1 // https://issues.dlang.org/show_bug.cgi?id=15019
8 static fromHex(char[] s)
17 struct Matrix(T, int R, int C)
20 T[C] v; // all elements
22 /// Covnerts to pretty string.
23 string toString() const
26 return format("%s", v);
28 assert(false); // should not happen since format is right
32 // GLSL is a big inspiration here
33 // we defines types with more or less the same names
34 template mat2x2(T) { Matrix!(T, 2, 2) mat2x2; }
35 template mat3x3(T) { Matrix!(T, 3, 3) mat3x3; }
36 template mat4x4(T) { Matrix!(T, 4, 4) mat4x4; }
39 alias mat3x3 mat3; // shorter names for most common matrices
42 string definePostfixAliases(string type)
44 return "alias " ~ type ~ "!byte " ~ type ~ "b;\n"
45 "alias " ~ type ~ "!ubyte " ~ type ~ "ub;\n"
46 "alias " ~ type ~ "!short " ~ type ~ "s;\n"
47 "alias " ~ type ~ "!ushort " ~ type ~ "us;\n"
48 "alias " ~ type ~ "!int " ~ type ~ "i;\n"
49 "alias " ~ type ~ "!uint " ~ type ~ "ui;\n"
50 "alias " ~ type ~ "!long " ~ type ~ "l;\n"
51 "alias " ~ type ~ "!ulong " ~ type ~ "ul;\n"
52 "alias " ~ type ~ "!float " ~ type ~ "f;\n"
53 "alias " ~ type ~ "!double " ~ type ~ "d;\n";
56 // define a lot of type names
57 mixin(definePostfixAliases("mat2"));
58 mixin(definePostfixAliases("mat3"));
59 mixin(definePostfixAliases("mat4"));
62 struct Vector(T, int N)
69 return format("%s", v);