BlockExpr &expr) override;
67 void visit (AST::StaticItem &static_item) override;
68 void visit (AST::StructStruct &struct_item) override;
69 void visit (AST::TupleStruct &tuple_struct) override;
70 void visit (AST::EnumItem &variant) override;
71 void visit (AST::EnumItemTuple &variant) override;
72 void visit (AST::EnumItemStruct &variant) override;
73 void visit (AST::EnumItemDiscriminant &variant) override;
74 void visit (AST::Enum &enum_item) override;
75 void visit (AST::Union &union_item) override;
76 void visit (AST::ConstantItem &const_item) override;
77 void visit (AST::ExternCrate &crate) override;
78
79 // FIXME: Documentation
80 // Call this on all the paths of a UseDec - so each flattened path in a
81 // UseTreeList for example
82 // FIXME: Should that return `found`?
83 bool handle_use_dec (AST::SimplePath path);
84
85 void visit (AST::UseDeclaration &use) override;
86 };
87
88 } // namespace Resolver2_0
89 } // namespace Rust
90
91 #endif // !RUST_TOPLEVEL_NAME_RESOLVER_2_0_H